http://bugs.winehq.org/show_bug.cgi?id=22344
Summary: Die Völker: upside down Cinepak intro video with
greenish colors
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: iccvid
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=27338)
--> (http://bugs.winehq.org/attachment.cgi?id=27338)
+iccvid,+msvideo log (with wine-1.1.18)
Wine with a native amstream and quartz renders the first intro video
(intro.avi) of "Die Völker / The Alien Nations" upside down and in wrong
colours, with a strong green stain. Bug #17893 explains why WINEDLLOVERRIDE is
needed. Actually, there are two issues with the Cinepak codec:
A) The iccvid codec refuses a BITMAPINFOHEADER with negative height.
B) Native amstream tries hard to find a suitable transform. Alas, the codec
does not refuse to convert into YUY2 or similar uncompressed formats, which I
believe explains the greenish colour.
This log snippet about A) shows the use of a negative height in the header of
the uncompressed format, which indicates a top-down DIB according to MSDN
http://msdn.microsoft.com/en-us/library/dd183376.aspx
trace:iccvid:ICCVID_DecompressQuery in: planes = 1
bpp = 24
height = 360
width = 640
compr = "cvid"
trace:iccvid:ICCVID_DecompressQuery out: planes = 1
bpp = 24
height = -360
width = 640
compr = "\x00\x00\x00\x00"
This log snippet about B) shows how native amstream queries about decompressing
into YUY2 and other similar fcc formats like UYVY (see log).
trace:iccvid:ICCVID_DecompressQuery in: planes = 1
bpp = 24
height = 360
width = 640
compr = "cvid"
trace:iccvid:ICCVID_DecompressQuery out: planes = 1
bpp = 16
height = 360
width = 640
compr = "YUY2"
This video displays fine using Wine's built-in mciavi.
What's obscure to me is why is this video rendered upside down with native
amstream and quartz? Negative heights are returned by the iccvid codec with
BADFORMAT, so it is a priori not responsible for the inversion.
a) Is this a bug in native amstream, forgetting that it did not obtain
a top-down decompressor?
b) Is Wine's understanding of top-down the opposite of what native uses?
c) Is the codec's understanding of bottom-up wrong?
What made me curious is the need to change the FFmpeg msvideo1 code for Wine:
the original code would render videos upside down. And iccvid similarly
contains #ifdef ORIGINAL code to invert the orientation.
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http://bugs.winehq.org/show_bug.cgi?id=29852
Bug #: 29852
Summary: Star Trek Birth of the Federation - No Videos
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Although it doesn't affect gameplay, when you load game, create game and
complete game you are supposed to get a video to watch. The game doesn't play
them.
Now it could be a missing codec? The videos play in mplayer fine (the intro is
bizzare where its a mute video and a wav plays at same time).
Attachment is mplayer output for the new game as Romulans video.
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http://bugs.winehq.org/show_bug.cgi?id=25180
Summary: Clonk Endeavour's intro video is not rendered
correctly
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.clonk.de/ce.php?lng=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The intro has several problems.
For example it should be rendered in mostly color just like when playing with
Totem.
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http://bugs.winehq.org/show_bug.cgi?id=16492
Summary: Google Sketchup 7 Pro can't export animation as .avi
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried exporting an animation (roughly as described in
http://www.chrisfullmer.com/tutorials/suv )
Sketchup always complained "cannot initialize compressor".
I'll attach a +relay,+avifile log (with several codecs installed).
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http://bugs.winehq.org/show_bug.cgi?id=20036
Summary: Monopoly Tycoon crash while starting
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23582)
--> (http://bugs.winehq.org/attachment.cgi?id=23582)
Console output
While the game is starting it shows a warning an after i close it it just
crash. You can see the console output.
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https://bugs.winehq.org/show_bug.cgi?id=43720
Bug ID: 43720
Summary: Pro Evolution Soccer 2009 settings window needs
HH_DISPLAY_TEXT_POPUP
Product: Wine
Version: 2.17
Hardware: x86-64
URL: https://www.gamewatcher.com/downloads/pro-evolution-so
ccer-2009-download/pro-evolution-soccer-2009-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59197
--> https://bugs.winehq.org/attachment.cgi?id=59197
settings window with native hhctrl.ocx
No options description without native hhctrl.ocx
fixme:htmlhelp:HtmlHelpW HH case HH_DISPLAY_TEXT_POPUP not handled.
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http://bugs.winehq.org/show_bug.cgi?id=15039
Summary: MSVC 6: Menu popdowns too narrow for arrows
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
CC: claus.fischer(a)clausfischer.com
Microsoft Visual C++ 6 is working to a large extent.
When opening a menu of the developer studio, the menu items
with arrows (that open submenus) are not displayed correctly.
The triangular arrows on the right end will stick out of the
menu popdown area. I'm not sure if they just stick out to the
end of the "shadow" (3d effect) around the popdown, or sometimes
more.
They should be fully contained in the popdown area.
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http://bugs.winehq.org/show_bug.cgi?id=11681
Summary: Add support for video overlay
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: major
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
Hi,
At the moment Wine doesn't support Video Overlay in DirectX. In order to make
DirectDraw feature complete we need this ability. It is used in media players
(in a lot of cases through quartz 'DirectShow') to improve rendering
performance. A free application that attempts to use it in directx mode (the
default option) is VLC. Further Picasa seems to need it too and their special
Wine branch supports video overlay using Xv but in a hacky way.
It is relatively easy to add a software implementation to DirectDraw/WineD3D
but it would be slow. For best performance and less reinventing the wheel we
need to implement overlay using Xv. The most tricky part would be on how to
access Xv from within wined3d.
Roderick
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https://bugs.winehq.org/show_bug.cgi?id=47059
Bug ID: 47059
Summary: Jasc Paint Shop Pro v. 9.01 failed to start under
Wine. The installation of PSP 9.01 succeeded, however.
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zebulon(a)activist.com
Distribution: ---
Created attachment 64228
--> https://bugs.winehq.org/attachment.cgi?id=64228
This is the bactrace created by Wine.
When launched, the application soon crashes on an error message and cannot
continue.
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https://bugs.winehq.org/show_bug.cgi?id=48335
Bug ID: 48335
Summary: Serious Sam Classic TFE/TSE crash on saving the game
Product: Wine
Version: 5.0-rc2
Hardware: x86
URL: https://archive.org/download/SeriousSamDemo/SeriousSam
Demo.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 66067
--> https://bugs.winehq.org/attachment.cgi?id=66067
terminal output
The classic versions of Serious Sam (The First Encounter, The Second Encounter)
both crash when trying to perform a manual save from the menu. Autosave and
quicksave (F6) functions work properly.
Workaround: the game comes bundled with it's own version of msvcrt.dll. The
crash doesn't occur when using native msvcrt.
Can be reproduced with the demo version: start a single-player game, press
<Esc> after the game started and click on <Save> in the menu.
I tested the game with old versions of Wine and found that the crash occurs
since
https://source.winehq.org/git/wine.git/commit/22962616004e9419568808eff0bf7…
SeriousSamDemo.exe (79M)
md5sum: ef1eb16e29941e140f4ac8fc8aac5dbc
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