http://bugs.winehq.org/show_bug.cgi?id=26215
Summary: Super Meat Boy shows grey textures for some objects
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm getting grey textures for some, but not all, objects in Super Meat Boy.
The walls and player render fine, but the squirrels and spinning blades in the
first few levels show up as moving grey squares.
Nvidia driver version 260.19.06 on Ubuntu 10.10 64-bit, with a GeForce GTS 450
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http://bugs.winehq.org/show_bug.cgi?id=34296
Bug #: 34296
Summary: wine --help message should be translatable
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
It's currently hardcoded in loader/main.c (check_command_line function)
static const char usage[] =
"Usage: wine PROGRAM [ARGUMENTS...] Run the specified program\n"
" wine --help Display this help and exit\n"
" wine --version Output version information and
exit";
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https://bugs.winehq.org/show_bug.cgi?id=47752
John E <john.ettedgui(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |john.ettedgui(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=47737
Bug ID: 47737
Summary: Edusystem installs but cannot login due to a missing
menu
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielsuarez369(a)protonmail.com
Distribution: ---
Created attachment 65216
--> https://bugs.winehq.org/attachment.cgi?id=65216
Terminal output
Hello there! Edusystem (Direct download link:
http://resource.edufile.net/tools/viewe ... Viewer.zip ) is a piece of software
for viewing books, unfortunately while I can install it just fine it seems,
when I go to create a profile and login, the select language dropdown menu is
missing, also minor issue is I cannot change profile picture (who cares about
that though haha).
Any help is greatly appreciated! Thank you! The attachment I sent is the
output, note this little bit keeps getting spammed constantly when I try to
access the menu with minor variations:
0009:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(05FF9338)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0034E6B0)
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https://bugs.winehq.org/show_bug.cgi?id=47756
Jeremy Newman <jnewman(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|ASSIGNED |RESOLVED
--- Comment #10 from Jeremy Newman <jnewman(a)codeweavers.com> ---
(In reply to Alexandre Julliard from comment #9)
> Hopefully it's working now
Looks good. Closing this out.
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https://bugs.winehq.org/show_bug.cgi?id=47730
Bug ID: 47730
Summary: Synthesia does not handle piano reconnect
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Using Synthesia 10.5.1.
Setting Synthesia up for USB MIDI Piano works great, but when I disconnect the
piano (either by turning it off or physically unplugging the cable) and then
reconnecting it again, I need to restart Synthesia or disable/enable the piano
in Synthesia to make it work again.
This does not happen on Windows 10 1903, there it finds the piano again on
reconnect.
Physically disconnecting the cable:
0077:fixme:midi:handle_midi_event Unexpected event received, type = 43 from 0:1
At reconnect there's no new logs.
Pressing "Ignore this device" and "Use this device" in Synthesia to get it
picked up again:
0078:fixme:avrt:AvRevertMmThreadCharacteristics (12345678): stub
007e:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",03EAFF14): stub
007e:fixme:avrt:AvRevertMmThreadCharacteristics (12345678): stub
0084:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",03FBFF14): stub
Tried with wine and wine-staging on 4.15.
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--- Comment #9 from Alexandre Julliard <julliard(a)winehq.org> ---
Hopefully it's working now
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--- Comment #8 from Alexandre Julliard <julliard(a)winehq.org> ---
testing...
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https://bugs.winehq.org/show_bug.cgi?id=47753
Benjamin <benjamin.bozou(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |benjamin.bozou(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=47749
Bug ID: 47749
Summary: Reconnect of gamepad
Product: Wine-staging
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexzk(a)mail.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
If gamepad is reconnected windows game (Elite dangerous in my case) fails to
use it back.
Elite itself has a bug so you can see if gamepad was connected during startup
due this bug. So it seems game detects gamepad but cannot receive events from.
Complete restart of wine (closing ALL windows programs in prefix) resolves
issue. If wine was not restarted (for example, launcher still runs) then
gamepad is "broken".
Downgrading to 4.12.1 fixed that - gamepad is working after reconnect.
P.S. ONCE it worked ok for me in 4.15 too, but it was 1 time of 100 reconnects
or so.
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