https://bugs.winehq.org/show_bug.cgi?id=44357
Bug ID: 44357
Summary: Support for emulated 8bit/256 color index mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cork(a)reconmail.com
Distribution: ---
Currently wine relies xserver color depth setting to handle color depth
requirements that games have. The problem is modern nvidia drivers don't
provide 256 color depth as an option.
Nor does any of the workaround the wiki[1] lists work as most of these games
requires directx and gpu acceleration isn't available in Xephyr or Xnest.
I would there for be nice if there was support in wine for emulating the 8bit
index graphic mode in the virtual desktop so these games could still be played
on modern linux hardware.
[1] https://wiki.winehq.org/256_Color_Mode
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https://bugs.winehq.org/show_bug.cgi?id=40284
Bug ID: 40284
Summary: Unable to change resolution for LVDS panels
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gang65(a)poczta.onet.pl
Distribution: ---
If Wine want to change the resolution on laptop screen, there is only one
supported mode. For example xrandr -q shows:
LVDS-0 connected primary 1680x1050+0+0 (normal left inverted right x axis y
axis) 331mm x 207mm
1680x1050 59.88*+
This is because the native resolution is the only one that your internal panel
supports, while your HDMI monitor supports a variety of different modes. Note
that unlike other modesetting interfaces, RandR 1.2 provides control over the
actual physical mode timings being sent to the monitor, so only supported
timings are listed.
More information about issue:
https://devtalk.nvidia.com/default/topic/922395/340-96-xrandr-1-5-0-and-nat…
This is causing error during run like for Commandos 2:
wine Comm2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a4,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
640x480x16 @0! (NoRes)
To resolve missing resolution for laptops, the scale should be used.
With randr it could be set as:
xrandr --output LVDS-0 --scale-from 640x480
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http://bugs.winehq.org/show_bug.cgi?id=19353
Summary: The Talking Moose: No audio, no animation, always
crashes
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.halls.md/moose/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neuroshock(a)hotmail.com
Created an attachment (id=22416)
--> (http://bugs.winehq.org/attachment.cgi?id=22416)
Console error output for Talking Moose program
When it functions properly on a Windows machine, the Talking Moose application
is a desktop toy (based on an app for the old Macintosh Plus from the 80's) in
which an animated talking moose avatar periodically pops up in the upper-right
corner of the screen to offer witty remarks, puns, or mild insults. (The phrase
database can be modified and augmented.) The moose also comments on various
system activities, like the opening and closing of programs. There's also a
system tray icon, and right-clicking offers a host of other options, as well as
a control panel to control the moose's behavior.
I can't get the application to work in wine. (
I can successfully install the application, and it starts up and creates a
system tray icon without crashing.
But there's no animation or sound or talking, the moose avatar displays the
text "Voice Error: I'm Sick", and clicking on the moose avatar itself or
right-clicking on the system tray icon and trying to open the control panel
causes an immediate crash of the program, generally with an error box saying
"Run-time error '-2147200966 (8004503a)': Automation error."
Solving this problem might be helpful more generally, because it might shed
some more light on the Microsoft text-to-speech system in the process.
I've tested the program on clean wineprefix, with/without vbrun, with/without
native ole. I also tried installing Microsoft Text-to-Speech (see, for example,
http://www.bytecool.com/voices.htm), but none of this changed the application's
behavior in any way.
Please see the attached console error output.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=22053
Summary: Steam games crash on startup if in-game community is
not disabled
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(I looked, but couldn't find a bug for this, so here goes.)
Launching any game (say, Braid Demo) hangs quickly.
To work around this, go to Settings > Friends > "Notifications and Sounds",
uncheck all checkboxes, and select "Never" for "Flash Window".
Then go to Settings > In-Game and uncheck the "Enable Steam Community In-Game"
checkbox. The game should launch ok now.
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https://bugs.winehq.org/show_bug.cgi?id=45811
Bug ID: 45811
Summary: The CorelDRAW Graphics Suite 2018 don't want to
install
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
Created attachment 62273
--> https://bugs.winehq.org/attachment.cgi?id=62273
screenshot
When I launch installer it display message at center of screen "JavaScript is
disabled.
The installation cannot continue because your security settings of Internet
Explorer do not allow scripts. To install the product, you must first adjust
the security settings of Internet Explorer. For information about how to change
your security settings, click here. "
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http://bugs.winehq.org/show_bug.cgi?id=16964
Summary: NavyFIELD cannot read its .data files
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.navyfield.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
after placing msvcp60.dll in to wine's system32 folder and setting quartz to
native, Wine is able to get passed the EULA and into the log in screen. The
problem starts when attempting to log in. The game console just says that the
data files are corrupt (unless you try to log in with something wit htoo many
or too little characters). In a normal situation this would be remedied by
deleting all of the .data files (in the NF folder) and letting the game patcher
replace them. I've noticed that the patcher keeps downloading something every
time I run it. I'm guessing that it is replacing the .data files when it does
this. but again, it doesn't solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=34227
Bug #: 34227
Summary: AVR Studio 4.19 (build 730) fails to communicate with
programmer
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghieber(a)fastmail.net
Classification: Unclassified
Created attachment 45542
--> http://bugs.winehq.org/attachment.cgi?id=45542
screen shots and log file
AVR Studio can control a variety of programmers and in-circuit-emulators. While
the programming part could be worked around by using AVRDude or comparable
applications, emulation can't.
I have two of the oldest supported devices, an Atmel STK500 evaluation board,
and a (not original) JTAGICE programmer / emulator. Basic communication with
both devices works. The JTAGICE can not be further testet due to lack of a
suitable target. The STK500 behaves as follows:
connecting to the board (Tools > Program AVR > Connect, then click Connect)
opens the STK500 dialog, Tab 1. screen shot 1. The lower panel indicates that
communication is established. trying to transfer any data, for example by
clicking the "read Signature" button results in the error message, screen shot
2. The same when clicking the "Fuses" tab, screen shot 3.
the attached log contains a session consisting of starting up AVR Studio,
connecting to the STK500 and trying the described read operations. All the
output came during startup, except the last 4 lines, 2 of them are written when
the error message pops up
The bug appears under Wine 1.6, Wine 1.7 and Crossover 12.2.1. Operating system
is Fedora19 / 64.
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http://bugs.winehq.org/show_bug.cgi?id=34201
Bug #: 34201
Summary: Mp3Tag: Displayed list contents not automatically
updated on certain changes
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tastky(a)gmail.com
Classification: Unclassified
Created attachment 45505
--> http://bugs.winehq.org/attachment.cgi?id=45505
Track ordering only switched back partially from inverse one
Two kinds of issues that cause the displayed list content not being updated
properly — unless I actively select a line or drag the window part containing
the list outside of the X-Servers displayed space.
With manual line selection, only that line is updated. With dragging, if I do
that so that only certain lines / a part of a line is outside that space, the
visible content on dragging it back into full view is only updated to that
extent. Sometimes only the manual selection works.
Issue 1: On Mp3Tag's main list, use the mouse to change column dimensions
and/or drag a column header to switch the column ordering.
Issue 2: Switching ordering by pressing on a column header on Mp3Tag's main
list works fine, but switching it eg. in the "List of search results…" and
"Adjust tag information" and windows leads to similar improperly updated
display.
To reproduce Issue 2:
1. Have at least one file in the main list, select any.
2. Press "Tag Sources" and select any source & any search result with more
than one line.
3. Change ordering by pressing a column header either on that window or the one
called by pressing "Next >".
Mp3Tag 2.57, Wine 1.7.0 (consistent throughout each versions since I started
using both together, some 2-3 years ago)
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http://bugs.winehq.org/show_bug.cgi?id=16873
Summary: Capella 2008 hangs when clicking on virtual keyboard
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.capella.de/download_capella.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh(a)stack.nl
While checking bug 1567 (see there for startup issues), I noticed the
following:
Download the 2008 capella demo from the website and install it. When you get
beyond the splash screen and click on one of the keys of the virtual keyboard,
the application appears to enter an infinite loop. The mouse cursor inside the
keyboard window flashes between the hourglass and normal cursor and the
application does not respond any more.
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http://bugs.winehq.org/show_bug.cgi?id=19062
Summary: Wine link in favorites
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
Windows comes with some pre-set favorites in C:\users\Alice\Favorites\ to the
Microsoft website, and related such.
Wine can have a link to the Wine website in /users/Alice/Favorites/
It should be .url files.
I've attached a Wine.url file, that could be placed in
/users/Alice/Favorites/Wine.url
We could also have a link to the bugzilla, wiki, appdb, forums, etc.
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