https://bugs.winehq.org/show_bug.cgi?id=53724
Bug ID: 53724
Summary: Obduction in-game videos don't play
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: zerooneo(a)01101001.net
Regression SHA1: 6424b9d6b70ead890f729917fafc09a36d44a51b
Distribution: Ubuntu
Created attachment 73154
--> https://bugs.winehq.org/attachment.cgi?id=73154
Log of the console output from the first non-working version
In commit 6424b9d6b70ead890f729917fafc09a36d44a51b , "dbghelp: Store all
address ranges for inline sites.", in-game video and audio in Obduction stop
playing.
The log contains messages relating to both an invalid pointer access as well as
to mfplat, which is involved in playing the videos.
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https://bugs.winehq.org/show_bug.cgi?id=51529
Bug ID: 51529
Summary: CloseHandle(INVALID_HANDLE_VALUE) returns FALSE,
GetLastError is ERROR_INVALID_HANDLE
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.bychkow(a)gmail.com
Distribution: ---
Created attachment 70368
--> https://bugs.winehq.org/attachment.cgi?id=70368
Test CloseHandle(INVALID_HANDLE_VALUE)
CloseHandle(INVALID_HANDLE_VALUE) returns FALSE, GetLastError is
ERROR_INVALID_HANDLE on Wine. I tried it with MacOSX and Linux.
But on Windows CloseHandle(INVALID_HANDLE_VALUE) returns TRUE. So many programs
could fail if they didn't expect FALSE here.
Test case (Pascal). Can be compiled with FPC or Delphi.
// file TestCloseHandle.lpr
program TestCloseHandle;
{$APPTYPE CONSOLE}
uses
//Winapi.Windows;
Windows;
var
aHandle: THandle;
aResult: HRESULT;
begin
//aHandle := 0;
aHandle := INVALID_HANDLE_VALUE;
if CloseHandle(aHandle) then
aResult := 0
else
aResult := GetLastError;
Writeln('Result: ', aResult);
end.
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http://bugs.winehq.org/show_bug.cgi?id=29998
Bug #: 29998
Summary: Crysis 2 (>1.0) huge graphical issues after loading a
savegame
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Created attachment 39060
--> http://bugs.winehq.org/attachment.cgi?id=39060
Crysis 2 log
Hi,
if you try to use a saved game in Crysis 2 which is patched to a higher level
than 1.0, you will have huge graphical issues. Either you get a black scree
with only the hud displayed, or completely broken graphics, or a whiet screen
etc..
This does only happen if you use a savegame or if you want to replay a mission.
If you start the campaign from the beginning, the game will look fine.
This behaviour happens with tons of wine version i have testet, so doesnt seem
to be a regression right now.
CryEngine 3 is planned to be used in other upcoming games and is somehow a
engine which really pushes d3d9 to its limits.I think it would make a lot of
sense to get this issue fixed .
Many thanks,
Christian
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https://bugs.winehq.org/show_bug.cgi?id=53669
Bug ID: 53669
Summary: Problems with two separate MetaTrader4 programs on the
same Wine desktop under wine 7.16
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tst1(a)mixbox.pl
Distribution: ---
I use two separate MetaTrader4 programs, placed in different directories on
disk and running on the same Wine desktop.
After updating wine to 7.16 (under Manjaro Linux) the second opened MetaTrader4
stopped working (I can open it, but can not maximize any chart and after few
seconds the second MetaTrader4 closes).
Downgrading wine to a previous wine 7.15 version is a workaround solution
solving the issue.
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https://bugs.winehq.org/show_bug.cgi?id=52790
Bug ID: 52790
Summary: winedbg 'bt all' filled with dbghelp_dwarf fixmes
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
First, run any wine app
$ wine notepad
Then, try to run `bt all`:
austin@hyrule:~$ echo "bt all" | winedbg
Wine-dbg>02d4:fixme:dbghelp_dwarf:dwarf2_read_range no entry found
RtlDefaultNpAcl () at Z:\home\austin\wine-git\dlls\ntdll\sec.c:1731
0x7bc53821 ntdll+0x53821 [Z:\home\austin\wine-git\dlls\ntdll\sec.c:1731]: ret
1731 }
Backtracing for thread 0024 in process 0020 (C:\windows\system32\start.exe):
Backtrace:
=>0 0x7bc0be6c CsrAllocateCaptureBuffer+0xae6c() in ntdll (0x0031fd58)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
1 0x7b073b7e WaitForSingleObject+0x39(handle=<internal error>,
timeout=<internal error>) [Z:\home\austin\wine-git\dlls\kernelbase\sync.c:334]
in kernelbase (0x0031fd98)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
02d4:fixme:dbghelp_dwarf:compute_call_frame_cfa Too complex expression for
frame_CFA resolution (RULE_VAL_EXPRESSION)
2 0x00402804 wmain+0xa14(argc=<internal error>, argv=<internal error>)
[Z:\home\austin\wine-git\programs\start\start.c:701] in start (0x0031fef8)
3 0x004038d8 wmainCRTStartup+0x68()
[Z:\home\austin\wine-git\dlls\msvcrt\crt_wmain.c:60] in start (0x0031ff30)
4 0x7b62d310 WriteTapemark+0x100(device=7FFD1000, type=<is not available>,
count=<is not available>, immediate=<is not available>)
[Z:\home\austin\wine-git\dlls\kernel32\tape.c:317] in ker
nel32 (0x0031ff48)
5 0x7bc58ca7 RtlWakeConditionVariable+0x57(variable=7B62D300)
[Z:\home\austin\wine-git\dlls\ntdll\sync.c:757] in ntdll (0x0031ff5c)
6 0x7bc59360 RtlCreateUserThread(entry=00403870, arg=7FFD1000)
[Z:\home\austin\wine-git\dlls\ntdll\thread.c:261] in ntdll (0x0031ffec)
02d4:fixme:dbghelp_dwarf:dwarf2_read_range no entry found
0x7bc53821 ntdll+0x53821 [Z:\home\austin\wine-git\dlls\ntdll\sec.c:1731]: ret
1731 }
with WINEDEBUG=-all, it's much more readable:
Backtracing for thread 0024 in process 0020 (C:\windows\system32\start.exe):
Backtrace:
=>0 0x7bc0be6c CsrAllocateCaptureBuffer+0xae6c() in ntdll (0x0031fd58)
1 0x7b073b7e WaitForSingleObject+0x39(handle=<internal error>,
timeout=<internal error>) [Z:\home\austin\wine-git\dlls\kernelbase\sync.c:334]
in kernelbase (0x0031fd98)
2 0x00402804 wmain+0xa14(argc=<internal error>, argv=<internal error>)
[Z:\home\austin\wine-git\programs\start\start.c:701] in start (0x0031fef8)
3 0x004038d8 wmainCRTStartup+0x68()
[Z:\home\austin\wine-git\dlls\msvcrt\crt_wmain.c:60] in start (0x0031ff30)
4 0x7b62d310 WriteTapemark+0x100(device=7FFD1000, type=<is not available>,
count=<is not available>, immediate=<is not available>)
[Z:\home\austin\wine-git\dlls\kernel32\tape.c:317] in ker
nel32 (0x0031ff48)
5 0x7bc58ca7 RtlWakeConditionVariable+0x57(variable=7B62D300)
[Z:\home\austin\wine-git\dlls\ntdll\sync.c:757] in ntdll (0x0031ff5c)
6 0x7bc59360 RtlCreateUserThread(entry=00403870, arg=7FFD1000)
[Z:\home\austin\wine-git\dlls\ntdll\thread.c:261] in ntdll (0x0031ffec)
0x7bc53821 ntdll+0x53821 [Z:\home\austin\wine-git\dlls\ntdll\sec.c:1731]: ret
1731 }
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https://bugs.winehq.org/show_bug.cgi?id=47595
Bug ID: 47595
Summary: Tequila City of Heroes Launcher - expect_no_runtimes
Process exited with a Mono runtime loaded.
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65009
--> https://bugs.winehq.org/attachment.cgi?id=65009
Console output - wine 4.11 (staging)
Hello everyone,
"Tequila" is a launcher for the abandoned game "City of Heroes". It starts up
okay, downloads some stuff but terminates.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=38594
Bug ID: 38594
Summary: dbghelp_msc:pe_load_debug_directory Got a page fault
while loading symbols (Visual C++ 2013 .pdb's)
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51493
--> https://bugs.winehq.org/attachment.cgi?id=51493
terminal output in wine-1.7.43
Now that we have pdb's for wine_gecko (see bug 36941), I tried running valgrind
with gecko 2.36. The atl100/tests/atl.c test shows a lot of issues with unknown
symbols, eventually getting a page fault, e.g.,:
fixme:dbghelp_msc:codeview_fetch_type Cannot locate type 103
fixme:dbghelp_msc:codeview_get_type Returning NULL symt for type-id 103
fixme:dbghelp_msc:codeview_snarf S-Udt nullptr_t: couldn't find type 0x103
fixme:dbghelp_msc:codeview_snarf S-Udt NullptrT: couldn't find type 0x103
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 114c
fixme:dbghelp_msc:codeview_add_type_enum_field_list Unsupported type 1404 in
ENUM field list
fixme:dbghelp_msc:numeric_leaf Unsupported numeric leaf type 8009
fixme:dbghelp_msc:numeric_leaf Unsupported numeric leaf type 800a
...
err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols
full output attached
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https://bugs.winehq.org/show_bug.cgi?id=53521
Bug ID: 53521
Summary: imm32:imm32 - test_default_ime_window_creation() fails
on Windows 10 21H1+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
imm32:imm32 - test_default_ime_window_creation() fails on Windows 10 21H1+:
imm32.c:1427: Test failed: Expected IME window existence
https://test.winehq.org/data/patterns.html#imm32:imm32
This failure is systematic and this check was introduced in:
commit 716e9c93e4a2a0574e0028d428eb087574d8d843
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
AuthorDate: Fri Sep 2 21:55:37 2016 +0900
imm32/tests: Add more default IME window tests with message-only window.
Signed-off-by: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=50573
Bug ID: 50573
Summary: division by zero in wineconsole when hovering mouse
over
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 69247
--> https://bugs.winehq.org/attachment.cgi?id=69247
Demo application to reproduce the issue
This bug can be reproduced with the same application provided in bug 49780,
which I am attaching again to this issue.
When launching the application, you will not see anything because wineconsole
does not support VT sequences (see bug 49780). However, when hovering the mouse
over wineconsole, it will crash because of a division by zero.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=48197
Bug ID: 48197
Summary: Autonauts in steam under wine has a memory leak.
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eeknaak(a)gmail.com
Distribution: ---
Created attachment 65834
--> https://bugs.winehq.org/attachment.cgi?id=65834
Hard_info report
Running Autonauts.exe under wine 4.20 has a constant memory leak. Running it
native on windows doesn't have a leak.
https://github.com/EricKnaak/computerfacts/blob/master/pc%20specs
OS: Ubuntu 18.04
wine: 4.20
steam for linux: Built: Nov 20 2019, at 01:49:33
Autonauts.exe won't run in valgrind due to lack of support of IRET/IRETD —
Interrupt Return.
I learned about Valgrind and how to compile again. I don't see anything I can
do to gather any more info on this problem.
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