http://bugs.winehq.org/show_bug.cgi?id=23526
Summary: Daytona USA Evolutions: menu bar shows in fullscreen,
doesn't in windows
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://sega.jp/pc/daytonae/trial.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29368)
--> (http://bugs.winehq.org/attachment.cgi?id=29368)
screenshot
It's an old Direct 6.1 game...luckily, it's got a free download (only 42 mb).
Run the game. It'll start in fullscreen, but its toolbar shows at the top of
the screen. In windows, it doesn't appear, unless you press 'Alt'.
Terminal output is pretty short:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f1a8,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x163a00,0x1641c8): stub
austin@laptop:~/.wine/drive_c$ fixme:d3d:swapchain_init The application
requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
err:ole:CoUninitialize Mismatched CoUninitialize
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http://bugs.winehq.org/show_bug.cgi?id=35666
Bug ID: 35666
Summary: HEDZ crashes on startup
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cweiske(a)cweiske.de
Created attachment 47627
--> http://bugs.winehq.org/attachment.cgi?id=47627
hedz 1.6.1 crash
When starting HEDZ (aka H.E.D.Z.) using
$ xinit /usr/bin/wine HEDZ.EXE -- :1 -ac -depth 16
I get a crash "Unhandled exception: page fault on read access to 0x00000000 in
32-bit code (0x7d6be628)."
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https://bugs.winehq.org/show_bug.cgi?id=45204
Bug ID: 45204
Summary: Rendering issues in Guild Wars since 3.7
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnvsor(a)gmail.com
Distribution: ---
Somewhere between 3.6 and 3.7 rendering order and text rendering broke in Guild
Wars.
Compare the attached screenshot: The top with the crisp text and character
boxes rendered in front of the environment is 3.6, the one with blurry text
where the character boxes are rendered behind the environment is 3.7 (And 3.8)
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http://bugs.winehq.org/show_bug.cgi?id=27124
Summary: Happy Cloud can't download game
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Their plugin seems to install ok.
winetricks ie6 or ie7 are needed for the web page to show up (ie7 looks
better),
you can request an account and log in ok,
and you can "purchase" one of the free demos in that web page,
but when you try to play, it complains
"The game requires that you have the latest version of Happy Cloud installed."
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https://bugs.winehq.org/show_bug.cgi?id=42237
Bug ID: 42237
Summary: UnrealEngine has low fps when window is focused
Product: Wine
Version: 2.0-rc5
Hardware: x86
URL: http://download.informer.com/win-1192762707-d95684bc-5
71071e5/udkinstall-dln.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 56896
--> https://bugs.winehq.org/attachment.cgi?id=56896
Screenshot showing the fps drop
I assume this issue is specific to UnrealEngine, I tested it with two different
games "Hunted - Demon Forge" from Steam, and the free horror game "Don't Look
now."
I linked to the installer of the second game, taken from a mirror since the
original is down.
Both games have exactly the same issue, low framerate that makes it unplayable.
But interestingly only as long as the window is focused, if you just watch it
while another window is focused, the fps shoot up. Note that the game isn't
paused, it's still rendering everything, just up to 10 times quicker.
If you look at the attached screenshot, you see very clearly where I unfocused
the window, and where I focused it again.
Also, while the window is focused it doesn't use up more CPU, there's plenty
resources left.
Tested with mesa 13.0.3 on a Radeon R9 285. FPS taken from the
"GALLIUM_HUD=fps" environment setting, but the stuttering is pretty obvious,
too.
Ideas what could cause this issue?
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https://bugs.winehq.org/show_bug.cgi?id=37561
Bug ID: 37561
Summary: Skype cannot access web camera
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Here's what can be seen in console when you try to use web camera:
err:d3d:context_create Failed to set pixel format 1 on device context 0x10071.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x20081.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.
err:d3d:context_create Failed to set pixel format 25 on device context 0x2009d.
err:d3d:context_create Failed to set pixel format 13 on device context
0xba00cf.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context
0x1b500bb.
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee08,0x00000000), stub!
err:d3d:context_create Failed to set pixel format 1 on device context
0x22d00d2.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x6f00fd.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.
err:d3d:context_create Failed to set pixel format 25 on device context 0x80111.
err:d3d:context_create Failed to set pixel format 13 on device context 0xa0112.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:d3d:context_create Failed to set pixel format 1 on device context 0x10118.
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=36816
Bug ID: 36816
Summary: Xenonauts 1.06 always crash when I defeat an ufo with
a F-17 condor
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiretto(a)gmail.com
Hello,
It's a pretty annoying bug because it's happen always when I defeat an ufo in
air combat mode.
Because of this I can't continue with the game :(
I attached a log
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http://bugs.winehq.org/show_bug.cgi?id=30311
Bug #: 30311
Summary: nfsmwres - The installer of the screen resolution no
NFS Most Wonted
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vova7890(a)mail.ru
Classification: Unclassified
Created attachment 39615
--> http://bugs.winehq.org/attachment.cgi?id=39615
TraceBack
Run nfsmwres.exe, set own resolution, press start. Then game starting and
segfault. Traceback in attach
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http://bugs.winehq.org/show_bug.cgi?id=36883
Bug ID: 36883
Summary: Euro Truck Simulator 2: Game crashes after logo
screen.
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raddyroro(a)gmail.com
Whenever I load up the game, the loo will show and then the game will crash
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https://bugs.winehq.org/show_bug.cgi?id=45512
Bug ID: 45512
Summary: TERA Crashes - Unhandled Excpetion
Product: Wine-staging
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 61888
--> https://bugs.winehq.org/attachment.cgi?id=61888
TERA Crash Log
Hi
I haven't looked at TERA in quite some time. However, over the last couple of
days I wanted to visit for a little bit.
Unfortuneately I was unable to becuase after clicking on play, the program
crashes with an unhandled excecption error.
I did not see that anyone currently playing has reported the problem in their
forums... There does not seem to be a problem with the game.
So...
I created a completely clean prefix. Successfully installed TERA and produced
the output that I will attach to this report.
If there is something else I could to help resolve this issue, I would be very
very happy to help if I can.
Thanks
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