https://bugs.winehq.org/show_bug.cgi?id=49529
Bug ID: 49529
Summary: 5.12 regression: Wine segfaults if the +heap debug
channel is enabled
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: subgraph93(a)gmail.com
Distribution: ---
Created attachment 67662
--> https://bugs.winehq.org/attachment.cgi?id=67662
Contains the 2 log files; the commands to produce them are provided in the
report
OS: Ubuntu 20.04
Found the bug in the Wine 5.12-devel package from winehq. Did not happen in
5.11-devel.
If WINEDEBUG=+heap (or warn+heap) is used, Wine crashes immediately after
trying to start any program. The segfault is the only line that is output,
apparently the program itself doesn't even get to start. After I upgraded from
5.11, the first thing I did in one of my prefixes was to start a program with
+heap debugging enabled (it crashed otherwise; though that's a separate issue).
The "updating your prefix" message didn't even get to appear.
Bisection points to this commit:
commit 8a169390c9ef4d8a43b604558c4194a052473c0c
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 30 12:01:37 2020 +0200
ntdll: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
--------
I tried poking around the issue with a clean prefix on 5.12-devel. Attached
logs for commands:
1) WINEDEBUG=+all wine winecfg.exe
2) valgrind --trace-children=yes wine xcopy.exe
(sorry for that second one, I'm new to Wine debugging, and that was the first
time I did anything like that; not sure it's even relevant)
As of the moment of submitting this bug report, new patches committed to Git
after the release of 5.12 do not fix the issue.
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https://bugs.winehq.org/show_bug.cgi?id=47906
Bug ID: 47906
Summary: Regression at commit
0116660dd80b38da8201e2156adade67fc2ae823 cause game
crash.
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 65401
--> https://bugs.winehq.org/attachment.cgi?id=65401
Stdout of Alice Madness Return.
there are some regression at commit 0116660dd80b38da8201e2156adade67fc2ae823
causing Alice Madness Return crash at startup.
Game is completely normal before this commit.
The moving code commit is too huge, so I did not has any solution for this. I
just using old code for playing that game.
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https://bugs.winehq.org/show_bug.cgi?id=48717
Bug ID: 48717
Summary: Saints Row 2 has no sound (needs xactengine3_2.dll)
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
err:ole:CoGetClassObject class {d3332f02-3dd0-4de9-9aec-20d85c4111b6} not
registered
err:ole:CoGetClassObject no class object {d3332f02-3dd0-4de9-9aec-20d85c4111b6}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=30364
Bug #: 30364
Summary: X3 Reunion hangs at start
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 27c4ad3bec1229020ab38ab5b45f0969204192ef
Created attachment 39694
--> http://bugs.winehq.org/attachment.cgi?id=39694
terminal output with wine-1.5.1-169-g1c62c9f
This is with X3 Reunion, game of the year edition patched to 2.5 to get rid of
CD protection. The game used to start fine, but there were some other troubles
with IAMMultiMediaStreamImpl_SetState being stub later on (bug 14398), now it
just hangs with black screen after start with terminal being flooded with
fixmes and errors until killed. (full log attached)
27c4ad3bec1229020ab38ab5b45f0969204192ef is the first bad commit
commit 27c4ad3bec1229020ab38ab5b45f0969204192ef
Author: Christian Costa <titan.costa(a)gmail.com>
Date: Tue Apr 3 07:53:50 2012 +0200
amstream: Implement IAMMultiMediaStreamImpl_SetState.
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https://bugs.winehq.org/show_bug.cgi?id=49679
Bug ID: 49679
Summary: Regression: deadlock in installer for VB6 enterprise
edition
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comsvcs
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Distribution: ---
0368:err:ntdll:RtlpWaitForCriticalSection section 7BCC116C "loader.c:
loader_section" wait timed out in thread 0368, blocked by 00c4, retrying (60
sec)
Bisected to this commit:
ac1bb4536473eb705d5fa828406fa4eb473b9f41 is the first bad commit
commit ac1bb4536473eb705d5fa828406fa4eb473b9f41
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Thu Feb 7 12:21:34 2019 -0600
comsvcs: Create an implicit MTA thread in RegisterDispenser().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46581
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 5e4bf1bf4c22a70a87f14cc837b82c61e9d15c8e
b40e6808759cf31e7e44519110c6ed0222793ef6 M dlls
Reverse-applying that commit's changes to master fixes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=48336
Bug ID: 48336
Summary: Can't connect to server with HTTP 503
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmkk(a)atlas.cz
Created attachment 66071
--> https://bugs.winehq.org/attachment.cgi?id=66071
Debug log from macos
I'm using "Sparx Enterprise Architect" on Wine@MacOS, comparing to stable Wine
4.0.3 version, new 5.0-rc2 failed to connect to cloud server with HTTP status
503. Both - stable and rc2 prefixes - are installed in parallel side by side
and set in the same way. I tried to copy log records that hopefully can relate
to the cause, but I'm not sure. Thanks for assessment.
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http://bugs.winehq.org/show_bug.cgi?id=34558
Bug #: 34558
Summary: Alawar launcher fails to start after game has been
registered
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Classification: Unclassified
Created attachment 46008
--> http://bugs.winehq.org/attachment.cgi?id=46008
Alawar launcher wine log
Alawar game launcher starts properly when the game is in trial mode, but after
it has been registered, launcher exits showing message box "Error: 198".
According to log wine complains it can not create some ole objects. Judging by
uuids it's something related to msxml, but winetricking msxml (3, 4, 6) does
not help. Attaching log with WINEDEBUG=ole
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https://bugs.winehq.org/show_bug.cgi?id=49673
Bug ID: 49673
Summary: Backpacker 3:Americana:unhandled exception
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chebanenkoigor93(a)gmail.com
Distribution: ---
Created attachment 67913
--> https://bugs.winehq.org/attachment.cgi?id=67913
backtrace
I can't run that game in Wine,and that game can't be debugged.
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https://bugs.winehq.org/show_bug.cgi?id=49661
Bug ID: 49661
Summary: Red Evil:black screen in game.
Product: Wine
Version: 5.14
Hardware: x86
URL: https://store.steampowered.com/app/1169070/RED_EVIL/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chebanenkoigor93(a)gmail.com
Distribution: ---
Created attachment 67898
--> https://bugs.winehq.org/attachment.cgi?id=67898
screenshot
There is black screen in Red Evil game,that makes it unplayable with Intel Ivy
Bridge HD Graphics.
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