https://bugs.winehq.org/show_bug.cgi?id=48505
Bug ID: 48505
Summary: WinRAR x64: Unhandled exception: unimplemented
function GDI32.dll.ScriptGetCMap called in 64-bit code
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: esdrastarsis(a)gmail.com
Distribution: ---
The program calls the ScriptGetCMap function in the gdi32 dll, but it only
exists in the usp10 dll, I made a patch to connect the function in both dlls
via the spec file.
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https://bugs.winehq.org/show_bug.cgi?id=52369
Bug ID: 52369
Summary: "Brother's Keeper" can't access mounted file systems
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jervin(a)cfl.rr.com
Distribution: ---
Created attachment 71559
--> https://bugs.winehq.org/attachment.cgi?id=71559
winecfg drives setup
In the program "Brother's Keeper",spanning multiple wine versions, the program
can't access data on mounted file systems unless the winecfg drive only points
to the mount point, rather than a lower folder/directory in the mounted file
system. For instance. If the data file I want to access is on my remote drive
as directory BK7. So, if I use mount point /mnt/A meaning my data is at
/mnt/A/BK7. If I specify in winecfg drive that K: is /mnt/A/BK7, it won't
work. In the program, which I list the available files, instead of K, in lists
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http://bugs.winehq.org/show_bug.cgi?id=21161
Summary: Still Life 2: Black and broken textures
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otto_rey(a)yahoo.com.ar
Still Life 2 display black and broken textures
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https://bugs.winehq.org/show_bug.cgi?id=52138
Bug ID: 52138
Summary: Text clipping in
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: k.kahurani(a)gmail.com
Distribution: ---
Created attachment 71186
--> https://bugs.winehq.org/attachment.cgi?id=71186
Textclippingintaskmgr
Text is clipped in the CPU Time column in taskmgr.
This could be a font related issue but it has not been possible for me to
confirm. As far as I could investigate, the text is rendered okay with the ':'
while replacing it with for instance, a hyphen.
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=43170
Bug ID: 43170
Summary: Far Cry 4 fills dead air with colored bars
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: Other
Created attachment 58434
--> https://bugs.winehq.org/attachment.cgi?id=58434
Far Cry 4 shot #1
Far Cry 4 looks good. Everything that belongs in the scene is rendered
properly.
Cars, animals, people. buildings, grass, and the trees look ok. The problem is
empty air is being flooded with rapidly flashing bars and strips of different
colors.
While that is happening the following sample lines are being spammed at the
console. I also have some screenshots.
_____________________________________________________________________________
fixme:d3d11:wined3d_map_flags_from_d3d11_map_type Unhandled map_type 0x2.
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
<<REPEATED>>
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
fixme:d3d11:d3d11_immediate_context_Flush iface 0x1027390 stub!
fixme:dxgi:dxgi_swapchain_GetDesc iface 0x1530e670, desc 0x15dfe090 partial
stub!
fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and
SwapEffect.
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https://bugs.winehq.org/show_bug.cgi?id=52377
Bug ID: 52377
Summary: Halo Online / El Dewrito - wined3d_dll_init Leads to
Stack Overflow Error
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 71586
--> https://bugs.winehq.org/attachment.cgi?id=71586
Wine 7.0-rc5 Terminal Output Log
SHA256 of eldorado.exe:
2ed2743914f0e2be9c7318a4b5b18d897d6ffe917ebfdc06044a8299f8f3cecb
The 0.6.0 build can be found on Archive.org
(The game runs DirectX9)
-----
I attempted both with a clean prefix and with winetricks additions:
winetricks -q vcrun2012 dotnet48 binkw32 d3dcompiler_43 d3dcompiler_47
Running the game with either setup leads to the same stack overflow error and a
crash on startup with no rendered window.
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http://bugs.winehq.org/show_bug.cgi?id=31526
Bug #: 31526
Summary: Delphi 7: object inspector prevents copy/paste of
components in form editor
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce this bug:
- place any control on the form designer
- press ctrl-c, ctrl-v. There should be two controls now, which is the correct
behavior
- press f11 to activate the object inspector
- click on any of the previously placed controls
- press ctrl-c, ctrl-v. No new controls appear. If you press ctrl-v repeatedly,
you may notice that new text is pasted in previously selected object inspector
property.
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http://bugs.winehq.org/show_bug.cgi?id=21155
Summary: Delphi: combobox choices hidden behind object
inspector
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kl234(a)web.de
Created an attachment (id=25399)
--> (http://bugs.winehq.org/attachment.cgi?id=25399)
Choices displayed behind the object inspector
When I try to modify the value of a property in Delphi's object inspector, I
can't see the list of possible choices because this list is displayed behind
the object inspector.
The only exception is the property at the very bottom of the object inspector
where it's possible to see some of the choices below the bottom of the object
inspector window (see attached screen capture).
This happens with both Delphi versions I tested with wine 1.1.35: Delphi 3 and
Delphi 7.
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http://bugs.winehq.org/show_bug.cgi?id=20025
Summary: The displayed window is offset in Flirefly
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.freshtel.net/download/internetphone/
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lats(a)yless4u.com.au
Firefly 3.3 windows are being offset from the left and the top by what looks to
be the width/height of the borders. See the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=31873
Bug #: 31873
Summary: 'client.exe' crash when exiting it
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I run 'client.exe' in Ubuntu 12.04.1 32bit with wine 1.5.14.
It look quite well, but it crash when I try to exit it.
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