http://bugs.winehq.org/show_bug.cgi?id=28583
Bug #: 28583
Summary: MS Exchange setup no long displays images
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 36725
--> http://bugs.winehq.org/attachment.cgi?id=36725
Console Output.
The the URL is created in the HTMLImgElement_put_src, it fails to load it
because the path is relative, and the ALLOW_IMPLICIT_FILE_SCHEME hasn't be
used.
See attached file for snippet.
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http://bugs.winehq.org/show_bug.cgi?id=23364
Summary: 16-bit games - many don't work in Wine.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
As I have not found a bug report for this already I've decided to create one
myself.
Many 16-bit games, especially the old Windows 3.1 games like "whack-a-mole",
"Bricklayer" and many others I've tried simply don't work at all in Wine. Since
there's too many 16-bit games to list, it makes sense to write one bug report
covering the same problem i.e. problems running 16-bit games.
Try some yourself from here:
http://members.chello.at/theodor.lauppert/games/win16.htm
Here I've found that the 32-bit version of tetris works in Wine, but the 16-bit
version does NOT work at all (try it yourself from this link, you get to
download both the 32-bit and 16-bit versions respectively, at the bottom of
that page): http://members.chello.at/theodor.lauppert/games/tetrisjr.htm
I'm pleased to say that the Ballistic (Paddle) game appears to work:
http://www.classicdosgames.com/genre/paddle.html
This bug report may appear trivial and not important, but playing old Windows
games appeals to some people. These games will NOT work in dosbox. Also
consider that 64-bit versions of Microsoft Windows won't even run 16-bit
programs and games, whereas Wine can sometimes get them working, as in the case
of the Ballistic game.
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http://bugs.winehq.org/show_bug.cgi?id=31704
Bug #: 31704
Summary: AutoCAD 2008: Next button doesn't work in activation
window
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 41677
--> http://bugs.winehq.org/attachment.cgi?id=41677
Activation window
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20sp2
3) install AutoCAD
4) wine acad.exe
5) select that you want to activate product and click next
6) enter your registrations data
6) click next (see attached image)
Behaviour:
Nothing happens.
Expected behaviour:
Content of window should change.
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https://bugs.winehq.org/show_bug.cgi?id=40500
Bug ID: 40500
Summary: Scrap Mechanic : Unable to launch
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arionrina(a)verizon.net
Distribution: ---
Created attachment 54281
--> https://bugs.winehq.org/attachment.cgi?id=54281
Crash log
Scrap Mechanic doesn't open up the first window, then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=16302
Summary: [oblivion] can not skip the intro movie by press ESC
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wangbinrobin(a)yahoo.com.cn
when runing Oblivion on Windows, we can skip the intro movie by pressing ESC,
but when runing Oblivion by wine, we can not skip it by ESC. it is quite a long
time to wait the intro movie end.
The graphic card I use is ATI Radeon 2600, driver 8.10
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http://bugs.winehq.org/show_bug.cgi?id=32342
Bug #: 32342
Summary: PlanetSide2 Error message and bugreport.txt and
debug.log in Steam.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 42683
--> http://bugs.winehq.org/attachment.cgi?id=42683
PlanetSide2 bugreport.txt
Cannot run PlanetSide 2 on x64 Fedora 17. Popuing up three similar error log
message with attached bugreport. Also attached debug.log is generated in Steam
install dir.
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http://bugs.winehq.org/show_bug.cgi?id=10472
Summary: File open dialog buffer too short for multiple file
selection
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freireclaudio(a)yahoo.com.ar
The file open dialog seems to be using a buffer which is too short for multiple
file selection. While Windows itself has this bug/feature, wine's version is
much more annoying since I'm unable to select over 6 files usually (using long
but not excessive names).
A dynamic buffer (with a reasonable limit for security reasons perhaps) would
be preferrable, but even a bigger buffer would help.
I think windows' buffer is 4k.
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https://bugs.winehq.org/show_bug.cgi?id=43172
Bug ID: 43172
Summary: IDirectPlay4::EnumConnections needs to support wide
string in DPNAME structure
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
IDirectPlay4::EnumConnections needs to support wide strings in DPNAME returned
in EnumConnections. Currently it just forwards to the ascii version.
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https://bugs.winehq.org/show_bug.cgi?id=42606
Bug ID: 42606
Summary: wine doesn't *fully* respect locale settings in some
corner cases
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This time it's a problem even if this is the only app currently running in the
prefix.
Download address for the engine:
http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr2_232r2.zip
Instruction for setting up a project:
http://kirikirikag.sourceforge.net/contents/Prepare.html (instructions seem to
be for a different archive, but get the point across)
So, when running 'LANG=ja_JP.utf8 wine krkr.eXe'(as it's different from my
standard locale) and starting that project, most of the things seem to work
correctly (as I've got the standard overrides for Gothic/Mincho set already in
place), yet...
When right clicking the engine console (not the game window), there's mojibake
in that menu.
WINEDEBUG=font log shows that for some reason CreateFontIndirectExW for Tahoma
is called with charset determined by my standard locale, instead of the
Japanese one.
That somehow results in the text being treated as encoded in that locale's
Windows codepage, instead of cp932 (or is that vice versa ?).
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https://bugs.winehq.org/show_bug.cgi?id=43443
Bug ID: 43443
Summary: mouse pointer/focusing issues with wine 2.11.1
Product: Wine
Version: 2.11
Hardware: x86
URL: https://bugzilla.redhat.com/show_bug.cgi?id=1468889
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
Distribution: Fedora
Description of problem:
Since wine got updated to 2.11-1 this morning, i had trouble with the mouse
pointer in "Runes of Magic" .
The pointer got invisible/stuck/both randomly when moving it on and off the
monitor ( dual monitor here ) where ROM was running, wenn moving the char
around with WASD controls. This was disturbing and made "dangerouse" gameplay
next to impossible, i.o.w. i couldn't risk dangerouse actions in game, because
it was uncertain if i could control the game while doing it.
After downgrading, it works again flawless ( said that in context with ROM,
means something :D )
Version-Release number of selected component (if applicable):
2.11.1-fc25
List of packages installed - Action taken to revert wine back to 2.10 :
wine-2.11-1.fc25.i686 38/74
wine-2.11-1.fc25.i686 39/74
wine-fonts-2.11-1.fc25.noarch40/74
wine-desktop-2.11-1.fc25.noarch 41/74
wine-pulseaudio-2.11-1.fc25.i686 42/74
wine-alsa-2.11-1.fc25.i686 43/74
wine-capi-2.11-1.fc25.i686 44/74
wine-cms-2.11-1.fc25.i686 45/74
wine-ldap-2.11-1.fc25.i686 46/74
wine-openal-2.11-1.fc25.i686 47/74
wine-opencl-2.11-1.fc25.i686 48/74
wine-twain-2.11-1.fc25.i686 49/74
wine-core-2.11-1.fc25.i686 50/74
wine-common-2.11-1.fc25.noarch 51/74
wine-times-new-roman-fonts-2.11-1.fc25.noarch 52/74
wine-tahoma-fonts-system-2.11-1.fc25.noarch 53/74
wine-pulseaudio-2.11-1.fc25.i686 54/74
wine-tahoma-fonts-2.11-1.fc25.noarch 55/74
wine-alsa-2.11-1.fc25.i686 56/74
wine-capi-2.11-1.fc25.i686 57/74
wine-cms-2.11-1.fc25.i686 58/74
wine-ldap-2.11-1.fc25.i686 59/74
wine-openal-2.11-1.fc25.i686 60/74
wine-opencl-2.11-1.fc25.i686 61/74
wine-twain-2.11-1.fc25.i686 62/74
wine-systemd-2.11-1.fc25.noarch 63/74
wine-arial-fonts-2.11-1.fc25.noarch 64/74
wine-courier-fonts-2.11-1.fc25.noarch 65/74
wine-fixedsys-fonts-2.11-1.fc25.noarch 66/74
wine-marlett-fonts-2.11-1.fc25.noarch 67/74
wine-ms-sans-serif-fonts-2.11-1.fc25.noarch 68/74
wine-small-fonts-2.11-1.fc25.noarch 69/74
wine-symbol-fonts-2.11-1.fc25.noarch 70/74
wine-system-fonts-2.11-1.fc25.noarch 71/74
wine-wingdings-fonts-2.11-1.fc25.noarch 72/74
wine-core-2.11-1.fc25.i686 73/74
wine-filesystem-2.11-1.fc25.noarch 74/74
Bug has been reported to Fedoras Bugzilla:
https://bugzilla.redhat.com/show_bug.cgi?id=1468889
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