https://bugs.winehq.org/show_bug.cgi?id=52272
Bug ID: 52272
Summary: Escape from Tarkov launcher crashes with wine 6.15 and
newer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: faalagorn(a)gmail.com
Regression SHA1: 3bace8862f1b49e40574d1c9647e6984f10d026f
Distribution: ---
It seems that the commit
https://github.com/wine-mirror/wine/commit/3bace8862f1b49e40574d1c9647e6984…
causes a regression that causes the Escape from Tarkov launcher to crash on any
Wine higher than this commit.
Bisected and verified on several computers by several people, it causes people
to have to stick to an older Wine version to make it running on Lutris.
The launcher can be downloaded here:
https://prod.escapefromtarkov.com/launcher/download
The launcher is apparently based on old Xsolla launcher, so some other software
may be affected. It uses Windows Presentation Foundation (WPF) and DX9 with
partial present, having to have to install .NET (for example with winetricks)
might be necessary.
The launcher also doesn't work with DXVK, see
https://github.com/doitsujin/dxvk/issues/2278
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https://bugs.winehq.org/show_bug.cgi?id=51829
Bug ID: 51829
Summary: Roblox Player: Long freeze during loading
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: a0939712328(a)gmail.com
Regression SHA1: 7ef35b33936682c01f1c825b7d1b07567a691c12
Distribution: ---
Since a update, Roblox Player has been constantly freezing for more than 10
seconds before loading the game.
With help from git bisect, the faulty commit should be 7ef35b3 (ntdll:
Reimplement file system redirection using NT pathname comparisons.)
Steps to reproduce:
1. Install and set up Roblox using Grapejuice
(https://gitlab.com/brinkervii/grapejuice/-/wikis/home)
2. Open any experience through Roblox website
3. Look for long graphical freeze during game loading
Expected behavior:
The game freezes briefly and loads the game.
Actual behavior:
The game freezes for more than 10 seconds before loading the game, the graphics
are not updated in the process.
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https://bugs.winehq.org/show_bug.cgi?id=41239
Bug ID: 41239
Summary: FUEL Aborts on Start Due to Shader Validation Failing
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
Created attachment 55531
--> https://bugs.winehq.org/attachment.cgi?id=55531
Basic Terminal Output
FUEL seems to start fine and then spends a while (the first time it's opened)
generating shaders, but then just before it completes, it errors out claiming
that it couldn't validate the shaders and quits. Any time you open the game, it
jumps straight to the validation (and failure point) as it's already generated
the shaders.
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https://bugs.winehq.org/show_bug.cgi?id=48906
Bug ID: 48906
Summary: The Complex doesn't work
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Hello, I didn't managed to run this game properly. The game starts with a black
screen with no further progress. I installed mfplat and quartz to no avail.
When I install mfplat the game instantly crashes. The whole game is made up of
different videos like Late Shift:
https://bugs.winehq.org/show_bug.cgi?id=48766
Thanks to Mr. Figura Late Shift is fixed but even with the new changes The
Complex doesn't run.
After a few minutes I'll provide a
WINEDEBUG=+timestamp,+seh,+mfplat,+strmbase,+quartz,+gstreamer,+qcap,+qedit,+amstream
log.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=51850
Bug ID: 51850
Summary: does not start MediaCreationTool21H1.exe
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 79625490833(a)yandex.ru
Distribution: ---
Created attachment 70744
--> https://bugs.winehq.org/attachment.cgi?id=70744
backtrace
Hello. Does not start MediaCreationTool21H1.exe
Operating System: ROSA Fresh Desktop 2021.1
KDE Plasma Version: 5.22.5
KDE Frameworks Version: 5.86.0
Qt Version: 5.15.2
Kernel Version: 5.10.70-generic-2rosa2021.1-x86_64 (64-bit)
Graphics Platform: X11
Processors: 6 × AMD FX(tm)-6300 Six-Core Processor
Memory: 7.7 ГиБ of RAM
Graphics Processor: NVC1
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https://bugs.winehq.org/show_bug.cgi?id=43737
Bug ID: 43737
Summary: "MegaTagmension Blanc + Neptune VS Zombies" - Freezes
on Intro
Product: Wine
Version: 2.17
Hardware: x86
URL: http://store.steampowered.com/app/496810/MegaTagmensio
n_Blanc__Neptune_VS_Zombies_Neptunia/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59218
--> https://bugs.winehq.org/attachment.cgi?id=59218
Wine log in clean wineprefix
The game does freeze on the intro, log attached.
Tested with wine-2.17 and a fresh 32bit wineprefix.
Native quartz helps a bit, it now displays a bit sound, but still doesn't make
the game load.
After also running "winetricks -q wmp9" it works. It still doesn't display the
videos, but you can click through the blackscreen until the mainscreen shows
up.
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https://bugs.winehq.org/show_bug.cgi?id=52343
Bug ID: 52343
Summary: doskey command is not implemented
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
"Can't recognize 'doskey' as an internal or external command, or batch script."
is printed when "doskey" is entered in Wine cmd.
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http://bugs.winehq.org/show_bug.cgi?id=13042
Summary: CodeGear RAD Studio 2007 does not install
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lehmannd(a)in.tum.de
The installer of CodeGear RAD Studio 2007 (the successor to Borland Delphi and
C++ Builder) immediately fails after starting with the error message:
Runtime error in install: Cannot open AVI
The console error is:
err:msvidc32:CRAM_DecompressBegin Bad output format
After that some access violations and the installer quits without having
installed anything.
The installer used is any msi-based installer named "InstallAware" that adds a
lot of things to msi, like 7zip compression (and apparently avi playback).
A trial can be downloaded here: http://www.codegear.com/products/radstudio. It
is NOT necessary to register on the site to see the installation bug.
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https://bugs.winehq.org/show_bug.cgi?id=48329
Bug ID: 48329
Summary: msvidc32 and msrle32 are missing version info
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
VideoInspector is a codec information analyzer program.
https://www.videohelp.com/software/VideoInspector
VideoInspector can report the version info of codecs.
However WineHQ's msvidc32 and msrle32 are lacking version info.
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http://bugs.winehq.org/show_bug.cgi?id=17963
Summary: ASD's "Lifeforce" demo crashes when missing
'msvidc32.dll' is overridden with native version
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org
/pub/parties/2007/assembly07/demo/lifeforce_by_andromeda
_software_development.zip&id=380705
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathanbusby(a)gmail.com
Created an attachment (id=20311)
--> (http://bugs.winehq.org/attachment.cgi?id=20311)
Text output to STDERR/STDOUT during run, and resulting crash of application
When attempting to run ASD's "Lifeforce" demo the program complains about the
absence of the "Microsoft Video 1" codec. The demo does run, flawlessly I might
add, without the above codec with the only "problem" being that the demo
voluntarily disabled the small amount of in-demo video and notifies the user of
this before running with an 'OK' dialog box. However, if one attempts to supply
the missing codec by overriding 'msvidc32.dll' with the native Microsoft
version, the demo crashes. The crash is always reproducible, stemming from a
null reference at one specific location/instruction in the program text. This
behavior does not, of course, manifest itself if the program is run natively
under, say, Windows XP.
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