https://bugs.winehq.org/show_bug.cgi?id=51144
Bug ID: 51144
Summary: A way to make wine applications look exactly like
native linux applications that use your system theme.
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: …
[View More]toadfield(a)tutanota.com
Distribution: ---
(I already made a feature request that was similar,but I didn't gave enough
info,so I will make a better one here)
So what I mean is,look at that picture (left one is vlc in wine and the right
one is the native linux version):https://i.nuuls.com/H3-sW.png
They have many differences:
1.The most obvious,the color.
Before you say "just enable gtk theming",the problem with that is that that
only works on staging and that I would like it more if wine would use my qt
theme instead of gtk theme.
2.The fonts don't look the same.
3.The buttons at the top and at the bottom don't have the same size and style.
I think that are all the things that make wine look different from the native
linux apps.
So what I want is that by default that feature gets enabled,so that a new user
can't even tell the difference of the looks of wine programs and native linux
apps.
If you think that this feature shouldn't be enabled by default,then I would
find it cool if there would be a check box in the winecfg to enable it.
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https://bugs.winehq.org/show_bug.cgi?id=51176
Bug ID: 51176
Summary: Enter button changes window modes after Alt+Tab
(INSIDE, NFS (2015))
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
…
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1. Enable a Virtual Desktop (for example setting to 1280x720 should be enough)
2. Run a game
3. Switch to another window with Alt+Tab
4. Switch back to a game window
5. Now window modes (windowed/fullscreen) will change by pressing Enter
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https://bugs.winehq.org/show_bug.cgi?id=50855
Bug ID: 50855
Summary: That wine looks exactly like the qt/gtk theme by
default
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toadfield(a)tutanota.com
Distribution: ---…
[View More]
I hate it that by default wine has this windows 9x white look instead of
looking exactly like my theme.
So what I want is that it looks exactly like my qt/gtk theme by default,so I
can't even see the difference between wine and native linux applications.
And I don't see any problem with that,cause who the hell likes the look of
default wine more than the theme they have for their programs?
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https://bugs.winehq.org/show_bug.cgi?id=50689
Bug ID: 50689
Summary: Being able to use qt theme
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toadfield(a)tutanota.com
Distribution: ---
The normal wine looks not good and I would like …
[View More]it more to use my qt theme
instead of gtk theme.
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https://bugs.winehq.org/show_bug.cgi?id=50518
Bug ID: 50518
Summary: Toontown Corporate clash installer doesn't work
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toadfield(a)tutanota.com
Distribution: ---
If I launch the installer,I …
[View More]just get this:
https://i.imgur.com/WJOVSK6.png
Here is my system info:
https://i.imgur.com/eTxsZOj.png
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https://bugs.winehq.org/show_bug.cgi?id=39233
Bug ID: 39233
Summary: setupapi:misc crashes if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The crash is followed by messages reporting errors:
…
[View More]misc.c:233: Test failed: Expected TRUE, got 0
misc.c:234: Test failed: Expected ERROR_SUCCESS, got 5
misc.c:240: Test failed: Expected TRUE, got 0
misc.c:241: Test failed: Expected ERROR_SUCCESS, got 2
misc.c:248: Test failed: Expected ERROR_FILE_EXISTS, got 5
misc.c:254: Test failed: Expected TRUE, got 0
misc.c:255: Test failed: Expected ERROR_SUCCESS, got 5
misc.c:257: Test failed: Expected destination inf to exist
misc.c:258: Test failed: Expected %windir%\inf\OEMx.inf, got þ"
misc.c:272: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 5
misc.c:275: Test failed: Expected dest inf to exist
misc.c:277: Test failed: Expected size to be lstrlen(dest_save) + 1
misc.c:282: Test failed: Expected TRUE, got 0
misc.c:283: Test failed: Expected ERROR_SUCCESS, got 5
misc.c:284: Test failed: Expected sizes to match, got (3, 0)
misc.c:285: Test failed: Expected destination inf to exist
misc.c:286: Test failed: Expected %windir%\inf\OEMx.inf, got aaa
misc.c:288: Test failed: Expected size to be lstrlen(dest_save) + 1
misc.c:116: this is the last test seen before the exception
misc: unhandled exception c0000005 at 78409A5F
test failed: crash
This crash happens specifically on the following WineTest box:
fg-win2000-rusr: Windows 2000 with a Restricted user account
Interestingly it neither crashes nor fails in non-Restricted/Limited user
accounts on the following boxes:
fg-win2000-susr: Windows 2000 with a Standard (Power) user account.
fg-winxp-lusr: Windows XP with a Limited user account.
fg-win7u64-1spie9usr: Windows 7 with a regular user account.
See:
https://test.winehq.org/data/tests/setupapi:misc.html
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https://bugs.winehq.org/show_bug.cgi?id=39234
Bug ID: 39234
Summary: setupapi:query fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run …
[View More]in a restricted user
account.
query.c:283: Test failed: Expected SetupGetInfInformation to succeed: 2
query.c:284: Test failed: Expected returned filename to be equal
query.c:291: Test failed: Expected SetupGetInfInformation to succeed
query.c:292: Test failed: Expected returned filename to be equal
This can be seen on the following WineTest box:
fg-win2000-rusr: Windows 2000 with a Restricted user account
Note however that it succeeds in non-Restricted user accounts on the following
boxes for instance:
fg-win2000-susr: Windows 2000 with a Standard (Power) user account.
fg-winxp-lusr: Windows XP with a Limited user account.
fg-win7u64-1spie9usr: Windows 7 with a regular user account.
The failing tests were introduced by this commit:
commit ac6c9410587c7b0c3ec5614ba1c8289dd525a407
Author: James Hawkins <truiken(a)gmail.com>
Date: Tue Jan 31 12:22:48 2006 +0100
setupapi: Add tests for SetupGetInfInformation.
See:
https://test.winehq.org/data/tests/setupapi:query.html
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https://bugs.winehq.org/show_bug.cgi?id=51194
Bug ID: 51194
Summary: Unity games on Mac are not correctly foregrounded on
launch
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
When Unity games …
[View More]launch, they roughly do this:
(create normal window)
SetWindowPos(hWnd, HWND_NOTOPMOST, 200, 200, 640, 480, SWP_NOACTIVATE |
SWP_SHOWWINDOW | SWP_NOCOPYBITS);
Sleep(100);
SetFocus(hWnd);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
(they actually call SetWindowPos again with the same parameters instead of a
Sleep call, but the only effect that matters is that the call takes a small
amount of time).
On Mac, this ends up with the window focused and foreground, but
GetForegroundWindow() returns the desktop's HWND, not the correct hWnd. This
results in the window not receiving raw input messages, and a typical FPS is
not controllable.
But in the example, if I call SetForegroundWindow() instead of SetFocus(), the
foreground window is correctly set.
On Linux/X11, it works correctly for both cases.
The difference appears to be that SetForegroundWindow() directly sets the
foreground window (set_foreground_window() in dlls/user32/focus.c), but
SetFocus() does not. It sets focus through the driver
(X11DRV/macdrv_SetFocus()), and then once the window system reports the window
is focused (WM_TAKE_FOCUS / windowDidBecomeKey:), SetForegroundWindow() is
called.
However, the Mac driver has logic added that prevents this from working the
same way as on X11.
The first is 4e0e9ca84a89d1ac2b548ee4a6224b764af2d23d.
makeKeyWindow: is the OS call to focus the window, and windowDidBecomeKey: is
eventually called by it. Since causing_becomeKeyWindow is == self, the
important part of windowDidBecomeKey: (calling windowGotFocus:) is skipped.
But even if I comment out that early return in windowDidBecomeKey:, so that
windowGotFocus: is called and a WINDOW_GOT_FOCUS event is posted, makeFocused:
then discards all GOT_FOCUS/LOST_FOCUS events. This is from commit
4f9de6bcdf1722a258413ce99c26f2ee5b36dbf2, and apparently fixed the game Syberia
II.
Both of these commits need to be relaxed/reverted to some degree.
I'll also upload a sample Unity app for testing, and a simple Win32 app to
reproduce.
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