https://bugs.winehq.org/show_bug.cgi?id=49432
Bug ID: 49432
Summary: Eraser Drop shows error and then close
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
After running only error
```
Error: Subscript used with non-Array variable
```
is shown and then app dissapear
Download Link -
https://portableapps.com/downloading/?a=EraserDropPortable&n=EraserDrop%20P…
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https://bugs.winehq.org/show_bug.cgi?id=47783
Bug ID: 47783
Summary: Rockstar Games Launcher installer crashes
Product: Wine
Version: 4.16
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The Rockstar Games Launcher installer (downloadable from
https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Lau…)
displays a window and then crashes quickly after launching.
Running the installer with "warn+all" generates constant heap corruption errors
( i.e. "err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x198350 tail
overwritten at 0x198388 (byte 0/8 == 0x52)"), but the installer does not crash
and successfully installs.
The installer is built with NSIS v3.04, and essentially does the following:
WINDOWINFO *wi = GlobalAlloc(GMEM_ZEROINIT, 56);
wi->cbSize = 56;
GetWindowInfo(hWnd, wi);
GlobalFree(wi);
The problem is that sizeof(WINDOWINFO) is actually 60. For some reason Windows
has always ignored cbSize and writes 60 bytes into the buffer, Wine does the
same.
The hard-coded 56 has been in NSIS example code
(https://nsis.sourceforge.io/GetWindowInfo) for years, it's very possible there
are other installers having this problem.
Based on this article
(https://blogs.msdn.microsoft.com/jiangyue/2010/03/15/windows-heap-overrun-m…)
and some testing I did in a debugger, it appears that Windows heap allocations
leave healthy padding/unused bytes at the end, and this must be why the
installer doesn't crash on Windows.
Running Wine with "warn+heap" adds padding to the end of heap allocations,
which is why the installer doesn't crash there.
I think the fix for this is to increase/add padding to the end of heap
allocations.
Also a WARN should be added to GetWindowInfo() if cbSize is incorrect.
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https://bugs.winehq.org/show_bug.cgi?id=48761
Bug ID: 48761
Summary: ConEmu does not highlight selection
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
ConEmu does not highlight selected text/block while selecting by mouse and
after the block is selected. The selected text/block is however correctly
highlighted after alt+tab to another application and back. It seems that some
events are not generated properly.
The selection is otherwise functional so it is a minor issue. Fixing that would
make ConEmu perfect ;-)
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https://bugs.winehq.org/show_bug.cgi?id=49487
Bug ID: 49487
Summary: list control custom draw in report view shows blank
item if handler clears uItemState CDIS_SELECTED flag
Product: Wine
Version: 5.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victimofleisure(a)yahoo.com
I'm the developer of a free software application called Polymeter. The issue
occurs when running Polymeter under Mac OS / High Sierra. I have reproduced it
on multiple machines. I install my software using WineBottler (both 1.8.6 and
4.0.1 exhibited the issue). WineBottler uses WineHQ 5.0 according to their
page.
The issue is per-item background color for *selected* list control items in
report view. The usual method for achieving per-item color is to request item
notifications, and when the prepaint notification is received, set the per-item
background color (pLVCD->clrTextBk). However by default this only works for
non-selected items: selected items continue to use the system default
background color (typically a dark blue) instead of the per-item color. The
workaround is for the custom draw handler to also clear the "selected" flag
(CDIS_SELECTED) in the item state (pLVCD->uItemState). This technique is fairly
common and can be observed in the wild, e.g. here.
https://social.msdn.microsoft.com/Forums/vstudio/en-US/40234af5-a9e7-433f-a…
However in my application under WineBottler, this technique causes the list
item in question to be completely white, both text and background.
I enclose a code snippet below. This may be related to 39721 or even a
duplicate of it, but it's hard to tell because that report is not as specific
and doesn't mention selected items. If list control per-item background color
is broken in all cases regardless of selection, that would explain my issue
obviously, but that seems doubtful since many Windows programs use list control
custom draw.
Best wishes,
Chris Korda
https://victimofleisure.github.io/Polymeter/
void CMappingBar::OnListCustomDraw(NMHDR* pNMHDR, LRESULT* pResult)
{
NMLVCUSTOMDRAW* pLVCD = reinterpret_cast<NMLVCUSTOMDRAW*>(pNMHDR);
*pResult = CDRF_DODEFAULT;
if (theApp.m_bIsMidiLearn) { // if learning MIDI input
switch (pLVCD->nmcd.dwDrawStage) {
case CDDS_PREPAINT:
*pResult = CDRF_NOTIFYITEMDRAW;
break;
case CDDS_ITEMPREPAINT:
// this will NOT work with LVS_SHOWSELALWAYS; see uItemState in
NMCUSTOMDRAW doc
if (pLVCD->nmcd.uItemState & CDIS_SELECTED) { // if item
selected
pLVCD->clrTextBk = MIDI_LEARN_COLOR; // customize item
background color
// trick system into using our custom color instead of
selection color
pLVCD->nmcd.uItemState &= ~CDIS_SELECTED; // clear item's
selected flag
}
break;
}
}
}
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https://bugs.winehq.org/show_bug.cgi?id=43866
Bug ID: 43866
Summary: Crash while opening [彼女は天使で妹で] trial version
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59452
--> https://bugs.winehq.org/attachment.cgi?id=59452
Bug Report
Crash while opening [彼女は天使で妹で] trial version
Free downloading site: http://www.h-comb.biz/new_title/16/download_trial.html
MD5 (imoten_trial.exe) = 080a95479692cd197e29b9ef0a4c66d7
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http://bugs.winehq.org/show_bug.cgi?id=26649
Summary: painting in dialog: wrong aspect ratio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom98765x(a)yahoo.com
Created an attachment (id=33921)
--> (http://bugs.winehq.org/attachment.cgi?id=33921)
executable program demonstrating the bug
Drawing things inside a modeless dialog box: wrong aspect ratio, and does not
show up directly (dialog box has to be moved before). Source was from Petzold
sample (colors2), but modified a little.
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https://bugs.winehq.org/show_bug.cgi?id=44434
Bug ID: 44434
Summary: Error: unsupported compressor 8
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bz(a)ul-lange.de
Created attachment 60376
--> https://bugs.winehq.org/attachment.cgi?id=60376
Error messages after typing command winecfg
After a competed installation of Wine 3.0 on macOS 10.13.3, Kernel-Version:
Darwin 17.4.0 and entering command of "winecfg" together with some other
messages
"Error: unsupported compressor 8" have been indicated (see attached file).
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https://bugs.winehq.org/show_bug.cgi?id=47448
Bug ID: 47448
Summary: Homeworld Remastered Collection: Fullscreen broken
Product: Wine-staging
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64805
--> https://bugs.winehq.org/attachment.cgi?id=64805
Game log file 1
As of wine-4.11, the game is not launching anymore properly and is giving
following behavior:
- Sound starts from the intro video(s)
- Intro video ( gearbox ) ends and I hear the game is opened in the Main menu
level
- No video is being shown ('nothing happens') and the desktop is still showing
I have tried with no success the following:
- using official latest versions of Fedora 30 x64 packages and also Mesa 19.1.1
- using Wayland session
- changing all configs in winecfg ( resolution, decoration, staging settings)
- using Steam command launch options ( '-fakeFullscreen -window[ed] -w 1920 -h
1080' ) in different combinations
- running game from Nautilus by directly running the executable
I expect that game runs properly in full-screen same way it was working in
wine-4.9.
My config:
$ wine --version
wine-4.11 (Staging)
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.5 driver: amdgpu
compositor: gnome-shell v: 3.32.2 tty: N/A
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.30.0
5.1.15-300.fc30.x86_64 LLVM 8.0.0)
v: 4.5 Mesa 19.1.1 direct render: Yes
P.S. Similar issue has been noticed for StepMania 5 and Age of Mythology:
Extended, but these games have ways to enforce windowed mode both from Steam
Launch Options or from configuring config files.
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https://bugs.winehq.org/show_bug.cgi?id=46247
Bug ID: 46247
Summary: BF2 Complete Collection 1.50 Crashes when using
Anti-Aliasing 8x
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All settings are Maxed Out; I tried with 2x and 4x and no crashes/issues noted.
Wine details:
sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20181203-next - sha256sum:
90643712034ccea3dad530e2e33761d872fd532c3f6018919b21ae006ecba680 with wine-3.20
(Staging) and WINEARCH=win64
binkw32
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
tahoma
w_workaround_wine_bug-30713
vcrun2008
w_workaround_wine_bug-30713
vcrun2012
w_workaround_wine_bug-37781
w_workaround_wine_bug-30713
vcrun2015
w_workaround_wine_bug-22053
steam
w_workaround_wine_bug-30713
vcrun2010
d3dx9_36
win7
setupapi
w_workaround_wine_bug-30713
vcrun2005
corefonts
msls31
w_workaround_wine_bug-25648
ie8
vulkanrt
msscript
vulkansdk
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https://bugs.winehq.org/show_bug.cgi?id=48815
Bug ID: 48815
Summary: user32:win "unexpected 0x738 message" Windows 10
failures
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win sometimes fails complaining about an unexpected 0x738 message:
win.c:3858: Test failed: message 0738 available
or
win.c:3852: Test failed: hwnd 00210500 message 0738
This second message includes the window handle which means it is "always new",
which can cause the TestBot to mistakenly attribute the failure to the patch
being tested. So I bumped the priority on this bug.
>From what I gathered the 0x738 message was introduced in Windows 10 1703 which
is why this failure only happens on our 1709+ test configurations (we don't
have 1703). Also nobody seems to know what this message is, only that it seems
to be related to windows belonging to the UserAdapterWindowClass:
https://forums.zimbra.org/viewtopic.php?t=63188https://stackoverflow.com/questions/44395364/windows-creators-update-crashe…https://github.com/otya128/winevdm/issues/114
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