https://bugs.winehq.org/show_bug.cgi?id=53643
Bug ID: 53643
Summary: Drakan - order of the flame: creating server doesn't
work
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dplay
Assignee: wine-bugs(a)winehq.org
Reporter: kotowhiskas(a)protonmail.com
Distribution: ---
Created attachment 73046
--> https://bugs.winehq.org/attachment.cgi?id=73046
wine log
When trying to create multiplayer session, it shows "check your connection
settings" because dplay fails. Installing directplay dll from winetricks fixed
the issue.
It's a repack because multiplayer feature is not implemented in the official
demo.
wine version: staging 7.16
OS: Arch Linux x86_64
Kernel: 5.19.6-arch1-1
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9221
groybe(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |groybe(a)gmail.com
--- Comment #49 from groybe(a)gmail.com ---
Created attachment 73049
--> https://bugs.winehq.org/attachment.cgi?id=73049
console WINEDEBUG=+dinput
No FFB with G25 on wine-7.16. Attached console output. Is there anything else
you need?
Thanks
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49817
Bug ID: 49817
Summary: d3d9: Crashes on invalid opengl context with disabled
csmt in IDirect3DDevice9Ex_CreateOffscreenPlainSurface
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
Created attachment 68148
--> https://bugs.winehq.org/attachment.cgi?id=68148
test that shows invalid error handling on invalid opengl context
The simplest way to reproduce the crash is (I was only testing it running
32-bit process):
- disable csmt
- run the test with WINEDEBUG=warn+heap (to guarantee the crash)
The test destroys window/hdc used by current gl context. After that it's not
possible to restore previous context in Direct3DCreate9Ex. It also leads to a
crash when deleting "destroyed" context in
IDirect3DDevice9Ex_CreateOffscreenPlainSurface.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36869
Bug ID: 36869
Summary: Chronology under wine-mono fails to start
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://store.steampowered.com/app/269330/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Chronology fails to start and consumes 100% of a CPU when run under wine-mono
until killed.
Based on a log with WINE_MONO_TRACE=wrapper, the only thing it does is call
Steamworks.NativeMethods:SteamAPI_InitSafe, which is a cdecl function with no
arguments. That function then endlessly throws breakpoint exceptions.
InitSafe is a cdecl function with no arguments returning signed char. I have no
idea how we could be screwing this up.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39761
Bug ID: 39761
Summary: MDK (MDKDEM95.EXE) graphics not drawn
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffz(a)jeffz.name
Tested on OSX 10.9.5.
http://jeffz.name/mdkdemo_repack.tar.bz2
winecfg virtual desktop set to 640x480
cd ~/.wine/drive_c && tar xf ~/mdkdemo_repack.tar.bz2 && cd mdkdemo_repack
wine MDKDEM95.EXE
The game loads (as can be heard by the sounds after hitting enter a few times)
but nothing is ever drawn. There should be intro credits, main menu and
gameplay.
Confirmed that this bug does not happen on Windows 7. It works fine there.
Note: bug #39760 deals with the D3D version of the demo.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9127
Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Summary|Drome Racers requires |Multiple applications
|system stream support in |require system stream
|the MPEG-I splitter |support in the MPEG-I
| |splitter (Drome Racers,
| |Ninki Seiyuu no
| |Tsukukurikata)
URL| |https://archive.org/details
| |/sayou_trial
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9127
Zeb Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bugmetoo(a)protonmail.com
--- Comment #105 from Zeb Figura <z.figura12(a)gmail.com> ---
*** Bug 53633 has been marked as a duplicate of this bug. ***
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53637
Bug ID: 53637
Summary: WinSCP UI rendering issue
Product: Wine
Version: 7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 73035
--> https://bugs.winehq.org/attachment.cgi?id=73035
WinSCP UI in Wine 7.16
See the attached screenshot.
The white line at the bottom (in the file transfer log) shouldn't be white and
it should be rendered properly (in Wine 7.16 it contains junk).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53596
Bug ID: 53596
Summary: Day of the Tentacle remastered crashes randomly
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kohen.d(a)gmail.com
Distribution: ---
Created attachment 72985
--> https://bugs.winehq.org/attachment.cgi?id=72985
backtrace from winedbg
The app crashes randomly, usually after > 1h play, but happens when loading as
well (unfortunately it overwritten my save that crashes quickly).
It crashes on a read violation.
Tested it with Win 7 32Bit bottle
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51645
Bug ID: 51645
Summary: wine: could not load kernel32.dll, status c0000135
Product: Wine-staging
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
wine --version
wine-6.15
Deleted all content inside .wine folder, no wine process running at that time:
cd ~/.wine/
rm -r *
Then I can run "wine --version" but not configure it:
winecfg
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
wine: could not load kernel32.dll, status c0000135
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.