https://bugs.winehq.org/show_bug.cgi?id=53638
Bug ID: 53638
Summary: Drakan - order of the flame: menu and in-game music
doesn't work
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: kotowhiskas(a)protonmail.com
Distribution: ---
Created attachment 73038
--> https://bugs.winehq.org/attachment.cgi?id=73038
Wine staging 7.16 logs, looks like it lacks some dmusic features
When launching a game, menu music doesn't work, but it works when installing
directmusic from winetricks so it's most likely a wine dmusic implementation
bug.
The game is not an official copy (becuase I can't find one, even on gog, it's
an old game which doesn't being sold anymore) but a repack, but I don't know if
I can share the link to a torrent here. I have (probably) an copy from disc on
another pc but it's complicated to get copy it on my system.
wine version: staging 7.16
OS: Arch Linux x86_64
Kernel: 5.19.6-arch1-1
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http://bugs.winehq.org/show_bug.cgi?id=35822
Bug ID: 35822
Summary: No background music in "A Very Long Rope to the Top of
the Sky".
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: alexanderaltman(a)me.com
Created attachment 47829
--> http://bugs.winehq.org/attachment.cgi?id=47829
+dmime debug log
The game "A Very Long Rope to the Top of the Sky" does not play background
music under Wine, but does under Windows.
A +dmime log is attached.
This bug is a continuation of #35819, and some additional information can be
found there.
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https://bugs.winehq.org/show_bug.cgi?id=41400
Bug ID: 41400
Summary: Gamemaker 8.0 crashes when trying to run an actual
compiled game
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kittyrockedyourworld(a)gmail.com
Distribution: ---
updated Wine to version 1.9.18 after reinstall of Ubuntu 14.04. Gamemaker 8.0
starts okay but when I try to run a compiled game I get the following error:
:Unexpected error occurred when running the game." I click on it and it closes
the game from running but the Gamemaker editor is still open.
A more specific error occurred on auto debug that states that "Internal errors
invalid parameters recieved."
Gamemaker Lite can be downloaded at
https://game-maker.en.uptodown.com/windows/download
I am unable to produce a more thorough terminal output as still new to how to
use Wine debug.
Thanks for any help.
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http://bugs.winehq.org/show_bug.cgi?id=32496
Bug #: 32496
Summary: Street Fighter X Mega Man : no sound
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://static.capcom.com/sfxmm/SFxMM_EU.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
No sound with this free game (no need to install only one exe file)
The first line of the log file :
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
Test with EU version, there is also a US version :
http://static.capcom.com/sfxmm/SFxMM_US.zip
Thank you,
Guy
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https://bugs.winehq.org/show_bug.cgi?id=38037
Bug ID: 38037
Summary: Kugou music can't play music
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
CC: fracting(a)gmail.com
Distribution: SUSE
Download from http://downmini.kugou.com/kugou7680.exe
Install it
Open any music, then the app would report failed to playback.
Use winetricks to install directmusic could fix this bug.
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http://bugs.winehq.org/show_bug.cgi?id=25753
Summary: Hacker Evolution: Untold has no sound?
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=32814)
--> (http://bugs.winehq.org/attachment.cgi?id=32814)
wine ./steam.exe 2>debug.log
The mentioned game (both demo and retail from Steam platform) has no sound but
music (MP3 music) is playing. Other games I play on a regular basis have
working sound. I think is is related to this line:
--------------
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x2ee3418, 0x17a518):
loading not implemented yet (only descriptor is lo
aded)
--------------
Regards,
Roland
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https://bugs.winehq.org/show_bug.cgi?id=44353
Bug ID: 44353
Summary: Flugratten Demo crashes
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 60247
--> https://bugs.winehq.org/attachment.cgi?id=60247
backtrace
The program Flugratten crashes after installation upon startup. It also crashes
when run from the .wine tree. Before It shows a y/n dialogue. It may show a
second time when you proceed with no but definitely crashes after you click it.
sha256sum Flugratten_Demo_1_0_4503.exe
341fa94104a7b7856e84dc0a509866dedceb29852352a457ef5aca8580d11bef
Flugratten_Demo_1_0_4503.exe
The Demo is available for download also at Gameswelt.de:
http://www.gameswelt.de/flugratten/demo/flugratten,122352
wine: Unhandled exception 0x40000015 in thread 1fc at address
0x676f0023:0x004028dc (thread 01fc), starting debugger...
and
wine: Unhandled exception 0x80000003 in thread 1eb at address 0x7bc7f164
(thread 01eb), starting debugger...
Please tell me which channel logs you need.
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https://bugs.winehq.org/show_bug.cgi?id=54516
Bug ID: 54516
Summary: d3d9:visual - clip_planes_test() fails on Debian
Testing
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d9:visual - clip_planes_test() fails on Debian Testing:
visual.c:17064: Test failed: Expected color 0x00ff0000, 0x00ff7f00, 0x00ff0000
or 0x00ff7f00 for instruction "def2", got 0x00ffff00.
visual.c:17064: Test failed: Expected color 0x00ff00ff, 0x00ff7f00, 0x00ff00ff
or 0x00ff7f00 for instruction "def3", got 0x00ffffff.
See https://test.winehq.org/data/patterns.html#d3d9:visual
What's notable is that this failure:
* Does not happen on Windows.
* Does not happen on Debian 11.
* Started happening on Debian Testing after the 2023-01-15 upgrade.
So it may be that some Debian library is in the wrong.
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https://bugs.winehq.org/show_bug.cgi?id=55735
Bug ID: 55735
Summary: d3d8:device & d3d9:device - test_reset() sometimes
gets error 0x88760873 on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d8:device & d3d9:device - test_reset() sometimes gets error 0x88760873 on
Windows. It looks like this can happen after any IDirect3DDevice*_Reset() call,
leading to various symptoms:
d3d8:device:
device.c:1747: Test failed: Reset failed, hr 0x88760873.
device.c:1749: Test failed: TestCooperativeLevel failed, hr 0x88760869.
device.c:1761: Test failed: D3DVIEWPORT->Width = 400.
device.c:1762: Test failed: D3DVIEWPORT->Height = 300.
device.c:1764: this is the last test seen before the exception
0d58:device: unhandled exception c0000005 at 73FBA86E
or
device.c:1807: Test failed: Reset failed, hr 0x88760873.
device.c:1809: Test failed: TestCooperativeLevel failed, hr 0x88760869.
device.c:1835: Test failed: D3DVIEWPORT->Width = 500, expected 200.
device.c:1837: Test failed: D3DVIEWPORT->Height = 400, expected 150.
device.c:1840: this is the last test seen before the exception
0a1c:device: unhandled exception c0000005 at 7418D7DE
or
device.c:1935: Test failed: Got unexpected hr 0x88760873.
device.c:1937: Test failed: Got unexpected hr 0x88760869.
or
device.c:1960: Test failed: Failed to reset device, hr 0x88760873.
or
device.c:1967: Test failed: Failed to reset device, hr 0x88760873.
device.c:1967: this is the last test seen before the exception
20b8:device: unhandled exception c0000005 at 7561CC42
or
device.c:1990: Test failed: Reset failed, hr 0x88760873.
or
device.c:2022: Test failed: Reset failed, hr 0x88760873.
device.c:2024: Test failed: TestCooperativeLevel failed, hr 0x88760869.
device.c:2029: Test failed: GetBackBuffer failed, hr 0x8876086c.
device.c:2031: Test failed: Got hr 0.
device.c:2033: Test failed: Got hr 0.
device.c:2033: this is the last test seen before the exception
0388:device: unhandled exception c0000005 at 00430A60
or
device.c:2036: Test failed: Reset failed, hr 0x88760873.
device.c:2038: Test failed: TestCooperativeLevel failed, hr 0x88760869.
device.c:2038: this is the last test seen before the exception
1f64:device: unhandled exception c0000005 at 750A9822
d3d9:device:
device.c:2219: Test failed: Got hr 0x88760873.
device.c:2221: Test failed: Got hr 0x88760869.
device.c:2230: Test failed: IDirect3DDevice9_GetViewport failed, hr 0x8876086c.
device.c:2233: Test failed: D3DVIEWPORT->Width = 0.
device.c:2234: Test failed: D3DVIEWPORT->Height = 0.
device.c:2236: Test failed: D3DVIEWPORT->MaxZ = 0.000000.
device.c:2239: Test failed: Failed to get swapchain, hr 0x8876086c.
device.c:2242: Test failed: Failed to get present parameters, hr 0x8876086c.
device.c:2243: Test failed: Got unexpected BackBufferWidth 0.
device.c:2244: Test failed: Got unexpected BackBufferHeight 0.
or
device.c:2275: Test failed: Got hr 0x88760873.
device.c:2277: Test failed: Got hr 0x88760869.
device.c:2300: Test failed: Got hr 0x8876086c.
device.c:2303: Test failed: D3DVIEWPORT->Width = 0, expected 200
device.c:2305: Test failed: D3DVIEWPORT->Height = 0, expected 150
device.c:2308: Test failed: D3DVIEWPORT->MaxZ = 0.000000
device.c:2311: Test failed: Failed to get swapchain, hr 0x8876086c.
device.c:2314: Test failed: Failed to get present parameters, hr 0x8876086c.
device.c:2315: Test failed: Got unexpected BackBufferWidth 0, expected 200.
device.c:2317: Test failed: Got unexpected BackBufferHeight 0, expected 150.
device.c:2319: Test failed: Got unexpected BackBufferFormat 0, expected 0x16.
device.c:2321: Test failed: Got unexpected BackBufferCount 0.
device.c:2324: Test failed: Got unexpected SwapEffect 0.
device.c:2325: Test failed: Got unexpected hDeviceWindow 0000000000000000,
expected 0000000000AE01F4.
device.c:2326: Test failed: Got unexpected Windowed 0.
device.c:2343: Test failed: Got hr 0x8876086c.
device.c:2345: Test failed: Got hr 0.
device.c:2347: Test failed: Got hr 0.
device.c:2347: this is the last test seen before the exception
0c04:device: unhandled exception c0000005 at 000000000044D4DA
See https://test.winehq.org/data/patterns.html#d3d8:devicehttps://test.winehq.org/data/patterns.html#d3d9:device
Where 0x88760869 == D3DERR_DEVICENOTRESET
0x8876086c == D3DERR_INVALIDCALL
0x88760873 == undocumented
Notes:
* According to the Chromium source:
// On Windows 8 systems, IDirect3DSwapChain9::Present sometimes returns
0x88760873 when the windows is
// in the process of entering/exiting fullscreen. This code doesn't seem to
have any documentation. The
// device appears to be ok after emitting this error so simply return a
failure to swap.
* But in our case 0x88760873 is returned by a IDirect3DDevice*_Reset() call
(not ::Present()).
* It's not specific to Windows 8: this also happens on Windows 10 and 11.
This happens most frequently with d3d8:device (about 3.5 times per month), all
for the 32-bit test on Windows 10 1507 to Windows 11. Here's a list of the
latest instances for a sampling of Windows versions:
* 2023-05-01 w1121H2_newtb-w11pro64-32
* 2023-08-04 win22H2_newtb-w1064-32
* 2023-08-16 win1607_newtb-w1064v1607-32
* 2023-08-16 win22H2_newtb-w1064-tsign-32
* 2023-08-28 win22H2_fgtb-w10pro64-32
* 2023-09-14 win1507_newtb-w1064v1507-32
* 2023-10-05 win1809_newtb-w1064v1809-32
But there are also 3 instances of it with d3d9:device, all for the 64-bit test
this time, and on Windows 10 1507:
* 2023-04-04 win1507_newtb-w1064v1507-64
* 2023-05-30 win1507_newtb-w1064v1507-64
* 2023-09-19 win1507_newtb-w1064v1507-64
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https://bugs.winehq.org/show_bug.cgi?id=55734
Bug ID: 55734
Summary: Just Cause 2 fullfills some textures in black color
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 75229
--> https://bugs.winehq.org/attachment.cgi?id=75229
screenshot
0d1c:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_UNOR
M, format WINED3DFMT_R8G8B8A8_UNORM).
0cdc:fixme:dxgi:d3d11_swapchain_ResizeBuffers Ignoring flags 0x2.
0d24:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_UNORM, src_format WINED3DFMT_R8G8B8A8_TYPELES
S, format WINED3DFMT_R8G8B8A8_UNORM).
0d24:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_TYPE
LESS, format WINED3DFMT_R8G8B8A8_UNORM_SRGB).
0d24:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_TYPE
LESS, format WINED3DFMT_R8G8B8A8_UNORM_SRGB).
0d24:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_TYPE
LESS, format WINED3DFMT_R8G8B8A8_UNORM_SRGB).
0d24:fixme:d3d:wined3d_device_context_resolve_sub_resource Multisample resolve
is not fully supported for typeless formats (dst_format
WINED3DFMT_R8G8B8A8_TYPELESS, src_format WINED3DFMT_R8G8B8A8_UNOR
M, format WINED3DFMT_R8G8B8A8_UNORM).
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