https://bugs.winehq.org/show_bug.cgi?id=54322
Bug ID: 54322
Summary: Book text does not display in Skyrim
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mark+winebugs(a)carnildo.com
Distribution: ---
When trying to read a book or note in Skyrim, the game instead shows blank
pages, and Wine outputs the following once per frame:
0684:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
0684:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d-array
texture 221, 1080x1080, 0 samples, format 0x88f0.
0684:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: 2d-array
texture 221, 1080x1080, 0 samples, format 0x88f0.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d texture
3523, 1080x1080, 0 samples, format 0x8058.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0684:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
0684:err:d3d:wined3d_debug_callback 000000005682BB20:
"GL_INVALID_FRAMEBUFFER_OPERATION in glDrawArrays".
This appears to be related to the use of AMD graphics: there are a number of
reports of it happening on the Proton bug for Skyrim, all of which report an
AMD graphics card, and one report of it not happening (on an Nvidia card).
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https://bugs.winehq.org/show_bug.cgi?id=51454
Bug ID: 51454
Summary: Dishonored 2 some HUD elements have no transparency
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 70300
--> https://bugs.winehq.org/attachment.cgi?id=70300
screenshot
wine-6.12-162-gd10887b8f56
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https://bugs.winehq.org/show_bug.cgi?id=52818
Bug ID: 52818
Summary: Sifu crashes when opening the game
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
I'm not sure what title would be descriptive. I created a new prefix, installed
vcrun2019 using winetricks and used Legendary to start Sifu up.
When it starts up, it spends a time on the following (complete log file
attached):
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:fixme:d3d:create_texture_view Depth slice (0-1) not supported.
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_OPERATION in
glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible
with origtexture GL_RGBA8)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01f8:err:d3d:wined3d_debug_callback 0000000000C594D0: "GL_INVALID_ENUM in
glTexBufferRange(internalFormat GL_RGBA8_SNORM)".
01e0:fixme:mfplat:topology_loader_Load 0000000001822940, 00000000018244A0,
000000000FC1FBB8, 0000000000000000.
01e0:fixme:mfplat:media_source_QueryInterface
{6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 000000000FC1FAC8.
01fc:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200.
01f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
and before crashing, prints the following:
0268:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0268:fixme:heap:RtlSetHeapInformation 0000000001900000 0 0000000000B9FD60 4
stub
0268:fixme:win:DisableProcessWindowsGhosting : stub
0268:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0000000000C0E370)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B8BDE0)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53
(SPI_SETTOGGLEKEYS)
0268:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51
(SPI_SETFILTERKEYS)
0268:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
0268:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x8800.
I know that wine-staging+dxvk started the game without graphics issues (there
were missing textures without dxvk and
https://bugs.winehq.org/show_bug.cgi?id=52536 still happens). Crashes occur
whenever I plug in a controller or not.
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https://bugs.winehq.org/show_bug.cgi?id=54239
Bug ID: 54239
Summary: Framework64 ngen executeQueuedItems Fails to Load
Runtime
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pollyielderah(a)gmail.com
Distribution: ---
Running `ngen executeQueuedItems` with `dotnet452` or `dotnet48` installed
(possibly others too) eventually fails ngen compilation with `Failed to load
the runtime. (Exception from HRESULT: 0x80131700)`.
Reproduction on clean wine 64-bit prefix:
```
winetricks -q dotnet48
wine ~/.wine/drive_c/windows/Microsoft.NET/Framework64/v4.0.30319/ngen.exe
executeQueuedItems
```
Tried this with both wine 7.0.1 and 8.0-rc2 on Ubuntu 22.04 x86_64. From what I
can tell, this is reproducable almost every time (except in some cases, where
ngen loops and never finishes).
This is an issue, as I would like to pre-run ngen to prevent it from running
these compilations later. I can attach logs from the run if they will be needed
or provide any other necessary info.
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https://bugs.winehq.org/show_bug.cgi?id=54311
Bug ID: 54311
Summary: Age of Empires: Definitive Edition (latest update from
Steam crashes)
Product: Wine
Version: 7.7
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hemm.vanrobays(a)gmail.com
Created attachment 73872
--> https://bugs.winehq.org/attachment.cgi?id=73872
Backtrace of error after wine crash
Opening Age of Empires: Definitive Edition from Steam with latest update
crashes after the startup splash screen.
Older version of the app did work correctly on wine.
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https://bugs.winehq.org/show_bug.cgi?id=54293
Bug ID: 54293
Summary: WINEDLLOVERRIDES="concrt140,msvcp140=n;jscript=d" wine
Minecraft.Windows.exe
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alviboi(a)gmail.com
Distribution: ---
When I execute: WINEDLLOVERRIDES="concrt140,msvcp140=n;jscript=d" wine
Minecraft.Windows.exe
It seems to work perfectly but when I log in it appears this error. It didn't
happen before but it is happening since last week. I tried different versions
of wine.
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https://bugs.winehq.org/show_bug.cgi?id=54315
Bug ID: 54315
Summary: The program described as per bug report failed to run
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giamas956(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 73877
--> https://bugs.winehq.org/attachment.cgi?id=73877
unable to run Gihosoft\Gihosoft RePicvid\RePicvid.exe as bug report above
Unable to launch the program Gihosoft RePicvid as reported
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https://bugs.winehq.org/show_bug.cgi?id=54027
Bug ID: 54027
Summary: CCDC Mercury crystallographic software is not even
launched, an immediate crash occurs
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan.kar2(a)yandex.ru
Distribution: ---
Created attachment 73593
--> https://bugs.winehq.org/attachment.cgi?id=73593
out file generated by wine
The program was installed by a windows installer launched in
.wine/drive_c/Program Files (x86) directory. This generated a directory
./wine/drive_c/Program Files/CCDC with all the stuff.
When I launch the mercury.exe file, either manually, or clicking onto a label
in my Desktop directory, a starting picture is loaded, Mercury writes
"searching databases", and then immediately the wine notification comes out.
Telling me that there is a severe problem and the program will be closed.
The program works correctly on Windows, thus, the problem is somewhere inside
wine.
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https://bugs.winehq.org/show_bug.cgi?id=54253
Bug ID: 54253
Summary: winetricks dotnet20sp2 fails to install
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: a8b007da5889f4cfac3651bab7090f7f65176f86
Distribution: Debian
Created attachment 73806
--> https://bugs.winehq.org/attachment.cgi?id=73806
terminal output
Similar to bug 53773, and introduced by the same commit:
a8b007da5889f4cfac3651bab7090f7f65176f86 is the first bad commit
commit a8b007da5889f4cfac3651bab7090f7f65176f86
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Aug 30 18:23:48 2022 +0200
kernelbase: Fix error value for PE files without resource.
Avoids spurious "dll is missing" messages from winetest.
dlls/kernelbase/version.c | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
However, it's not fixed by 46f307073eab42c7aa953f10892bdd1f041f420b. Still
present in wine-8.0-rc2-7-gd059dd1cd07.
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