http://bugs.winehq.org/show_bug.cgi?id=36944
Bug ID: 36944
Summary: Hotel Giant 2 crashes frequently
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/195342/190000/fileinfo/Hotel
-Giant-2-Demo-%28UK%29
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49051
--> http://bugs.winehq.org/attachment.cgi?id=49051
plain terminal output
The crashes sometimes happen while you're in the menus after starting the game,
but always reproducible when you start a new game (or the tutorial in the demo
version).
When it crashes I can only see the game's own bug reporting window so I can't
get a backtrace.
If I run the game under winedbg the problem is that winedbg doesn't detect the
crash, it's only a bug reporting form that is displayed.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
'winetricks wmp9 devenum quartz' doesn't help, they needed to play music and
the intro videos.
Reducing graphical details in the game, disabling audio doesn't help either.
Fedora 20
Nvidia binary drivers 340.24
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36312
Bug ID: 36312
Summary: valgrind shows a couple possible leaks in
oledb32/tests/marshal.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8079== 40 bytes in 1 blocks are possibly lost in loss record 255 of 623
==8079== at 0x7BC4C735: notify_alloc (heap.c:255)
==8079== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8079== by 0x5DA4635: IMalloc_fnAlloc (ifs.c:186)
==8079== by 0x5DA4F50: CoTaskMemAlloc (objidl.h:1236)
==8079== by 0x60FC092: NdrOleAllocate (ndr_ole.c:364)
==8079== by 0x60E3BAC: NdrAllocate (ndr_marshall.c:417)
==8079== by 0x60E97CB: array_read_variance_and_unmarshall
(ndr_marshall.c:2143)
==8079== by 0x60EFB6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x6E533D8: ???
==8079== by 0x6E41ADA: ???
==8079== by 0x497E498: test_IDBProperties (oledb.h:2587)
==8079== by 0x497E861: func_marshal (marshal.c:269)
==8079== by 0x497F65C: run_test (test.h:584)
==8079== by 0x497FA4B: main (test.h:654)
==8663== 48 bytes in 1 blocks are possibly lost in loss record 273 of 623
==8663== at 0x7BC4C735: notify_alloc (heap.c:255)
==8663== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8663== by 0x59210FA: alloc_bstr (oleaut.c:162)
==8663== by 0x5921490: SysAllocStringLen (oleaut.c:324)
==8663== by 0x59215F2: SysReAllocStringLen (oleaut.c:379)
==8663== by 0x595FE5F: BSTR_UserUnmarshal (usrmarshal.c:175)
==8663== by 0x59614FD: VARIANT_UserUnmarshal (usrmarshal.c:627)
==8663== by 0x6108679: NdrUserMarshalUnmarshall (ndr_marshall.c:4461)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x610624F: NdrComplexStructUnmarshall (ndr_marshall.c:3724)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x6100E68: array_read_variance_and_unmarshall
(ndr_marshall.c:2267)
==8663== by 0x6107A96: NdrComplexArrayUnmarshall (ndr_marshall.c:4231)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FDD4D: EmbeddedPointerUnmarshall (ndr_marshall.c:1295)
==8663== by 0x610084B: array_read_variance_and_unmarshall
(ndr_marshall.c:2155)
==8663== by 0x6106B6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FE75D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53578
Bug ID: 53578
Summary: msvfw32:mciwnd - test_MCIWndCreate() fails in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
msvfw32:mciwnd - test_MCIWndCreate() fails in Wine:
mciwnd.c:171: Test failed: Unexpected error 257
mciwnd.c:184: Test failed: Unexpected error 257
https://test.winehq.org/data/patterns.html#msvfw32:mciwnd
A bisect shows that the failures started with the commit below:
commit e41c255be6ba66d1eec7affe674b8cc7699226b8
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sun Aug 14 23:41:53 2022 +0200
win32u: Use send_message_timeout for WM_CREATE and WM_NCCREATE.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53577
Bug ID: 53577
Summary: d3d9:device - test_scissor_size() fails on Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d9:device - test_scissor_size() fails on Windows 8+:
device.c:3647: Test failed: Expected rect (0,0)-(640,480), got
(0,0)-(1024,768).
device.c:3647: Test failed: Expected rect (0,0)-(800,600), got
(0,0)-(1024,768).
https://test.winehq.org/data/patterns.html#d3d9:device
Strangely enough a bisect shows that the failures started with the commit
below:
commit 7623d0a6f585505302044beace53fb8ff81ae120
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Mon Jul 4 12:08:57 2022 -0500
d3d9/tests: Build without -DWINE_NO_LONG_TYPES.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35478
Bug ID: 35478
Summary: dsdmo.dll not implemented and not available to install
via winetricks.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Classification: Unclassified
This componets essential for running some games - Silent Hill 4 & 3 (footstep
sounds).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53458
Bug ID: 53458
Summary: windows.media.speech:speech - The 64-bit
test_Recognition() gets unexpected ref count on
Windows after
ISpeechContinuousRecognitionSession_Release()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.media.speech:speech - The 64-bit test_Recognition() gets unexpected ref
count on Windows after ISpeechContinuousRecognitionSession_Release():
w1064v1507, w1064v1607 and w1064-adm (21H2):
speech.c:1781: Test failed: Got unexpected ref 6.
or on w1064v1709:
speech.c:1781: Test failed: Got unexpected ref 6.
speech.c:1784: Test failed: Got unexpected ref 3.
speech.c:1787: Test failed: Got unexpected ref 2.
speech.c:1790: Test failed: Got unexpected ref 1.
https://test.winehq.org/data/patterns.html#windows.media.speech:speech
This is specific to the 64-bit test and only happens on w1064v1507, w1064v1709
and w1064-adm (21H2).
Also these failures started as soon as test_Recognition() was introduced:
commit 0a4b2bbd55a015dc603d0e073f7d000a574ab1b4
Author: Bernhard Kölbl <besentv(a)gmail.com>
Date: Mon Apr 25 23:18:06 2022 +0200
windows.media.speech/tests: Add some recognition tests.
Signed-off-by: Bernhard Kölbl <besentv(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51404
Bug ID: 51404
Summary: Resident Evil 7 objects rendered with glitches (Vulkan
renderer)
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70261
--> https://bugs.winehq.org/attachment.cgi?id=70261
example
vkd3d-1.2-317-g57faa09
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44314
Bug ID: 44314
Summary: FrameMaker 8: Installer aborts with the error "The
wizard was interrupted..."
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
The installer of FrameMaker 8 aborts with the message "The wizard was
interrupted before Adobe FrameMaker v8 could be completely installed.
Wine is self-compiled in an Ubuntu 16.04 environment.
Please let me know whether the install log with +msi is helpful, it is rather
large.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53703
Bug ID: 53703
Summary: Crashes when setting a long window title.
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 73120
--> https://bugs.winehq.org/attachment.cgi?id=73120
minimal reproducible example
After Wine 7.16, setting a long window title leads crashes.
I debugged this issue and created a minimum reproducible example.
Steps to reproduce:
1. Using winecfg, enable "Emulate a virtual desktop" or uncheck "Allow the
window manager to decorate the windows".
2. Compile attached source file, e.g.
% x86_64-w64-mingw32-gcc -o set_long_win_title.exe set_long_win_title.c
-lgdi32
3. Launch the program with wine, i.e. wine set_long_win_title.exe
4. Click inside the window.
Expected result:
The window title changes to "xxxxxx..." (a string of 179 x's).
Actual result:
It crashes with the following message:
011c:err:virtual:virtual_setup_exception stack overflow 1808 bytes in thread
011c addr 0x7fae1e3a0a8c stack 0x4608f0 (0x460000-0x461000-0x660000)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53570
Bug ID: 53570
Summary: Visual C++ 2015-2019 crashes on launch
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 0ad2db66a109b4c0a46d04ff8231706fff540941
Distribution: ---
0120:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
Files in '../Steamworks Shared/_CommonRedist/vcredist/2019'
17674fcc6cf3a2ffdc391bdcde082aa936e37a89 VC_redist.x86.exe
14M VC_redist.x86.exe
1effe7db3f42d670a1352c5c9b451c4db3e57ab5 VC_redist.x64.exe
15M VC_redist.x64.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.