https://bugs.winehq.org/show_bug.cgi?id=47818
Bug ID: 47818
Summary: resident evil2 sourcenext patched with Classic REbirth
DLL crashes
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nsklaus(a)yandex.com
Distribution: ---
Created attachment 65312
--> https://bugs.winehq.org/attachment.cgi?id=65312
screenshots and stack trace of the crash
i'm using resident evil2 sourcenext v1.1.0
base version of the game installs and runs just fine.
my goal is to play a mod called 'mortal night'
https://www.moddb.com/mods/resident-evil-mortal-night
which in turn makes use of classic-rebirth patch
http://appleofeden.de-doc.com/index.php/downloads/resident-evil-2-classic-r…
the mod and the patch are relying on the use of a provided ddraw.dll
so i start the game with:
"WINEDLLOVERRIDES="ddraw=n" wine Mortal\ Night.exe"
i can see the mod is being correctly detected,
there's a few setup dialogs for it (see attached screenshots)
and then at the moment of actually starting the game it crashes.
so, to summarize:
- base game work fine.
- game with patched dll crashes.
my environment is the following:
linux: artix
kernel: 5.2.14
wine: 4.16
gpu: Intel Iris 6100
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https://bugs.winehq.org/show_bug.cgi?id=47210
Bug ID: 47210
Summary: Unable to install Jre 7/8
Product: Wine-staging
Version: 4.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darkclaw204(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 64477
--> https://bugs.winehq.org/attachment.cgi?id=64477
Endless jre7 installation
Unable to install java 7/8, after an upgrade to wine 4.8 staging.
While jre 8 installation just crashes with unspecified error upon launching
jre 7 is having endless installation
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https://bugs.winehq.org/show_bug.cgi?id=47984
Bug ID: 47984
Summary: Regression: since wine 4.18 Eve Online cannot be
launched
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benshalom(a)gmail.com
Distribution: ---
Since the upgrade from wine 4.17 to wine 4.18 (both devel and staging) Eve
Online cannot be launched by its native linux launcher. This happened for
several users; one of them reported that a relevant error message is
0009:err:module:import_dll Library blue.dll (which is needed by L\"
C:\\\\tq\\\\bin\\\\exefile.exe\") not found
This regression is resolved after downgrading to wine-stable 4.02.
My system is ubuntu 19.10 with nvidia card, using proprietary drivers and
updated dxvk.
See here a discussion on the eve online forums:
https://forums.eveonline.com/t/eve-installing/71494/120
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https://bugs.winehq.org/show_bug.cgi?id=47786
Bug ID: 47786
Summary: World of Warcraft BFA Crash with error 132 Memory
could not be read.
Product: Wine-staging
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Downloading from git, applying patches, I do not remember the commit number,
but I think it started off with 063 after the 4.14 version command. compiled on
my system, and installed. when I ran WoW retail battle for azeroth, it crashed
with error 132. Memory could not be read. I do not understand how to engage in
regression testing. the problem also exists in the current version of wine
staging.
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https://bugs.winehq.org/show_bug.cgi?id=47527
Bug ID: 47527
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64918
--> https://bugs.winehq.org/attachment.cgi?id=64918battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=37840
Bug ID: 37840
Summary: Graphical glitch in tombraider 2013
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jamesmstone(a)gmail.com
Distribution: ---
I have noticed a graphical flickering glitch which affects the title screen
text and all in-game graphics in Tombraider 2013. It appears to be a random
very blocky overlay. The blocky glitch flickers and moves. I have taken 2
screenshots to demonstrate it. Interestingly, the screenshot only reproduces
the graphical error if I capture the whole screen rather than the TombRaider
window.
title screen: http://i.imgur.com/1VgvXYl.jpg
in-game: http://i.imgur.com/PubByKf.jpg
I have noticed this since installing a new Asus GeForce 750 TI. I have tried
several available Nvidia drivers for this card (346.22, 343.36, 340.65, 331.113
and 334.21), and all display the same symptoms.
I am running Ubuntu 14.04.
If I enable StrictDrawOrdering in the registry, the graphical glitches
disappear.


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https://bugs.winehq.org/show_bug.cgi?id=44832
Bug ID: 44832
Summary: DirMaster 3.1.1: crashes when doing drag and drop
operation
Product: Wine
Version: 3.4
Hardware: x86-64
URL: http://style64.org/file/DirMaster_v3.1.1_Win32-STYLE.z
ip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: frakswe(a)gmail.com
Distribution: Mint
Created attachment 60873
--> https://bugs.winehq.org/attachment.cgi?id=60873
terminal output
Drag and Drop operation between listers crashes program.Appears to be related
to DoDragDrop() in ole32.dll.
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https://bugs.winehq.org/show_bug.cgi?id=47919
Bug ID: 47919
Summary: fcitx can't switch to chinese input method
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a517464047(a)163.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
OS:ArchLinux
OS status:newest
Display Server:Wayland(with xorg-server-xwayland installed)
WindowManager:Sway
Wine version:Wine-staging 4.17
fcitx works fine on my OS,i can input chinese by fcitx in natural linux program
such as terminal,chrome etc.
but when i want to input chinese in wine program,like notepad fcitx can't
switch the input method.
it works fine when i use wine-staging 4.16,i use it to play wow-classic and
every thing works perfectly.but when i upgrade the OS,wine-staging update to
4.17,then this problem happened.
i installed these dependence by winetrict
core-fonts
wenquanyi
fake-chinese
dxvk(newest)
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https://bugs.winehq.org/show_bug.cgi?id=47863
Bug ID: 47863
Summary: Starcraft 2 mouse pointer confinement doesn't work
anymore in wine staging 4.17
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: venemo(a)msn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When using wine-4.17-2.fc31.x86_64 (wine staging packaged by Fedora 31), the
Confine Mouse Cursor setting doesn't work anymore in Starcraft 2.
It works properly with wine staging 4.16.
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https://bugs.winehq.org/show_bug.cgi?id=47390
Bug ID: 47390
Summary: WoW crashes with graphical glitches + RADV error
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 64734
--> https://bugs.winehq.org/attachment.cgi?id=64734
WoW graphical glitches screenshot
WoW graphical glitches + crash with vkd3d-git + Mesa-git + LLVM-9
amdgpu spam message in the output log :
amdgpu: radv_amdgpu_cs_query_fence_status failed. ---> Appears once
amdgpu: amdgpu_cs_wait_fences failed.
amdgpu: amdgpu_cs_wait_fences failed.
These glitches appears only when i'm in the "world" after to choose the
character to play. No issue on the screen where you choose your character. It's
only when you're really in-game.
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