https://bugs.winehq.org/show_bug.cgi?id=40736
Bug ID: 40736
Summary: In notepad Ctrl+[Grey /] cause '/' char to be added
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gur.stavi(a)gmail.com
Distribution: ---
The issue is about pressing the combination of CTRL + sys keys from the right
side numeric keypad of the keyboard:
CTRL-[/]
CTRL-[*]
CTRL-[-]
CTRL-[+]
It can be reproduced in Notepad.
In Notepad under Windows these sequences will do nothing.
In Notepad under Wine these sequences will cause the character to be added to
the document.
Perhaps it is related to 'TranslateAccelerator' API but this is just a guess.
The real problem is with 'Notepad++' where these sequences are the default
accelerators for zoom control so chars are added to the document whenever zoom
is changed.
Regards,
Gur
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https://bugs.winehq.org/show_bug.cgi?id=44920
Bug ID: 44920
Summary: Starcraft II Arcade Crash during load
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.e.russo(a)gmail.com
Distribution: ---
Created attachment 61011
--> https://bugs.winehq.org/attachment.cgi?id=61011
WINEDEBUG=warn+all log of crash (gzipped)
Starcraft II is a moving target. After the most recent patch, I was unable to
use wine-staging 2.21, which had been working excellently for me. Wine 3.5 has
trouble: loading the "Hero Attack 3X" (popular) arcade game, the game crashes.
I've attached a "WINEDEBUG=warn+all" log, and can help debug.
I checked "use 32-bit version", and I am using a clean prefix.
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https://bugs.winehq.org/show_bug.cgi?id=38303
Bug ID: 38303
Summary: NHL09 menus automatically navigating ( non-stop
clicking down arrow without actual keyboard button
pressing )
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
When I launch the game, menus are navigated by themselves. Still - the game
responds on actual pressing of the arrow buttons on my keyboard.
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http://bugs.winehq.org/show_bug.cgi?id=33759
Bug #: 33759
Summary: Some applications reset the X color profile
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Some applications tend to reset the X color profile when they start. This
profile is set by xcalib and shouldn't be mindlessly messed with.
I could not determinate a pattern as to which programs do this. It seems games
are especially prone.
A simple test case:
Get xcalib, and use it to set some random color profile, such as with
xcalib -a -gc 5
Get CPU-Z. There is a simple no-installation zip available. Click away the
initial error message and then watch as it resets the profile as it loads
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https://bugs.winehq.org/show_bug.cgi?id=39164
Bug ID: 39164
Summary: Starcraft 2: broken after alt-tab
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: m4rkusxxl(a)web.de
Distribution: ---
I play starcraft 2 in kde4 with desktop effects enabled.
When I alt-tab to get back to the desktop it works fine. But I dont get back
into the game.
When I try to, I see the game but the screen never changes (no animations,
nothing happens when clicking buttons). The mouse cursor is not catched as
well.
When I disable desktop effects in kde (shift+alt+f12) I can still get back into
the game and it is redrawn correctly.
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http://bugs.winehq.org/show_bug.cgi?id=29384
Bug #: 29384
Summary: Voobly fails to launch Age of Empires II multiplayer
game (DirectPlay)
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lapommegolden(a)gmail.com
Classification: Unclassified
Instead of entering AOE II's brown multiplayer game screen, game will now be
automatically aborted & cancelled unrated instead.
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https://bugs.winehq.org/show_bug.cgi?id=48479
Bug ID: 48479
Summary: kernel: wineserver[13829]: segfault at 60 ip
0000000000428d8f sp 00007fff60b2e5c0 error 4 in
wineserver[403000+53000]
Product: Wine-staging
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)evolution-hosting.eu
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66269
--> https://bugs.winehq.org/attachment.cgi?id=66269
journal of the wineserver crash
Wine-Staging Rc5 crashed with a core dump.
thousands!! of these lines come before the dump:
022b:fixme:rawinput:GetRawInputBuffer data (nil), data_size 0x22f7b0,
header_size 24 stub!
System is:
CPU: AMD FX-8350
GPU: Nvidia GTX1050 with Nvidia drivers
OS: Fedora 30
Special Patches: Vulcan Dxvk driver installed ( latest )
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https://bugs.winehq.org/show_bug.cgi?id=47589
Bug ID: 47589
Summary: WineHQ requires email to sign up, sign in and to
recover access
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
It may be inacceptible for users living in jurisdictions with oppressive
regimes requiring all the email providers either collect the personal data
tying an account to a government-issued ID or being blocked. For example
cellphone numbers.
Now most of email providers require cellphone number validation. But not all.
Ironically the only email providers not enforcing this I know are Russian ones.
But the State Duma is preparing a law requiring all the email providers to do
that, so I expect there will be no free email providers not doing that
(probably except Riseup, but I won't use Riseup services).
So it is important to allow users contribute without having a email addreess.
For access recovery crypto protocols or a sheet of one-time passwords can be
used.
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https://bugs.winehq.org/show_bug.cgi?id=46585
Bug ID: 46585
Summary: Some unicode characters cut off the rest of
description
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 63469
--> https://bugs.winehq.org/attachment.cgi?id=63469
test.txt with the issue
Looks like posting certain unicode characters makes rest of the description be
cut off.
Here's pasting of contents of the attached test.txt:
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=28467
Summary: Chromium Browser restore button doesn't work
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
Notice that the chrome window is decorated by the Linux native window manager.
Is it a bug? On windows, chrome have no traditional "window bar".
Now there is two "Maximal" button: one is drawn by Linux native window manager,
the other is drawed by wine chrome browser it self.
3. Click on the "Maximal" button which is drawn by Linux native window manager,
then chrome browser switch to maximal mode as expect.
This time, the Linux native window bar is disappear.
4. Click on the "Restore" button of wine chrome browser. However it doesn't
work. Wine chrome switch to normal mode for a second, then switch back to
maximal mode automatically.
I use ubuntu 11.04 , with traditional gnome desktop, gnome 2.32.1 .
There is some ways to work around:
I. Instead of clicking on the native "Maximal" button in step 3, try to click
the wine chrome "Maximal" button, then everything works as expect.
II. Do not set "Allow the window manager to decorate the windows" in winecfg,
then everything works as expect.
III. Do not set "Allow the window manager to control the windows" in winecfg,
then everything works as expect.
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http://bugs.winehq.org/show_bug.cgi?id=36692
Bug ID: 36692
Summary: Bad performance when combineng SetEvent /
WaitForSingleObject for synchronizing worker threads
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: milasudril(a)gmail.com
In a 2d simulation program, each worker thread has its own pair of events. One
event is used to signal master thread that the worker thread is ready. The
other is used by the master thread to signal that the worker thread may
continue.
In Master thread:
while(!m_stop)
{
auto proc_ptr=processors.begin();
while(proc_ptr!=processors.end())
{
// Call SetEvent on "start" event object owned by the object pointed
// to by proc_ptr
proc_ptr->frameNext();
++proc_ptr;
}
proc_ptr=processors.begin();
while(proc_ptr!=processors.end())
{
// Call WaitForSingleObject on "ready" event object owned by
// the object pointed to by proc_ptr
proc_ptr->wait();
++proc_ptr;
}
++framecounter;
}
In worker thread:
while(!m_stop)
{
// Wait for master thread signaling start event (Calls
WaitForSingleObject)
start.wait();
m_model->process(m_framecounter,m_buffers[0].first
,m_buffers[0].second,m_offset);
swap(m_buffers[0],m_buffers[1]);
// Signal master thread that we are ready for next frame (Calls SetEvent)
ready.set();
}
On Wine, the framerate is half of that on Windows 7 on the same machine
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz. Also there seems to be a huge
different workload on differnt cores when running under Wine.
I realize that SetEvent/WaitForSingleObject are heavy functions on Windows too
as they need kernel assistance, so it might be hard to make it perform better.
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https://bugs.winehq.org/show_bug.cgi?id=43766
Bug ID: 43766
Summary: Safrosoft RoX - Level editor doesn't start
Product: Wine
Version: 2.17
Hardware: x86-64
URL: http://www.autofish.net/shrines/rox/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 59268
--> https://bugs.winehq.org/attachment.cgi?id=59268
wine log
The game's level editor crashes with a messagebox:
"Run-time error '481': Invalid picture"
Getting an oleaut32.dll from win7, copying it into wine's system32 folder and
adding a dll override fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=44900
Bug ID: 44900
Summary: Colour problem with builtin gdiplus
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 60981
--> https://bugs.winehq.org/attachment.cgi?id=60981
Good looking with a native gdiplus
With a builtin gdiplus, there is a problem with coloring the cases of channel.
Problem does not occur with a native gdiplus dll. Compare the two screenshot:
the first one with native dll, the second one with the builtin dll.
Note the behaviour in a real Windows 10 box is the behaviour of the native dll.
So, there is a problem with the builtin dll.
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http://bugs.winehq.org/show_bug.cgi?id=24063
Summary: World in conflict fails to start in DX10 mode
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30246)
--> (http://bugs.winehq.org/attachment.cgi?id=30246)
Log +d3d10
World in Conflict is unable to start in DX10 mode. Native dxdiagn.dll was used
to avoid http://bugs.winehq.org/show_bug.cgi?id=11114 and sh winetricks d3dx10
was run too.
I uploaded a +d3d10 log. If you need other debug channels, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=19471
Summary: Earthworm Jim 3D: Extensive graphics errors
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=22632)
--> (http://bugs.winehq.org/attachment.cgi?id=22632)
Terminal output.
While running Earthworm Jim 3D the background to the title screen and intro
video/scene are black and during the game there are various graphics errors
including: missing textures, corrupt textures, low quality textures.
There are also quite a few 3D model animation errors.
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http://bugs.winehq.org/show_bug.cgi?id=10845
Summary: Application Menu doesn't work
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmo.gentoo(a)gmx.de
In Propellerheads Reason 3.0 and 4.0 the application menu doesn' work. This
affects, in my experience, all versions >wine-0.9.46 or 0.9.47.
The problem is that i can't give you log files or something else, because
there's no error message. It's just that u click on the menu and nothing
happens.
You can download a demo version from the software here:
http://www.propellerheads.se/download/index.cfm?fuseaction=download_reason_…
Let me know if i can do something to provide more information.
thanks,
marc
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https://bugs.winehq.org/show_bug.cgi?id=46976
Bug ID: 46976
Summary: All games suffer from moderated to severe stuttering
with mouse polling ~1000
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
Description: Any game running over Wine will stutter under the next conditions:
How to reproduce:
* Use a mouse with a polling rate of 1000.
* Open any game with wine, using any frametimes measurement tool.
* Move the camera quickly in circles. You will experience severe stuttering
and frametimes spikes.
* The issue is solved when the mouse use a polling rate of 125hz
This issue DOESN'T affect linux native games. This fact has been tested with
the games:
* Bioshock: Infinite
* Portal 1
This issue DOES Affect the next Wine (non DXVK) games:
* Doom 2016
This issue DOES affect the next wine games:
* Sekiro
* Quake Champions
* The witcher 3
* Quake Champions
* Paladins
* And every other game I've tested
Wine versions tested:
* 3.16 stating + dxvk 0.61 (Can reproduce)
* 3.18 stating + dxvk 0.61 (Can reproduce)
* 3.20 tkg + dxvk 0.61 (Can reproduce)
* 4.0 + dxvk 0.61 (Can reproduce)
* 4.5 + dxvk 0.61 (Can reproduce)
* 4.5 + dxvk 1.0.2 (Can reproduce)
* 4.5 (Can reproduce) -> Pure wine on command line, no lutris, dxvk... etc.
* esync-staging-pba-3.16 + dxvk 0.61 -> This build doesn't present FPS
drops when the player move the camera. In sekiro, the camera jiggers instead.
All other games run without camera stuttering.
Video demostration: https://youtu.be/5dAHbvSS-P8
To find more details about this issue, please read:
* https://github.com/ValveSoftware/Proton/issues/2455#issuecomment-480502473
* https://forum.winehq.org/viewtopic.php?f=8&t=32235
Personal notes:
Feel free to ask me anything you need. I'm willing to help as much as I can.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=33643
Bug #: 33643
Summary: Dungeons & Dragons Neverwinter: stuttering mouse input
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
While in the Dungeons & Dragons Neverwinter game client, I experience a
consistent stutter to to all mouse rotation. Also, every now and then the mouse
input bogs down and causes the player to overcompensate, then wait until the
moment passes. One possible cause of this is the multiple megabytes per minute
of:
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x1212e818, cbSizeHeader=16)
stub!
fixme:win:GetRawInputBuffer (pData=0x278daf8, pcbSize=0x1212bbb8,
cbSizeHeader=16) stub!
This is merely speculation from a users point of view.
The ie8 winetricks was used to workaround bug#33495, other than that I am using
a clean 32bit wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=35968
Bug ID: 35968
Summary: postgresql 9.3.4-3 has a problem initializing its
database
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966, 35967
Created attachment 48075
--> https://bugs.winehq.org/attachment.cgi?id=48075
cmd,tid trace
After winetricks wsh57 to work around bug 35966, and applying the patch from
bug 35967, the installer downgrades the database problem to a non-fatal
warning.
The installer log tells us:
Called IsVistaOrNewer()...
Granting service account access to the data directory (using icacls) to NT
AUTHORITY\NetworkService:
Executing batch file 'rad222B0.bat'...
Can't recognize 'icacls "C:\Program Files\PostgreSQL\9.3\data" /T /C /grant
"NT AUTHORITY\NetworkService":(OI)(CI)(F) ' as an internal or external
command, or batch script.
Failed to grant service account access to the data directory (C:\Program
Files\PostgreSQL\9.3\data)
initcluster.vbs ran to completion
Script stderr:
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
+cmd,+tid attached (with patch from 35967 applied)
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https://bugs.winehq.org/show_bug.cgi?id=40178
Bug ID: 40178
Summary: Native dll packet.dll fail on PacketGetAdapterNames
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu13(a)gmail.com
Distribution: ---
Created attachment 53683
--> https://bugs.winehq.org/attachment.cgi?id=53683
Source code for my testcase
When try to use native packet.dll to run a demo program that calls
PacketGetAdapterNames and then return the result in a string , it fails on
windows native packet.dll
Test program source code and binary file will be produced in attachment
I see from relay log that PacketGetAdapterNames calls a series of Reg*
functions
and a lot of entries cannot be found on wine reg , So I import the
"HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Class\{4d36e972-e325-11ce-bfc1-08002be10318}"
Key Entry from Windows XP, then the function still fails
The key export file will be attached below
The two versions wine relay log (+relay,+ntdll,+tid), one not import the
missing register entry, one imported, will be attached below
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http://bugs.winehq.org/show_bug.cgi?id=10893
Summary: Guildwars Minimize Bug
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: core1993(a)web.de
Hello and a good day.
I have a Problem on Guildwars: If i minimize the Guildwars Window it will be
minimized. Ok, thats what i wanted. But if i resize the window the window will
have be a size of 32 * 32 Pixel. Thats sad :(
Its not so much requed because i will not minimize Guildwars often but
sometimes. And if i farm and i cant see anything thats nod fine.
I hope that you will fix this bug asap ( as soon as possible ).
Thank you. Asmar from Germany
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https://bugs.winehq.org/show_bug.cgi?id=38478
Bug ID: 38478
Summary: Captvty crashes at start
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Extracting captvty works well. But when one wants to start the software, it
crashes immediately. The backtrace is quite short. So I copy it instead of
attaching it.
~/captvty$ wine Captvty.exe
fixme:mscoree:parse_supported_runtime
sku=L".NETFramework,Version=v4.0,Profile=Client" not implemented
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"loadFromRemoteSources" in state 4
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.TypeLoadException: A type load exception has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidOperationException:
WinForms_SeeInnerException ---> System.TypeLoadException: A type load exception
has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
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http://bugs.winehq.org/show_bug.cgi?id=23464
Summary: Installer windows for several Disney Interactive
products do not render correctly
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug report applies to at least three Disney Interactive products from the
years 1999 and 2000: Dinosaur Activity Centre, Magic Artist Studio and Toy
Story 2 Action Game.
On starting Setup.exe from the game CD, the initial window is not rendered
properly. It mainly consists of a grey background; the only part which is
rendered properly is the "sparkling" Disney logo. If you move the pointer over
where the buttons should be, they are drawn when the pointer passes over them.
(See the Windows screenshot to find where the hotspots are.)
With Wine *not* in virtual desktop mode, if you drag the window or activate
another window, it refreshes/renders correctly. (In virtual desktop mode the
window has no decorations, so cannot be dragged.)
After the window has refreshed, if you partly cover it with another window,
then click in the Setup window to bring it to the front, the just-revealed
parts are blank. That also happens in virtual desktop mode.
I have created an archive containing only those files sufficient to allow
Setup.exe to run. You can download it from
http://rapidshare.com/files/404357546/Disney.tar.bz2.html
228740 bytes, MD5 checksum fc0b0f7926209db6b4b83ff002e79219
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https://bugs.winehq.org/show_bug.cgi?id=48501
Bug ID: 48501
Summary: U.S. Naval Observatory MICA2 software has annoying
error message upon closing
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: distroastro(a)gmail.com
Distribution: ---
Created attachment 66295
--> https://bugs.winehq.org/attachment.cgi?id=66295
The backtrace.txt file generated by Wine.
The program "U.S. Naval Observatory - Multiyear Interactive Computer Almanac
(MICA) 1800-2050" has an annoying issue that says:
"The program MICA2.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience."
Note: This message did not appear in Wine 1.8. (though I have not tested it in
versions of Wine between 1.8 and 5.0)
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