https://bugs.winehq.org/show_bug.cgi?id=49522
Bug ID: 49522
Summary: Mass Effect: Andromeda doesn't recognize keyboard
input since 5.12
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Created attachment 67655
--> https://bugs.winehq.org/attachment.cgi?id=67655
rawinput log for 5.11 and 5.12
"Press space to start" before loading the menu doesn't recognize the Space key.
It worked with 5.11.
I've attached a log containing WINEDEBUG=rawinput for 5.11 and 5.12.
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https://bugs.winehq.org/show_bug.cgi?id=49092
Bug ID: 49092
Summary: Blindwrite 7 crashes with a stack overflow
Product: Wine
Version: 5.7
Hardware: x86
URL: https://web.archive.org/web/20131210151026/http://down
load2.vso-software.fr/Blindwrite7_setup.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
0024:err:seh:setup_exception_record stack overflow 1696 bytes in thread 0024
eip f7c0b6cb esp 00220c90 stack 0x220000-0x221000-0x320000
A stack trace from winedbg yields:
Wine-gdb> bt
#0 0xf7dc8fff in pthread_sigmask () from /usr/lib32/libpthread.so.0
#1 0x7bcb47fb in wine_server_call (req_ptr=0x222220) at
../../../wine/dlls/ntdll/server.c:387
#2 0x7bc95d7c in close_handle (handle=0x124) at
../../../wine/dlls/ntdll/om.c:393
#3 0x7bc95e88 in NtClose (Handle=0x124) at ../../../wine/dlls/ntdll/om.c:433
#4 0x7b043a04 in RegCloseKey@4 (hkey=0x124) at
../../../wine/dlls/kernelbase/registry.c:968
#5 0x0069ab55 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#6 0x00699e14 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#7 0x0069a89b in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#8 0x0069a84f in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#9 0x0073bb4b in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#10 0x007354d2 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#11 0x00736cc5 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#12 0x00736f53 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#13 0x00737f77 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#14 0x007384a9 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#15 0x00a9a1a7 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#16 0x00a99388 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#17 0x00a99394 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#18 0x00a99394 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
#19 0x00a99394 in ?? () from /home/hazel/.wine/dosdevices/c:/Program Files
(x86)/VSO/BlindWrite/7/BW.exe
the last frame repeating ad nauseam.
I haven't figured out what's causing the bug.
I have to presume it's a regression, though, given bug 38235 and the comments
there.
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https://bugs.winehq.org/show_bug.cgi?id=45701
Bug ID: 45701
Summary: Warframe: Launcher.exe does not update, keeps
relaunching itself
Product: Wine
Version: 3.12
Hardware: x86
URL: http://content.warframe.com/dl/Warframe.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: duhowpi(a)gmail.com
Distribution: Debian
Created attachment 62127
--> https://bugs.winehq.org/attachment.cgi?id=62127
Warframe Launcher loop log
When a new version of Warframe Launcher is released, the Launcher downloads a
tmp file and moves it to Launcher.exe.cpy .
Then, a new process is called "Launcher.exe -relaunched", but as the Launcher
is not updated (keeps the old version), this process is repeated infinitely
until I manually move Launcher.exe.cpy and replace Launcher.exe.
sha1sum / size / name:
fa13c8d7e41d2d3db1b3c3ce4a1de67c70e9b992 1319104 Launcher.exe.cpy (new)
6b7b651df12daa68538c13bf6ddf4bae421e7efd 1307328 Launcher.exe (old)
Log attached +relay, loop done 3 times.
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http://bugs.winehq.org/show_bug.cgi?id=18072
Summary: Core Media Player throws an exception on launch
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://www.tucows.com/preview/299014
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
My roommate despises VLC, and is in love with this media player. Step 1 in his
dogfood transition to Ubuntu would be getting this media player to work in
Wine.
Problem 2: on launch, throws exception and refuses to launch.
Exception EExternalException in module ntdll.dll at 0002B168.
External exception C0000025.
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https://bugs.winehq.org/show_bug.cgi?id=4096
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 5.13.
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https://bugs.winehq.org/show_bug.cgi?id=49573
Bug ID: 49573
Summary: Sporadic page fault on 64bit prefix creation on macOS
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 9ec5be2cea3af2ca631ef0dce3208965058abb59
Created attachment 67719
--> https://bugs.winehq.org/attachment.cgi?id=67719
+seh
Wine built with mingw and the macOS 10.13 SDK running on macOS 10.14.
The page fault doesn't always happen. Prefix is still created and winecfg runs.
This doesn't happen with a 32bit prefix.
Attached is a +seh log of a run where the page fault happened.
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https://bugs.winehq.org/show_bug.cgi?id=49513
Bug ID: 49513
Summary: Battle.net fails to install World of Warcraft or
Starcraft II
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mboquien(a)free.fr
Distribution: ---
Created attachment 67641
--> https://bugs.winehq.org/attachment.cgi?id=67641
wine log
With wine-5.11 (Staging), Battle.net fails to install either World of Warcraft
or Starcraft II. The installation stops after a couple of GB (when first
installing or right away when trying to to continue the installation) with and
Battle.net showing a popup talking about BLZBNTAGT00000840. When this occurs
the following lines are systematically displayed in the log:
020c:fixme:file:server_ioctl_file Unsupported ioctl 4004747b (device=4004
access=1 func=d1e method=3)
020c:fixme:winsock:server_ioctl_sock Unsupported ioctl 4004747b (device=4004
access=1 func=d1e method=3)
020c:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (_IOR('t', 123, 4))
This is 100% reproducible and it also happens in a clean WINEPREFIX. Changing
the Windows version does not appear to have any effect. This is possibly
related to bug #49490.
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https://bugs.winehq.org/show_bug.cgi?id=49489
Bug ID: 49489
Summary: Regression - b86dc3926bfe5cd92400aa96c89b0255eba1d447
causes incorrect rendering in Warframe with nvidia
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 67611
--> https://bugs.winehq.org/attachment.cgi?id=67611
warframe incorrect rendering
On a clean prefix with a new Warframe installation, incorrect rendering occurs
(see image) with Nvidia gpus.
This has been bisected to wine commit:
https://github.com/wine-mirror/wine/commit/b86dc3926bfe5cd92400aa96c89b0255…
This works on AMD with both wined3d and vkd3d, but renders incorrectly on
Nvidia
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https://bugs.winehq.org/show_bug.cgi?id=49438
Bug ID: 49438
Summary: Wine on ARM64 fails with "could not exec the wine
loader" unless --enable-win64 is used
Product: Wine
Version: 5.11
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
I've been building Wine on ARM64 (Ubuntu 19.10 64-bit on Raspberry Pi 4).
Since 67bc4a6d765941d830477f749ab7b0697f1488b2 ("ntdll: Don't use libwine
during the Unix library initialization."), Wine fails with "could not exec the
wine loader" unless '--enable-win64' is passed to configure. Before that
commit, I was using configure without any options.
The problem looks to be that in dlls/ntdll/unix/server.c, 'loader/wine64' or
'loader/wine' is chosen based on the size of a pointer (is_win64). And unless
'--enable-win64' is used, 'loader/wine' is built, but it tries to exec
'loader/wine64'.
I'm not sure what the best fix for this is. Require a win64 build when 64-bit
code is being built? The 'configure' help text should also be updated.
Configure options now needed:
'./configure --enable-win64 CC=clang'
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https://bugs.winehq.org/show_bug.cgi?id=49422
Bug ID: 49422
Summary: Dungeon Siege 1 & 2 weapon misplacement
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: loentar(a)gmail.com
Distribution: ---
Created attachment 67502
--> https://bugs.winehq.org/attachment.cgi?id=67502
ds1 screenshot with bow
Any weapon equipped to the character is placed wrongly. It appear on the ground
instead of character hands. That wasn't reproducible in wine 4.
Reproducible for:
original Dungeon Siege 1 CD,
original Dungeon Siege 1 Steam Version,
Dungeon Siege 1 Demo,
Dungeon Siege 1 Legends of Arrana,
Dungeon Siege 2 (DVD),
Dungeon Siege 2 Broken World.
Wine versions: 5.10, 5.11 (I didn't tested other 5.x versions)
Ubuntu 20.04, 16.04
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