https://bugs.winehq.org/show_bug.cgi?id=44342
Bug ID: 44342
Summary: Magic: The Gathering Online crashes inside WMP
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 60222
--> https://bugs.winehq.org/attachment.cgi?id=60222
backtrace
Crashes when you install wmp10 (otherwise game has no sound whatsoever)
Backtrace attached
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086
Bug ID: 45086
Summary: winegstreamer deadlocks
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 61244
--> https://bugs.winehq.org/attachment.cgi?id=61244
bt all
0130:err:ntdll:RtlpWaitForCriticalSection section 0xb55c050
"../../../../wine/dlls/quartz/dsoundrender.c: DSoundRenderImpl.csFilter" wait
timed out in thread 0130, blocked by 01d7, retrying (60 sec)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46511
Bug ID: 46511
Summary: Magic: The Gathering Online crashes in gstreamer at
startup
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Happens only at startup. Happens ~50% (anecodtally) times
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36116
Bug ID: 36116
Summary: msi/action possible leak in
test_create_remove_shortcut
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20424== 48 bytes in 1 blocks are possibly lost in loss record 485 of 1,049
==20424== at 0x7BC4C735: notify_alloc (heap.c:255)
==20424== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==20424== by 0x5069418: msi_alloc (msipriv.h:1188)
==20424== by 0x506AE0C: get_table (table.c:601)
==20424== by 0x506F48C: TABLE_CreateView (table.c:2161)
==20424== by 0x5075B7D: WHERE_CreateView (where.c:1242)
==20424== by 0x50797E1: sql_parse (sql.y:494)
==20424== by 0x507A959: MSI_ParseSQL (sql.y:1002)
==20424== by 0x5044749: MSI_DatabaseOpenViewW (msiquery.c:132)
==20424== by 0x4FEC6FC: load_all_files (action.c:1300)
==20424== by 0x4FED0F6: ACTION_CostInitialize (action.c:1544)
==20424== by 0x4FFDEFD: ACTION_HandleStandardAction (action.c:7619)
==20424== by 0x4FFE0F1: ACTION_PerformAction (action.c:7648)
==20424== by 0x4FEA821: ITERATE_Actions (action.c:507)
==20424== by 0x50448B6: MSI_IterateRecords (msiquery.c:188)
==20424== by 0x4FEABBF: ACTION_ProcessExecSequence (action.c:590)
==20424== by 0x4FFE945: MSI_InstallPackage (action.c:7840)
==20424== by 0x50386E7: MsiInstallProductW (msi.c:251)
==20424== by 0x50385D8: MsiInstallProductA (msi.c:226)
==20424== by 0x4C3C622: test_create_remove_shortcut (action.c:5746)
==20424==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52175
Bug ID: 52175
Summary: advapi32:lsa fails because "Everyone" is not
translated
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
advapi32:lsa fails in French and German in Wine:
lsa.c:407: Test failed: expected L"Tout le monde", got L"Everyone"
and
lsa.c:405: Test failed: expected L"Jeder", got L"Everyone"
https://test.winehq.org/data/patterns.html#advapi32:lsa
The reason is that Wine does not translate the "Everyone" group name.
Note that the French failure may be masked by another Wine bug: the string
returned by GetSystemPreferredUILanguages() is in lowercase instead of being in
uppercase like on Windows. This causes the advapi32:lsa to skip the translation
check when running in French in Wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53651
Bug ID: 53651
Summary: Ride 4 regression
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edpil02(a)orange.fr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I was able to play Ride4 motorcycle game since version 6.xx
But the game crashes now.
$ wine --version
wine-7.12 (Staging)
$ wine ride4.exe
----------
info: Exclusive FS: 1
Fatal glibc error: tpp.c:83 (__pthread_tpp_change_priority): assertion failed:
new_prio == -1 || (new_prio >= fifo_min_prio && new_prio <= fifo_max_prio)
02ac:err:seh:call_stack_handlers invalid frame 000000002A9EDB90
(0000000029D72000-000000002A8F0000)
02ac:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
0124:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
0000000000B9FD70
wine
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49167
Bug ID: 49167
Summary: Wine staging 5.8 not available on macos download page
Product: Wine-staging
Version: 5.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmkk(a)atlas.cz
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Please check the reason
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36094
Bug ID: 36094
Summary: advapi32/security test uses an unitialized variable in
test_CreateDirectoryA
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7325== Syscall param writev(vector[...]) points to uninitialised byte(s)
==7325== at 0x4E9528CC: writev (in /usr/lib/libc-2.18.so)
==7325== by 0x7BC7FDBF: send_request (server.c:213)
==7325== by 0x7BC7FF51: wine_server_call (server.c:294)
==7325== by 0x7BC44D67: FILE_CreateFile (file.c:185)
==7325== by 0x7BC44FB8: NtCreateFile (file.c:279)
==7325== by 0x7B860841: CreateDirectoryW (path.c:1531)
==7325== by 0x7B8608F0: CreateDirectoryA (path.c:1555)
==7325== by 0x497D484: test_CreateDirectoryA (security.c:3085)
==7325== by 0x498A469: func_security (security.c:5423)
==7325== by 0x4999ED4: run_test (test.h:584)
==7325== by 0x499A2C3: main (test.h:654)
==7325== Address 0x472dcf8 is 88 bytes inside a block of size 120 alloc'd
==7325== at 0x7BC4C735: notify_alloc (heap.c:255)
==7325== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==7325== by 0x7BC884F6: NTDLL_create_struct_sd (sync.c:118)
==7325== by 0x7BC44C62: FILE_CreateFile (file.c:167)
==7325== by 0x7BC44FB8: NtCreateFile (file.c:279)
==7325== by 0x7B860841: CreateDirectoryW (path.c:1531)
==7325== by 0x7B8608F0: CreateDirectoryA (path.c:1555)
==7325== by 0x497D484: test_CreateDirectoryA (security.c:3085)
==7325== by 0x498A469: func_security (security.c:5423)
==7325== by 0x4999ED4: run_test (test.h:584)
==7325== by 0x499A2C3: main (test.h:654)
==7325== Uninitialised value was created by a client request
==7325== at 0x7BC4C52C: mark_block_uninitialized (heap.c:209)
==7325== by 0x7BC4C697: initialize_block (heap.c:240)
==7325== by 0x7BC50FA3: RtlAllocateHeap (heap.c:1717)
==7325== by 0x497D2A5: test_CreateDirectoryA (security.c:3067)
==7325== by 0x498A469: func_security (security.c:5423)
==7325== by 0x4999ED4: run_test (test.h:584)
==7325== by 0x499A2C3: main (test.h:654)
==7325==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42462
Bug ID: 42462
Summary: Severe hang in several places in FFXIV
Product: Wine-staging
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
After playing FFXIV for a certain amount of time, or in certain locations (I
haven't noticed a common shader that seems to trigger this) the game will
experience a severe hang. When running perf top to examine what's going on,
this line stands out:
Overhead Shared Object Symbol
9.22% wined3d-csmt.dll.so [.] 0x0000000000048362
It seems to vary from around 7-15% when not experiencing the issue, to around
50%. The jump in overhead accompanies an almost total lockup of the desktop, if
the game manages to recover, it usually accompanies graphical glitches not
present before the lockup, and will usually crash not too long after recovery
if gameplay proceeds (which I would hazard a guess is due to framebuffer
corruption)
Variant: Fedora 25, fully updated as of 2/16/2017
Desktop: KDE
Processor: i7-7700k
GPU: Nvidia GTX 1080 (with proprietary driver 378.13)
WINE: wine-2.1-1.fc25.x86_64 (current from the fedora repos as of 2/16/2017)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47394
Bug ID: 47394
Summary: Valgrind reports Invalid read of size 4 one frame
below call_dll_entry_point
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 64741
--> https://bugs.winehq.org/attachment.cgi?id=64741
Output of valgrind --trace-children=yes wine main.exe
Steps to reproduce:
* Build wine-4.10 for 32 bits.
* Using i686-w64-mingw32-gcc, compile 'int main() { return 0; }'
* Disable the wine preloader (chmod -x wine-preloader)
* Run with valgrind
Valgrind reports an invalid read of size 4 one frame below call_dll_entry_point
while loading rpcrt4.dll. Prior to this it (at least, a wine process with the
same process id) successfully loads ntdll.dll, KERNEL32.dll, advapi32.dll,
msvcrt.dll calling call_dll_entry_point without any issues, as confirmed by
inserting the line
FIXME("Loading %s %i %p\n", debugstr_w(wm->ldr.BaseDllName.Buffer), getpid(),
(void*)entry);
above
retv = call_dll_entry_point( entry, module, reason, lpReserved );
inside of MODULE_InitDLL.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.