https://bugs.winehq.org/show_bug.cgi?id=53957
Bug ID: 53957
Summary: The Binding Of Isaac Repentance (GOG) : program
crashes at start
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: monstrosdobem(a)gmail.com
Distribution: ---
Created attachment 73539
--> https://bugs.winehq.org/attachment.cgi?id=73539
WINEDBG log when trying to open the game
Hey, newbie problem here, im new at linux and wine
I've been testing running a few versions of The binding of isaac at wine (GOG),
the Rebirth version works fine (just a minor audio problem) but when testing
with an Repentance version The game just crashes with winedbg listing the log
that follows:
the log at terminal is attached ahead also:
repentance is a DLC for the rebirth version
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https://bugs.winehq.org/show_bug.cgi?id=53565
Bug ID: 53565
Summary: postgresql installer 9.3 needs support for default
style argument in WshShell.Run
Product: Wine
Version: 7.11
Hardware: x86
URL: https://www.enterprisedb.com/downloads/postgres-postgr
esql-downloads
OS: Linux
Status: NEW
Keywords: download, Installer, source
Severity: minor
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
CC: austinenglish(a)gmail.com, sloper42(a)yahoo.com
Depends on: 46083
Distribution: Fedora
This is followup to Bug #46083
Noticed in postgresql 9.3.25-1 installer. When starting the installer, a script
called prerun_checks is executed. There is failure executing following line
canExecute = WshShell.Run("Temp_Path")
Terminal shows:
0124:err:wshom:WshShell3_Run failed to convert style argument, 0x80020005
We need to add support for default "style" arg in wshom::WshShell3_Run.
This failure is hidden and script works accidentally because of a "On Error
Resume Next" line before the WshShell.Run.
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https://bugs.winehq.org/show_bug.cgi?id=46083
Bug ID: 46083
Summary: postgresql: "Unable to write inside TEMP environment
variable path"
Product: Wine
Version: 3.19
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Noticed in 9.3.4-3 and 9.3.24 installers. When starting the installer, there's
an immediate error dialog:
Error
There has been an error.
Unable to write inside TEMP environment variable path.
Terminal shows:
0048:fixme:wscript:set_host_properties ignored L"nologo" switch
0048:fixme:vbscript:VBScript_SetScriptState unimplemented
SCRIPTSTATE_INITIALIZED
0048:fixme:wshom:WshShell3_get_Environment (0x144008 {VT_BSTR: L"PROCESS"}
0x33f748): semi-stub
0048:fixme:wshom:WshEnvironment_QueryInterface Unknown iface
{a6ef9860-c720-11d0-9337-00a0c90dcaa9}
0048:fixme:wscript:Host_Quit (1) semi-stub: no script engine clean up
winetricks -q wsh57 works around it.
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https://bugs.winehq.org/show_bug.cgi?id=45168
Bug ID: 45168
Summary: Visual Novel "The Fruit of Grisaia" has flickering
glitches
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 61370
--> https://bugs.winehq.org/attachment.cgi?id=61370
Error log
The game works fine so far, but the graphics is often glitchy and doesn't seem
to update properly.
It spams the output
> fixme:d3d:wined3d_texture_add_dirty_region Ignoring dirty_region (
I guess this is the problem.
The game uses d3d9 AFAIK, although I couldn't get it to output an apitrace
trace.
I hope this is not a dupe, but I didn't find the issue.
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https://bugs.winehq.org/show_bug.cgi?id=53874
Bug ID: 53874
Summary: Invalid SPIR-V created for World of Warcraft
(Dragonflight)
Product: vkd3d
Version: 1.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: rankincj(a)yahoo.com
Distribution: ---
Created attachment 73400
--> https://bugs.winehq.org/attachment.cgi?id=73400
SPIR-V dump of compute shader
Fedora 36 updated to Wine 7.19 and libvkd3d-1.5, and now World of Warcraft
crashes before even rendering the login scree, complaining about an invalid
COMPUTE shader:
```
NIR validation failed after spirv_to_nir
2 errors:
shader: MESA_SHADER_COMPUTE
source_sha1: {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000}
workgroup-size: 64, 1, 1
shared-size: 0
inputs: 0
outputs: 0
uniforms: 32
ubos: 1
shared: 0
ray queries: 0
```
I am using Mesa's RADV driver, so managed to obtain a dump of the SPIR-V shader
via `RADV_DEBUG=spirv`.
See this [Mesa bug
report](https://gitlab.freedesktop.org/mesa/mesa/-/issues/7618) for more
details.
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https://bugs.winehq.org/show_bug.cgi?id=53962
Bug ID: 53962
Summary: vbscript does not Eval implemented
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
Some of the scripts I'm running into uses eval.
I'm sure this is not complete, but this seems to work:
static HRESULT Global_Eval(BuiltinDisp *This, VARIANT *arg, unsigned args_cnt,
VARIANT *res)
{
vbscode_t *code;
HRESULT hres = compile_script(This->ctx, V_BSTR(arg), 0, 0, 0, 0,
SCRIPTTEXT_ISEXPRESSION, &code);
if (SUCCEEDED(hres))
hres = exec_global_code(This->ctx, code, res);
return hres;
}
Should I work on a MR?
FWIW, an alternate version works for ExecuteGlobal:
static HRESULT Global_ExecuteGlobal(BuiltinDisp *This, VARIANT *arg, unsigned
args_cnt, VARIANT *res)
{
vbscode_t *code;
HRESULT hres = compile_script(This->ctx, V_BSTR(arg), 0, 0, 0, 0,
SCRIPTTEXT_ISVISIBLE, &code);
if (SUCCEEDED(hres))
hres = exec_global_code(This->ctx, code, res);
return hres;
}
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https://bugs.winehq.org/show_bug.cgi?id=3952
Dominik Mierzejewski <dominik(a)greysector.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dominik(a)greysector.net
--- Comment #81 from Dominik Mierzejewski <dominik(a)greysector.net> ---
*** Bug 53078 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=53958
Bug ID: 53958
Summary: X11DRV_InitKeyboard() assigns wrong scancodes on
uncommon X11 keyboard layouts
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: doucha(a)swarmtech.cz
Distribution: ---
Created attachment 73541
--> https://bugs.winehq.org/attachment.cgi?id=73541
Patch with fallback scancode mapping
I use a custom X11 keyboard layout which maps non-ASCII characters to the top
row of alphanumeric keys. This causes the X11DRV_InitKeyboard() heuristics to
fail and the number keys get high scancodes (0x60+) which are generally
unsupported by Windows software. This causes issues mainly in games.
For example in Gothic 1, the number keys are used to switch between melee
weapon, bow and magic. In one of the main quests, you need to cast a spell. But
on my machine the keys for selecting spells have wrong scancodes in WINE and
Gothic doesn't allow them to be remapped. This means that the game cannot be
completed.
Here's a patch that'll fix the wrong scancodes by mapping X11 keysyms to US
QWERTY layout.
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https://bugs.winehq.org/show_bug.cgi?id=53410
Bug ID: 53410
Summary: Control panel Regional setting does not stick
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 72802
--> https://bugs.winehq.org/attachment.cgi?id=72802
Before running Hemekonomi
Upon start of Hogia Hemekonomi it checks regional settings and offer to change
them. However the change does not stick and has to be done on every start.
See attachments pre.png/post.png for before and after running Hemekonomi in
Windows XP.
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