http://bugs.winehq.org/show_bug.cgi?id=23745
Summary: warcraft 3 freeze when desktop switching/minimize
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
Warcraft 3 starting to freeze when you move to another workspace. It crash when
you move, not when you return. I try to minimize the game and that happen
again. I see that it doesn't make this when you are in window mode.
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http://bugs.winehq.org/show_bug.cgi?id=17199
Summary: Warcraft 3 World Editor: 3D View gets drawn incorrectly
when the window has the wrong with to hight ratio.
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
This Bug is not over the fact that some UI components get overdrawn(That is bug
11718).
It is about the fact that the content gets drawn at the wrong position,
if the window has the wrong (not initial) width to height ratio.
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http://bugs.winehq.org/show_bug.cgi?id=29494
Bug #: 29494
Summary: Occasional wineserver crashes when playing Warcraft 3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)codeweavers.com
Classification: Unclassified
During a recent LAN-Party with friends I experienced occasional wineserver
crashes when playing Warcraft 3: The Frozen Throne. The crashes mostly occurred
when a new Local Network game was started(Not Battle.net), but I've also seen
one crash during a running game.
The problem cannot be reproduced easily. It seems to be tied to my friend's
network or one of the participating computers. I've also seen them a year ago
with then-current wine versions. Unfortunately I could not reproduce the
crashes with my own home network, and I played WC3 multiple times without any
issues over the year.
I've been able to generate a core dump, which I'm attaching to the bug.
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https://bugs.winehq.org/show_bug.cgi?id=40979
Bug ID: 40979
Summary: Starcraft 2 crashes in online game.
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vet.roland(a)gmail.com
Distribution: ---
When plaing starcraft, attempting to play a multiplayer game (i.e. 1v1
(un)ranked) the game freezes, needing a kill command (sigterm).
Also mentioned in this thread:
https://forum.winehq.org/viewtopic.php?f=8&t=27111
Attached is the log with a few amendments to indicate ingame moments.
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http://bugs.winehq.org/show_bug.cgi?id=10459
Summary: Crash in G-Nome which uses Smacker Video Codec (smackw32
+ render.r32)
Product: Wine
Version: 0.9.39.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legolas558(a)email.it
G-Nome is a game developed by 7thlevel. It is a quite old game (1998).
The game uses the Smacker Video Codec, which seems to be the faulty one.
The crash happens in the render.r32 (exact filename) DLL; there is to say that
a similar crash happens on Windows XP when exiting the game.
The initial video is played correctly, although when ending the "Loading
mission" stage the game cannot be played.
If Wine will be fixed for this Smacker Video Codec bug, many other games will
get the enhancement.
I am available for further testing, debugging or assembly inspection.
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http://bugs.winehq.org/show_bug.cgi?id=26226
Summary: msxml3 emits too much xmlns attributes
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
When using www.wiso-kassenbuch.de initial registration checking fails
(free download:
http://update.buhl-finance.com/ESD/EUER%20und%20Kasse/WISO%20EUER%20und%20K…
trial code is: EUR2011TRY
)
reproduce:
Start the installer, enter EUR2011TRY in the field below "Ihr AKtions-Code) and
press "Weiter".
It will then report a "400" error in a messagebox.
The program sends a SOAP request to the on4u3.buhl.de server which is not
accepted by the server (likely not validating against a stylesheet).
I debugged this and using native MSXML3 it works, just our msxml3 will not.
I tooked a debug dump of the XML sent of both, will attach both versions.
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http://bugs.winehq.org/show_bug.cgi?id=30850
Bug #: 30850
Summary: use-after-free error when running Gigasoft
ProEssentials graph component?
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A real app that uses gigasoft's graphing component is having
a strange clipping problem when using gigasoft's "scientific graph"
component. Their canned demo doesn't run well enough to test that component
(see bug 30826), so I extracted just the part that displays
a "scientific" graph. It seems to run fine, but valgrind complains
about some use-after-free problems:
Invalid read of size 4
at HEAP_FindFreeBlock (heap.c:1003)
by RtlAllocateHeap (heap.c:1688)
by init_region (region.c:485)
by REGION_RegionOp (region.c:1742)
by REGION_UnionRegion (region.c:2170)
by CombineRgn (region.c:1366)
by add_cap.isra.7 (objects.c:1227)
by wide_line_segments (objects.c:1470)
by wide_pen_lines (objects.c:1526)
by dibdrv_LineTo (graphics.c:891)
by LineTo (painting.c:242)
by ??? (in /home/dank/demo100/PEGRP32E.DLL)
by EnumMetaFile (metafile.c:537)
by ??? (in /home/dank/demo100/PEGRP32E.DLL)
This looks a lot like the warn+heap crash in bug 30826.
Right-clicking on the demo and exporting it as a .wmf,
then loading it in to a simple app that plays back
metafiles with PlayMetaFile under valgrind shows no warnings in playback.
Source, executable, and a script to install visual C++ and compile
the executable are attached.
To reproduce: see last few lines of demo.sh in the attached archive.
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https://bugs.winehq.org/show_bug.cgi?id=39069
Bug ID: 39069
Summary: Battle.net launcher requires multiple click to focus
tabs in Openbox
Product: Wine
Version: 1.7.49
Hardware: x86
URL: http://eu.battle.net/en/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jerome(a)leclan.ch
Distribution: ArchLinux
The various game tabs of the Battle.net launcher need to be clicked twice to
activate, but only in openbox. This works fine with one click in kwin.
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https://bugs.winehq.org/show_bug.cgi?id=45345
Bug ID: 45345
Summary: The game runs and you can hear the sound but it shows
a blank screen.
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
Created attachment 61633
--> https://bugs.winehq.org/attachment.cgi?id=61633
Console Logs
OS: Linux Mint 18.3 x64 KDE/ Wine 3.10 / Using recommended Graphics Drivers
CPU: AMD
VideoCard: GeForce GTX 750
RAM: 8GB
The game runs with sound, but you get a blank screen
https://www.pastiebin.com/5b269712b01a0
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https://bugs.winehq.org/show_bug.cgi?id=47688
Bug ID: 47688
Summary: SmartDVB does not run
Product: Wine-staging
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Website:
http://www.smartdvb.net/
Tested file: 0.5.1.38 win 32 portable release
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