https://bugs.winehq.org/show_bug.cgi?id=43804
Bug ID: 43804
Summary: [Steam] Alien Swarm Reactive Drop: GPU hang after a
minute or two
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maraku(a)gmx.com
Distribution: ---
Created attachment 59338
--> https://bugs.winehq.org/attachment.cgi?id=59338
dmesg/kernel log cut to the GPU hang lines
After starting running Alien Swarm Reactive Drop through Steam, the GPU errors
and hangs (i don't know how else to describe this behavior). The X-display
becomes unresponsive, and the only way to "fix" this is to switch to another
virtual terminal and end the alien swarm wine process.
I've attached a dmesg/kernel log. Wine itself does not crash (other than for
the web helper, which I do not believe is related to this crash), so I'm not
sure how to get a stack trace.
I'm running the 4.13.4 kernel, but this happened with the 4.13.2 kernel as
well.
The game used to run fine, but I believe the September 15th update caused this
behavior. Let me know if I should attach any other logs. I could not find any
errors in the Xorg.0.log either.
This is on a 7th gen i7-7500U with the intel 620 graphics. No kernel bootflags
(in the bootloader command line) enabled.
Thanks,
Manu
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https://bugs.winehq.org/show_bug.cgi?id=35998
Bug ID: 35998
Summary: American Conquest: Divided Nation refuses to start.
(Black Screen followed by crash).
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjkolar(a)charter.net
I'm trying to play American Conquest: Divided Nations, but when I load it up, I
get a flash of black screen followed by a CTD. The console output is as
follows:
bash-4.2$ wine DMCR.exe
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6a8,0x00000000), stub!
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
err:mmio:MMIO_ParseExtA No extension in szFileName: "Sound\\new\\dr+flute2.wav"
fixme:win:EnumDisplayDevicesW ((null),0,0x33f458,0x00000000), stub!
fixme:d3d_surface:d3dfmt_p8_init_palette No palette set.
Note that I installed this game according to the instructions listed on the
following appdb page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=24902 , including
the winecfg changes, the external patch, deleting the video directory, and
setting ddraw to native for this app.
I have also installed the original American Conquest demo, and I can confirm it
works with wine 1.7.12, but not wine 1.7.16, so I am presuming there is a
regression between these two releases. The American Conquest: Divided Nation
full version does not run with either release, and shows the same error
messages for both wine releases. Note also I have used a nocd to get around
Divided Nations Starforce (III?) protection. The demo does not have said
protection, so not relevant in that case.
System:
Slackware 14.1 x86_64 with alien multilib pack.
Xorg 1.15.0
NVIDIA Proprietary Blob 334.21 /w Geforce GTX 285m
Pulseaudio 5.0
Wine 1.7.12
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https://bugs.winehq.org/show_bug.cgi?id=47691
Bug ID: 47691
Summary: Wine 4.14 DX11 demul07_111117 Resident Evil 2 Pal
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 65154
--> https://bugs.winehq.org/attachment.cgi?id=65154
Misssing Shaders
Wine 4.14 DX11 demul07_111117 Resident Evil 2 Pal
just some missing shader ect
here is the video to show you below
https://youtu.be/b6-3LNo1nWA
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https://bugs.winehq.org/show_bug.cgi?id=48211
Bug ID: 48211
Summary: Regression: midl.exe fails to execute MIDL engine
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
midl.exe from Windows Kits 8.1 fails with error MIDL2398 : cannot execute MIDL
engine.
This is a regression caused by commit 1deefb84ee2b6d326b5ae1bad592a72c69a89b36.
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 12 21:41:06 2019 +0100
kernel32: Use RtlCreateUserProcess() to start new processes.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48161
Bug ID: 48161
Summary: AION (32bits) wine: Unhandled page fault on write
access to 00000009 at address 00BF00C2 (thread 0009)
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dracoanarion(a)gmail.com
Distribution: ---
Created attachment 65789
--> https://bugs.winehq.org/attachment.cgi?id=65789
WINEDEBUG=+seh,+loaddll logs
The bug appears quite soon after starting the 32bit version of the app.
The app was started using the following command:
/opt/wine-staging/bin/wine 'C:\AION\bin32\AION.bin' -ip:79.110.83.80 -noweb
-noauthgg -st -charnamemenu -ingamebrowser -webshopevent:6 -f2p -lbox
-litelauncher -64 -ncping -nosatab -aiontv -nobs -60f2p -n20 /SessKey:
/CompanyID:11 /ChannelGroupIndex:-1 -lang:fra -litestep:9
This issue is not reproducible using wine-stable.
As far as I remember, this issue started to appear on 4.17 (but would need to
be confirmed).
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https://bugs.winehq.org/show_bug.cgi?id=48251
Bug ID: 48251
Summary: packaging or sources are fatal with linux mint
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: 1l1k32p00p(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
idk
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https://bugs.winehq.org/show_bug.cgi?id=48282
Bug ID: 48282
Summary: installing wine 4.21: 2 problems for ./configure one
without options, one with the option --options; 1
update problem "apt-add-repository"
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: adriandonraadt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
see attachment
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https://bugs.winehq.org/show_bug.cgi?id=46872
Bug ID: 46872
Summary: version 4.4 does not provide d3d12.dll
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: timbers2k(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
The packages for Ubuntu 18.10 for wine 4.4 do not provide d3d12.dll. I have
tried both winehq-stable and winehq-staging.
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https://bugs.winehq.org/show_bug.cgi?id=46805
Bug ID: 46805
Summary: Multiple applications crash when playing sound
Product: Wine
Version: 4.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 63826
--> https://bugs.winehq.org/attachment.cgi?id=63826
console output trace+xaudio2
Using the winehq portable 4.3 distribution. 32 bit clean prefix, with d3dx9
installed (required for some games to start).
Multiple games are crashing when they attempt to play the first sound.
(incomplete) list of games:
Eschatos
Minus Zero
DoDonPachi Resurrection
Mushihimesama
Deathsmiles
EXZEAL
XIIZeal
DeltaZeal
There ARE games where audio works great, and even a few that improved with the
move to Faudio in 4.3.
All the stack traces look the same. I've attached an output log with
trace+xaudio2
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https://bugs.winehq.org/show_bug.cgi?id=48250
Bug ID: 48250
Summary: Mirror sync in progress for stable
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaskarisefthimios(a)gmail.com
Distribution: ---
https://forum.winehq.org/viewtopic.php?f=8&t=33242
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