https://bugs.winehq.org/show_bug.cgi?id=55729
Bug ID: 55729
Summary: Loader unable to open at all and no longer allows
games
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lootfarmer16(a)gmail.com
Distribution: ---
Created attachment 75226
--> https://bugs.winehq.org/attachment.cgi?id=75226
had to copy paste the details since wine didn't want to actually save the file.
so after a restart of the steam deck, the wine loader for games no longer
allowed anything to open, and since it said to make a report here I am
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https://bugs.winehq.org/show_bug.cgi?id=55682
Bug ID: 55682
Summary: Error in Greenshot Image Editor when hovering over
tool icons
Product: Wine
Version: 8.17
Hardware: x86-64
URL: https://github.com/greenshot/greenshot/releases/downlo
ad/Greenshot-RELEASE-1.2.10.6/Greenshot-NO-INSTALLER-1
.2.10.6-RELEASE.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: Fedora
Created attachment 75202
--> https://bugs.winehq.org/attachment.cgi?id=75202
hovering over tool's icon
Steps to reproduce:
1) unpack Greenshot-NO-INSTALLER-1.2.10.6-RELEASE.zip
2) wine Greenshot.exe
3) RMB on Greenshot icon in the system tray
4) LMB on "Capture region"
5) Draw a rectangle on your screen
6) A context menu will pop up by itself
7) Choose "Open in image editor"
8) Hover over any tool's icon (see attached animation)
Behavior:
Error window with contents as attached.
Expected behavior:
No error window.
Additional info:
1) No error window on wine-stagging
2) Tools work fine if invoked from a menu or by a keyboard shortcut
Terminal output:
0024:fixme:uiautomation:UiaReturnRawElementProvider UIA-to-MSAA bridge not
implemented, no provider map to free.
0024:fixme:uiautomation:UiaClientsAreListening ()
0024:fixme:uiautomation:UiaClientsAreListening ()
0024:fixme:uiautomation:UiaClientsAreListening ()
0024:fixme:uiautomation:UiaClientsAreListening ()
0024:fixme:dwmapi:DwmGetWindowAttribute (000A00EE 9 0031DFE0 16) stub
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https://bugs.winehq.org/show_bug.cgi?id=55625
Bug ID: 55625
Summary: [REGRESSION] While playing Roblox via Grapejuice
Product: Wine-staging
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 911devops911(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75166
--> https://bugs.winehq.org/attachment.cgi?id=75166
Wine log for RobloxPlayerLauncher.exe using +loaddll,+message,+msgbox,+seh
Using your official debian repository:
https://dl.winehq.org/wine-builds/debian/ bookworm main
It worked flawlessly in the last version and immediately stopped working after
the update to wine-8.16 (Staging).
The RobloxPlayerLauncher.exe starts as usual and then stops and spits out a
messageBox "The application encountered an unrecoverable error" (see Log >
Line 2561)
Log Attatched
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https://bugs.winehq.org/show_bug.cgi?id=55509
Bug ID: 55509
Summary: Roblox crash at open Player
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.ponce.bravo(a)gmail.com
Distribution: ---
Created attachment 75072
--> https://bugs.winehq.org/attachment.cgi?id=75072
there is the log of the error
When i have a successful installation, and i open the installed Roblox Player,
a windows appears with the message "The application found an unrecoverable
error"
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https://bugs.winehq.org/show_bug.cgi?id=55680
Bug ID: 55680
Summary: Grapejuice failed to open the player resulting in an
unrecoverable error
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: creator903qwerty(a)gmail.com
Distribution: ---
The player failed to load and the error said it was unrecoverable
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https://bugs.winehq.org/show_bug.cgi?id=55456
Bug ID: 55456
Summary: roblox crashing at startup
Product: Wine-staging
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hackerman23143(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75016
--> https://bugs.winehq.org/attachment.cgi?id=75016
this is the crash info,i dont understand much but you guys can probably
decipher it
roblox will not start,and whenever i do it says wine has encountered a serious
error and cannot continue
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https://bugs.winehq.org/show_bug.cgi?id=55730
Bug ID: 55730
Summary: Unhandled exception in Shadow of Memories demo
(GL_OUT_OF_MEMORY)
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Created attachment 75227
--> https://bugs.winehq.org/attachment.cgi?id=75227
Backtrace from 8.17 staging
Exception generated at a particular graphics sequence with 95% repeatability.
Affects both the demo and the US CD version (Shadow of Destiny).
Wine messages:
0390:fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred!
01ac:err:d3d:wined3d_debug_callback 00340DB8: "GL_OUT_OF_MEMORY error
generated. Failed to allocate CPU address space mapping for buffer object
(consider building 64-bit app).".
01ac:err:d3d:wined3d_debug_callback 00340DB8: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
01ac:err:d3d:wined3d_allocator_chunk_gl_map Failed to map chunk memory.
01ac:err:d3d:wined3d_bo_gl_map Failed to map chunk.
01ac:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
wine: Unhandled page fault on write access to 00000000 at address 0079FD37
(thread 01a8), starting debugger...
Occurs with Wine 8.0.2, 8.17, and 8.17 staging (winehq.org packages). New
WINEPREFIX and WINEARCH=win32. Game graphics settings don't affect error.
Tried setting VideoMemorySize to various sizes to no avail. Game manual
specifies a 16MB minimum GPU memory requirement.
AMD Phenom 9550 (8GB, 1.1-2.2 GHz)
Xubuntu 20.04.6 x86_64
Nvidia GeForce GTX 750 Ti (2048MB) with driver 470.199.02
Steps to reproduce (with demo):
1. Install game. Requires mfc42.dll (CD autoplay menu at least) and 32-bit
GStreamer mpeg1 (libav) and asf (ugly plugins) support for videos.
2. Launch game. Initial video can be skipped with <ESC>.
3. Start new game. The intro is mostly scripted and can't be skipped.
4. You arrive in the "mystery place" with a large statue head. After the
scripted sequence ends pick up the glowing time travel device off the floor
(move next to it, face it, then <Enter>).
5. After the scripted sequence ends walk to the open door to exit.
6. Arrive at Cafe Sonne. After the scripted sequence ends you should be
standing outside the cafe and facing the street.
7. Head to the fortune teller which is in back of the alchemist building to the
left (<shift> for map). Scripted sequence starts automatically upon approach.
8. After the end of the scripted sequence the time travel device is enabled.
Activate it (<Ctrl><Enter><Enter> or use <RMB> and <LMB>).
9. Arrive in side street next to town square. Head back to the cafe. Move
into square and turn left at woman with suitcase. Head past the colorful woman
and down street, turn right at the end by the long staircase and enter the
cafe.
10. On the left is a familiar guy in a green coat sleeping at a table.
Approach him, face him, and interact with <Enter>.
This is where you learn that temporal paradoxes are a bad thing and usually
cause crash dialogs to appear.
Occasionally you return to the mystery place for a round of criticism followed
by a "game over" screen.
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https://bugs.winehq.org/show_bug.cgi?id=55519
Bug ID: 55519
Summary: Wine 8.15: Roblox Player fails with various errors
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lunar.lattice0(a)gmail.com
Distribution: ---
Created attachment 75081
--> https://bugs.winehq.org/attachment.cgi?id=75081
a tar.gz archive containing both the back trace and console output
Roblox Player has been crashing on all versions of supported Wine (8.X+) with
various errors. This crash causes the Player's anti-cheat to produce an
internal memory dump error and halt the application. I have included Wine's own
backtrace and console output (+seh, +unwind). The Player memory dump can be
made available, if requested.
On a purely speculative note, we have noticed that CPUs without AVX are more
prevalent in encountering this error. However, AVX is NOT a requirement for
running Roblox; many players on Roblox play on non-AVX systems.
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https://bugs.winehq.org/show_bug.cgi?id=55728
Bug ID: 55728
Summary: regedit.exe:regedit - test_export() sometimes gets an
unexpected size on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
regedit.exe:regedit - test_export() sometimes gets an unexpected size on
Windows:
regedit.c:3722: Test failed: got wrong size 4, expected 5
See https://test.winehq.org/data/patterns.html#regedit.exe:regedit
This is quite rare as it has only happened 3 times in the past 7 months:
* 2023-03-23 win21H1_newtb-w10pro64-32
* 2023-06-06 win21H2_gitlab-win10-21h2-32
* 2023-10-04 win21H1_newtb-w10pro64-en-AE-u8-32
It looks like the failing test is trying to interpret an hexadecimal registry
value as a string and sometimes gets a truncated string. I would not be
surprised if this caused Windows to use some uninitialized memory thus causing
the occasional failure.
So maybe this test should be removed.
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https://bugs.winehq.org/show_bug.cgi?id=55727
Bug ID: 55727
Summary: mmdevapi:render - test_session() sometimes exceeds a
CPU usage limit and crashes on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mmdevapi:render - test_session() sometimes exceeds a CPU usage limit and
crashes on Windows 7:
render.c:1454: Test failed: Initialize failed: 88890017
render.c:1497: Test failed: GetService failed: 88890001
render.c:1593: Test failed: AudioClient had wrong refcount: 0
render.c:1593: this is the last test seen before the exception
0934:render: unhandled exception c0000005 at 76F01D3A
See https://test.winehq.org/data/patterns.html#mmdevapi:render
The first known instance happened on 2023-06-21 and this has happened a bit
over once per month since; always on the w7u VM:
* 2023-06-21 win7_newtb-w7u-es
* 2023-08-17 win7_newtb-w7u-de
* 2023-09-19 win7_newtb-w7u
* 2023-10-04 win7_newtb-w7u-de
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