https://bugs.winehq.org/show_bug.cgi?id=47604
Bug ID: 47604
Summary: Cannot use the app
Product: Packaging
Version: unspecified
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: fzh2003(a)yeah.net
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 65029
--> https://bugs.winehq.org/attachment.cgi?id=65029
screenshot
Android 9 kernel 4.9.154 model Huawei SEA-AL00
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41000
Bug ID: 41000
Summary: wineconsole curses backend 64bit: Some uppercase chars
broken on Crysis Wars Dedicated Server
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: main.haarp(a)gmail.com
Distribution: ---
I am running the Crysis Wars Dedicated Server in wineconsole. The server offers
both 32bit and 64bit binaries.
Using wineconsole's user backend, both 32 and 64bit work fine.
Using the curses backend, 32bit works fine. 64bit however experiences a bug.
Some uppercase characters cannot be typed or pasted at all. There is no
reaction. wineconsole will display them just fine, but simply will not let them
be typed.
The affected chars are uppercase versions of these: 2 4 6 0 - f h j k ; [] q r
t y o p x c v m , . / (assuming US keyboard layout)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30193
Bug #: 30193
Summary: Crysis Wars ded server doesn't resize with wineconsole
(curses backend)
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Created attachment 39410
--> http://bugs.winehq.org/attachment.cgi?id=39410
screen
The Crysis Wars dedicated server, when running under wineconsole with the
curses backend, does not resize its viewport. It is stuck at the default 80x25,
even if the terminal is considerably larger (see attachment).
This produces some unexpected output, as some commands expect a larger size but
have to be split over 2 lines via \
My terminal and wineconsole interact just fine, as I have verified with cmd.
It's just this app that sticks to 80x25 no matter what.
On Windows, it would normally spawn a console window with a size of 132x60 (or
less if the desktop resolution can't fit that)
Could it be that wineconsole first starts at 80x25 and only later resizes to
terminal size? In that case, I can imagine that the app polls the size once
during startup and sticks to that, thus limiting itself to 80x25.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37928
Bug ID: 37928
Summary: Photoshop CS6: Mini-bridge panel does not show
directory entries in alphabetical order
Product: Wine
Version: 1.7.34
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Launch Photoshop
2. Click File -> Open in mini bridge
3. Navigate to a folder with multiple subfolders
The subfolders are not ordered alphabetically, but in an apparently random
manner. They are definitely not ordered by creation date ( I created the
situation in my screenshot using a simple "mkdir a b c d e f g h i j k l" .
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43924
Bug ID: 43924
Summary: Alice: Madness Returns cannot sign in to EA
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 59552
--> https://bugs.winehq.org/attachment.cgi?id=59552
wine-2.19 output
Before startup, Alice: Madness Returns requires you to sign into an EA account.
However, the EA sign-in never succeeds, always returning a sign-in failure.
Wine output attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43923
Bug ID: 43923
Summary: Alice: Madness Returns immediately crashes with Page
Fault
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 59551
--> https://bugs.winehq.org/attachment.cgi?id=59551
backtrace
Alice: Madness Returns doesn't run. Installed with Steam, using a serial
purchased through Steam. I've played with it a bit trying to get it working,
and at best it crashes with a page fault immediately.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13624
Summary: Lineage 2 - The Chaotic Throne - Hellbound
Product: Wine
Version: 1.0-rc3
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eryk-rutkowski(a)o2.pl
Created an attachment (id=13604)
--> (http://bugs.winehq.org/attachment.cgi?id=13604)
Log from Terminal
Problem is in Lineage 2 Hellbound and regarding npkycrypt - dll file. This dll
is not work fine and don't recognize keyboard and i can't log in. There is
communicate: "The keyboard security module has failed to load. please exit the
game and try again"
Sorry for my bad english but i'm from other country ;p
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49559
Bug ID: 49559
Summary: winevdm.exe crashes when running 16-bit installers
(Wetrix demo)
Product: Wine
Version: 5.11
Hardware: x86
URL: https://archive.org/download/Wetdemo/wetdemo.exe
OS: Linux
Status: NEW
Keywords: download, Installer, regression, win16
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: cee48cc78989cc2621bb98b466f80a35cfa43a12
Distribution: ---
Created attachment 67699
--> https://bugs.winehq.org/attachment.cgi?id=67699
terminal output
I noticed this bug when I was trying some old, 16-bit games.
Winevdm.exe crashes when I launch the installer of those games.
The problem first appeared in Wine-5.11 and the offending commit is
https://source.winehq.org/git/wine.git/commit/cee48cc78989cc2621bb98b466f80…
Reverting that commit on top of Wine-5.11 fixes the crash.
Then there is a commit in 5.12 which also results in a crash in winevdm.exe.
This happens a bit later in the installer, and that is
99649d78927bb911b8a9022c8f362e0a7d9c7ea9.
I can't revert this one on top of current master and it probably needs a
separate bug report, I guess.
So let's make this bug about the crash which appeared in 5.11 and was caused by
cee48cc78989cc2621bb98b466f80a35cfa43a12.
Wetrix demo can be used to reproduce the problem. Start wetdemo.exe, click
<Yes> when the first window appears. The crash occurs at this point.
wetdemo.exe (6.5 MB)
md5sum: 004ea256eac3f087cdaa246c004795bd
Tested in wine-5.12-166-gcaa41d4917
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48994
Bug ID: 48994
Summary: GTA: San Andreas + SilentPatch 1.1 build 32 crashes on
start
Product: Wine-staging
Version: 5.6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 66967
--> https://bugs.winehq.org/attachment.cgi?id=66967
terminal output
GTA: San Andreas with SilentPatch 1.1 (22.02.2020) installed crashes on start
in Wine-Staging.
The game starts properly in vanilla wine-5.6-299-gf65cfbfe9b.
The unpatched game (installed from Steam) works in Staging.
I did a regression test between upstream Wine and Staging and the resulting
commit was
52e25be08935db407901afab513ce00a3d94d1c5 is the first bad commit
commit 52e25be08935db407901afab513ce00a3d94d1c5
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Wed Aug 8 20:00:15 2018 -0500
ntdll: Add a stub implementation of Wow64Transition.
The problem appeared after the rebase that took place on 15.04.20 if that
helps.
Staging commit a23c0760550a39ff98d4ca58486e1abc7330c41c that is.
Please let me know if you need logs with debug channels enabled.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.