https://bugs.winehq.org/show_bug.cgi?id=50781
Bug ID: 50781
Summary: cl.exe fails to open program database
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
cl.exe from MSVC 2015 fails to open program database:
fatal error C1041: cannot open program database '...'; if multiple CL.EXE write
to the same .PDB file, please use /FS
This is a regression caused by commit b14eee69c7240658252bc96b6302e98948f2c62c
in Wine 5.13.
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https://bugs.winehq.org/show_bug.cgi?id=50563
Bug ID: 50563
Summary: The Witcher 3: Wild Hunt has missing sunlight with
Vulkan renderer
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69237
--> https://bugs.winehq.org/attachment.cgi?id=69237
example
Seems NVIDIA-specific.
wine-6.0-201-g2d4dd4252b0
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https://bugs.winehq.org/show_bug.cgi?id=50508
Bug ID: 50508
Summary: ACAT Phrase, part of Intel Assistive Context-Aware
Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on
unimplemented function
'uiautomationcore.dll.UiaRegisterProviderCallback'
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says.
Download:
https://github.com/intel/acat/releases/download/v1.00.0/ACATSetup.exe
Prerequisite:
* 'winetricks --force -q dotnet45'
* 'winetricks -q vcrun2012' (workaround for bug 42751)
You need to have a camera attached. Any webcam that Linux recognizes will work.
Face detection works well. Takes half a minute until the "AI" is trained ;-)
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Intel/ACAT
$ WINEDEBUG=+seh,+loaddll wine ./ACATPhrase.exe
...
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\msvcr110.dll"
at 08E70000: native
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\MSVCP110.dll"
at 08DA0000: builtin
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\opencv_core2412.dll"
at 08B80000: native
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\opencv_ml2412.dll"
at 08AF0000: native
0338:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\AVIFIL32.dll"
at 09170000: builtin
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\opencv_highgui2412.dll"
at 08F50000: native
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\opencv_imgproc2412.dll"
at 091B0000: native
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\libivcp.dll"
at 08A30000: native
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\libpipeline.dll"
at 088C0000: native
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\libinfra.dll"
at 08760000: native
0338:trace:loaddll:build_module Loaded
L"C:\\Intel\\ACAT\\Extensions\\Default\\Actuators\\VisionActuator\\acat_gestures_dll.dll"
at 08740000: native
...
0344:fixme:path:parse_url failed to parse L"System.Drawing"
03bc:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\qcap.dll" at
09640000: builtin
03bc:fixme:qcap:KSP_Get () Not adding a pin with PIN_CATEGORY_PREVIEW
03bc:fixme:qcap:KSP_Get () Not adding a pin with PIN_CATEGORY_PREVIEW
03bc:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\qedit.dll" at
09A50000: builtin
03bc:fixme:qcap:KSP_Get () Not adding a pin with PIN_CATEGORY_PREVIEW
03bc:fixme:qcap:KSP_Get () Not adding a pin with PIN_CATEGORY_PREVIEW
03bc:fixme:qcap:preview_query_accept (00A3216C) stub
...
The following camera devices were found on your system:
0 : USB2.0 UVC HD Webcam: USB2.0 UV
-----------------------------------
Face detection in progress...
FPS=0
Face Detected!
Face detection in progress - Please wait
Face Detected!
-------------------------------------------------------------------------------------------
Please wait and do NO GESTURES...Calibration in progress...
-------------------------------------------------------------------------------------------
Face detection in progress - Please wait
...
wine: Call from 7B00FF28 to unimplemented function
uiautomationcore.dll.UiaRegisterProviderCallback, aborting
...
--- snip ---
After the face detection calibration finished it shows a 'null reference'
exception error dialog.
Wine source:
https://source.winehq.org/git/wine.git/blob/477fe4ba2fceaffe96ea3910595befe…
--- snip ---
94 @ stub UiaRegisterProviderCallback
--- snip ---
$ sha1sum ACATSetup.exe
de818a4723d72d7654895631ef121e574d8b3713e ACATSetup.exe
$ du -sh ACATSetup.exe
283M ACATSetup.exe
$ wine --version
wine-6.0
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26035
Summary: ChipGenius cannot detect USB device
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
ChipGenius is a small green software for detecting USB pid/vid ,it returns the
device name, interface speed, serial number, equipment version, and provides
relevant information to download address.
See
http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&…
for a google translated introduction.
ChipGenius can be download free on its website (
http://dl.mydigit.net/2010/09/chipgenius.html ) , or a personal mirror here:
https://docs.google.com/leaf?id=0BxjsxTbiBaUHMDI5OWIxYTktZDBkOS00ODE3LWExOW…
Normally on WinXP, while running ChipGenius, it will draw a device tree and
auto detect usb devices and redraw device tree whenever a usb device is pluging
or unpluging.
However, ChipGenius didn't draw any device tree on wine.
Here is the log:
$ winetricks -q vb6run
$ wine '/home/fracting/Wine/USB/ChipGenius/ChipGenius.exe'
err:menubuilder:init_xdg error looking up the desktop directory
fixme:ole:OleLoadPictureEx
(0xa1f5ec,1414,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6d4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,830,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,1354,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,2238,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x18ae50)->(0x198fb8, 0, (nil)), hacked
stub.
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d1400
fixme:win:RegisterDeviceNotificationA (hwnd=0x1006e,
filter=0x32f82c,flags=0x00000000) returns a fake device notification handle!
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
I also test chipgenius with Alexander Morozov's USB patchset, but it doesn't
work either.
Best regards :-)
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https://bugs.winehq.org/show_bug.cgi?id=51743
Bug ID: 51743
Summary: GSView has the wrong color for some hovered menu items
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 70626
--> https://bugs.winehq.org/attachment.cgi?id=70626
Screenshot on Wine
See screenshots.
For testing on Win7, you need to disable Aero!
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https://bugs.winehq.org/show_bug.cgi?id=51726
Bug ID: 51726
Summary: wineserver crashes with an assert()
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: z.figura12(a)gmail.com
Regression SHA1: 96593370cd7b1ec127270a1c4a95d055baf532c8
Distribution: ---
Created attachment 70613
--> https://bugs.winehq.org/attachment.cgi?id=70613
Snippet of +relay,+server log leading to the assert
Due to resent changes wineserver crashes with an assert. This is a regression
caused by
96593370cd7b1ec127270a1c4a95d055baf532c8 is the first bad commit
commit 96593370cd7b1ec127270a1c4a95d055baf532c8
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Wed Sep 1 17:28:38 2021 -0500
server: Introduce a helper to fill an iosb and terminate the async.
For convenience, and to centralize the STATUS_ALERTED logic into one place.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
server/async.c | 29 +++++++++++++
server/console.c | 51 ++++++++--------------
server/device.c | 14 +++---
server/file.h | 2 +
server/named_pipe.c | 4 +-
server/sock.c | 121 ++++++++++++++++++++++------------------------------
6 files changed, 105 insertions(+), 116 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=51672
Bug ID: 51672
Summary: Imperiums: Greek Wars has small black window on launch
(caused by wrong position).
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Distribution: ---
The game depends on some specific detail on Windows for Maximized position
placement. Windows seems to "forget" the maximized placement for any
non-maximized windows, as well as maximized top-level windows that cover the
work area.
Presumably, since applications typically save window positions via placement
(such as on exit) to reload them later, it does this to prevent those apps from
having weird maximized window positions when reloaded on a different screen or
a screen having a different work area, so in this case it forgets it to simply
say "just maximize to the entire work area" like normal maximized windows.
The game relies on this implicitly, because it changes styles and borders,
which affect its position and size. First, it creates the main game window as
hidden with the WS_CLIPCHILDREN | WS_MAXIMIZE | WS_MAXIMIZEBOX styles and the
WS_EX_CONTROLPARENT | WS_EX_APPWINDOW exstyles set, so it's actually maximized.
Implicitly, it ends up having a border around it, so it's position is something
like (-3,-3) on the screen (because it's maximized and not fullscreen),
covering the entire screen +3 on other side too.
Then, before showing the window, it sets the style on it again to the same
thing, which actually removes the implicit border. Since the window is still
hidden, it doesn't get updated by anything (WM or not) so its position remains
at (-3,-3). This is still correct even on Windows, despite the fact it's in the
wrong position technically speaking, so there's nothing wrong here.
The problem comes next: it shows the window with SW_MAXIMIZE. On Windows, this
resets its position to (0,0) since there is no border now. Wine currently keeps
its position at (-3,-3), although it does size the window down to be the size
of the work area / screen. So for example for 1920x1080 size, this would have
its rect be (-3,-3)-(1917,1077) instead of (0,0)-(1920,1080) as it is on
Windows. This completely confuses the game, rendering a small black window,
which makes it unplayable.
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https://bugs.winehq.org/show_bug.cgi?id=51655
Bug ID: 51655
Summary: iphlpapi regression prevents Samsung SDK from working
properly
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Probably related to 51620.
I have a similar issue with the Samsung SDK. Regression SHA
3bace8862f1b49e40574d1c9647e6984f10d026f, but only with a debug version of
wine, release seems okay.
32bit WINEPREFIX though, so that patch from there doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=51702
Bug ID: 51702
Summary: AFxW: the working directory of launched Unix
application isn't set
Product: Wine
Version: 6.15
Hardware: x86-64
URL: https://web.archive.org/web/20210811072930if_/http://a
kt.d.dooo.jp/lzh/afxw32_165.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 70575
--> https://bugs.winehq.org/attachment.cgi?id=70575
Configuration file for AFxW to launch Unix application
AFxW[1], aka あふw in Japanese, is an ultra-low functionality two-pane file
manager.
With Wine 6.13 or later, working directory of launched Unix application is
always '/'. This is a regression because the working directory corresponds to
AFxW's active directory pane with Wine 6.12.
@kusyan, a reporter on Twitter, wrote up the following scenario in Japanese.
Thanks to the scenario, I can confirm this issue.
Steps to reproduce:
1. unzip afxw32_165.zip
2. Put attached AFXW.DEF to the directory which AFXW.EXE exists.
3. If you don't have /usr/bin/lxterminal, rewrite line 6 of AFXW.DEF to your
favorite Unix terminal software (after KEY_01=).
4. LANG=ja_JP.UTF-8 wine AFXW.EXE
5. Press [F2] to launch the specified terminal software.
6. Type 'pwd' (without quotes) and [Enter] in the new terminal window.
Expected result:
The terminal shows an Unix directory corresponding to AFxW's active directory
pane.
For instance, if your AFxW's active directory pane shows 'C:\', the terminal
will show '/home/yourname/.wine/drive_c'.
Actual result:
The terminal shows '/'. It's not a directory corresponding to AFxW's active
directory pane.
[1] http://akt.d.dooo.jp/akt_afxw.html
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https://bugs.winehq.org/show_bug.cgi?id=51693
Bug ID: 51693
Summary: ntdll:info fails on Windows 7 64-bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:info fails on Windows 7 64-bit:
info.c:891: Test failed: 63: got 0x0 and 12 (expected STATUS_SUCCESS and 24)
info.c:891: Test failed: 62: got 0x0 and 12 (expected STATUS_SUCCESS and 24)
...
info.c:891: Test failed: 24: got 0x0 and 12 (expected STATUS_SUCCESS and 24)
info.c:899: Test failed: 23: got 0x0 and 12 (expected
STATUS_INFO_LENGTH_MISMATCH and 24)
https://test.winehq.org/data/patterns.html#ntdll:info
This failure has been confirmed to be caused by the commit below:
commit 37ed43a1717fd7a58b8d6733dc65783bd5c57709
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Mon Aug 2 14:53:11 2021 +0200
ntdll: Fix the SYSTEM_CACHE_INFORMATION structure definition.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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