https://bugs.winehq.org/show_bug.cgi?id=41179
Bug ID: 41179
Summary: Need For Speed Most Wanted 2012 Creates Window but
Crashes with Unhandled page fault on read access.
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: Adix.me(a)gmail.com
Distribution: ---
Created attachment 55410
--> https://bugs.winehq.org/attachment.cgi?id=55410
Need For Speed Most Wanted 2012 Debug Log File
With version wine 1.9.17 The game creates a window but crashes immediately with
nhandled page fault on read access to 0x00000000 at address 0x7e8aa38e (thread
0009)
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https://bugs.winehq.org/show_bug.cgi?id=49377
Bug ID: 49377
Summary: Wolfenstein: Enemy Territory crashes when connecting
to a server running mod ETPro.
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bpnet.b3(a)gmail.com
Created attachment 67437
--> https://bugs.winehq.org/attachment.cgi?id=67437
Console output
When connecting to a server that's running Etpro mod the game crashes. In more
detail, when the game connects to a server running Etpro mod it's able to
download (if not already in your game folder) server specific files: map that's
being played, mod files and server configuration. After there's no other file
to download the game gets stuck displaying "Awaiting gamestate..." and crashes.
On the other hand, the game is able to connect to servers running other mods
such as Jaymod, Silent and others. So far the only mod I'm aware is failing is
Etpro. Moreover, the game is able to load Etpro mod from its main window: Mods
> Etpro > Load Mod.
The game is available for free from its developers page:
https://www.splashdamage.com/games/wolfenstein-enemy-territory/
A list of of active ETPro public servers:
https://www.crossfire.nu/threads/48131/etpro-public-servers
When the game is launched to connect to a specific server just open the game
console pressing the ~ key (above TAB) and type "/connect
xxx.xxx.xxx.xxx:yyyyy".
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https://bugs.winehq.org/show_bug.cgi?id=49324
Bug ID: 49324
Summary: ApowerMirror crash on startup - program error
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: tmaxcontact(a)protonmail.com
Distribution: ---
Created attachment 67353
--> https://bugs.winehq.org/attachment.cgi?id=67353
backtrace
Apologies, I am a complete noob so I'm most likely reporting this incorrectly.
The program error states that it could be an issue with the .exe or Wine (I'm
using the stable version).
64bit Ubuntu 20.04 LTS
The .exe is apparently developed for both 32 and 64 bit OSs.
Back trace attached.
I recently ditched Microsoft for Linux completely cold turkey so I'm still
getting to grips with how things work. I'm not exactly a techtard so I should
be able to give you all the information you need.
This is a paid app so I'm hoping there's a fix.
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https://bugs.winehq.org/show_bug.cgi?id=6682
--- Comment #72 from Nikolay Sivov <bunglehead(a)gmail.com> ---
(In reply to Artem S. Tashkinov from comment #71)
> (In reply to joaopa from comment #70)
> > Created attachment 67431 [details]
> > screenshot proving there is no bug for me
> >
> > For me, with wine-5.10 Irfan-4.54 and plasmashell 5.18.5
> > everything is OK.
>
> It starts working for me when you temporary move the window out of the
> screen which means the bug is still there. Maybe Plasma makes app receive
> additional repaint calls.
It works for me and I'm not using Plasma/KDE. What DE are you running?
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https://bugs.winehq.org/show_bug.cgi?id=40307
Bug ID: 40307
Summary: Lightning Returns - Final Fantasy XIII display is
black with lots of WaitForVBlank errors
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: axfelix(a)gmail.com
Distribution: ---
Audio works, game appears to work, but it doesn't display anything, lots of
this in terminal:
fixme:d3d9:d3d9_device_WaitForVBlank iface 0x1740a0, swapchain_idx 0 stub!
On Nvidia 361.
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https://bugs.winehq.org/show_bug.cgi?id=48259
Bug ID: 48259
Summary: Halo 2: Unable to start game after launch
Product: Wine
Version: 4.21
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbr(a)live.no
After updating Wine to 4.21 i can no longer play Halo 2. I get no error
messages after launching the shortcut and the game never starts properly.
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https://bugs.winehq.org/show_bug.cgi?id=6682
--- Comment #71 from Artem S. Tashkinov <aros(a)gmx.com> ---
(In reply to joaopa from comment #70)
> Created attachment 67431 [details]
> screenshot proving there is no bug for me
>
> For me, with wine-5.10 Irfan-4.54 and plasmashell 5.18.5
> everything is OK.
It starts working for me when you temporary move the window out of the screen
which means the bug is still there. Maybe Plasma makes app receive additional
repaint calls.
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https://bugs.winehq.org/show_bug.cgi?id=6682
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #70 from joaopa <jeremielapuree(a)yahoo.fr> ---
Created attachment 67431
--> https://bugs.winehq.org/attachment.cgi?id=67431
screenshot proving there is no bug for me
For me, with wine-5.10 Irfan-4.54 and plasmashell 5.18.5
everything is OK.
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https://bugs.winehq.org/show_bug.cgi?id=6682
--- Comment #69 from Artem S. Tashkinov <aros(a)gmx.com> ---
(In reply to Gijs Vermeulen from comment #67)
> With wine-5.9 the About window in both Irfanview 4.44 and 4.54 look like the
> screenshot of Windows 2000. I only tested the 32bit version though (in a
> 32bit prefix).
>
> Can you retest and confirm?
Wine 5.10:
IrfanView 4.44 - not affected/seemingly fixed.
IrfanView 4.54 - empty space.
https://bugs.winehq.org/attachment.cgi?id=66554
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https://bugs.winehq.org/show_bug.cgi?id=43162
Bug ID: 43162
Summary: Elite Dangerous: broken rendering after starting a new
game
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kimmo.myllyvirta(a)gmail.com
Distribution: ---
Created attachment 58416
--> https://bugs.winehq.org/attachment.cgi?id=58416
terminal output
Videos and menus works ok, but everything in-game is black and white, with
"fog" covering everything. Sometimes it shows just a black screen.
32-bit prefix with winetricks dotnet452 corefonts quartz vcrun2012
wine-2.10-dev, GTX 980 (375.66 blob), Ubuntu 16.04.2
Game version 2.3.02 r143095
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