http://bugs.winehq.org/show_bug.cgi?id=16328
Summary: GTA4 does not work under Wine
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zapolnov(a)gmail.com
Created an attachment (id=17631)
--> (http://bugs.winehq.org/attachment.cgi?id=17631)
Wine Log
When running GTA4 it calls some unimplemented function in advapi32.dll and
crashes. Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13656
Summary: Testout navigator does not dispaly menus or vodeo
correctly
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
Testout navigator Starts but grey pane where the course video would play and
the menu bar is empty.
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https://bugs.winehq.org/show_bug.cgi?id=53780
Bug ID: 53780
Summary: Updated Steam Login UI Unresponsive With Wine
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sklein(a)codeweavers.com
Distribution: ---
Tested with both wine-7.0 and with wine-7.18-167-g16c6c249a51.
The Steam login UI has been updated, and is now not responding when accessed
with wine. Mousing over the text fields appears to highlight them, but clicking
or typing in the boxes doesn't work, nor does clicking on the Sign In button. I
have been accessing Steam with both versions of wine regularly (and recently)
and wasn't having problems until yesterday, when it seems the new login UI went
into effect across the board.
I did note another WineHQ bug that mentioned moving the box around and then
trying to type, but that didn't change the behavior here.
I would also note that the new UI is working properly when accessed via Proton
and with Crossover 22.
Please let me know if there is a log or other information I can provide.
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https://bugs.winehq.org/show_bug.cgi?id=40283
Bug ID: 40283
Summary: Cheat Engine Access Violation
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavluk6(a)mail.ru
Distribution: ---
You still can edit applications' data, but speedhack doesn't works (DLL
injection failed)
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https://bugs.winehq.org/show_bug.cgi?id=49908
Bug ID: 49908
Summary: vbscript: ExecuteGlobal is not implemented
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
Distribution: ---
Created attachment 68275
--> https://bugs.winehq.org/attachment.cgi?id=68275
vbs testcase
The script in
https://bugs.winehq.org/show_bug.cgi?id=39971
uses ExecuteGlobal, which is only stubbed in vbscript.dll.
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https://bugs.winehq.org/show_bug.cgi?id=52665
Bug ID: 52665
Summary: Minecraft windows 10 edition need library
Windows.ApplicationModel.Package
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kylianalex(a)mail.com
Distribution: ---
Created attachment 71989
--> https://bugs.winehq.org/attachment.cgi?id=71989
wine error log
After research, I've seen other issues talking about
Windows.ApplicationModel.Package but they were all fixed, I know UWP is low
priority.
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https://bugs.winehq.org/show_bug.cgi?id=52741
Bug ID: 52741
Summary: Missing chakra.dll to run Minecraft Windows 10 Edition
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bdard.antoine(a)gmail.com
Distribution: ---
Hello,
I am trying to run Windows 10, but there is this weird missing dll
(chakra.dll).
Could it be added?
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https://bugs.winehq.org/show_bug.cgi?id=9158
Erich E. Hoover <erich.e.hoover(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |erich.e.hoover(a)gmail.com
--- Comment #36 from Erich E. Hoover <erich.e.hoover(a)gmail.com> ---
Could someone retest this? I believe this should be fixed (for most platforms)
by commit 0a223f17e1fb4aafb43906aeffe00eadc81cf8c2.
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https://bugs.winehq.org/show_bug.cgi?id=48668
Bug ID: 48668
Summary: rFactor2 - Physics thread slower on multiplayer mode
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.brrsclnt(a)gmail.com
Distribution: Ubuntu
Created attachment 66525
--> https://bugs.winehq.org/attachment.cgi?id=66525
Steam rfactor2 proton log
This bug is created after the one that exists in the Proton github issue
tracker
https://github.com/ValveSoftware/Proton/issues/245
The game runs fine in single player mode since version 4.11 to the newest
versions of Proton, but there is a problem in multiplayer mode that makes the
game run slower.
We have asked to the game devs in their discord server for some info, try to
get some logs of the multiplayer execution, and finally, one dev told us that
despite the graphics thread was fine, there is something wrong affecting to the
physics thread in the game, and this only happens in online races, so the issue
may be in the network code of Proton/Wine. (@leillo1975 tried to run the game
in vanilla Wine, and the problem was also there).
Is there any way to trace the network execution to find what could be the
problem?
I added a log file in the proton issue tracker generated running the game with
the "PROTON_LOG=1 %command%" but don't know if that contains enough
information.
Let me know if I can add any other info.
Thanks!
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