https://bugs.winehq.org/show_bug.cgi?id=51483
Bug ID: 51483
Summary: Battle.net Update Agent went to sleep on Wine-6.12
(Staging)
Product: Wine-staging
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewt.reaper(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70319
--> https://bugs.winehq.org/attachment.cgi?id=70319
terminal log of failing application
Upgrading to Wine-staging-6.12 from Wine-staging-6.9 causes the battle.net
application to display the error message "Battle.net Update agent went to
sleep. Trying to wake it up) on start. This renders the app unable to launch
any games.
Downgrading to wine-staging-6.9 resolves the issue.
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https://bugs.winehq.org/show_bug.cgi?id=49824
Bug ID: 49824
Summary: macOS 10.15 not supported on this system
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nhoj.patrick(a)gmail.com
Distribution: ---
Created attachment 68158
--> https://bugs.winehq.org/attachment.cgi?id=68158
dot dot dot output
Trying to run
https://blockpostsoftware.co.uk/files/Crow_Nest_Junction_RELEASE_1_setup.exe
under WINE.
On latest version of macOS so 10.15.6. Also latest version of brew.
Installing using brew install wine-stable'.
Had a few issues re 32 bit vs 64 bit.
So 32bit gives;
% wine Crow_Nest_Junction_RELEASE_1_setup.exe
zsh: bad CPU type in executable: wine
%
But 64bit give;
% wine64 Crow_Nest_Junction_RELEASE_1_setup.exe
wine: created the configuration directory '/Users/john/.wine'
... See attachment
0009:err:module:__wine_process_init
L"Z:\\Users\\john\\Downloads\\Crow_Nest_Junction_RELEASE_1_setup.exe" not
supported on this system
%
I also get popups about Mono and Gecko which I both install.
Not sure if Wine issue, or exe issue, or 32bit or 64bit issue. I'm aware macOS
10.15 is not fully officialyl supported and to raise bugs.
I tried notepad which give;
% wine64 notepad
000d:err:macdrv:process_attach Failed to start Cocoa app main loop
000d:err:user:load_desktop_driver failed to load
L"C:\\windows\\system32\\winemac.drv"
%
If I delete ~/.wine and retry notepad then it successfully opens.
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https://bugs.winehq.org/show_bug.cgi?id=48696
Bug ID: 48696
Summary: MechWarrior 5: Mercenaries - Multiplayer doesn't
connect
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smcnam(a)gmail.com
Distribution: ---
Created attachment 66569
--> https://bugs.winehq.org/attachment.cgi?id=66569
winedebug log
Reporting for this game:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=38689
This is a game that is launched through the Epic Games Launcher. In the past,
multiplayer worked, but MW5 released a game update that broke it. I have tried
with multiple Internet connections to rule out local issues, and flushed my
iptables configuration. There is definitely something about the network
connectivity for multiplayer that Wine doesn't support.
Attached log with WINEDEBUG=warn+all,+timestamp
Based on some packet captures, it appears they are hosting a Coturn STUN server
(version 4.5.1.1) on Amazon EC2 to do the session joining without anyone
needing to forward ports. Not sure if they only use this for VoIP, or for the
game also.
Wireshark packet capture available upon request. Most of it is encrypted, but
it does appear that the TURN/STUN negotiation fails, possibly due to Wine not
emulating the networking code correctly.
Steps to reproduce:
1. Install Epic Games Launcher in a wineprefix following the workarounds from
the Epic Games Launcher appdb entry
2. Install MechWarrior 5 following the workarounds from the MechWarrior 5 appdb
entry -- recommend installing both DXVK and media foundation as dependencies
3. Launch MechWarrior 5 (required: modern GPU and drivers that can drive DXVK
reliably; AMD Vega/Navi + recent open source Mesa or Nvidia Pascal/Turing +
Nvidia binaries seem to work well)
4. Using two players, or two separate instances of MW5 and one person, have the
people add each other as "Friends" in the game interface.
5. Have one person click on Co-Op, then Instant Action, then Confirm (just
accept the default scenario). The person who clicks on Co-Op is the HOST.
6. On the screen where the player's mech is displayed and there are three empty
bays for other mechs to be added, the HOST will go to their Friends list (top
left corner) and invite the other person to join the game.
7. The person who got invited must accept the invite from their friends list.
8. Expected behavior: the invitee loads into the match. Actual behavior:
"Connecting to server" message is displayed for about 30 seconds, then the
invitee is given a black screen or brief loading screen, then kicked back to
the main menu.
It is recommended for the HOST to be running native Windows with a
configuration known to work with MW5 co-op multiplayer. Native Windows users
also fail to join a game that is hosted by a Wine user, but in order to
successfully reproduce this bug with only one of the two players having an
issue, one of the two should be running on a working client on native Windows.
Of course, eventually if the bug is fixed, a Wine user can be both the host and
the invitee.
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https://bugs.winehq.org/show_bug.cgi?id=51389
Bug ID: 51389
Summary: adding files to the existing database causes a crash
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerry(a)gavigan.me.uk
Distribution: ---
Created attachment 70245
--> https://bugs.winehq.org/attachment.cgi?id=70245
wine generated backtrace
kombilo is a pattern search programme for sgf files.
https://dl.u-go.net/kombilo/kombilo-084.exe
I successfully imported two databases creating around 106000 entries
adding even one file causes the programme to crash.
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https://bugs.winehq.org/show_bug.cgi?id=51393
Bug ID: 51393
Summary: BaiduYun (Baidu Netdisk / Baidu Pan) crashes when
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
0. $ sha1sum BaiduNetdisk_7.3.1.10.exe
1efabdbf19705a751d7fa60f7ef76fb3009586b0 BaiduNetdisk_7.3.1.10.exe
1. winetricks -q cjkfonts && export LC_ALL=zh_CN.utf8
2. wine BaiduNetdisk_7.3.1.10.exe
3. cd ~/.wine/drive_c/users/lizhenbo/AppData/Roaming/baidu/BaiduNetdisk
4. wine BaiduNetdisk.exe
5. Type username & password, login
6. An popup window appears, titled as "百度认证" (Baidu Verification)
7. A few seconds later, the app crashed
8. In BaiduYun's error reporter, it shows
Fault address: 1357F7A7 0001:0006E7A7
C:\windows\system32\gecko\2.47.2\wine_gecko\xul.dll Exception code =
0xC0000005
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https://bugs.winehq.org/show_bug.cgi?id=51394
Bug ID: 51394
Summary: Castle Story : crashes when loding the map
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gustave.eymard(a)free.fr
Distribution: ---
Created attachment 70246
--> https://bugs.winehq.org/attachment.cgi?id=70246
The Error
Wine stop the app when I load the map of the game. He send me the error in the
file.
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https://bugs.winehq.org/show_bug.cgi?id=48925
Bug ID: 48925
Summary: problem when try to open libre office "soffice.bin"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damienfpro(a)gmail.com
Distribution: ---
Created attachment 66886
--> https://bugs.winehq.org/attachment.cgi?id=66886
erreur detail
Hello,
I try to execute libreoffice but it's bug during execute with the message
"problem soffice.bin"
see document detail attached
thanks for any help
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https://bugs.winehq.org/show_bug.cgi?id=51402
Bug ID: 51402
Summary: || and && don't work properly in WINE cmd
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: AlvinSeville7cf(a)gmail.com
Distribution: ---
Created attachment 70259
--> https://bugs.winehq.org/attachment.cgi?id=70259
Wrong behavior screenshot
For instance I run some non-existing command:
> non-existing && echo SUCCESS
but SUCCESS is printed instead only error "Can't recognize 'non-existing ' as
an internal or external command, or batch script.".
Also the following command:
> set variable=value || echo FAIL
outputs FAIL unexpectedly.
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https://bugs.winehq.org/show_bug.cgi?id=51422
Bug ID: 51422
Summary: Can't run Pascal XE properly
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: AlvinSeville7cf(a)gmail.com
Distribution: ---
Created attachment 70274
--> https://bugs.winehq.org/attachment.cgi?id=70274
Pascal XE
I've downloaded Pascal XE (https://sourceforge.net/projects/pascalxe/) and
opened it via:
> wine PascalXE.exe
command from Downloads/PascalXE_src_2.2.3.506_SRC/PascalXE/Release directory
but no GUI appeared. Besides I obtain 0009:err:shell:SHGetFileInfoW pidl is
null! error in my terminal.
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