https://bugs.winehq.org/show_bug.cgi?id=53370
Bug ID: 53370
Summary: Ragnarok Online crashing at the start:
GL_OUT_OF_MEMORY in glMapBufferRange
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alandms123(a)gmail.com
Distribution: ---
Created attachment 72754
--> https://bugs.winehq.org/attachment.cgi?id=72754
game crash log
The game is a private server of ragnarok online https://www.novaragnarok.com
I've tested it with wine 6.18 and it's working there, but wine 7.12 and 7.13
the game crashes at the start.
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https://bugs.winehq.org/show_bug.cgi?id=42439
Bug ID: 42439
Summary: Jedi Knight Dark Forces II / DirectX7 WindowGUI issue
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
While in full screen mode, the in-game menu screens flicker and sometimes
render other menu screens on top of one another.
A work around for this issue was found when the following line was commented
out from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
Ensuring that the RGB color space was used appeared to fix the problem.
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https://bugs.winehq.org/show_bug.cgi?id=52862
Bug ID: 52862
Summary: The 64-bit d3dcompiler_43:hlsl_d3d9,
d3dcompiler_46:hlsl_d3d9 and d3dcompiler_47:hlsl_d3d9
fail in Wine on cw-gtx560
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3dcompiler_43:hlsl_d3d9, d3dcompiler_46:hlsl_d3d9 and d3dcompiler_47:hlsl_d3d9
have the same failures in Wine on cw-gtx560:
hlsl_d3d9.c:469: Test failed: Test 0: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 1: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 2: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 3: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 4: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 5: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 6: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 7: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:521: Test failed: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:735: Test failed: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:940: Test failed: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
https://test.winehq.org/data/patterns.html#d3dcompiler_43:hlsl_d3d9https://test.winehq.org/data/patterns.html#d3dcompiler_46:hlsl_d3d9https://test.winehq.org/data/patterns.html#d3dcompiler_47:hlsl_d3d9
In each case only the wow64 build has failures.
All three started failing after this commit:
commit 6a062afb75c1e026614403312f2e13207e359634
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Thu Mar 3 20:25:26 2022 -0600
d3dcompiler: Implement D3DCompile2() using vkd3d_shader_compile().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51713
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52435
Bug ID: 52435
Summary: Cobra Kai Black Screen on wine 7.0
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NihonFalcomOrigin(a)hotmail.fr
Distribution: ---
Hello.
I was playing Cobra Kai on wine 6.0.3 without any problem.
Since the update from wine to 7.0, the game launches but instead of the game, I
have a black screen without sound.
My configuration is:
Debian 10.11
AMD Ryzen 7 3700X
Nvidia GeForce GTX 1650 SUPER
32 GB of Memory
SSD Western Black SN750
Can you tell me what I should do to fix the problem?
Thanks in advance.
Good evening.
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https://bugs.winehq.org/show_bug.cgi?id=50260
Bug ID: 50260
Summary: no printing possible at all
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefanehaas(a)web.de
Distribution: ---
Created attachment 68794
--> https://bugs.winehq.org/attachment.cgi?id=68794
Print error popup when printing
I run wine 3.0 (stable on elementaryOS 5.1.7 Hera (ubuntu 18.04 bionic LTS).
All my cups printers are recognized in win32 env/apps (powerpoint, notepad,
...) but on printing I immediately get a (generic) error no matter which
printer (physical, PDF) I use
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http://bugs.winehq.org/show_bug.cgi?id=14831
Summary: ws2_32: sock.ok fails in Solaris, but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@opensolaris:~/wine-git/dlls/ws2_32/tests$ make testclean ; wineserver -k
; rm -rf ~/.wine ; make sock.ok
rm -f protocol.ok sock.ok
../../../tools/runtest -q -P wine -M ws2_32.dll -T ../../.. -p
ws2_32_test.exe.so sock.c && touch sock.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
Could not load Mozilla. HTML rendering will be disabled.
sock.c:947: Test failed: get/setsockopt(SO_RCVTIMEO) failed error: 10042
sock.c:955: Test failed: get/setsockopt(SO_SNDTIMEO) failed error: 10042
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
sock.c:1258: Test failed: Failed to create socket: 10043
sock.c:1662: Test succeeded inside todo block: select should not return any
socket handles
sock.c:1663: Test succeeded inside todo block: FD should not be set
sock.c:1664: Test succeeded inside todo block: FD should not be set
sock.c:1688: Test failed: closesocket did not wakeup select
sock.c:1765: Test failed: closesocket did not wakeup accept
+winsock attached
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https://bugs.winehq.org/show_bug.cgi?id=54281
Bug ID: 54281
Summary: LEGO Stunt Rally regression - segfault on launch
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 73846
--> https://bugs.winehq.org/attachment.cgi?id=73846
winspool log from working run
The game LEGO Stunt Rally immediately segfaults on launch. This is a regression
introduced in 6.21 still reproducible with 8.0-rc3.
Bisecting the changes points to this commit:
[e432c1cd307ae6fbebd352b5cb6fb0f3aafbba3b] winspool: Remove support for parsing
/etc/printcap.
The game does actually support printing and I can confirm that trying the
commit immediately prior works fine.
I'm attaching winspool logs from the prior, working, commit and from the broken
8.0-rc3.
Note that in 8.0-rc3 none of my printers are detected, but I don't think this
is the root of the problem as I assume the game does not actually require an
installed printer.
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https://bugs.winehq.org/show_bug.cgi?id=52772
Bug ID: 52772
Summary: winetricks wmp9 fails to install (kernel32 version
string doesn't match windows version)
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: 04a8213ba9e3b8aa1f980d19b240929948da5abe
Distribution: ---
After:
commit 04a8213ba9e3b8aa1f980d19b240929948da5abe
Author: Arkadiusz Hiler <ahiler(a)codeweavers.com>
Date: Tue Apr 20 14:38:09 2021 +0300
kernel32: Update version to Win 10.
This fixes the game Evil Genius 2 complaining about unsupported OS.
Signed-off-by: Arkadiusz Hiler <ahiler(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
`winetricks wmp9` no longer installs; instead an error dialog saying that <=
WINXP is required:
0124:trace:text:DrawTextExW L"This version of Windows Media Player can be
installed only on Windows 98 Second Edition, Windows Millennium Edition,
Windows 2000, Windows XP, and Windows .NET Server.", -1, [(0,0)-(237,52)]
00000850
winetricks is setting the windows version of the wineprefix to winxp before
installing, but it seems that the installer is checking the kernel32 version
strings, and failing to install as a result.
Still present in wine-7.5-175-g0de8d01b09b, reverting the patch allows the
installer to proceed.
I'm not sure what we can do here. Currently the version string is hardcoded
regardless of what version of windows we're reporting. I'd guess either we need
to allow overriding the string/shipping different resource files for different
reported windows versions, or call this a WONTFIX?
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https://bugs.winehq.org/show_bug.cgi?id=54319
Bug ID: 54319
Summary: wrc doesn't find locales.nls
Product: Wine
Version: 8.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: steve.schnepp(a)gmail.com
Distribution: ---
Created attachment 73883
--> https://bugs.winehq.org/attachment.cgi?id=73883
tools/wrc/wrc.c.diff
When building 8.0rc4 in a i386 chroot I have an error :
tools/wrc/wrc -u -o dlls/aclui/aclui.res --nostdinc --po-dir=po
-Idlls/aclui -Iinclude -Iinclude/msvcrt -D_UCRT \
-D__WINESRC__ dlls/aclui/aclui.rc
Error: unable to load locale.nls
make: *** [Makefile:1459: dlls/aclui/aclui.res] Error 2
If I launch the command with a --nls-dir=nls it works. It actually works with
*any* directory.
It seems that the 1st NULL is never replaced correctly in the line 145 of
tools/wrc/wrc.c.
const char *nlsdirs[3] = { NULL, NLSDIR, NULL };
When I replace it with ...
const char *nlsdirs[3] = { "whatever", NLSDIR, NULL };
... it does work. But only if wine is already installed, as there's a
-DNLSDIR="\"/opt/wine-devel/share/wine/nls\""
when compiling tools/wrc/wrc.c
So, I'm using
const char *nlsdirs[3] = { "nls", NLSDIR, NULL };
and it does work even without the wine package being installed.
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https://bugs.winehq.org/show_bug.cgi?id=54269
Bug ID: 54269
Summary: WM_GETMINMAXINFO message should be sent when manually
resizing the window
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Created attachment 73834
--> https://bugs.winehq.org/attachment.cgi?id=73834
demo
In actual application, it may be necessary to limit the maximum or minimum size
of the window. The maximum or minimum size of the window is controlled by the
WM_GETMINMAXINFO message. Therefore, in a form that needs to control the
maximum or minimum size of the window, this message needs to be mapped.
I wrote a 32-bit program running under Windows 10, when a WM_GETMINMAXINFO
message is received, the text position of the output changes.
This works fine under windows10, but in wine, when the window is resized, the
program cannot receive the WM_GETMINMAXINFO message
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