http://bugs.winehq.org/show_bug.cgi?id=30076
Bug #: 30076
Summary: .NET Framework 4.x with WinVer setting "Windows 7"
spams terminal with "LocaleNameToLCID/LCIDToLocaleName
unsupported flags 8000000"
(LOCALE_ALLOW_NEUTRAL_NAMES)
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
a minor one ...
When using .NET 4.x Framework in "Windows 7" mode (at least installer requires
this) the terminal is spammed with:
--- snip ---
$ wine ./hello.exe
...
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LocaleNameToLCID unsupported flags 8000000
fixme:nls:LCIDToLocaleName unsupported flags 8000000
fixme:nls:LCIDToLocaleName unsupported flags 8000000
fixme:nls:LCIDToLocaleName unsupported flags 8000000
Hello C# World :-)
--- snip ---
This due to LOCALE_ALLOW_NEUTRAL_NAMES (0x8000000) being passed to allow
returning neutral names/lcids for name.
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/dd318711%28v=vs.85%…
--- quote ---
Windows 7 and later: Can be set to LOCALE_ALLOW_NEUTRAL_NAMES to allow the
return of a neutral LCID.
--- quote ---
One could set to default "Windows XP" after installation but I'm not sure about
the side-effects.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=51397
Bug ID: 51397
Summary: Git for Windows installation fails
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: AlvinSeville7cf(a)gmail.com
Distribution: ---
Created attachment 70248
--> https://bugs.winehq.org/attachment.cgi?id=70248
Screenshot
Hello! I tried to install both 32/64 bit Git for Windows but installation fails
in both cases with smth: Could not write "C:\Program Files\Git\dev\fd" could
not decode hex ...
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https://bugs.winehq.org/show_bug.cgi?id=51488
Bug ID: 51488
Summary: Can't install GitHub Desktop
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: AlvinSeville7cf(a)gmail.com
Distribution: ---
Created attachment 70323
--> https://bugs.winehq.org/attachment.cgi?id=70323
Error screenshot
When I try run "wine GitHubDesktopSetup-x64.exe" (it is downloaded from
https://desktop.github.com/) I obtain "0009:err:ole:apartment_getclassobject
DllGetClassObject returned error 0x80040111 for dll
L"C:\\windows\\system32\\ieframe.dll" error.
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https://bugs.winehq.org/show_bug.cgi?id=51483
Bug ID: 51483
Summary: Battle.net Update Agent went to sleep on Wine-6.12
(Staging)
Product: Wine-staging
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewt.reaper(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70319
--> https://bugs.winehq.org/attachment.cgi?id=70319
terminal log of failing application
Upgrading to Wine-staging-6.12 from Wine-staging-6.9 causes the battle.net
application to display the error message "Battle.net Update agent went to
sleep. Trying to wake it up) on start. This renders the app unable to launch
any games.
Downgrading to wine-staging-6.9 resolves the issue.
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https://bugs.winehq.org/show_bug.cgi?id=49824
Bug ID: 49824
Summary: macOS 10.15 not supported on this system
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nhoj.patrick(a)gmail.com
Distribution: ---
Created attachment 68158
--> https://bugs.winehq.org/attachment.cgi?id=68158
dot dot dot output
Trying to run
https://blockpostsoftware.co.uk/files/Crow_Nest_Junction_RELEASE_1_setup.exe
under WINE.
On latest version of macOS so 10.15.6. Also latest version of brew.
Installing using brew install wine-stable'.
Had a few issues re 32 bit vs 64 bit.
So 32bit gives;
% wine Crow_Nest_Junction_RELEASE_1_setup.exe
zsh: bad CPU type in executable: wine
%
But 64bit give;
% wine64 Crow_Nest_Junction_RELEASE_1_setup.exe
wine: created the configuration directory '/Users/john/.wine'
... See attachment
0009:err:module:__wine_process_init
L"Z:\\Users\\john\\Downloads\\Crow_Nest_Junction_RELEASE_1_setup.exe" not
supported on this system
%
I also get popups about Mono and Gecko which I both install.
Not sure if Wine issue, or exe issue, or 32bit or 64bit issue. I'm aware macOS
10.15 is not fully officialyl supported and to raise bugs.
I tried notepad which give;
% wine64 notepad
000d:err:macdrv:process_attach Failed to start Cocoa app main loop
000d:err:user:load_desktop_driver failed to load
L"C:\\windows\\system32\\winemac.drv"
%
If I delete ~/.wine and retry notepad then it successfully opens.
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https://bugs.winehq.org/show_bug.cgi?id=48696
Bug ID: 48696
Summary: MechWarrior 5: Mercenaries - Multiplayer doesn't
connect
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smcnam(a)gmail.com
Distribution: ---
Created attachment 66569
--> https://bugs.winehq.org/attachment.cgi?id=66569
winedebug log
Reporting for this game:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=38689
This is a game that is launched through the Epic Games Launcher. In the past,
multiplayer worked, but MW5 released a game update that broke it. I have tried
with multiple Internet connections to rule out local issues, and flushed my
iptables configuration. There is definitely something about the network
connectivity for multiplayer that Wine doesn't support.
Attached log with WINEDEBUG=warn+all,+timestamp
Based on some packet captures, it appears they are hosting a Coturn STUN server
(version 4.5.1.1) on Amazon EC2 to do the session joining without anyone
needing to forward ports. Not sure if they only use this for VoIP, or for the
game also.
Wireshark packet capture available upon request. Most of it is encrypted, but
it does appear that the TURN/STUN negotiation fails, possibly due to Wine not
emulating the networking code correctly.
Steps to reproduce:
1. Install Epic Games Launcher in a wineprefix following the workarounds from
the Epic Games Launcher appdb entry
2. Install MechWarrior 5 following the workarounds from the MechWarrior 5 appdb
entry -- recommend installing both DXVK and media foundation as dependencies
3. Launch MechWarrior 5 (required: modern GPU and drivers that can drive DXVK
reliably; AMD Vega/Navi + recent open source Mesa or Nvidia Pascal/Turing +
Nvidia binaries seem to work well)
4. Using two players, or two separate instances of MW5 and one person, have the
people add each other as "Friends" in the game interface.
5. Have one person click on Co-Op, then Instant Action, then Confirm (just
accept the default scenario). The person who clicks on Co-Op is the HOST.
6. On the screen where the player's mech is displayed and there are three empty
bays for other mechs to be added, the HOST will go to their Friends list (top
left corner) and invite the other person to join the game.
7. The person who got invited must accept the invite from their friends list.
8. Expected behavior: the invitee loads into the match. Actual behavior:
"Connecting to server" message is displayed for about 30 seconds, then the
invitee is given a black screen or brief loading screen, then kicked back to
the main menu.
It is recommended for the HOST to be running native Windows with a
configuration known to work with MW5 co-op multiplayer. Native Windows users
also fail to join a game that is hosted by a Wine user, but in order to
successfully reproduce this bug with only one of the two players having an
issue, one of the two should be running on a working client on native Windows.
Of course, eventually if the bug is fixed, a Wine user can be both the host and
the invitee.
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https://bugs.winehq.org/show_bug.cgi?id=51389
Bug ID: 51389
Summary: adding files to the existing database causes a crash
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerry(a)gavigan.me.uk
Distribution: ---
Created attachment 70245
--> https://bugs.winehq.org/attachment.cgi?id=70245
wine generated backtrace
kombilo is a pattern search programme for sgf files.
https://dl.u-go.net/kombilo/kombilo-084.exe
I successfully imported two databases creating around 106000 entries
adding even one file causes the programme to crash.
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https://bugs.winehq.org/show_bug.cgi?id=51393
Bug ID: 51393
Summary: BaiduYun (Baidu Netdisk / Baidu Pan) crashes when
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
0. $ sha1sum BaiduNetdisk_7.3.1.10.exe
1efabdbf19705a751d7fa60f7ef76fb3009586b0 BaiduNetdisk_7.3.1.10.exe
1. winetricks -q cjkfonts && export LC_ALL=zh_CN.utf8
2. wine BaiduNetdisk_7.3.1.10.exe
3. cd ~/.wine/drive_c/users/lizhenbo/AppData/Roaming/baidu/BaiduNetdisk
4. wine BaiduNetdisk.exe
5. Type username & password, login
6. An popup window appears, titled as "百度认证" (Baidu Verification)
7. A few seconds later, the app crashed
8. In BaiduYun's error reporter, it shows
Fault address: 1357F7A7 0001:0006E7A7
C:\windows\system32\gecko\2.47.2\wine_gecko\xul.dll Exception code =
0xC0000005
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