http://bugs.winehq.org/show_bug.cgi?id=28028
Summary: Build on OS X 10.7 requires CC=gcc-4.2
LDFLAGS='-Wl,-no_pie'
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
Apparently this is known at macports already, but couldn't find a bug here at
winehq.org. When building on OS X 10.7 one have to pass CC=gcc-4.2
LDFLAGS='-Wl,-no_pie' to ./configure or wine will get a c0000005 exception
during startup.
For the CC part, it's to prefer the full gcc over llvm-gcc which is now
default.
LDFLAGS='-Wl,-no_pie' is to turn off position independent code/address space
randomization.
I guess both should be detected automatically.
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https://bugs.winehq.org/show_bug.cgi?id=43474
Bug ID: 43474
Summary: Tsukihime fails fullscreen -> windowed transition
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
Switching from fullscreen to windowed mode causes empty window or unmapped
window that needs to be restored with xdotool windowmap. Tsukihime can be
started in windowed mode but switching to fullscreen and back breaks it
(fullscreen always works). Log with fullscreen -> windowed in main menu (after
2 splash screens) is attached, maybe this piece is the culprit?.
trace:d3d:context_acquire device 0x188d08, texture (nil), sub_resource_idx 0.
trace:d3d:context_enter Entering context 0x1809f8, level 1.
warn:d3d:context_set_gl_context Failed to set pixel format 5 on device context
0x17004a.
warn:d3d:context_set_gl_context Failed to make GL context 0x61000 current on
device context 0x17004a, last error 0.
warn:d3d:context_set_gl_context Trying fallback to the backup window.
trace:d3d:swapchain_get_backup_dc Creating the backup window for swapchain
0x182cf0.
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http://bugs.winehq.org/show_bug.cgi?id=27719
Summary: virtual desktop wallpapers may only be bitmaps
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
if you set a wallpaper for you virtual wine desktop like
- editing drive_c/windows/win.ini
- [Desktop] Wallpaper=c:\onlybitmaps.bmp
you only can use bmp files right now.
And i know we can do better, especially now that we have a good windowscodecs
implementation, which already get's used for menu building.
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http://bugs.winehq.org/show_bug.cgi?id=26938
Summary: Leo's RC Simulator menu can't be used
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)3v1n0.net
Created an attachment (id=34362)
--> (http://bugs.winehq.org/attachment.cgi?id=34362)
Output using WINEDEBUG=warn+all
Try to download Leo's RC Simulator [1]. It installs fine, but when running
leofs.exe the top menu bar isn't shown correctly (running it in a wine desktop
it shows as a blue rectangle) and can't be used to control anything.
This issue seems somewhat related to bug 26605.
WINEDEBUG log attached.
[1] http://leobueno.net/PaginaProyectoSoft.php?id=LEORC
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http://bugs.winehq.org/show_bug.cgi?id=26926
Summary: MeGUI: Preview window cannot change aspect ratio, or
will not open at all.
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.j.leung(a)gmail.com
Created an attachment (id=34344)
--> (http://bugs.winehq.org/attachment.cgi?id=34344)
screenshot of preview window with some minor UI glitches
While attempting to encode a video using the program MeGUI, a preview window
appears which shows filters and effects applied to the video before it is sent
to the encoder.
In many cases, this window does not appear, and a “Fatal error” message appears
with the text “MeGUI encountered a fatal error and may not be able to proceed.
Reason: Value was either too large or too small for a Decimal.”
Wine also prints the following line:
"fixme:variant:VarDecRound semi-stub!"
I noticed this only happens when attempting to preview videos with certain
aspect ratios. Videos of specific sizes, such as 720x480, can be previewed as
they have aspect ratios of 1.5. Other videos, such as widescreen 1280x720
(aspect ratio of 1.7777… repeating) cannot be previewed and display the error.
Interestingly, although you can’t preview the video, you can ignore the error,
continue to encode, and the output file will be the proper size.
If you try previewing a 720x480 video, and then set the aspect ratio to some
never-ending decimal from the dropdown menu, and try to preview that by
clicking the “Preview DAR” box, the error also appears.
I’m guessing there’s something wonky going on with how Wine is handling
numbers?
FYI, the MeGUI requires .NET 3.0, which I installed using "winetricks dotnet30”
I installed Wine via MacPorts repository, using “port install wine”
And somewhat related, while encoding, the progress window that shows % complete
and frame encoded per second doesn’t properly update and returns the same
“fixme” message. Not sure if I should make another report on that, as it’s
closely related.
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http://bugs.winehq.org/show_bug.cgi?id=26785
Summary: SIV incorrectly reports the same CPU time usage for
all it's threads
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=34125)
--> (http://bugs.winehq.org/attachment.cgi?id=34125)
Screen Image showing the same CPU time for all threads
I thought this was a bug in SIV and have been trying to fix it, but it
transpires that GetThreadTimes() is implemented by Wine using the times()
function which returns the process rather than the thread CPU times.
The code is line 942 in ntdll/threads.c and is times(&time_buf);
I would like to try and generate a patch to fix this, but I have thus far
failed to find a portable *nix function to use. Please can someone point me in
the right direction?
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http://bugs.winehq.org/show_bug.cgi?id=26750
Summary: SIV fails to display USB device information
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
SIV fails to display USB device information please can wine be fixed ? The
first step is to add HCD0 to HCDn for the USB Root Hubs (much the same as for
COM1 to COMn) and then for following IOCTLs would need to be implemented:
IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX
IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION
IOCTL_GET_HCD_DRIVERKEY_NAME
IOCTL_USB_GET_ROOT_HUB_NAME
IOCTL_USB_GET_NODE_CONNECTION_NAME
IOCTL_USB_GET_NODE_CONNECTION_DRIVERKEY_NAME
IOCTL_USB_GET_NODE_INFORMATION
see http://msdn.microsoft.com/en-us/library/ff537421(v=VS.85).aspx
I realise this is not likely to happen soon.
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http://bugs.winehq.org/show_bug.cgi?id=26609
Summary: Impulse: wrong window size
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.impulsedriven.com/downloads/impulse_setup_f
ull.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33874)
--> (http://bugs.winehq.org/attachment.cgi?id=33874)
terminal output
Impulse window size is smaller than it should be, (it is cut from right side
and from the bottom) resulting in some content not being displayed.
winetricks dotnet20 is required.
wine-1.3.16-213-gda4ed47
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http://bugs.winehq.org/show_bug.cgi?id=26604
Summary: AutoCAD 2008: Hang-up after closing preview window
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) install AutoCAD 2008 and autocad2008lockedsp1.exe
4) wine acad.exe
5) ctrl+p
6) choose "DWG to PDF.pc3" in "Printer/plotter" Name
7) press "Preview..." to open preview window
8) close preview window
Behaviour:
Hang-up.
Expected behaviour:
No hang-up.
Terminal output:
>From clicking Preview...
fixme:shell:SHAutoComplete stub
fixme:gdiplus:GdipDrawLineI graphics object has no HDC
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:shell:SHAutoComplete stub
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:gdiplus:GdipDrawLineI graphics object has no HDC
fixme:shell:IShellLinkW_fnGetPath (0x5ea0a90): WIN32_FIND_DATA is not yet
filled.
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:thread:NtQueryInformationThread info class 16 not supported yet
To closing preview window
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http://bugs.winehq.org/show_bug.cgi?id=26543
Summary: Second press on monthcal drop down button doesn't
working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nvsa(a)bk.ru
Created an attachment (id=33801)
--> (http://bugs.winehq.org/attachment.cgi?id=33801)
trace with WINEDEBUG=+monthcal
After selecting date in monthcal control by pressing button second press
doesn't create calendar window. After third press application exits with
Segmentation fault.
So user cannon change date using calendar.
Changing date in textbox works.
Bug appears in Medialog software (medical database).
Software is written on Delphi.
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http://bugs.winehq.org/show_bug.cgi?id=26397
Summary: Starsiege: Tribes: prevents cursor from leaving window
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beatme101(a)gmail.com
When running the game Starsiege: Tribes in windowed mode, it is difficult to
move the cursor outside of the game window; it often (not always) brings the
cursor back into the window.
Moving the mouse very slowly usually works to get the cursor out, as does using
alt-tab to change application focus instead.
I've attached the console output made when it pulls the cursor back in but it's
the same as when clicking into the window normally.
"Allow DirectX apps to stop the mouse leaving their window" is unchecked, as I
believe is the Wine default.
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http://bugs.winehq.org/show_bug.cgi?id=26368
Summary: Parent relative paths not working in ITSS Moniker
protocol
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilan(a)cogniview.com
Parent relative paths that use the mk:@MSITStore protocol don't seem to work
correctly.
Test case:
* Download the CHM from here:
http://www.innovasys.com/products/ce/downloadexample.aspx
* Place it in C:\ drive (~/.wine/drive_c) so now you have C:\RealWorld.chm
* Open this URL in iexplore.exe:
mk:@MSITStore:c:\RealWorld.chm::/Images/collapse.gif
This loads an image correctly.
* Now open this URL:
mk:@MSITStore:c:\RealWorld.chm::/Images/../Images/collapse.gif
This tries to access the chm file C:\Images\collapse.gif, and obviously fails.
Note that I used this specific CHM in the test case just because it is publicly
available for download, but any CHM with a folder inside it would work for this
test just the same.
Also note that a similar test in IE on Windows works as expected and loads the
image using any of the URLs.
And lastly, note that if an HTML file inside the CHM refers to a relative path
with "..", the same problem occurs. For example, if there is an IMG tag with
SRC="../Images/whatever.gif" then you get the same problem.
I tested this on Ubuntu 10.10 with wine 1.3.14
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http://bugs.winehq.org/show_bug.cgi?id=25936
Summary: SolidWorks 2010: sldim.exe shows blank window
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33059)
--> (http://bugs.winehq.org/attachment.cgi?id=33059)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine /sldim/sldim.exe
Behaviour:
Blank window (see attachment)
Expected behaviour:
The window shouldn't be blank
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http://bugs.winehq.org/show_bug.cgi?id=25172
Summary: Creative Writer 2: partially-hidden "home" button on
the file dialogs
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://download.cnet.com/Microsoft-Creative-Writer/300
0-13455_4-15232.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31936)
--> (http://bugs.winehq.org/attachment.cgi?id=31936)
Terminal output
The open and save file dialogs in Creative Writer 2 have an extra "home" button
next to the location dropdown and some standard buttons (up one level, desktop,
new folder...). The button mostly displays fine, but the left edge is not
visible. It appears to be covered up by a border around the standard buttons?
Screenshot coming up...
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http://bugs.winehq.org/show_bug.cgi?id=25007
Summary: EssentialPIM Pro 3.74 - Printing Fails to Work
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsflynn(a)gmail.com
EssentialPIM Pro 3.74
File > Print function fails and causes application error.
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http://bugs.winehq.org/show_bug.cgi?id=24993
Summary: Big image maps not loaded in GPSTrack 2008
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kubrick(a)fgv6.net
Hi,
GPSTrack is a proprietary software to manage maps and gps.
It is available for download for a free 15 days trial here :
http://www.gpstrack.com/Programmes/vista/setup.exe
Interesting note from the about box :
"To read and exploit image files, GPSTrack is using an ActiveX component
developped by DataTech (http://www.datatech.com).
This ActiveX can read most of public domain image file formats: BMP,GIF, JPG,
PNG, TIFF, PCX, PhotoCD, etc. ..."
"Small" images (5000x5000 px) loads perfectly on GPSTrack/wine, but big maps,
like 10kx10k px, it doesn't work with wine, the map frame remain grey and
doesn't refresh.
To reproduce the problem, create a big picture in one of the supported formats,
and load it in the app via File->New map.
Regards,
François.
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http://bugs.winehq.org/show_bug.cgi?id=24876
Summary: Explorer++ 1.2 not highlighting listview items
properly after the first time
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31491)
--> (http://bugs.winehq.org/attachment.cgi?id=31491)
Terminal output
1. Start the program
2. Click once on c: to highlight it
3. Click once on z: to highlight it instead
4. Click once on c: again
On Windows, there's no difference between steps 2 and 4. But here, step four
doesn't highlight c: in blue as expected, although a dotted border still
appears around its name. It also doesn't show the details for drive c: in the
display window.
This doesn't happen with native comctl32 (v6). FWIW, it doesn't happen in
Explorer++ 1.1, either.
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http://bugs.winehq.org/show_bug.cgi?id=24834
Summary: Erratic exceptions when printing with Paywindow
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: braathwaate(a)whitewaterhill.com
1. Download Paywindow 2010 from this link:
http://www.zpay.com/download.htm
2. Use winetricks to install jet40.dll and mdac28.dll
3. Install Paywindow. Install should work find.
4. Run Paywindow and open the paywin.dxi dummy database
5. Use the menu to select Tools->Report Center.
6. On any of the reports, try to do a Print Preview. Often, but not always, an
exception will be generated.
I tried this on two virgin installations and the results were identical.
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http://bugs.winehq.org/show_bug.cgi?id=24575
Summary: Re: problems with Microinvest Invoice v.3.03.752
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nj000a(a)googlemail.com
When tried to print a document from Microinvest Invoice v.3.03.752, the program
just blocks.
Contacted the developer – responded that in Wine the windows do not follow Z
order.
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http://bugs.winehq.org/show_bug.cgi?id=24261
Summary: Edius does not work on WINE
Product: Wine
Version: 1.3.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
Edius is a very powerful video editing tool. It installs well, but after the
dialog where you choose the profile and all... it doesn't move after that...
when you click 'create' nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=23893
Summary: Selection list window will not accept selection
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanceal(a)sbcglobal.net
Created an attachment (id=29996)
--> (http://bugs.winehq.org/attachment.cgi?id=29996)
copy into the sym folder
I am running LTspice version 4.08e in WINE version 1.3.0 on OpenSUSE 11.2 on an
AMD64 dual core PC. I created the new part in LTspice version 4.03p and when I
upgraded to ver 4.08e I could no longer select a part from the list of models
in the library in the component attribute editor screen. I attached the part
model and library. Copy the files into the proper directory and you should be
able to duplicate the problem.
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http://bugs.winehq.org/show_bug.cgi?id=23805
Summary: office 2007 ribbon-apps and extended desktop issues
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.plaga(a)fh-deggendorf.de
During my work with Office 2007 i've noticed that it has problems with my
extended desktop environment:
When i switch a ribbon based application like word or excel 2007 from window
mode to full mode everything works on my primary monitor (i can repeat it
without problems).
On the extended monitor the switch from window to full works for the first
time. If the switch is performed a few times (usually two times)
* the window is stuck at the extended monitor and maintaining full mode
and
* all dialog windows (e.g. file open dialog) do not appear because the main
window has a permanent focus (the dialog windows are behind the main program
window and wait for OK --> as the buttons are out-of-reach, the program looks
completely "frozen")
This situation then is permanently maintained because this setting ist stored
in the registry under HKEY_CURRENT_USER
* for Word [Software\\Microsoft\\Office\\12.0\\Word\\Data]
* for Excel [Software\\Microsoft\\Office\\12.0\\Excel\\Options]
Workarround is:
* Word: Delete in [Software\\Microsoft\\Office\\12.0\\Word\\Data] the
REG_BINARY "Settings"
* Excel: Change in [Software\\Microsoft\\Office\\12.0\\Excel\\Options] the
DWORD Maximized from X to 0
and restart the respective programms.
The tested systems configuration was:
* Ubuntu 9.10
* Intel Corporation 4 Series Chipset Integrated Graphics Controller
* Compiz deactivated
* Extended Desktop performed using xrandr
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http://bugs.winehq.org/show_bug.cgi?id=23780
Summary: Shareaza user windows manager border instead of its
own
Product: Wine
Version: 1.2
Platform: x86
URL: http://shareaza.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=29815)
--> (http://bugs.winehq.org/attachment.cgi?id=29815)
Screenshot of the issue
When you maximize the window the window manager set it's own border to
Shareaza. You can see the issue in the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=23190
Summary: 2gis window occupy not all space as it can
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=28852)
--> (http://bugs.winehq.org/attachment.cgi?id=28852)
Not all space occupied in maximize mode
To reproduce execute 2gis and press maximize button
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http://bugs.winehq.org/show_bug.cgi?id=23103
Summary: CivCity Rome 1.0 crashes on running
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.2kgames.com/civcityrome/civcity.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28707)
--> (http://bugs.winehq.org/attachment.cgi?id=28707)
crash log
When you come to the position of actually building your city, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=22916
Summary: Program installs fine, but crashes on start
Product: Wine
Version: unspecified
Platform: x86
URL: http://prv.tutor.com/install/netClassroom/Tutor.com%20
Classroom%20Setup.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevorolson(a)gmail.com
After installation, when you try to open the program, it tries to open but
crashes before it can open fully. In Windows a login screen appears. In WINE
the entire program simply ceases to run. It just quits before the login screen
appears.
As a tester, you should know that the program should be working if you make it
to the login screen. To fully test the program, you'd need a login and
password though, which you need to work for tutor.com to have.
Thanks for any assistance you can offer!
Trevor
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http://bugs.winehq.org/show_bug.cgi?id=22448
Summary: Scrabble installer for Windows 3.1 crashes immediately
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27495)
--> (http://bugs.winehq.org/attachment.cgi?id=27495)
Crash log
Trying to launch the installer for the Windows 3.1 version of Scrabble results
in an immediate crash in winevdm. The same crash occurs in all Wine versions I
tested (the oldest being 0.9.33).
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http://bugs.winehq.org/show_bug.cgi?id=22144
Summary: Windows LiveScribe software does not work in Wine
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ablyth(a)winjeel.com
Windows based software of the LiveScribe software does not work in Wine. It
installs, and the Tray icon can show, but the Desktop application fails to
start up, and the Tray Launcher doesn't detect the LiveScribe pen (hardware)
when connected (via USB).
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http://bugs.winehq.org/show_bug.cgi?id=21995
Summary: Sonic the Hedgehog: The Screen Saver's editor is
mostly blank
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26720)
--> (http://bugs.winehq.org/attachment.cgi?id=26720)
Comparison of the editor with builtin and native ctl3d32.dll
The editor included with this screensaver is pretty much unusable, because the
list of available effects/images/music and the edit window are blank. If the
left or right arrow is clicked to see a different list, the list is visible at
first, but it disappears when clicking on any of the items in the list.
The problem is gone if native ctl3d32.dll is used. The program gives no
terminal output by default, and I don't see an obvious ctl3d debug channel in
the list on the wiki, so let me know what kind of debug log would be useful...
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http://bugs.winehq.org/show_bug.cgi?id=19180
Summary: Race Driver GRID: Game freezes while restarting race
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=22168)
--> (http://bugs.winehq.org/attachment.cgi?id=22168)
Wine-1.1.25
I'm using Wine 1.1.25 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
When i try to restart race the game freezes. The Wine error window is showed
but it's in background. The same problem is after finished race. This problem
doesn't occur every time but its often and easy to catch. Sometimes I can
restart the race every time without a freeze. I noticed that it's depended on
game start where restarts will work every time /restarts won't work every time.
I cut terminal output because this was repeating
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
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http://bugs.winehq.org/show_bug.cgi?id=18816
Summary: Playing online does not work with World Of Goo
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brayden.hull(a)gmail.com
When playing World Of Goo in latest development version of wine when you try to
use the internet option to play it online it does not connect, in terminal it
shows it sends a HTTP GET to a page but doesn't receive the response.
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https://bugs.winehq.org/show_bug.cgi?id=54646
Bug ID: 54646
Summary: Entering the minus symbol displays parentheses
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pascal.legrand(a)univ-orleans.fr
Distribution: ---
Hello,
I have been using, for many years, a small personal accounting application
developed in Delphi. (I am not the developer)
This one worked perfectly via Wine. Since one of the last update I have a
display problem.
When I enter a negative value in the application, once the entry validated the
minus sign (debit) turns into parentheses:
Input: -100€
Display: (100€)
Do you know where this problem could come from?
Thank you in advance for your help.
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https://bugs.winehq.org/show_bug.cgi?id=39597
Bug ID: 39597
Summary: Amstream demo application fails to play video file
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 52762
--> https://bugs.winehq.org/attachment.cgi?id=52762
demo application sources, binary
Follow up after first thing from bug 8712 is fixed, but application still
doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=56009
Bug ID: 56009
Summary: Updating a wine prefix sometimes fails with X errors
echoed in console.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
The current wine-9.0 RC can sometimes fail to update a wine prefix. Generating
X11 errors in the console, and aborting the prefix update process. The
underlying problem seems to be a race condition, as it doesn't occur on every
prefix update, and it seems to happen at different points in the update process
when it does. It also seems more likely to occur when wine is emulating a
virtual desktop. But I don't have hard numbers to confirm this.
Depending on when this bug happens in the prefix update running wineboot -u
might fix it, but there is a small chance that the prefix will be corrupted
beyond wine's ability to fix. Necessitating the creation of a new prefix.
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https://bugs.winehq.org/show_bug.cgi?id=44260
Bug ID: 44260
Summary: Dungeon Keeper 2 crashs or works very slow
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
Created attachment 60067
--> https://bugs.winehq.org/attachment.cgi?id=60067
3.0-rc1_DKII-DX.EXE
When i try to start the game with DKII-DX.EXE it starts but very slow.
When i use DKII.EXE it crashs. Same with DKII_SOFT.EXE.
I also tried the game with 2.0.3. DKII-DX.EXE works the same way. DKII.EXE
starts and works a little faster (i think so) but too slow still. DKII-SOFT.EXE
starts and works fine.
In 1.8.7 DKII-DX.EXE crashs when loading after movies.
I use the GOG version of the game. And i use old NVIDIA card (GeForce2 MX/MX
400), so that can be a problem. Or not. I'm not sure.
The attachment is the output of 3.0-rc1 with DKII-DX.EXE.
I also check if my issue is duplicate of
https://bugs.winehq.org/show_bug.cgi?id=22730. No, it's not: i have a low fps
not only in the main menu, but in the game too.
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http://bugs.winehq.org/show_bug.cgi?id=28933
Bug #: 28933
Summary: Screamer radio, mainmenu doesn't work
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.screamer-radio.com/download/file/screamer04
4.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Mainmenu doesn't work at all, totally unresponsive.
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https://bugs.winehq.org/show_bug.cgi?id=46624
Bug ID: 46624
Summary: StarCraft: Remastered Edition disabled Monitors, Gamma
Correction and Real-Time Lightning configuration
Product: Wine-staging
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63525
--> https://bugs.winehq.org/attachment.cgi?id=63525
screenshot
Attaching Screenshot.
Logs not provided as I am using Battle.net Launcher.
Distro: Fedora 29 x64
System details /
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu
compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0
4.20.6-200.fc29.x86_64 LLVM 7.0.1)
v: 4.5 Mesa 18.3.3 direct render: Yes
NOTE: Mesa upgraded from Mesa 18.2.8 to 18.3.3 via
https://copr.fedorainfracloud.org/coprs/petrb/mesa/
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https://bugs.winehq.org/show_bug.cgi?id=41712
Bug ID: 41712
Summary: lto build is broken
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
Compiling WINE with "-flto" in LDFLAGS breaks the build for link-time. The
problem boils down to the following minimal example:
$ cat main.c
void foo();
int main() {
foo();
}
$ cat foo.c
void foo() { }
$ winegcc -c -flto foo.c
$ winegcc main.c foo.o
/usr/lib/wine/libwinecrt0.a(exe_entry.o): In function
`__wine_spec_exe_entry':
(.text+0x8d): undefined reference to `ExitProcess'
/usr/bin/ld: a.out.so: hidden symbol `ExitProcess' isn't defined
/usr/bin/ld: final link failed: Bad value
collect2: error: ld returned 1 exit status
winegcc: gcc failed
Simply removing the "-flto" option from the steps fixes the build.
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https://bugs.winehq.org/show_bug.cgi?id=55693
Bug ID: 55693
Summary: Flowgorithm fails as Wine-Mono has a mission dll
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1b6038f3-c0a3-4614-9a2a-256434c26d0a(a)simplelogin.com
Distribution: ---
Created attachment 75208
--> https://bugs.winehq.org/attachment.cgi?id=75208
Wine log when trying to start Flowgorithm
Using wine-staging 8.14, Flowgorithm executable fails to open as it says
wine-mono needs iconv.dll that doesn't appear to be on my system, I didn't find
it being downloadable in WineTricks.
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https://bugs.winehq.org/show_bug.cgi?id=48402
Bug ID: 48402
Summary: Harry Potter: Quidditch World Cup installer doesn't
show the progress
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.kuznetsov(a)metamint.ru
Distribution: ---
Created attachment 66174
--> https://bugs.winehq.org/attachment.cgi?id=66174
log during the installation
During installation of Harry Potter: Quidditch World Cup, the installer doesn't
show progress neither in percents, nor in form of the progress bar. On real
Windows Vista, it is being shown as it should.
WINEARCH=win32 WINEPREFIX=~/.wine_hp ./wine winecfg
Prefix was set to "Vista".
WINEPREFIX=~/.wine_hp/ ./wine start /unix /media/desktop/HPQ_E3/AutoRun.exe &>
~/HPQWC_install.log
I closed the installer near the end of the installation, because it was
starting up the game.
desktop@steamos:~/Code/wine$ ./wine --version
wine-5.0-rc3-11-g6e4d441
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https://bugs.winehq.org/show_bug.cgi?id=49423
Bug ID: 49423
Summary: Added input lag in World of Warcraft and other games
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bloodyiron(a)lanified.com
Distribution: ---
In World of Warcraft you use WASDQE to move your character in the world in a
very highly responsive manner. When using WINE 4.16, there is no perceptible
input lag. However, switching to WINE 4.17 or higher (verified in 5.7 also),
there is immediately perceptible input lag. Namely, in a combination of
dropped/missed inputs and delayed response to inputs the game receives.
This seems to be reproducible 100% of the time based on my experience and
generally everyone else I've asked, or read comments on the topic.
This input lag is so bad it means World of Warcraft should not be played on any
version higher than WINE 4.16 until this input lag bug is fixed, as it makes
gameplay elements (complex boss fights) nearly impossible.
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https://bugs.winehq.org/show_bug.cgi?id=46523
Bug ID: 46523
Summary: GTA / Grand Theft Auto IV (1.0.7.0) crashes under wine
4.0, works OK under 3.0.4
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmayr.dev(a)gmail.com
Distribution: ---
Created attachment 63380
--> https://bugs.winehq.org/attachment.cgi?id=63380
GTA IV backtrace
GTA / Grand Theft Auto IV (1.0.7.0): it gets past the intro screen (R* logo),
but after pressing "Start", it begins loading data while showing the game
characters loading screen, and crashes halfway, showing a backtrace window.
It works OK under wine 3.0.4.
All libraries are internal, except for MS VC++ 2005 redistributable.
No wine prefix options nor 'export' flags.
ThinkPad T410s
Processor: Intel i5 (1st-gen), quad-core 2.53Mhz
Memory: 4Gb RAM
OS: Ubuntu 18.04 / elementaryOS Juno
Graphics: NVidia NVS3100M (304.107 driver)
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http://bugs.winehq.org/show_bug.cgi?id=31245
Bug #: 31245
Summary: xrandr12 warcraft 3 regression
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asdfrewq(a)mail.ru
Classification: Unclassified
When i trying to change screen resolution in Warcraft 3 options, it show me
confirmation window "All ok, do you realy want to save this resolution", but
realy nothing happens, resolution does not change.
This is printed to stdout:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f354,0x00000000), stub!
err:xrandr:xrandr12_set_current_mode Resolution change not successful --
perhaps display has changed?
In wine 1.5.8 all was ok.
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https://bugs.winehq.org/show_bug.cgi?id=48565
Bug ID: 48565
Summary: When entering fullscreen at lower resolution than the
desktop, scrollable virtual desktop is accessible
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmayr.dev(a)gmail.com
Distribution: ---
I tried playing a DirectX-based game, e.g. GTAIV, using the emulated virtual
desktop at 800x600 (my desktop's native resolution is 1440x900).
But ever since I changed back to playing the game fullscreen at 800x600
*without the virtual desktop*, the following happens:
- The game starts at the desired lower resolution
- Part of my desktop environment's panel is visible within the game's viewport,
at that same lower resolution
- If I move the mouse far enough, I realize that there's an active 1440x900
virtual desktop, showing me a lo-res 800x600 window
- I can scroll around the edges of this virtual desktop, thus Wine losing the
captured mouse cursor
- When playing, this moves the centered game view past the center of the
screen, losing focus; this prevents the mouse cursor's movements to be confined
within the fullscreen window, which is supposed to be the an immovable
viewport.
I haven't found a way to revert back from having tried the virtual desktop
option, as the change has been somehow been made permanent.
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https://bugs.winehq.org/show_bug.cgi?id=56040
Bug ID: 56040
Summary: Antares Auto-Tune Central UI doesn't how up and then
crashes
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Kirschi94(a)gmx.net
Distribution: ---
Created attachment 75686
--> https://bugs.winehq.org/attachment.cgi?id=75686
The backtrace the wine debugger gave me
Antares Auto-Tune Central is completely unable to start, it crashes before the
UI would have been loaded in.
The error I suspect leads to this is:
19f4:err:virtual:virtual_setup_exception stack overflow 2000 bytes addr
0x6ffffff82160 stack 0x7ffffe100830
(0x7ffffe100000-0x7ffffe101000-0x7ffffe900000)
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https://bugs.winehq.org/show_bug.cgi?id=50553
Bug ID: 50553
Summary: SetEnvironmentVariableW function sets last error on
deleting non-existent variable
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: topin89(a)mail.ru
Distribution: ---
This code
```
//gcc test.c -o test.exe && ./test.exe
#include <windows.h>
#include <stdio.h>
int main(int argc, char *argv[]){
BOOL result;
result = SetEnvironmentVariableW(L"PERL5LIB", NULL);
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
result = SetEnvironmentVariableW(L"PERL5LIB", "SomeValue");
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
result = SetEnvironmentVariableW(L"PERL5LIB", NULL);
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
result = SetEnvironmentVariableW(L"PERL5LIB", NULL);
printf("result: %u, last error: %d\n", result, GetLastError());
SetLastError(0);
return 0;
}
```
compiled with Mingw-w64 gcc
and running from command line and MSYS console gives this in Windows 10:
```
result: 1, last error: 0
result: 1, last error: 0
result: 1, last error: 0
result: 1, last error: 0
```
and this in Kubuntu 20.04.1 with winehq-staging 6.0:
```
<snip fixmes>
result: 0, last error: 203
result: 1, last error: 0
result: 1, last error: 0
result: 0, last error: 203
```
Error 203 is ERROR_ENVVAR_NOT_FOUND, btw. So, in Win 10 deleting already
deleted environmental variable doesn't lead to error, in Wine it is.
This alone prevents git.exe (and probably many more apps) to work correctly. In
file git-for-windows-repo/compat/mingw.c
there is this function,
```
int mingw_putenv(const char *namevalue)
{
int size;
wchar_t *wide, *equal;
BOOL result;
if (!namevalue || !*namevalue)
return 0;
size = strlen(namevalue) * 2 + 1;
wide = calloc(size, sizeof(wchar_t));
if (!wide)
die("Out of memory, (tried to allocate %u wchar_t's)", size);
xutftowcs(wide, namevalue, size);
equal = wcschr(wide, L'=');
if (!equal)
result = SetEnvironmentVariableW(wide, NULL);
else {
*equal = L'\0';
result = SetEnvironmentVariableW(wide, equal + 1);
}
free(wide);
if (!result)
errno = err_win_to_posix(GetLastError());
return result ? 0 : -1;
}
```
This line :
```
result = SetEnvironmentVariableW(wide, NULL);
```
sets error on removing non-existent `PERL5LIB` and that leads to result == 0
which in turn leads to premature exit in `err_win_to_posix(GetLastError())`.
In this particular case, for some reason last error sets to 0 instead of 203.
Another bug probably, I'll report it later.
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http://bugs.winehq.org/show_bug.cgi?id=13198
Summary: Microsoft Pinball Arcade black/blank window in 24bpp
mode
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13030)
--> (http://bugs.winehq.org/attachment.cgi?id=13030)
Screenshot of real 8bpp mode
Microsoft Pinball Arcade (commercial/full version) doesn't work properly in
WINE if you're using a regular, standard-issue 24bpp X session. Intro/menu
screens work, but the 3D content (direct3d? ddraw?) just produces a black
screen.
Steps to reproduce:
0. Obtain a copy of the game (maybe the demo version will do?). cd into your
'drive c' directory and start the game: `wine Program\ Files/Microsoft\
Games/Pinball\ Arcade/Launcher.exe`
1. A movie displays showing a closeup of one of the game's tables.
2. Click on the movie to interrupt it. The title screen appears and looks
fine.
3. Click again, table select menu appears and waits for input.
4. Click on any menu item at the bottom of the window - a dialog related to it
appears as it should.
5. Double-click on one of the tables - the table selection screen gets blacked
out, the window resizes, and the table's loading screen appears all in the same
instant - without repainting the window - the loading screen only painted on
the parts of the window that were already black. So we have a window half
filled with the loading screen and half transparent, showing this browser and
the controlling terminal through it.
6. The loading screen disappears and the window turns solid black. A windows
pointer appears. On the console, the "Cannot change screen BPP" line appears.
7. Clicking around eventually causes the pointer to disappear, probably because
I managed to trigger the insert-coin hot spot followed by the "1 player"
hotspot, thus starting the actual game. Hitting Esc is supposed to bring up a
graphical exit/no-exit dialog, but nothing appears. Blindly hitting "y" puts
me back at the table-select screen as it should. So the actual game is
accepting input, it just isn't showing me anything.
7a. If I try another table, I get the exact same result, including another
"Cannot change screen BPP" line on the console.
8. Double-click the table-select menu's internal Exit button and Wine drops
back to my shell after a couple of seconds.
Actual Results:
Described above - I get a black window instead of a game table.
Expected Results:
Wine should have displayed the table properly and let me play the game.
Notes:
In order to run this game properly, the user *must* have a true 8bpp mode
with StaticColor visual defined in their xorg.conf, and the user *must*
manually run a second, separate X screen (e.g. one accessible with Ctrl-Alt-F8)
in that more with that visual.
Desipte having a known, tested, working 8bpp mode in xorg.conf, Xorg does not
have any kind of ability to switch away from the currently-running depth to
some other mode (e.g. it cannot and never will be able to drop from 24bpp to
8bpp), and is not expected to ever have such a feature. Furthermore, some
users' hardware does not have the ability to run in true 8bpp mode at all, so
this game simply *will not work* on those systems.
ply does not work on some hardware, despite having correct software settings.
The attached screenshot shows what the game looks like in reap 8bpp
"StaticColor" mode, using twm as a window manager (it looks the same without a
window manager).
Versions affected:
All WINE versions from roughly 0.9.31 through the current 1.0 rc1 release.
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http://bugs.winehq.org/show_bug.cgi?id=33270
Bug #: 33270
Summary: Cursor disappears during Installshield install
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 44009
--> http://bugs.winehq.org/attachment.cgi?id=44009
Wine 1.5.26 +cursor trace
With certain applications (QuickTime 7.02.38, SlingPlayer 1.3) the mouse
pointer disappears. It reappears when the installation is complete (or at
random intervals).
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https://bugs.winehq.org/show_bug.cgi?id=55736
Bug ID: 55736
Summary: Solid Edge crashes after a couple of minutes
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio(a)protonmail.com
Distribution: ---
Created attachment 75230
--> https://bugs.winehq.org/attachment.cgi?id=75230
Terminal output - Wine 8.17
I tried to launch Solid Edge 2023 Community Edition
(https://resources.sw.siemens.com/en-US/download-solid-edge-community-edition)
and it does, but crashes after a couple of minutes; the crash seems to be
independent from what I do and click.
In order to reproduce, just download and install the software, then start it,
try to create a new part file, and then simply wait for the application to
crash.
A attach both backtrace and terminal output.
I'm using LMDE 6, kernel 6.1, on Lenovo V15-G2, with Wine 8.17.
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https://bugs.winehq.org/show_bug.cgi?id=37885
Bug ID: 37885
Summary: Battle.net launcher fails to set permissions on WoW
files
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
Symptoms: The Battle.net launcher always gives an "Update" button for WoW after
every time World of Warcraft is closed. This doesn't seem to affect other
games.
Looking in the logs, it seems to constantly be related to file
permissions/attributes. It's hard to track it down exactly, but here are some
log extracts:
19:08:01.5787 Executing operation: fix_file_attributes
filePath="Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0a00000016.idx" fileAttributes=32
19:08:01.5790 Executing operation: fix_file_attributes
filePath="Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0c00000015.idx" fileAttributes=32
<snip>
18:03:30.8038 AgentAsAdmin failed to set the file attributes of
'Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0e00000016.idx'.
18:03:30.8050 Agent failed to get the file info of
'Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0700000015.idx'.
No relevant WINEDEBUG output (and really hard to get because the launcher
actually forks when started)
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https://bugs.winehq.org/show_bug.cgi?id=51361
Bug ID: 51361
Summary: SimSig with Wine 6.11 breaks after upgrading from
libxml2 2.9.10 to 2.9.12
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)chead.ca
Distribution: ---
Launching the SimSig launcher with Wine 6.11 and libxml2 2.9.10 works fine.
After upgrading to libxml2 2.9.12, the software no longer works properly, and
the following shows up in the console output:
0104:fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 5000
0024:fixme:ieframe:PersistStreamInit_Load (002B8CD8)->(002B2130)
0024:fixme:ieframe:PersistStreamInit_InitNew (0028C590)
0024:err:ole:apartment_add_dll couldn't load in-process dll
L"C:\\windows\\system32\\msxml3.dll"
0024:err:ole:create_server class {f5078f32-c551-11d3-89b9-0000f81fe221} not
registered
0024:err:ole:com_get_class_object no class object
{f5078f32-c551-11d3-89b9-0000f81fe221} could be created for context 0x5
0024:err:module:find_forwarded_export module not found for forward
'msxml3.DllGetClassObject' used by L"C:\\windows\\system32\\msxml2.dll"
0024:err:ole:apartment_add_dll couldn't find function DllGetClassObject in
L"C:\\windows\\system32\\msxml2.dll"
0024:err:ole:create_server class {f5078f1b-c551-11d3-89b9-0000f81fe221} not
registered
0024:err:ole:com_get_class_object no class object
{f5078f1b-c551-11d3-89b9-0000f81fe221} could be created for context 0x5
0024:err:module:find_forwarded_export module not found for forward
'msxml3.DllGetClassObject' used by L"C:\\windows\\system32\\msxml.dll"
0024:err:ole:apartment_add_dll couldn't find function DllGetClassObject in
L"C:\\windows\\system32\\msxml.dll"
0024:err:ole:create_server class {2933bf90-7b36-11d2-b20e-00c04f983e60} not
registered
0024:err:ole:com_get_class_object no class object
{2933bf90-7b36-11d2-b20e-00c04f983e60} could be created for context 0x5
There is a lot more output, but it is either benign messages that also appear
with 2.9.10, or else repeats of the same messages.
I have recompiled Wine after installing the new libxml2, but that did not make
any difference; the problem still occurs.
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https://bugs.winehq.org/show_bug.cgi?id=55844
Bug ID: 55844
Summary: Paper tray options missing. Landscape orientation is
ignored
Product: Wine-staging
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75345
--> https://bugs.winehq.org/attachment.cgi?id=75345
Wine print dialog and Linux print dialog boxes
Hi All,
Fedora 38
Note: this is Wine Staging
wine-8.18-1.fc38.i686
wine-8.18-1.fc38.x86_64
cups-2.4.7-1.fc38.x86_64
The print paper tray option is missing. This makes it impossible to select the
Manual Paper Tray. Also the Landscape orientation is ignored.
This is affecting my ability to print envelopes in my business.
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https://bugs.winehq.org/show_bug.cgi?id=54997
Bug ID: 54997
Summary: msys2: gpg.exe fails because "NtSetInformationFile
Unsupported class (65)"
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 74550
--> https://bugs.winehq.org/attachment.cgi?id=74550
ntdll: Basic FileRenameInformationEx.
Steps to reproduce inside msys shell:
mv msys64/etc/pacman.d/gnupg msys64/etc/pacman.d/gnupg.old
pacman-key --init
pacman-key --populate
fixme:file:NtSetInformationFile Unsupported class (65)
The missing class is FileRenameInformationEx.
Attached patch adds minimal support for this class.
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https://bugs.winehq.org/show_bug.cgi?id=56041
Bug ID: 56041
Summary: iZotope Product Portal crashes
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Kirschi94(a)gmx.net
Distribution: ---
Created attachment 75687
--> https://bugs.winehq.org/attachment.cgi?id=75687
backtrace of the first crash (after install)
The program installs fine but when trying to start it crashes in under 1
second. Tried adding a font it said it didn't had but still crashed on second
try.
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https://bugs.winehq.org/show_bug.cgi?id=47741
Bug ID: 47741
Summary: Lotus Approach initial pop up missing
Product: Wine-staging
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
$ rpm -qa wine-core
wine-core-4.15-1.fc30.i686
As of 4.15-1, Lotus Approach's initial pop up screen show previously opened
files is missing. File Open still works.
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https://bugs.winehq.org/show_bug.cgi?id=45035
Bug ID: 45035
Summary: Buttons of the Radiosure program
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansavelyev(a)gmail.com
Distribution: ---
Created attachment 61158
--> https://bugs.winehq.org/attachment.cgi?id=61158
The red contour marks the places of the disappeared buttons.
The buttons for controlling the "Radiosure" program have disappeared.
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https://bugs.winehq.org/show_bug.cgi?id=46455
Bug ID: 46455
Summary: Remarkable
Product: Wine
Version: 3.0.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emil(a)munthe.dk
Distribution: ---
Created attachment 63242
--> https://bugs.winehq.org/attachment.cgi?id=63242
Backtrace from installaer for remarkable version 160.
When trying to run the installer for remarkable (https://my.remarkable.com/),
I'm met with the message that the program has met an serious error.
The remarkable software used to work just fine under earlier versions of wine.
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https://bugs.winehq.org/show_bug.cgi?id=44388
Bug ID: 44388
Summary: gldriverquery.exe crash on wineboot and company of
heroes says no 3d
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gQuigs(a)gMail.com
Distribution: ---
Created attachment 60309
--> https://bugs.winehq.org/attachment.cgi?id=60309
backtrace
gldriverquery.exe (from Steam I think) crashes on wineboot
This might be a rehash of:
https://bugs.winehq.org/show_bug.cgi?id=43530https://forum.winehq.org/viewtopic.php?p=113220
I'm on Ubuntu 17.10 with nvidia graphics driver 390.12 installed. Even if I
managed to fail at setting up 3d acceleration (works fine in not-wine) it
should crash this program, right?
Company of Heroes also fails to load with a directX error, I'm thinking they
are related.
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https://bugs.winehq.org/show_bug.cgi?id=38142
Bug ID: 38142
Summary: Approach fields box only show 3/4 of one line
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Created attachment 50869
--> https://bugs.winehq.org/attachment.cgi?id=50869
Field Box
Hi All,
Wine 1.7.36 and Smart Suite N9.8.0208.1200.
Would you guys please fix this for me. It is driving me NUTS!
In the "Find Assistant" the Fields box only shows about 3/4 on one line. It
makes it impossible to file the other lines in the box.
I will attach a screen shot
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=31882
Bug #: 31882
Summary: arial32.exe randomly crash or deadlock while
installing
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41968
--> http://bugs.winehq.org/attachment.cgi?id=41968
Log: arai32 crash while installing
wine-1.5.14-142-g730479e
$ sha1sum arial32.exe
6d75f8436f39ab2da5c31ce651b7443b4ad2916e arial32.exe
Steps to reproduce:
$ winetricks -q corefont
Or
$ wine arial32.exe /q
How reproducible:
crash > 1/10
deadlock > 1/10
When deadlock, output is:
err:ntdll:RtlpWaitForCriticalSection section 0x15d60c "bitblt.c: surface" wait
timed out in thread 0009, blocked by 0024, retrying (60 sec)
When crashing, backtrace is:
Backtrace:
=>0 0xb757d08d __pthread_cond_signal+0xd() in libpthread.so.0 (0x0054e4d4)
1 0x7e4c4758 in libxcb.so.1 (+0x8757) (0x0054e4d4)
2 0x7e4c363e in libxcb.so.1 (+0x763d) (0x0054e4d4)
3 0x7e4c36c1 xcb_writev+0x70() in libxcb.so.1 (0x7d3d856c)
4 0x7e5330d0 _XSend+0x15f() in libx11.so.6 (0x0054e558)
5 0x7e5334fa _XFlush+0x39() in libx11.so.6 (0x0054e5f8)
6 0x7e512fc1 XFlush+0x30() in libx11.so.6 (0x0054e5f8)
7 0x7e681ecc create_x11_physdev+0xe1(drawable=0xae)
[/home/fracting/wine-git/dlls/winex11.drv/init.c:116] in winex11 (0x0054e5f8)
8 0x7e681ef6 X11DRV_CreateDC+0x1f(pdev=0x15ce38, driver="DISPLAY",
device=0x0(nil), output=0x0(nil), initData=(nil))
[/home/fracting/wine-git/dlls/winex11.drv/init.c:126] in winex11 (0x0054e638)
9 0x7eab3ddf CreateDCW+0x251(driver="DISPLAY", device=0x0(nil),
output=0x0(nil), initData=(nil)) [/home/fracting/wine-git/dlls/gdi32/dc.c:594]
in gdi32 (0x0054e918)
10 0x7e9b3af4 alloc_dce+0x76()
[/home/fracting/wine-git/dlls/user32/painting.c:232] in user32 (0x0054e948)
11 0x7e9b59e2 GetDCEx+0x34d(hwnd=0x30028, hrgnClip=(nil), flags=0x10000)
[/home/fracting/wine-git/dlls/user32/painting.c:1033] in user32 (0x0054e9c8)
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https://bugs.winehq.org/show_bug.cgi?id=54670
Bug ID: 54670
Summary: 16-bit applications fail in wow64 mode
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, wow64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
$ wineserver -k ; rm -rf ~/.wine ; WINE=/opt/oldwownew/wine-8.0/bin/wine
winetricks -q icodecs
------------------------------------------------------
Executing load_icodecs
Executing cabextract -q -d
/home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
/home/austin/.cache/winetricks/icodecs/codinstl.exe
Executing cd /home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
Executing /opt/oldwownew/wine-8.0/bin/wine setup.exe /s
0284:err:environ:init_peb starting L"C:\\windows\\syswow64\\winevdm.exe" in
experimental wow64 mode
0284:fixme:wow:wow64_NtSetLdtEntries 0107 02d0323f 0100f338 0000 00000000
00000000: stub
0284:err:module:LdrInitializeThunk "krnl386.exe16" failed to initialize,
aborting
0284:err:module:LdrInitializeThunk Initializing dlls for
L"C:\\windows\\syswow64\\winevdm.exe" failed, status c0000005
------------------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=54142
Bug ID: 54142
Summary: Error installing FRC Game Tools: "An error occurred
while installing the MSI at 'NiRio_USBLAN64.msi'."
(Error 1603)
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Attempting to install the 2022 release of the FRC Game Tools gives this error:
"An error occurred while installing the MSI at 'NiRio_USBLAN64.msi'."
This appears to be the relevant output from the terminal:
"err:msi:execute_script Execution of script 0 halted; action
L"[2.1\00012\0001{3504EC24-0361-52CD-8369-265B309380CE}\0001C:\\Program Files
(x86)\\National
Instruments\\CompactRIO\\Staging\\USBLAN\\Win10\\\000131\00012\0001NI-RIO
USBLAN 19.0 (64-bit)\0001National
Instruments<=>S-1-5-21-0-0-0-1000<=>{A7C484B1-59AF-4D52-9DDE-C88D4B34E4AD}]MsiInstallDriv"...
returned 1603"
Tested on Wine-Staging 7.22. Note that you'll need to run `winetricks
vcrun2015 dxvk1103 dotnet462` for the installer to function at all. (It fails
to render at all without DXVK, and fails to prompt to accept the license
without dotnet462.)
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https://bugs.winehq.org/show_bug.cgi?id=50320
Bug ID: 50320
Summary: установилась, но не запускается игра Лок Он 2
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: doktor-vm(a)yandex.ru
Distribution: ---
Created attachment 68899
--> https://bugs.winehq.org/attachment.cgi?id=68899
???
Установилась . но не запускается игра LockOn2. под Видовс 7 работала, сейчас
Линукс Минт. Останавливается на загрузке миссии.
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https://bugs.winehq.org/show_bug.cgi?id=54469
Bug ID: 54469
Summary: Paint.NET 5.x doesn't load
Product: Wine-staging
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
wine paint.net.5.0.1.install.x64.exe
002c:fixme:winediag:LdrInitializeThunk wine-staging 8.1 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
010c:err:environ:init_peb starting
L"Z:\\home\\ryan\\Downloads\\paint.net.5.0.1.install.x64.exe" in experimental
wow64 mode
010c:err:module:load_wow64_ntdll failed to load
L"\\??\\C:\\windows\\syswow64\\ntdll.dll" error c0000135
Application could not be started, or no application associated with the
specifie
d file.
ShellExecuteEx failed: Internal error.
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https://bugs.winehq.org/show_bug.cgi?id=49419
Bug ID: 49419
Summary: Ableton 10: tries to enumerate lots of files useless
for its run
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: io(a)mikelpr.com
Distribution: ---
running an already installed Ableton (Ableton Live 10.1.9) prefix I had from
like a year ago would just not open at all since some months ago, yet I found
sometimes it would open from the command line.
today I learned that whenever I'm $HOME it won't open because it's enumerating
all files (I believe) in my home folder, doing I don't know what with them, but
many font related issues come up:
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\0509e80afb379d16560e9e47bdd7d888bebdebc6.ttf>
as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\1a6f1687b7a221f9f2c834b0b360d3c8463b6daf.ttf>
as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\205edd09bd3d141cc9580f650109556cc28b22cb.ttf>
<0> as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\3511ff5c1647150595846ac414c595cccac34f18.ttf>
as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\43979b90b2dd929723cf4fe1715990bcb9c9a56b.ttf>
<0> as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\5a5daf5eb5a4db77a2baa3ad9c7a6ed6e0655fa8.ttf>
as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\641bd9db850193064d17575053ae2bf8ec149ddc.ttf>
as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\b9e2aaa0d75fcef6971ec3a96d806ba4a6b31fe2.ttf>
<0> as a font
---- failed to open
<Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\fab39d60d758cb586db5a504f218442cd1395725.ttf>
as a font
---- failed to open
<Apps\Unvanquished\pkg\unvanquished_src.dpkdir\fonts\roboto.ttf> as a font
---- failed to open
<dev\Android\cabada\hivee\target\android\intermediates\assets\fonts\DISPLAY_FREE_TFB.ttf>
as a font
---- failed to open
<dev\Android\cabada\hivee\target\android\intermediates\assets\fonts\open24.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\0509e80afb379d16560e9e47bdd7d888bebdebc6.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\1a6f1687b7a221f9f2c834b0b360d3c8463b6daf.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\205edd09bd3d141cc9580f650109556cc28b22cb.ttf>
<0> as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\3511ff5c1647150595846ac414c595cccac34f18.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\43979b90b2dd929723cf4fe1715990bcb9c9a56b.ttf>
<0> as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\5a5daf5eb5a4db77a2baa3ad9c7a6ed6e0655fa8.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\641bd9db850193064d17575053ae2bf8ec149ddc.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\b9e2aaa0d75fcef6971ec3a96d806ba4a6b31fe2.ttf>
<0> as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\fab39d60d758cb586db5a504f218442cd1395725.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\Unvanquished\pkg\unvanquished_src.dpkdir\fonts\roboto.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\dev\Android\cabada\hivee\target\android\intermediates\assets\fonts\DISPLAY_FREE_TFB.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\dev\Android\cabada\hivee\target\android\intermediates\assets\fonts\open24.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\0509e80afb379d16560e9e47bdd7d888bebdebc6.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\1a6f1687b7a221f9f2c834b0b360d3c8463b6daf.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\205edd09bd3d141cc9580f650109556cc28b22cb.ttf>
<0> as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\3511ff5c1647150595846ac414c595cccac34f18.ttf>
as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\43979b90b2dd929723cf4fe1715990bcb9c9a56b.ttf>
<0> as a font
---- failed to open
<Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Downloads\AdobeIllustrator23_HD_win64\ado\dosdevices\z:\home\mikel\Apps\UnrealEngine-release\Engine\Source\ThirdParty\HarfBuzz\harfbuzz-1.2.4\test\shaping\fonts\sha1sum\5a5daf5eb5a4db77a2baa3ad9c7a6ed6e0655fa8.ttf>
as a font
I noticed today that cd'ing to another folder works without issues.
However, I tried to update to 10.1.15 and it's not working anymore even when in
another dir. the font issues come up, plus some .desktop related issues:
Could not parse file "/home/mikel/.local/share/applications/code.desktop":
Invalid key name: Path[$e]
Could not parse file
"/home/mikel/.local/share/applications/org.clementine_player.clementine.desktop":
Invalid key name: Path[$e]
(then font issues)
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https://bugs.winehq.org/show_bug.cgi?id=52570
Bug ID: 52570
Summary: d3d:debug_d3dformat Unrecognized 0x34324644 &
0x36314644 WINED3DFORMAT
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all!
It looks like there are present two unimplemented ATI texture features in
WineD3D. I can confirm this for the Unigine Sanctuary benchmark. When WineD3D
is used, I get on startup an "Unrecognized 0x34324644 (as fourcc: DF24)" and
"Unrecognized 0x36314644 (as fourcc: DF16)" error message. Shortly after this
the benchmark stops / halts.
There is at the CLI the following information avaiable:
---- Render ----
Renderer: ATI R500 256Mb
Direct3D9 desc: ATI Radeon X1600 Series
Direct3D9 driver: atiumdag.dll
Found required D3DPTEXTURECAPS_CUBEMAP
Found required D3DPTEXTURECAPS_VOLUMEMAP
Found required D3DPTADDRESSCAPS_WRAP
Found required D3DPTADDRESSCAPS_CLAMP
Found required D3DCAPS2_CANAUTOGENMIPMAP
Found optional Vertex shader 3.0
Found optional Pixel shader 3.0
Found optional Vertex texture fetch
Found optional HDR blending
Found optional HDR filtering
Found optional NULL texture
Found optional RGB10A2 texture
Found optional DXT texture compression
Found optional ATI texture compression 1
Found optional ATI texture compression 2
0110:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
0110:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644)
in the format lookup table.
0110:fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
0110:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644)
in the format lookup table.
0110:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
0110:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644)
in the format lookup table.
Found optional NVIDIA hardware shadow
Found ATI alpha to coverage
Found optional NVIDIA alpha to coverage
Maximum texture width: 4096
Maximum texture height: 4096
Maximum render targets: 4
Interestingly this doesn't occur when Gallium Nine is used:
---- Render ----
Renderer: ATI R500 256Mb
Direct3D9 desc: ATI Radeon X1600 Series
Direct3D9 driver: atiumdag.dll
Found required D3DPTEXTURECAPS_CUBEMAP
Found required D3DPTEXTURECAPS_VOLUMEMAP
Found required D3DPTADDRESSCAPS_WRAP
Found required D3DPTADDRESSCAPS_CLAMP
Found required D3DCAPS2_CANAUTOGENMIPMAP
Found optional Vertex shader 3.0
Found optional Pixel shader 3.0
Found optional Vertex texture fetch
Found optional HDR blending
Found optional HDR filtering
Found optional NULL texture
Found optional RGB10A2 texture
Found optional DXT texture compression
Found optional ATI texture compression 1
Found optional ATI texture compression 2
Found optional ATI texture fetch 4
Found optional ATI hardware shadow
Found optional NVIDIA hardware shadow
Found ATI alpha to coverage
Found optional NVIDIA alpha to coverage
Maximum texture width: 4096
Maximum texture height: 4096
Maximum render targets: 4
So it looks that the "ATI texture fetch 4" and "ATI hardware shadow" features
are not implemented in WineD3D. ;-)
And by the way, the function "Vertex texture fetch" isn't supported by all ATI
R500 based hardware so it shouldn't be listed as avaiable. Regarding this there
exist a bug report on Mesa:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/6053
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https://bugs.winehq.org/show_bug.cgi?id=53938
Bug ID: 53938
Summary: DirectN MinimalD3D11 sample crashes due to
NtGdiDdDDIOpenAdapterFromHdc stub
Product: Wine
Version: 7.20
Hardware: x86-64
URL: https://github.com/smourier/DirectN/tree/master/Direct
N/DirectN.MinimalD3D11
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Trying to run
https://github.com/smourier/DirectN/tree/master/DirectN/DirectN.MinimalD3D11
crashes instantly.
If you hack NtGdiDdDDIOpenAdapterFromHdc to fake success (i just returned
NtGdiDdDDIOpenAdapterFromDeviceName) it runs into next bug:
Entrypoint and function for D3DKMTWaitForVerticalBlankEvent is missing (from
gdi32)
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https://bugs.winehq.org/show_bug.cgi?id=55015
Bug ID: 55015
Summary: wine8.9 syswow64 dir is empty, win32 exe cannot run
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: szl19921231(a)gmail.com
Distribution: ---
wine8.9 enable-archs=i386,x86-64
After initializing with "wineboot", there are no 32-bit libraries generated in
the "syswow64" directory of the prefix, causing errors when running 32-bit
programs.
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https://bugs.winehq.org/show_bug.cgi?id=50308
Bug ID: 50308
Summary: Starting certain Wine builtin apps with explicit
SysWOW64 path in 64-bit WINEPREFIX causes infinite
process restart loop (wineboot, winecfg, ...)
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
found while playing around with Wow64 file system redirection.
Certain Wine builtin apps restart themselves as 64-bit process when running
under Wow64 environment by design to avoid synchronization issues of registry
data (shared/redirected/reflected).
Although most users will never try this, explicitly specifying SysWOW64
directory will result in an infinite process restart loop. SysWOW64 is used to
bypass the filesystem redirector. In this case it's questionable but still it
shouldn't result in the observed behaviour.
--- snip ---
$ wine cmd.exe /c "%WINDIR%\\syswow64\\winecfg.exe"
<will infinitely restart>
--- snip ---
Affected apps:
* regedit
* uninstaller
* wineboot
* winecfg
* winedbg
* wusa
The process restart code is mostly identical across these.
Wine source:
https://source.winehq.org/git/wine.git/blob/76c9dbd4fb99f1257734908906c846a…
--- snip ---
139 int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR
lpCmdLine, int nCmdShow)
140 {
141 MSG msg;
142 HACCEL hAccel;
143 BOOL is_wow64;
144
145 if (ProcessCmdLine(GetCommandLineW())) {
146 return 0;
147 }
148
149 if (IsWow64Process( GetCurrentProcess(), &is_wow64 ) && is_wow64)
150 {
151 STARTUPINFOW si;
152 PROCESS_INFORMATION pi;
153 WCHAR filename[MAX_PATH];
154 void *redir;
155 DWORD exit_code;
156
157 memset( &si, 0, sizeof(si) );
158 si.cb = sizeof(si);
159 GetModuleFileNameW( 0, filename, MAX_PATH );
160
161 Wow64DisableWow64FsRedirection( &redir );
162 if (CreateProcessW( filename, GetCommandLineW(), NULL, NULL,
FALSE, 0, NULL, NULL, &si, &pi ))
163 {
164 WINE_TRACE( "restarting %s\n", wine_dbgstr_w(filename) );
165 WaitForSingleObject( pi.hProcess, INFINITE );
166 GetExitCodeProcess( pi.hProcess, &exit_code );
167 ExitProcess( exit_code );
168 }
169 else WINE_ERR( "failed to restart 64-bit %s, err %d\n",
wine_dbgstr_w(filename), GetLastError() );
170 Wow64RevertWow64FsRedirection( redir );
171 }
--- snip ---
'regsvr32' has some code that might be useful:
https://source.winehq.org/git/wine.git/blob/76c9dbd4fb99f1257734908906c846a…
Although that case is a bit different as it supports restart in both
directions.
$ wine --version
wine-6.0-rc1-39-g76c9dbd4fb9
Regards
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https://bugs.winehq.org/show_bug.cgi?id=45271
Bug ID: 45271
Summary: Silence winemenubuilder.exe error if it is disabled by
user
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
This is not a error if it is disabled manually by user.
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https://bugs.winehq.org/show_bug.cgi?id=43938
Bug ID: 43938
Summary: wine-gecko does not have an arm build
Product: Wine-gecko
Version: unspecified
Hardware: arm
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
This is blocked until mingw64 supports arm targets in a release, but for now,
dlls/mshtml/tests/* and friends fail on arm.
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https://bugs.winehq.org/show_bug.cgi?id=49416
Bug ID: 49416
Summary: FarmingSimulator2019Patch1.6.0.exe crashes while
trying to install
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: torben(a)drejoe.net
Distribution: ---
Created attachment 67498
--> https://bugs.winehq.org/attachment.cgi?id=67498
Zip-file with what I had done plus log-files
Trying to install newest patch for Farming Simulator 19.
Please find what I've done in the attached zip-file including wine outputs.
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https://bugs.winehq.org/show_bug.cgi?id=49245
Bug ID: 49245
Summary: Wineboot takes very long time
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magist3r(a)gmail.com
Distribution: ---
I've noticed that since maybe wine 5.0 the init times increased significantly.
A simple command on the clean prefix like:
WINEPREFIX=~/test wineboot
now takes about 30 seconds, but earlier (before 5.0) took about 5 seconds. And
it affects loading times of every program I use with wine.
Please advise me what to do to figure out what is going on.
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https://bugs.winehq.org/show_bug.cgi?id=49319
Bug ID: 49319
Summary: Services don't stop when the application stops (macOS
only)
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Hello,
Wine 5.7 x64, macOS Catalina 10.15.5
I have a prefix with an application installed and a Windows service registered.
When I run the application, the service starts. But when I close the
application, the service doesn't stop and the processes wineserver and
wine64-preloader are still running.
Even if I call wineboot -s, the service doesn't stop.
I tested with the same application and service on Ubuntu 20.04, and closing the
application stops the service and all the processes exit.
So the problem looks specific to macOS.
Any idea to help understanding what is wrong?
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=50921
Bug ID: 50921
Summary: network error on wineboot / programm launch
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: prinz2018j(a)gmail.com
Distribution: ---
when I try to launch any programm .exe or call wineboot i get the error
0150:err:winediag:WS_getaddrinfo Failed to resolve your host name IP
kernel : ArtixLinux 5.11.10
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https://bugs.winehq.org/show_bug.cgi?id=42888
Bug ID: 42888
Summary: Adobe Flash CS6 crashes after a few minutes
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: demurgos(a)demurgos.net
Distribution: ---
Created attachment 58012
--> https://bugs.winehq.org/attachment.cgi?id=58012
Adobe Flash CS6 crash 1
Hi,
I just installed Flash CS6 with Wine 2.6 on two of my computers. It seems to
work fine on my older computer by I encounter some stability issues with my new
laptop. Both computers run Arch Linux 64 bits so the difference must come
either from the fact that I have less libraries on the new laptop or there are
some hardware issues.
Concretely, my issue is that if I start Adobe Flash CS6 and leave it open for
about 5 minutes, it crashes. I saved two backtraces (see the attachments). The
issue happens even if I do not mess with the program: leaving it open is enough
to cause the crash.
I documented the exact installation steps here:
https://github.com/demurgos/notes/blob/master/tools/emulation/wine/adobe-cs…
(I used the same steps for both computers.)
Here are the commands I used:
sudo pacman -S wine winetricks wine-mono wine_gecko
sudo pacman -S samba lib32-mpg123
mkdir -p /opt/wine/adobe-cs6
export WINEPREFIX=/opt/wine/adobe-cs6
export WINEARCH=win32
cd $WINEPREFIX
wine wineboot
winetricks msxml3 vcrun2008 vcrun2010 atmlib gdiplus allfonts
wine /patch/to/adob-cs6/Set-Up.exe
I then started Adobe Flash from the start menu.
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http://bugs.winehq.org/show_bug.cgi?id=22450
Summary: Can't disable unixfs
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
dlls/shell32/shfldr_unixfs.c claims that you can disable unixfs
by deleting the registry key
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}
but unfortunately wine will recreate that key the next time you run
a newer version of Wine.
To repeat, do
rm -rf ~/.wine
wine regedit /d
'HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}'
wine notepad # Do File/Open and note that / does not appear in My Computer.
wineserver -w
~/wine-git/wine notepad # Do File/Open and note that / *does* appear.
If we really want to disable unixfs, we may want a configure option
to not even compile it in. I have a patch ready, will send it in.
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https://bugs.winehq.org/show_bug.cgi?id=56077
Bug ID: 56077
Summary: [9.0_rc regression] C&C Generals Zero Hour fails to
startup with: err:module:DelayLoadFailureHook failed
to delay load ole32.dll.CLSIDFromString
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: herrtimson(a)yahoo.de
Distribution: ---
hey everyone, I've got a wine prefix for C&C Generals which works just fine
with wine-8.0.2. Now that I upgraded to wine-9.0_rc3 for testing, it is pretty
broken:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 184
Current serial number in output stream: 204
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 48
Current serial number in output stream: 52
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 48
Current serial number in output stream: 52
0024:err:xrandr:xrandr_get_screen_resources Failed to get screen resources.
0024:err:xrandr:xrandr14_get_gpus Failed to get gpus
0024:fixme:exec:SHELL_execute flags ignored: 0x00000100
0024:err:module:import_dll Library coml2.dll (which is needed by
L"C:\\windows\\system32\\ole32.dll") not found
0024:err:module:DelayLoadFailureHook failed to delay load
ole32.dll.CLSIDFromString
wine: Call from 7BC42CDC to unimplemented function ole32.dll.CLSIDFromString,
aborting
wine: Unimplemented function ole32.dll.CLSIDFromString called at address
7BC42CDC (thread 0024), starting debugger...
013c:err:xrandr:xrandr_get_screen_resources Failed to get screen resources.
013c:err:xrandr:xrandr14_get_gpus Failed to get gpus
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 1 (X_CreateWindow)
Resource id in failed request: 0x4000004
Serial number of failed request: 48
Current serial number in output stream: 52
user@tuxbox ~ $ 014c:err:seh:NtRaiseException Unhandled exception code c0000005
flags 0 addr 0x7eb4e655
wine client error:14c:
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https://bugs.winehq.org/show_bug.cgi?id=45091
Bug ID: 45091
Summary: wineboot: first boot hangs forever
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: comeon(a)getbackinthe.kitchen
Distribution: ---
Created attachment 61260
--> https://bugs.winehq.org/attachment.cgi?id=61260
debug output
When I try to boot wine for the first time with no .wine folder, wine just
hangs forever. When doing `winecfg' without a .wine folder, it waits for about
5 minutes before saying:
0009:err:process:__wine_kernel_init boot event wait timed out
and then opening the winecfg menu. Can't see drives with this error:
0015:err:winecfg:open_mountmgr failed to open mount manager err 2
Attached the gzipped output of `WINEDEBUG=warn+all,err+all,fixme+all wineboot
-i', with no .wine folder.
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https://bugs.winehq.org/show_bug.cgi?id=44403
Bug ID: 44403
Summary: On macOS during first run, Wine configuration
population hangs
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joe.abbey(a)docker.com
Wine 3.0 is installed using brew for a CI job using electron-loader to build an
installer.
The first time wine runs, it creates the ~/.wine directory and registries.
Wine never completes, and hangs. Force killing the wine dialog and wine64
process produces enough configuration for a second run to complete.
Force killing during CI seems like a bad way forward.
To reproduce
rm -rf ~/.wine
brew install wine
Run any wine application and it will hang on config generation.
This is currently breaking Kitematic builds.
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https://bugs.winehq.org/show_bug.cgi?id=50155
Bug ID: 50155
Summary: Ableton Live: multicore audio processing causes high
CPU usage across multiple audio backends
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sirwinstoncat5(a)gmail.com
Distribution: Ubuntu
When running Ableton Live, if multicore audio processing is enabled, CPU usage
will drastically increase, causing unpredictable audio crackles and overall
unstable performance.
The easiest way to test this is using Ableton Live 9; Live 10 also has the same
issue, but multicore audio processing is permanently turned on.
- Open an empty Live Set. (By default, this has 4 empty tracks, a reverb
effect, and a delay effect: a negligible amount of audio processing.)
- In Ableton's preferences, under the CPU tab, disable multicore audio
processing. Observe the built-in CPU meter in the upper-right corner; it should
sit very low (0-1% on my system).
- Enable multicore audio processing. Even with an empty Set, observe that the
CPU meter jumps to at least 10-20%. On Windows, idle CPU usage should remain
identical between single and multicore modes.
- Attempt playback of a nontrivial Set; for example, a few tracks of recorded
audio. A Set that plays back fine in single-core mode will exhibit
unpredictable audio crackling and rapid spikes in CPU usage when using
multicore mode.
I have tested this across multiple versions of Ableton (various versions of 9
and 10 both exhibit this issue), multiple audio interfaces from various
manufacturers (Behringer X32, NI Audio Kontrol 1, onboard chipset audio,
PreSonus FireStudio), and even multiple audio backends (winepulse,
wineasio->JACK). The issue seems to be most pronounced when using pulseaudio,
but it is present across all audio backends.
Most importantly, this issue can be duplicated using wineasio and a JACK server
with the dummy backend (aka not connected to any audio interface).
I am unsure where to start collecting logs for this. One guess: perhaps there
is some sort of delay or sleep occuring while a mutex is being held?
This is possibly related to #47458; however, that specifically refers to a test
case for PulseAudio, whereas this bug occurs across backends.
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https://bugs.winehq.org/show_bug.cgi?id=37777
Bug ID: 37777
Summary: ReadCube can't install
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 50315
--> https://bugs.winehq.org/attachment.cgi?id=50315
screenshot.png
ReadCube is a software to read scientific papers (like Nature)
https://www.readcube.com/download
I downloaded http://download.readcube.com/desktop/2.0.12/ReadCube-Setup.exe
$ sha1sum ReadCube-Setup.exe
972a2893e0b8b65e3cfaec5198b8d36b688e585c ReadCube-Setup.exe
$ wine --version
wine-1.7.33-84-gfecbc88
The installer refused to continue, as there are other ReadCude applications.
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https://bugs.winehq.org/show_bug.cgi?id=43105
Bug ID: 43105
Summary: Fallout 3 crashes when the Steam overlay is opened
Product: Wine
Version: 2.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 58293
--> https://bugs.winehq.org/attachment.cgi?id=58293
Backtrace
The backtrace is attached.
The console is filled with the following lines, about a few per second:
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
The crash is right after entering in the key combination (shift+tab), the
overlay briefly is visible, then it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43075
Bug ID: 43075
Summary: Fallout 3 crashes un Ultra settings at 1440p:
err:d3d:resource_init Failed to allocate system memory
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 58260
--> https://bugs.winehq.org/attachment.cgi?id=58260
console output
Fallout 3 crashes for me as soon as I try to leave Vault 101 ( intro level,
indoors ). I'll attach the terminal output and the backtrace. For the record,
I'm running this on a GTX 1070 which has 8GB of VRAM.
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https://bugs.winehq.org/show_bug.cgi?id=37508
Bug ID: 37508
Summary: Some Bethesda games sometimes freeze during gameplay
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
So far having this in both Skyrim and Fallout 3 Steam versions, could not test
in Oblivion and Borderlands 1 yet, as they don't work for me yet, and
Borderlands 2 seems to be free of it.
- During gameplay, sometimes the game simply freezes up completely, and the
process needs to be terminated manually.
- Happens roughly about 1-3 times per hour of playing.
- Most often happens when fast traveling or changing zone or from exterior to
interior. Rarely also happens randomly, with seemingly no event to connect it
to.
OS: Arch Linux 64 bit 3.16.3-1
Desktop: KDE 4.14.1
Hardvare:
- Intel Core i3 550 @ 3.20GHz SSE4 (2 cores + Hyper Threading)
- NVIDIA GeForce 9500 GT 1GB
Wine version: 1.7.29-2 multilib from official repositories
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https://bugs.winehq.org/show_bug.cgi?id=43477
Bug ID: 43477
Summary: Fallout 3 crashes after a short time - possibly
related to gstreamer
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 58859
--> https://bugs.winehq.org/attachment.cgi?id=58859
Console log
Running Fallout 3 GOTY via Steam, wine 2.13, openSUSE Tumbleweed x86_64, Gnome
3.
I was running the game successfully for quite some time, but now it crashes
within 30-40 seconds of resuming the game. I have a large interval during which
I did not test the game so I can't narrow down an update which broke it - it
might be wine, it might be something else.
All I have to do to reproduce the crash is load a save game, and wait. After
some time, the UI will freeze and the last ~500ms of sound will keep replaying.
I've attached the console log, what looks suspicious to me is
err:gstreamer:GST_Connect Returns: -6
err:quartz:PullPin_Thread_Process Processing error: 80040227
both error occur multiple times and finally
err:ntdll:RtlpWaitForCriticalSection section 0x5155a350 "transform.c:
TransformFilter.csFilter" wait timed out in thread 0113, blocked by 008f,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x515c6778 "renderer.c:
BaseRenderer.csRenderLock" wait timed out in thread 008f, blocked by 0113,
retrying (60 sec)
Note that I do have the recommended settings in fallout.ini
bUseThreadedAI=1
iNumHWThreads=1
which worked fine so far so I don't think that is the issue.
If it matters, the list of installed gstreamer packages is
gstreamer-1.12.2-1.1.x86_64
gstreamer-libnice-0.1.14-1.2.x86_64
gstreamer-plugin-gstclutter-3_0-3.0.24-1.2.x86_64
gstreamer-plugins-bad-1.12.2-4.9.x86_64
gstreamer-plugins-bad-32bit-1.12.2-4.9.x86_64
gstreamer-plugins-bad-orig-addon-1.12.2-4.9.x86_64
gstreamer-plugins-base-1.12.2-1.1.x86_64
gstreamer-plugins-base-32bit-1.12.2-1.1.x86_64
gstreamer-plugins-cogl-1.22.2-1.6.x86_64
gstreamer-plugins-farstream-0.2.8-1.6.x86_64
gstreamer-plugins-good-1.12.2-1.1.x86_64
gstreamer-plugins-good-32bit-1.12.2-1.1.x86_64
gstreamer-plugins-libav-1.12.2-3.1.x86_64
gstreamer-plugins-ugly-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-32bit-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-debuginfo-32bit-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-orig-addon-1.12.2-4.1.x86_64
gstreamer-utils-1.12.2-1.1.x86_64
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http://bugs.winehq.org/show_bug.cgi?id=32826
Bug #: 32826
Summary: Thunder 7: crashes when startup
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43357
--> http://bugs.winehq.org/attachment.cgi?id=43357
The Backtrace
1. download and install it;
2. 'jactry@Ubuntu:~/.wine/drive_c/Program Files/Thunder
Network/Thunder/Program$ wine Thunder.exe'
3. and it will crashes a little while after startup
- ubuntu 12.10 32bit
- wine-1.5.22-158-g236b4da
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https://bugs.winehq.org/show_bug.cgi?id=50696
Bug ID: 50696
Summary: Magic: The Gathering Arena shows a white window when
trying to add fund
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69426
--> https://bugs.winehq.org/attachment.cgi?id=69426
Screenshot_wine
1. winetricks -q corefonts to workaround (bug 50600 -> bug 32342)
2. Run mtga, Click Store
3. Click $4.99 for Gems
4. A white window is shown, instead of payment choices (credit card/paypal)
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https://bugs.winehq.org/show_bug.cgi?id=53607
Bug ID: 53607
Summary: cefsharp browser process not working
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nickgardner900(a)gmail.com
Distribution: ---
Created attachment 73002
--> https://bugs.winehq.org/attachment.cgi?id=73002
Output from the crash
Trying to Install my ground school course on my laptop, so I can go to the
library and learn. I get an error about a cefsharp browser process not working
and the program crashes and gets stuck on its main menu.
The application is the Dauntless Aviation Ground School Prep Course - Private
Pilot
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https://bugs.winehq.org/show_bug.cgi?id=50537
Bug ID: 50537
Summary: Magic the gathering Arena Installer: shows a grey
background instead of black
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69200
--> https://bugs.winehq.org/attachment.cgi?id=69200
Screenshot_wine_A.png
wine-6.0-rc4
$ sha1sum MTGAInstaller.exe
2c8ebc796903d7701ed7bf442ac81f083f8657ae MTGAInstaller.exe
Run MTGAInstaller.exe
In wine, the background for the installer is grey, making it impossible to read
the text (white)
In Windows 7, the background is black
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http://bugs.winehq.org/show_bug.cgi?id=36912
Bug ID: 36912
Summary: Taskkill does not support /T option
Product: Wine
Version: 1.5.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rick(a)divinesymphony.net
I have a failing app, and I see this debug info:
fixme:taskkill:process_arguments /T not supported
Error: Unknown or invalid command line option specified.
I couldn't find a relevent closed bug, so I assume it's still present on trunk.
http://technet.microsoft.com/en-us/library/bb491009.aspx
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http://bugs.winehq.org/show_bug.cgi?id=34527
Bug #: 34527
Summary: Daemon Tools dont install
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Linuxhelper2881(a)yahoo.com
Classification: Unclassified
Created attachment 45969
--> http://bugs.winehq.org/attachment.cgi?id=45969
Daemon Tools of wine output
Daemon Tools: It starts its install Progress but has a Backtrace pop up (error)
then when u close the back trace it closes with it.
what Daemon Tools is it makes .Iso Files as if they where in a CD-ROM drive it
makes the computer thank .Iso files is a CD or Game disk so u wont need to have
a CD to run a game or so.
but wont run for Wine 1.4 or 1.6
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https://bugs.winehq.org/show_bug.cgi?id=39030
Bug ID: 39030
Summary: wineserver --persistent doesn't start up system
services
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sstewartgallus00(a)mylangara.bc.ca
Distribution: ---
wineserver --persistent doesn't start up system services
wineserver --persistent starts up the wineserver process. However, it
does not start up winedevice.exe, plugplay.exe, services.exe and
explorer.exe. Instead, those processes are dynamically spawned by the
first Wine process that needs them. Personally, I would expect
wineserver --persistent or some other similar script to start up all
essential Wine services ahead of time. As well, if wineserver did not
startup all services I would expect wineserver to spawn
winedevice.exe, plugplay.exe, services.exe and explorer.exe
dynamically and not just have the first wine process that requires
those spawn them.
This is a problem because dynamically spawning those processes
interacts annoyingly with the PR_SET_CHILD_SUBREAPER prctl. Also,
such processes inherit settigns such as environment variables and
process priority.
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http://bugs.winehq.org/show_bug.cgi?id=25400
Summary: Internet Explorer 4 setup complains "cannot find
WINDOWS.HLP"
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://www.oldversion.com/download/msie401sp2.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32329)
--> (http://bugs.winehq.org/attachment.cgi?id=32329)
Standard output
Steps to reproduce:
1. Set windows version to NT 4.0 and remove z: drive in winecfg
2. Run iexplore -unregserver
3. Remove C:\windows\system32\schannel.dll to avoid bug 25359
4. Run the unpacker and installer
Early in the installation process, a message pops up:
Cannot find 'WINDOWS.HLP'. Do you want to find this file yourself?
If WINDOWS.HLP is available, it pops up instead. On Windows, nothing
help-related pops up during installation.
Native winhlp32.exe is a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=55242
Bug ID: 55242
Summary: iperf 2.0.8 will not quit with CTRL+C
Product: Wine
Version: 8.12
Hardware: x86-64
URL: https://web.archive.org/web/20190523161058/https://ipe
rf.fr/download/windows/iperf-2.0.8-win32.zip
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
When iperf is run in dual mode it will not exit after hitting CTRL+C.
$ wine iperf.exe -c 127.0.0.1 -d -t 1 -P 5
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
connect failed: Connection refused
------------------------------------------------------------
connect failed: Connection refused
Server listening on TCP port 5001
TCP window size: 128 KByte (default)
------------------------------------------------------------
connect failed: Connection refused
------------------------------------------------------------
Client connecting to 127.0.0.1, TCP port 5001
connect failed: Connection refused
TCP window size: 16.0 KByte (default)
------------------------------------------------------------
[264] local 127.0.0.1 port 5001 connected with 127.0.0.1 port 53058
^CWaiting for server threads to complete. Interrupt again to force quit.
Pressing CTRL+C has no effect and the app has to be SIGKILLed.
$ sha1sum iperf-2.0.8-win32.zip
f312bf6ab7de3b1921cae7f4953aed0ce6b17afa iperf-2.0.8-win32.zip
iperf -s will exit with CTRL+C though. It also doesn't produce any "connection
failed" messages.
Source: https://iperf.fr/download/source/iperf-2.0.8-source.tar.gz
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https://bugs.winehq.org/show_bug.cgi?id=38746
Bug ID: 38746
Summary: Adobe Reader 9.0 installer fails
Product: Wine
Version: 1.7.10
Hardware: x86-64
URL: ftp://ftp.adobe.com/pub/adobe/reader/win/9.x/9.0/enu/A
dbeRdr90_en_US.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51659
--> https://bugs.winehq.org/attachment.cgi?id=51659
wine-1.7.44-199-g714abcb / AR90 console output
The Adobe Reader 9.0 installer fails with an unspecific error in
wine-1.7.44-199-g714abcb.
$ sha1sum AdbeRdr90_en_US.exe
8faabd08289b9a88023f71136f13fc4bd3290ef0 AdbeRdr90_en_US.exe
>From the log:
fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format, advertised
shortcut
err:msi:ITERATE_WriteRegistryValues Could not create key
L"Interface\\{34A715A0-6587-11D0-924A-0020AFC7AC4D}"
err:msi:ITERATE_Actions Execution halted, action L"WriteRegistryValues"
returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
I cannot recall this happening in the past but attempting to compile a version
of Wine pre-1.7.10 fails miserably on Ubuntu Trusty. The result being that I
cannot complete a bisect.
Used WINEARCH=win32, no other workarounds.
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http://bugs.winehq.org/show_bug.cgi?id=18211
Summary: Toolbook Runtime 7.0 unhandled exception
Product: Wine
Version: 1.1.20
Platform: PC
URL: ftp://ftp.sumtotalsystems.com/pub/tb2/neuron/70/neuron.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20702)
--> (http://bugs.winehq.org/attachment.cgi?id=20702)
Wine 1.1.20 console output
S197 How The Universe Works is part of a university course materials.
S197 uses the Toolbook Runtime 7.0, but on calling the app, it immediately
causes an unhandled page fault.
Waiting a few minutes brings up a dialog stating, "Cannot find TB70NET.EXE (or
one of its components)."
S197 is designed specifically for this version and is included in the app's
program folder, so upgrading to a newer version is not an option.
Running TB70RUN.EXE directly causes the same page fault.
To install TB7 directly, I had to set winecfg to Win95 mode.
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https://bugs.winehq.org/show_bug.cgi?id=48116
Bug ID: 48116
Summary: Amazing Adventures cannot install OCX applets
Product: Wine
Version: 4.20
Hardware: x86-64
URL: https://amazing-adventures-around-the-world1.software.
informer.com/download/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65707
--> https://bugs.winehq.org/attachment.cgi?id=65707
Wine 4.20 console log
The "Amazing Adventures Around The World" launcher is, apparently, a local web
page. It asks permission to install some .ocx applets but they immediately
fail.
Workaround is "winetricks ie6".
ffad9a3ee74a47171cf473d2fdac4e544db3b30d amazingadventures2setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=35541
Bug ID: 35541
Summary: Netgear Powerline: install --> uninstall --> install
fails
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47457
--> http://bugs.winehq.org/attachment.cgi?id=47457
wine-1.7.11-306-g8f289c8 console output
If you install, uninstall and then attempt to reinstall the Netgear Powerline
Utility it will hang and eventually report an unhandled exception. Works fine
in Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=25723
Summary: PhysX causes major lag in Mirror's Edge.
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
When the PhysX option is enabled (setting in the Video Options) in Mirror's
Edge. When 'physics' things start to occur the game starts to get some major
lag becoming unplayable.
Mirror's Edge doesn't make too much use of PhysX (I believe it was on of the
first games with support for it), afaik it's mostly used for enabling
shattering glass to create shards and maybe some bits of paper on the ground.
As such this only seems to happen at specific points in the game. For example
Chapter 1 Flight->Check Point D. As you are running across the bridge, the
helicopter starts to shoot the glass causing it to shatter.
If you continue on to the next area, at some point (when you go underground) it
suddenly returns to normal speed (most likely it has unloaded the previous
area).
With PhysX set to off, there is no lag but no glass shards.
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http://bugs.winehq.org/show_bug.cgi?id=31626
Bug #: 31626
Summary: Redraw problem in Netgear's Powerline Utility
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41587
--> http://bugs.winehq.org/attachment.cgi?id=41587
First run screenshot
On first run the Netgear Powerline Utility 2 draws fine.
After closing and reopening parts of the window are now drawn correct (text is
missing from buttons and drop-down menus).
Nothing printed in the console.
Tried native gdiplus but it made no difference.
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https://bugs.winehq.org/show_bug.cgi?id=48113
Bug ID: 48113
Summary: The -mno-cygwin option should be abandoned.
Product: Wine
Version: 4.20
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
With reference to bugs #47959 and #47951, I think that the "-mno-cygwin" option
should be abandoned, since it is no more functional by long time.
In the past, this option was used for telling GCC if executables and DLLs
depended on POSIX layer or they were just plain executables for Windows.
This option has been obsoleted since the transition from gcc3 to gcc4 and
deprecated since GCC 4.7.
Modern build tools for CYGWIN make only objects linked with POSIX layer and
cross compilers from MINGW-W64 are included for both 32 and 64 bit platforms.
Building WINE for running natively on Windows requires to follow the same
method typically used when doing a cross compile, on CYGWIN but also in MSYS2.
This will also fix this error:
gcc: error: unrecognized command line option '-mno-cygwin'
that you get when you start to build.
Question: this is the content of a simple Makefile.in:
<================================
MODULE = acledit.dll
EXTRADLLFLAGS = -mno-cygwin
C_SRCS = \
main.c
================================>
Assuming that somebody will provide this change and since EXTRADLLFLAGS is
typically used only for "-mno-cygwin", is it required to keep the presence of
an empty EXTRADLLFLAGS or it can be deleted from the Makefile.in?
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=43694
Bug ID: 43694
Summary: Huge lag in BOINC Manager caused by wine-gecko
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: jylo06g(a)gmail.com
Distribution: ---
Fedora 26 MATE x64
BOINC Manager uses the system's parser to show Notices
(notification messages from BOINC projects)...
Currently BOINC (7.8.2 x64) Manager lags (high CPU) in a prefix with
Wine Gecko installed.
If Wine Gecko is specified to not install during creation of prefix,
BOINC Manager works albeit the Notices tab will not show the notices
or in other word, blank.
Changing Windows version doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=56066
Bug ID: 56066
Summary: The Shattering (GOG) crashes when smashing TV
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Created attachment 75730
--> https://bugs.winehq.org/attachment.cgi?id=75730
Log
Ubuntu 22.10.
Good, bad and ugly gstreamer plugings installed.
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https://bugs.winehq.org/show_bug.cgi?id=55292
Bug ID: 55292
Summary: winegcc: Crash when accessing argv[0] when program is
built with -mno-cygwin
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winecrt0
Assignee: wine-bugs(a)winehq.org
Reporter: esteve.varela(a)gmail.com
Distribution: ---
When a program is built with -mno-cygwin, it crashes straight away when
accessing anything in argv:
$ echo -e '#include <stdio.h>\nint main(int argc,char
*argv[]){printf("%s\\n",argv[0]);}' > test.c
$ winegcc -mconsole -mno-cygwin test.c
$ ./a.out
*loud noise of breaking windows, cats screaming, sirens blaring*
Incidentally, this works without -mno-cygwin, but then you have no access to
windows CRT functions...
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http://bugs.winehq.org/show_bug.cgi?id=18010
Summary: Slingplayer video tuning wizard fails
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20389)
--> (http://bugs.winehq.org/attachment.cgi?id=20389)
Screenshot of error
Slingplayer has a video tuning wizard to allow things like brightness and
contrast to be set.
The wizard fails at the first step with the message "Advanced Video Options
have been disabled on your computer."
err:ole:CoGetClassObject class {51b4abf3-748f-4e3b-a276-c828330e926a} not
registered
err:ole:CoGetClassObject class {7d8aa343-6e63-4663-be90-6b80f66540a3} not
registered
Both classes are related to the Video Mixing Renderer 9, part of DirectX.
"winetricks directx9" does not workaround the problem.
To get to this point, native quartz, qcap and gdiplus are required to work
around other bugs.
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https://bugs.winehq.org/show_bug.cgi?id=52126
Bug ID: 52126
Summary: SlingPlayer 1.5 uninstaller fails in a 64-bit
wineprefix
Product: Wine
Version: 6.22
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 71161
--> https://bugs.winehq.org/attachment.cgi?id=71161
Wine 6.22 +msiexec,+msidb [3.8 MB]
In a 64-bit WINEPREFIX, the uninstaller for SlingPlayer 1.5 briefly appears,
then exits silently.
In a 32-bit WINEPREFIX it gets further but is still useless (Bug 44233).
0130:fixme:imm:ImeSetActiveContext (0x42120, 1): stub
0130:fixme:imm:ImmReleaseContext (0000000000010056, 0000000000042120): stub
0144:fixme:imm:ImeSetActiveContext (0x5443e8, 1): stub
0144:fixme:imm:ImmReleaseContext (000100A8, 005443E8): stub
0144:fixme:file:NtLockFile I/O completion on lock not implemented yet
0144:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0144:fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0032F06C
L"C:\\windows\\Downloaded
Installations\\{B88A2B9B-2C2F-425D-ACC8-29AE0207D80C}\\SlingPlayer.msi"
0144:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
I'd be surprised if this isn't a duplicate but I can't find anything matching
it.
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https://bugs.winehq.org/show_bug.cgi?id=44233
Bug ID: 44233
Summary: SlingPlayer 1.5's uninstall doesn't remove any files
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60032
--> https://bugs.winehq.org/attachment.cgi?id=60032
Wine 3.0-rc3 console output
The uninstall that comes with SlingPlayer 1.5 claims to complete (far too
quickly) but no files are actually removed. Running wineboot afterwards makes
no difference.
This bug goes way back and is not a regression.
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https://bugs.winehq.org/show_bug.cgi?id=44232
Bug ID: 44232
Summary: Menus in Slingplayer 1.5 do not draw until mouseover
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60029
--> https://bugs.winehq.org/attachment.cgi?id=60029
Wine 3.0-rc3 console output
The menus in SlingPlayer 1.5 do not draw until a mouse pointer passes over
them. They should, of course, be shown as soon as the application loads.
Screenshots show the differences.
I tried native gdiplus but it made no difference.
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https://bugs.winehq.org/show_bug.cgi?id=43246
Bug ID: 43246
Summary: King's Bounty: The Legend suffers from performance
issues
Product: Wine
Version: 2.1
Hardware: x86
URL: https://www.fileplanet.com/191666/190000/fileinfo/King
's-Bounty:-The-Legend-Updated-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 15d53761a5fbfc12fc5f9974c029dace00eab33d
Distribution: ---
Created attachment 58554
--> https://bugs.winehq.org/attachment.cgi?id=58554
terminal output
The game runs much slower than it used to: animations, character and mouse
movement are way too slow.
Reproduced the issue with nouveau/mesa 17.1.3 and nvidia binary drivers 381.22.
Disabling anti-aliasing and lowering detail level to the minimum doesn't help.
According to my testing the commit which caused the slowdown is
commit 15d53761a5fbfc12fc5f9974c029dace00eab33d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 31 15:47:10 2017 +0100
wined3d: Do not pin system memory in wined3d_buffer_load_location().
Maybe a duplicate of bug #42588, although the symptoms are different.
With the previous commit the game runs much smoothly.
For comparison, in Wine 2.11 I'm getting only 4-5 fps when using nvidia 381.22.
Before the regression Wine gave me 32-36 fps.
Steps to reproduce the issue with the demo:
1. download and install the demo, install native d3dx9_33.dll before launching
the game.
2. in the main menu start a new game, click <Next> on the character selection
screen, press <Skip>. You are in a training chamber: run around in the room,
rotate the camera using the right mouse button and observe how sluggish the
game is. You can save the game here so you can reproduce the issue more easily
the next time you enter the game.
KingsBounty_TheLegend_Demo2.exe (682 MB)
sha1: 7b60066a63cd4ee8a242347ebc1802a60453d9b2
Wine 2.11
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 381.22
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http://bugs.winehq.org/show_bug.cgi?id=30692
Bug #: 30692
Summary: eBay Turbo Lister 9.x crashes on first start
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
continuation of bug 4286
After installation in clean WINEPREFIX "eBay Turbo Lister 9.x" crashes on first
start (msvc++ runtime error, message box, abort).
'winetricks -q msxml3' works around and lets the app start.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=33981
Bug #: 33981
Summary: Corrupt instalation if vcrun2008 is not installed
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lara(a)craft.net.br
Classification: Unclassified
Created attachment 45150
--> http://bugs.winehq.org/attachment.cgi?id=45150
Console Log
The original patcher of Ragnarok Online corrupts installation when executed. If
vcrun2008 already installed before you run it, it works normally.
Log in attach
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https://bugs.winehq.org/show_bug.cgi?id=44212
Bug ID: 44212
Summary: Error installing vcrun2013 with winetricks
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pskraemer(a)posteo.de
Distribution: ---
Created attachment 59992
--> https://bugs.winehq.org/attachment.cgi?id=59992
terminal output, backtrace, and winetricks.log
I cannot install vcrun2013 or vcrun 2015.
After the License manager for .Net accures, the installation break, sieh
appendix.
I want to use SteuerSparErklärung 2015 and used the installation guide on
winehq, see
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31218.
I user GalliumOS 2.1 (Xubuntu based) on a AcerC720 Chromebook, Bios flashed
with custom rom by MrChromebook.
PREFIX for 32 bit was created before.
I gave this into the terminal:
WINEPREFIX=/home/peter/.wine32 ./winetricks crypt32 mspatcha riched20 vcrun2013
the other moduls were installed.
Terminal output in appendix.
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https://bugs.winehq.org/show_bug.cgi?id=48554
Bug ID: 48554
Summary: I can't install physx or vcrun2015 because of a fail
with msiexec.exe / msi.dll
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: factionacraft(a)gmail.com
Distribution: ---
I use the 64 version because it is required by software and game that I use
with wine.
Some game and soft works fine, installation of other games works fine too but I
can't run it because of the dependencies that need to be installed (physx &
vcrun2015).
Here you can have terminal outputs: https://pastebin.com/K6shq5mg
winetricks64 & wine64 are just aliases to respective winetricks & wine but with
64bit environment selected.
I can provide to you more logs if needed I just saw no other log files
generated during the running of these commands.
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https://bugs.winehq.org/show_bug.cgi?id=52850
Bug ID: 52850
Summary: Unable to render colored text (ansi escape codes)
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jjj84340(a)gmail.com
Distribution: ---
Created attachment 72252
--> https://bugs.winehq.org/attachment.cgi?id=72252
Wine terminal
Wine's cmd is unable to render ansi escape codes, resulting in weird, uncolored
text
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https://bugs.winehq.org/show_bug.cgi?id=37578
Bug ID: 37578
Summary: Request for Enhancement: please add libXext as a
dependency
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Request for Enhancement:
It about killed my trying to compile Wine-1.7.30 (I conquered). In the
"./configure" phase, Wine threw the following error:
wine-1.7.30]# ./configure --disable-win64
configure: WARNING: libpng 32-bit development files not found, PNG won't be
supported.
Only thing was that libpng was actually installed:
# rpm -qa \*libpng\* | grep -i i686
libpng-devel-1.2.49-1.el6_2.i686
libpng-1.2.49-1.el6_2.i686
The error was bogus reporting from Wine "./configure". The actual problem was
that libpng had a dependance on zlib. "yum install zlib-devel.i686" fixed the
bogus error from Wine.
This bogus error was originally reported to Wine on:
https://bugs.winehq.org/show_bug.cgi?id=37534
Their response was that it was a dependency:
http://www.libpng.org/pub/png/libpng.html
"libpng is available as ANSI C (C89) source code and requires zlib
1.0.4 or later (1.2.5 or later recommended for performance and security
reasons)."
So I reported it to Red Hat on:
https://bugzilla.redhat.com/show_bug.cgi?id=1162842
Their response was:
You were probably not able to install libpng without zlib, but of
course you were able to install libpng and libpng-devel without
zlib-devel - but this is pretty much expected. Guidelines are
even stricter, explicit requirements for library packages are
forbidden (
https://fedoraproject.org/wiki/Packaging:Guidelines#Explicit_Requires
- Red Hat Enterprise Linux follows Fedora packaging guidelines
with just very few exceptions ).
So, would you guys please consider putting the dependency in yourself, so as to
keep the next poor sod who is trying to ./configure wine from going out of his
mind and to keep you guys from having to endlessly answer this question over on
the forums
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=49854
Bug ID: 49854
Summary: Please fix the stupid wldap32.dll error message
Product: Wine-staging
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 32, x64
wine-5.16-1.fc32.x86_64
When running a program what uses wldap32.dll AND wine-ldap.i686 is not
installed, you get a STUPID error message saying that wldap32.dll is "not
found". It is
right in the system32 directory. I took me over four hours of beating my head
against a wall to figure it out.
Would you please give a rational error message for this issue! Tell the user
that wine-ldap.i686 is otg installed!
Sorry for the crabbiness.
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https://bugs.winehq.org/show_bug.cgi?id=55979
Bug ID: 55979
Summary: Blizzard Battle.net Launcher: New Version Released On
11/30/2023 Hangs During Installation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crashdance(a)charter.net
Distribution: ---
Created attachment 75569
--> https://bugs.winehq.org/attachment.cgi?id=75569
Terminal output when running the Battle.net client installer in a clean Wine
prefix
When attempting to install Battle.net in a clean 64-bit prefix on a clean
install of Linux Mint 21.2 with all needed dependencies, I get the attached
terminal output and the progress hangs at 45%.
Also, I know the maintainers of Bugzilla encourage reporting only one problem
per bug. That being said, the exact same time this started happening, my
existing Wine prefix for Battle.net (and my Battle.net games) caused thread
crashes when opening Battle.net after installing yesterday's update. The update
was installed from within the Battle.net client by clicking the green icon to
install the update. Prior to this update released yesterday on November 30,
2023, Battle.net and the games were running flawlessly.
Because I can only add a single attachment, the Pastebin links below will give
more detail on the related issue of thread crashes described above:
Existing prefix terminal output when the thread crash occurs:
https://pastebin.com/4UwxTsEP
Here is my system information:
https://pastebin.com/v3MVemgg
Was able to save a crash report for the thread crash issue:
https://pastebin.com/mYX68NrX
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https://bugs.winehq.org/show_bug.cgi?id=54256
Bug ID: 54256
Summary: Compile for wine under arm macOS (for running aarch64
windows apps) fails
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jintanzhong(a)gmail.com
Created attachment 73809
--> https://bugs.winehq.org/attachment.cgi?id=73809
Output of make
Error Output:
gcc -c -o dlls/ntdll/unix/signal_arm64.o dlls/ntdll/unix/signal_arm64.c
-Idlls/ntdll -Iinclude -D__WINESRC__ -D_NTSYSTEM_ \
-D_ACRTIMP= -DWINBASEAPI= -DWINE_UNIX_LIB -Wall -pipe -fcf-protection=none
-fno-stack-protector \
-fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers -Winit-self \
-Wno-pragma-pack -Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter
-Wvla \
-Wwrite-strings -Wpointer-arith -gdwarf-4 -fPIC -fasynchronous-unwind-tables
-g -O2 -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0
In file included from dlls/ntdll/unix/signal_arm64.c:71:
dlls/ntdll/unix/dwarf.h:915:45: warning: taking the absolute value of unsigned
type 'ULONG_PTR' (aka 'unsigned long') has no effect [-Wabsolute-value]
case DW_OP_abs: stack[sp] = labs(stack[sp]); break;
^
dlls/ntdll/unix/dwarf.h:915:45: note: remove the call to 'labs' since unsigned
values cannot be negative
case DW_OP_abs: stack[sp] = labs(stack[sp]); break;
^~~~
<inline asm>:305:2: error: conditional branch requires assembler-local label.
'.L__wine_syscall_dispatcher_return' is external.
cbnz w16, .L__wine_syscall_dispatcher_return
^
1 warning and 1 error generated.
make: *** [dlls/ntdll/unix/signal_arm64.o] Error 1
Commands run: ./configure; make
Dependencies: all installed using homebrew latest version.
./configure output and make output: see attachment
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https://bugs.winehq.org/show_bug.cgi?id=55360
Bug ID: 55360
Summary: Can't run.
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1074536311(a)qq.com
Distribution: ---
ARRAY(0x557a25649d98)
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https://bugs.winehq.org/show_bug.cgi?id=45565
Bug ID: 45565
Summary: Battle.net Helper.exe crashes when trying to view
Twitch streams
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ---
Created attachment 61989
--> https://bugs.winehq.org/attachment.cgi?id=61989
Backtrace
Please note that this is a different issue than bug #43910.
Sometimes game pages in Battle.net App will have Twitch streams embedded in
their news items (I saw SC2, HotS, and the Overwatch League tab having this).
When opening such a page, Battle.net Helper.exe will crash (in a similar way to
bug #43910).
Two things visible in the logs that happen only in this case are
"fixme:cryptnet:verify_cert_revocation_from_aia_ext" and "MSAudDecMFT.dll nor
Msmpeg2adec.dll is not loaded".
The crash happens the same way in Wine devel and Wine Staging (both 3.13).
Workaround is to quickly click "Pause" or "Watch now" -- this will cause the
video to stop being loaded (clicking "Watch now" will open the stream in
browser).
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https://bugs.winehq.org/show_bug.cgi?id=52978
Bug ID: 52978
Summary: Wine does not support the MRAC anticheat.
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bear_bulloff(a)mail.ru
Distribution: ---
Created attachment 72347
--> https://bugs.winehq.org/attachment.cgi?id=72347
allods.log
Such games as Allods, Warface and others crash.
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http://bugs.winehq.org/show_bug.cgi?id=25870
Summary: Column headers don't always resize to fit text when
double-clicked
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When you try to double-click (with the left mouse button) on a column header
WHEN THE MOUSE POINTER SHOWS DOUBLE BLACK ARROWS, like this <-|->
the column is supposed to resize to fit the longest line of text below it
perfectly.
In programs such as Pegasus Mail and many others which use resizeable columns
e.g. 1by1 Player, double-clicking the column header results in any of the
following:
* nothing happens
* messes up the columns - depending on text size
* the column will resize properly
Although trivial, I believe Wine users should report bugs when they are
discovered.
Please test this using 1by1 Player and play around with the font size in the
application's settings (press <F6> to get into the program's settings). Now
try resizing the columns with different font sizes and double-clicking the
vertical lines which separate the columns. Download 1by1 Player:
http://mpesch3.de1.cc/1by1.html
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https://bugs.winehq.org/show_bug.cgi?id=55085
Bug ID: 55085
Summary: Wine Staging fails to start when virtual desktop is
enabled: "Application tried to create a window, but no
driver could be loaded."
Product: Wine-staging
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When virtual desktop is enabled in Staging I receive
00e8:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
00e8:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
Not even winecfg is able to start.
This started happening maybe 2-3 weeks ago after one of the rebases.
Regression test points to the following commit in Staging:
commit 00988a18d54cceea1ac03baf45c6289731f2103b
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Oct 25 11:45:47 2021 +0200
winex11.drv: Listen to RawMotion and RawButton* events in the desktop
thread.
We still need to send "normal" input from the clipping window thread
to trigger low-level hooks callbacks when clipping cursor. This is for
instance used in our dinput implementation.
Tested with wine-8.10-103-g8d2de5dbe1f (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=54267
Bug ID: 54267
Summary: regression: free() invalid pointer error then crash in
WoW
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdt3rd(a)gmail.com
Distribution: ---
Created attachment 73831
--> https://bugs.winehq.org/attachment.cgi?id=73831
tail snippet of +seh,+unwind surrounding the free(): invalid pointer error
This worked fine in 7.22, but with 8.0-rc2 I am seeing a behavior where World
of Warcraft will run fine for a while (as short as 5 minutes, up to 30
minutes), then eventually hard abort with
0454:err:seh:dispatch_exception unknown exception (code=c0000420) raised
0454:err:seh:dispatch_exception unknown exception (code=c0000420) raised
0454:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
0454:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
free(): invalid pointer
0560:err:seh:call_stack_handlers invalid frame 000000000418E330
(0000000003F92000-0000000004090000)
0560:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
0588:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0000000000020082
0588:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000011FD70
There may be two issues here, I am not sure. I do not know how to find where
that free() invalid pointer is happening (I tried setting the normal
environment variable MALLOC_CHECK_=3 to see if I could get a unix-side stack
trace to no avail), so not sure how to pursue that.
Seeing the stack frame invalid and some recent patches to convert to a new
assembly-based implementation of the call handlers, I also have run (and
attached) the tail of a log with +seh,+unwind surrounding the crash
(stackfail.log). Although seeing that the "usual" stream of exceptions (WoW has
always had this c0000420 unknown error / assertion failure stream) are in a
separate thread (0454 vs 0560 above), I suspect that the free() invalid pointer
issue is the real problem.
This is against a wine compiled w/ mingw gcc 12.2 in wow64 dual-build.
If it helps, Wow.exe is a 64-bit (PE32+) executable
Unfortunately, I am unable to test this with only vanilla wine to bisect, as
the game does not run with vanilla as far as I know.
Please let me know any suggestions how to find out where something is free'd
not malloc'ed, bisect with staging stuff still applied, or how I can help debug
further.
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https://bugs.winehq.org/show_bug.cgi?id=44157
Bug ID: 44157
Summary: Overwatch: mouse laggy and jerky
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The mouse ingame wobbles always, and in menus I can't click and hold to scroll
the scrollbar of the menu, buy if I move the mouse wheel the scrollbar moves.
There's a video here of the game:
https://vimeo.com/246654111
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https://bugs.winehq.org/show_bug.cgi?id=55473
Bug ID: 55473
Summary: wine-staging 8.14 32 bit build fails in Ubuntu 20.04
Product: Wine-staging
Version: 8.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All the other packages we build were fine. Attaching full build log from the
OBS.
[ 928s] 5345: // In file included from dlls/mshtml/oleobj.c:34:
[ 928s] 5345: // dlls/mshtml/oleobj.c: In function
'DocObjOleInPlaceActiveObject_TranslateAccelerator':
[ 928s] 5345: // include/wine/debug.h:87:19: internal compiler error: in
subspan, at input.h:68
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https://bugs.winehq.org/show_bug.cgi?id=54428
Bug ID: 54428
Summary: Wine 8.0.1 cannot print to a local printer, but can to
a network printer
Product: Wine-staging
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 37
wine-common-8.0-1.fc37.noarch
cups-libs-2.4.2-5.fc37.x86_64
cups-libs-2.4.2-5.fc37.i686
No Wine program can print to a local printer. (Linux programs print just fine)
But, they can print to network printers!
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https://bugs.winehq.org/show_bug.cgi?id=53683
Bug ID: 53683
Summary: Mod Organzer 2 fails to read random directories and
files
Product: Wine-staging
Version: 7.17
Hardware: x86-64
URL: https://mega.nz/file/S8R2RbiL#YNLrxvQvb2xuneLqbw_TtOKm
v7aDQ2A7cLWw_FbYbFY
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gem-man-alt(a)pm.me
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Regression SHA1: 1ed196f0effa262b297705f36975261f44001417
Distribution: ArchLinux
Created attachment 73094
--> https://bugs.winehq.org/attachment.cgi?id=73094
TTY log
As of Wine-staging 1ed196f0effa262b297705f36975261f44001417 Mod Organizer will
fail to read random files and folders.
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https://bugs.winehq.org/show_bug.cgi?id=51173
Bug ID: 51173
Summary: Bloons TD 6: Crash when attempting llaunch
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fv61590(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70042
--> https://bugs.winehq.org/attachment.cgi?id=70042
Terminal output during appliaction crash.
Using wine-6.9 (staging). On Arch Linux with kernel 5.12.6.
Crashes when attempting to launch Bloons TD 6 from the wine bottle I have
created for Win10 with 64-bit architecture. It is the only application located
in that bottle, and thus is isolated from tampering from other applications.
It seems to be a Unity Engine crash, as this is reported in the terminal output
attached, it was working fine before the update done on <05-22-2021>.
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https://bugs.winehq.org/show_bug.cgi?id=53830
Bug ID: 53830
Summary: can't fin the power key when opening an Approach
database
Product: Wine-staging
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73362
--> https://bugs.winehq.org/attachment.cgi?id=73362
Approach start up error message
Fedora 36
wine-7.18-2.fc36.i686 (Wine Staging)
Lotus Approach N99.8.0208.0800
This affects my business in a YUGE way!
When attempting to open a database in Approach, the following error occurs:
"Couldn't find the PowerKey for the database 2-22-parts."
This is a regression from 7.12 (regression testing is over my head).
Please send me what tests/data you wish me to collect.
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https://bugs.winehq.org/show_bug.cgi?id=51475
Bug ID: 51475
Summary: Unhandled exception code c0000005 flags 0 addr
0x42a3a7 when trying to install vcrun2015
Product: Wine-staging
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryu.ketsueki(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Many applications need VCRUNTIME140.dll and naturally I looked up over
winetricks to install what was necessary. However, I noticed that every time I
try to do that, even when I manually download the executable and run straight
through wine and not winetricks, it gives that error. Last time I checked, that
error is characteristic of a regression.
The program in question that is asking for that DLL is a game, The Sims 4 to be
more precise. It never asked for that before, probably because it was such an
old prefix. Now I nuked it to start from scratch because the previous prefix
was giving errors. Turned out not to be the cause. Then I reinstalled Wine.
Didn't solve the problem. Then I tried standard wine instead of wine staging.
Also didn't work. I nuked the binaries and did a reinstall. Now wine is working
again but now it keeps asking for that DLL that I can't install because Wine is
giving that error.
Winetricks tried installing the 32bit package. I tried to manually install the
64bit one. Both gave the same error. Unhandled exception code c0000005 flags 0
addr 0x42a3a7
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https://bugs.winehq.org/show_bug.cgi?id=46645
Bug ID: 46645
Summary: DOOM 2016 Crashing on second loading screen on 99%
when Vulkan render is used
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
As the issue seems to be fixable by certain tweaks via various Windows
Utilities. I would say it is issue with applicable workaround in Wine and it
therefore falls into the Wine implementation garden as well. Reference:
https://steamcommunity.com/app/379720/discussions/0/358417461602906353/?ctp…
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu
compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0
4.20.6-200.fc29.x86_64 LLVM 7.0.1)
v: 4.5 Mesa 18.3.3 direct render: Yes
I will provide logs by EOB today as i will not be at my workstation for a while
now.
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https://bugs.winehq.org/show_bug.cgi?id=55452
Bug ID: 55452
Summary: Mouse doesn't work in multiple games
Product: Wine-staging
Version: unspecified
Hardware: x86-64
URL: https://archive.org/details/EvilGeniusDemo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After Staging commit a1e634bca9f71627321b8d186ceb3556ae2c5224 the mouse doesn't
work in many of my games (Doom 64, Prey 2017, The Witcher 2-3, Quake 1-2
Enhanced). Some of the games have working mouse in the menus but not in the
game. For others the mouse no longer works in the menu.
Evil Genius demo can be used to reproduce the problem.
evil_genius_demo.exe (195 M)
md5: 58e4ea2c32dd981be4c02e579775aa43
wine-8.13-428-g5cd11ade210 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=54985
Bug ID: 54985
Summary: Wine-staging 8.9 build fails
Product: Wine-staging
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74533
--> https://bugs.winehq.org/attachment.cgi?id=74533
Log from Debian Testing x86_64 failed build
Attaching the log from 64 bit Debian Testing; all the builds failed in the same
way.
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https://bugs.winehq.org/show_bug.cgi?id=53809
Bug ID: 53809
Summary: Using boxnet in warpem crashes on RTX2080 (Unhandled
exception: unimplemented function
nvcuda.dll.cuFuncSetAttribute called in 64-bit code.)
Product: Wine-staging
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73321
--> https://bugs.winehq.org/attachment.cgi?id=73321
backtrace
Using Boxnet in Warp (as described in [1]) runs fine one wine-staging (tested
with 7.17) when running on a machine with GTX1080 cards.
When running the same setup on a machine with RTX2080 cards, Warp crashes.
Running Boxnet/Warp on a Windows machine with RTX2080 cards works fine.
Therefore, I believe the issue is in winestaging.
The offending function call seems to be:
Unhandled exception: unimplemented function nvcuda.dll.cuFuncSetAttribute
called in 64-bit code (0x0000007b01394e).
Attached are the backtrace. If needed I can also provide the debug logs, for
both 1080 and 2080 cards.
[1] http://www.warpem.com/warp/?page_id=135
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https://bugs.winehq.org/show_bug.cgi?id=53797
Bug ID: 53797
Summary: Performance regression in Battle.net / Wow.exe using
wine-staging 7.18
Product: Wine-staging
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewt.reaper(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Using wine-staging 7.18-1 (Arch package) Battle.net application performance
appears degraded, with UI turning black and application freezing randomly.
Application is also completely frozen after system suspend and must be killed
from terminal.
Similarly, loading times in World Of Warcraft are severely degraded with the
game freezing for several seconds on first load and then very slow loading of
new Zone data.
Both symptoms appear to be resolved when downgrading back to wine-staging 7.17.
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https://bugs.winehq.org/show_bug.cgi?id=52045
Bug ID: 52045
Summary: The Witcher 3: crashes when launching
Product: Wine-staging
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gireham910(a)erpipo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 71056
--> https://bugs.winehq.org/attachment.cgi?id=71056
The output from the wine app, after the crash
Hello,
I noticed that on Fedora 35, with the latest wine-staging package (6.21) "The
Witcher 3" fails to launch (I have attached the output that wine itself
generated and asked me to upload, as well as the output from the terminal when
I manually tried to launch the app using "wine witcher3.exe").
The program used to work on wine-staging 6.18, and stopped working immediately
after updating to 6.21 (on Fedora there were no 6.19 or 6.20 packages). I don't
have other windows apps installed.
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https://bugs.winehq.org/show_bug.cgi?id=42286
Bug ID: 42286
Summary: Shantae and the Pirate's Curse - cursor rendered with
an opaque background behind it
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikk_pl(a)yahoo.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56995
--> https://bugs.winehq.org/attachment.cgi?id=56995
Screenshot showing the problem
The cursor in the game is rendered with a white opaque square behind it.
(Note that the game doesn't run on vanilla wine, it needs staging patches for
the CreateDeferredContext call.)
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https://bugs.winehq.org/show_bug.cgi?id=55404
Bug ID: 55404
Summary: Mouse inverted/broken in Eve Online when multiple
clients open
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kjandrews0(a)gmail.com
Distribution: ---
Created attachment 74964
--> https://bugs.winehq.org/attachment.cgi?id=74964
Mouse issue shown, close second client, then working correctly.
Opening multiple eve online clients, the click and drag to orient the ship in
space is now completely inverted on both X and Y axis. Can also be seen in the
station when "spinning" the ship.
Closing other clients and keeping only one running instantly fixes the issue,
starting another client once past character selection starts the issue again.
Downgrading from
wine-staging-8.11-1-x86_64.pkg.tar.zst
to
wine-staging-8.9.1-1-x86_64.pkg.tar.zst
Resolves the issue
Mouse pointer in game does work correctly when clicking areas of the UI, it's
just changing the direction of view via click and drag. Same issue in window
mode and fixed screen.
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https://bugs.winehq.org/show_bug.cgi?id=52853
Bug ID: 52853
Summary: Wine Staging is causing crashes when moving some IDA
Pro 7.2 subwindows
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi After a post 7.6 rebase moving some of the subwindwos (the compiler
subwindow for example when detached) is crashing IDA Pro 7.2
The issue apparead in this commit:
0b3309a201cfe65098e93f0f23af82509d1c6c72 is the first bad commit
commit 0b3309a201cfe65098e93f0f23af82509d1c6c72
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Thu Apr 14 17:17:08 2022 -0500
Rebase against 121851955e697b3158cbcf31801164eb627e78e9.
patches/patchinstall.sh | 2 +-
...-Support-XInput2-events-for-individual-wi.patch | 6 +--
...SEND_HWMSG_RAWINPUT-flags-only-when-RAWIN.patch | 32 +++++++--------
...-Listen-to-RawMotion-and-RawButton-events.patch | 46 +++++++++++-----------
staging/upstream-commit | 2 +-
5 files changed, 44 insertions(+), 44 deletions(-)
The error is
m Files\IDA 7.2\ida.exe: ../dlls/ntdll/unix/thread.c:1737:
ntdll_set_exception_jmp_buf: asserzione "!jmp ||
!ntdll_get_thread_data()->jmp_buf" non riuscita.
m Files\IDA 7.2\ida.exe: ../dlls/ntdll/unix/thread.c:1737:
ntdll_set_exception_jmp_buf: asserzione "!jmp ||
!ntdll_get_thread_data()->jmp_buf" non riuscita.
011c:err:seh:call_stack_handlers invalid frame 000000000051F4E0
(0000000000022000-0000000000420000)
011c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
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https://bugs.winehq.org/show_bug.cgi?id=53057
Bug ID: 53057
Summary: Wine 7.9 and converts ~ key to "vkey 0xDE scan 63"
instead of "vkey 0xDC scan 29" preventing it from
functioning properly.
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)pp.dyndns.biz
Distribution: ---
Created attachment 72460
--> https://bugs.winehq.org/attachment.cgi?id=72460
Short +key trace from 7.7 and 7.8
The tilde key (~) is converted differently in Wine 7.8 than in Wine 7.7. The
problem persists also in Wine 7.9. In my case it's used to bring down a text
console in Star Trek Online and that stopped working in 7.8. I've attached a
short +key trace from 7.7 and 7.8 just to show the difference between the
latest working version and the first non-working version.
If it makes a difference, I'm not actually on an American keyboard. It's a
qwerty keyboard with Swedish/Nordic layout so that key produces a § character
for me. But it's the same scancode and the key is used as the standard console
key in several games.
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https://bugs.winehq.org/show_bug.cgi?id=48840
Bug ID: 48840
Summary: Wine-staging broken when seccomp is disabled in kernel
Product: Wine-staging
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: r9ku1q(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
It fails with this message:
prctl(PR_SET_SECCOMP, ...): Invalid argument
0009:err:environ:run_wineboot failed to start wineboot c00000e5
prctl(PR_SET_SECCOMP, ...): Invalid argument
probably culprit is
wine-staging/patches/ntdll-Syscall_Emulation/0001-ntdll-Support-x86_64-syscall-emulation.patch
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https://bugs.winehq.org/show_bug.cgi?id=54229
Bug ID: 54229
Summary: ntifs.h is added after it's used
Product: Wine-staging
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The commits leading up to "include: Add ntifs.h" already include this header,
breaking the build.
Noticed this during a regression test against staging.
I applied the patches using
../wine-staging/patches/patchinstall.sh --backend=git-am --force-autoconf --all
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https://bugs.winehq.org/show_bug.cgi?id=54173
Bug ID: 54173
Summary: Observer (original version): crashes on the first
video
Product: Wine-staging
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 73694
--> https://bugs.winehq.org/attachment.cgi?id=73694
terminal output
This was tested with the original version of the game Observer which is
superseded by the System Redux version and the original version is no longer
available to purchase. Other games may also be affected, so I'm reporting the
bug here.
Steam store page:
https://store.steampowered.com/app/514900/observer/
The game crashes as soon as the first intro video/developer logo is about to
play.
The crash doesn't happen in vanilla Wine-8.0-rc1 and it was not a problem with
Wine-7.22 Staging.
The patch from Staging causing the issue:
0a508df02606e2ec49c7747926c5ab9e082a8223 is the first bad commit
commit 0a508df02606e2ec49c7747926c5ab9e082a8223
Author: Derek Lesho <dlesho(a)codeweavers.com>
Date: Fri Mar 19 17:01:54 2021 -0400
winegstreamer: Report streams backwards in media source.
Disabling mfplat.dll works around the crash (in-game videos are missing too,
obviously).
wine-8.0-rc1-75-g17e5ff74308 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=53715
Bug ID: 53715
Summary: Vampire: The Masquerade - Redemption fails to
overwrite save game
Product: Wine-staging
Version: 7.17
Hardware: x86-64
URL: https://archive.org/download/VampireTheMasquerade-Rede
mption/vampire_demo.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Distribution: ArchLinux
The game fails to perform a manual save when I select to overwrite an already
existing saved game.
Saving in a new (empty) slot is working properly.
The problem doesn't occur with vanilla Wine.
To reproduce with the demo:
Start a new game, you can skip dialogues by pressing <Space>.
When you gain control over your party press <Esc> and save the game in an empty
slot (saved game is timestamped).
Wait for a couple seconds and save the game again using the same slot. No error
message is shown, but the previous save is not overwritten.
The patch in Staging causing the problem:
https://github.com/wine-staging/wine-staging/blob/master/patches/ntdll-DOS_…
wine-7.17-224-g52a83ffe4ef (Staging)
vampire_demo.exe (88M)
md5sum: c55b3e98dba49a1a4c5415be7b1a2bf5
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https://bugs.winehq.org/show_bug.cgi?id=53093
Bug ID: 53093
Summary: Simple command that needs CreateSymbolicLinkW doesn`t
work anymore in Staging
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Also see https://bugs.winehq.org/show_bug.cgi?id=47100
The simple command from that bugreport again doesn`t work anymore;
cd $(mktemp -d) && wine cmd /C "mklink foo bar" && stat foo
So programs that need this are broken again I guess?
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http://bugs.winehq.org/show_bug.cgi?id=16154
Summary: DrawPrim.exe fails to start
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://www.geocities.com/SiliconValley/2151/drawprim.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=17404)
--> (http://bugs.winehq.org/attachment.cgi?id=17404)
winedbg output from the DrawPrim.exe
The sample app DrawPrim fails to start with a stack overflow. There is also a
description to the app here
http://www.geocities.com/SiliconValley/2151/drawprim.html .
I've attached a winedbg output because the only messages I get in a normal run
are these few lines:
$/home/ricola/software/wine/build/wine DrawPrim.exe
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f89c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x13d708): Want to change the
window parameters of HWND 0x1002c, but another style is stored for restoration
afterwards
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:seh:setup_exception_record stack overflow 1188 bytes in thread 0009 eip
7bc7b3f6 esp 00230e8c stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=49941
Bug ID: 49941
Summary: Battle.net gui pop-up on launch ubuntu 18.04
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: dublg(a)hotmail.com
Distribution: ---
Created attachment 68323
--> https://bugs.winehq.org/attachment.cgi?id=68323
backtrace file
Installed Battle.net-Setup.exe (bash)
on installing World-of-Warcraft-Setup.exe a gui pops-up alongside the
battle.net login window reporting an error has occured.
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https://bugs.winehq.org/show_bug.cgi?id=54050
Bug ID: 54050
Summary: X11, 10-bit color: Battle.net launcher windows or
parts thereof aren't rendered
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.p.warner(a)gmail.com
Distribution: ---
When running X.Org with 10-bit color depth (`DefaultDepth 30`), the Battle.net
launcher main window doesn't render correctly. The login window is partially
rendered, similar to the following screenshot: https://i.imgur.com/hA6XvxR.png
Hovering over the black rectangle, the cursor will change to a hand when placed
over what I assume are invisible button/link elements.
I believe the parts of the UI not working use the Chromium Embedded Framework.
Disabling 'Use browser hardware acceleration' has no effect.
The notification area icon menu works, as does the settings window and games
themselves.
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https://bugs.winehq.org/show_bug.cgi?id=53697
Bug ID: 53697
Summary: Battle.net Agent.8009/Agent.exe not working
(installing Battle.net client and updating games)
(2022-09-17)
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Created attachment 73102
--> https://bugs.winehq.org/attachment.cgi?id=73102
STDOUT/STDERR log (Battle.net client installation)
At about 2022-09-17 Blizzard released a new
Agent.8009\Agent.exe (5.346.640 bytes)
replacing the previous
Agent.7984\Agent.exe (5.549.912 bytes)
It's is usually placed in one of these folders:
WINE C: ProgramData/Battle.net/Agent/
WINE C: users/Public/Application Data/Battle.net/Agent/
Note: This is NOT about the other file named "Agent.exe" (about 595.792 bytes)
in the "Agent" folder above.
DETAILS
With the new Agent.8009/Agent.exe the Battle.net client isn't able to install.
wine-7.17 and wine-staging-7.17:
And an already installed Battle.net isn't able to update games.
The progress is just stuck at 0%.
It looks like Agent.exe is continuously crashing and being restarted in
background.
wine-7.17:
When installing Battle.net with you get an hard error "BLZBNTAGT000008FC".
wine-staging-7.17:
The progress is just stuck at 0%. (similar to when updating games)
REPRODUCTION
OS: Debian-11
1.
Download Battle.net client setup.
https://eu.battle.net/download/getInstaller?os=win&installer=Battle.net-Set…https://www.battle.net/download/getInstallerForGame?os=win&gameProgram=BATT…
Currently: 4.838.352 bytes
2.
Run Battle.net-Setup.exe in a new Wine prefix and click trough the update
process.
3.
wine-7.17: You get the error "BLZBNTAGT000008FC".
wine-staging-7.17: The installation process is stuck at "Installing
Battle.net... (0%)".
WORKAROUNDS
Updating games:
Replace Agent.exe in "Agent.8009\" folder with old "Agent.7984\Agent.exe".
Installing Battle.net with wine-staging-7.17:
Just replace the file while the installing process is being stuck. Afterwards
the installation should automatically continue.
Installing Battle.net with wine-7.17:
DIFFICULT -> try to use wine-staging-7.17 instead!
Run Battle.net-Setup.exe once until you get the "BLZBNTAGT000008FC" error.
Then close the setup and place Agent.exe version 7984 in that folder an protect
it from being overwritten.
sudo chattr +i /path/to/Agent.8009/
(may only work on ext4 filesystems)
Important: Use "chattr" on the folder "Agent.8009", not on the "Agent.exe"
file.
The run the Battle.net setup again.
You won't be able to delete the "Agent.8009" folder until you run the reverse
command
sudo chattr -i /path/to/Agent.8009/
SEE ALSO
https://www.reddit.com/r/linux_gaming/comments/xgb5fx/problems_with_battlen…https://us.forums.blizzard.com/en/blizzard/t/last-update-completely-breaks-…
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https://bugs.winehq.org/show_bug.cgi?id=46836
Bug ID: 46836
Summary: Battle.Net UI freezes when downloading big games after
a period of time
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Best way to reproduce it:
1. Install Battle.Net and arial font using winetricks
2. Log in and start installation of some big game, for example, WoW (has a free
trial)
After some time (for me it was 10-15 minutes) the UI becomes frozen (nothing
moves) and completely unresponsive. However, it seems to still continue working
and downloading things, and restarting it helps to resolve it.
When this happens, I don't seem anything standout-ish pop in the terminal log.
Attached a log with during recording of which the bug occured.
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https://bugs.winehq.org/show_bug.cgi?id=45837
Bug ID: 45837
Summary: Battle.net Launcher dropdown menu cant be opened, no
icon to click
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Culted86(a)gmail.com
Distribution: ---
Created attachment 62304
--> https://bugs.winehq.org/attachment.cgi?id=62304
screenshots
When using the Battle.net Launcher the dropdown menu to get to the options and
other settings, the icon for the dropdown menu does not appear and clicking
where it should be or moving the mouse around that spot does not help
i added two screenshots in a zip as an attachment one shows how it should look
and one shows how it looks with wine
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https://bugs.winehq.org/show_bug.cgi?id=43349
Bug ID: 43349
Summary: Blizzard App Fails to Recognize Password Upon
Switching Regions
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: siren(a)sirenwatcher.com
Distribution: ---
Specs: Wine 2.4 Staging [Win 7]
Issue: Blizzard App Fails to Recognize Password Upon Switching Regions. The
default "password" area isn't recognised when typed into. There is an override
in place for US logins but not for EU logins.
Images: [with override under US] imgur.com/zZHUtPN [failing to override for EU]
imgur.com/h6z3IWQ
Tried fixes:
> Changing the Launcher.db codes for both WoW and Blizz App to enEU from enUS to see if the override is just for the defaulted region. Does load the launcher by default as "europe", though still does not give the override.
> Typing in the password like 100 times to see if the override was something that proc'd from failed attempts on US. Hasn't worked.
When occured:
The Blizzard App ran an update about a week or so ago, it bugged out around
this time. It threw all users of the application "out" of being signed in. Both
on US and EU after the update. Upon signing back in I received this error, I
assume from a GUI override update. A new game has been introduced to the
application, which is not directly linked to Blizzard Entertainment, so I
assume the integration of the new Destiny PC players accounts, put an issue in
the coding for Wine under EU?
Currently, using the Blizzard App on US works fine. Though after a week of
trying, waiting to see if it just fixed itself, I still cannot use it to sign
into the EU interface.
I can still sign onto my EU WoW account through the US interface. So there is
no rush, its just a minor hindrance. Does not affect gameplay of any of
Blizzard's games. Just stops me talking to my EU friends when I am signed onto
US WoW.
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https://bugs.winehq.org/show_bug.cgi?id=40930
Bug ID: 40930
Summary: Battle.net App: Windows versions higher than XP draw
GTK decorations
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian.reisenhofer(a)aon.at
Distribution: ---
When selecting a Windows version higher than Windows XP to use for the
application, the client uses a GTK titlebar instead of the native one that
comes with the application.
What it looks like with Wine set to Windows 10: http://i.imgur.com/zgfH3X6.jpg
How it's supposed to look: http://i.imgur.com/cPoGwGQ.jpg
Note that the Internet (Shop and Game Notifications) aren't working either, but
this is a seperate issue and only applies to Windows versions higher than
Windows Vista.
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https://bugs.winehq.org/show_bug.cgi?id=52029
Bug ID: 52029
Summary: Battle.net: A required DLL could not be found, on NTFS
drive
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rockytvbr+wine(a)gmail.com
Distribution: ---
Created attachment 71029
--> https://bugs.winehq.org/attachment.cgi?id=71029Battle.net Wine log
I have installed Battle.net through Lutris on my NTFS formatted drive, and
after a few days the application fails to launch with "A required DLL could not
be found" error.
I decided to try to tackle this issue because everyone on Lutris says the first
solution to this bug is to disable DXVK, and the other one is to install
Battle.net on a ext4 drive, although this is not an ideal solution for some
users (like me).
I found out that there is a bug that Battle.net cannot find the required DLLs,
even though they exist in the Wine prefix. The problem seems to be related to
case sensitive naming on Linux systems, and even with windows_names mount
option for ntfs-3g, the application cannot find the required DLLs.
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https://bugs.winehq.org/show_bug.cgi?id=51567
Bug ID: 51567
Summary: Battle.net app takes a long time to start
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavel1r(a)gmail.com
Distribution: ---
I'm using Fedora 33 (Mate) with wine installed from winehq fedora repo.
Starting from wine 6.12, Battle.net application takes a lot of time to start
(more than 5 minutes). When started, it does not render content. Sometimes,
after several attepmts to reload, the content is rendered. The issue persists
in 6.13 and 6.14 too. I tried to install in fresh prefix, but with 6.14, after
more than 10 minutes in state "Updating Battle.net update Agent", I gave up.
With 6.11, installation completed in about 1 minute. Attempt to run from fresh
prefix with 6.14 exhibited the same behavior.
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https://bugs.winehq.org/show_bug.cgi?id=47952
Bug ID: 47952
Summary: SonyEricsson PC Suite - Installer hangs
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65453
--> https://bugs.winehq.org/attachment.cgi?id=65453
Console output - wine 4.17 (staging)
Hello everyone,
I tried installing the SonyEricsson PC Suite 6.011.00 which I downloaded from
the URL indicated in the form.
The installer starts up but eventually hangs.
There is also an AppDB entry:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=21040
sha256sum Sony_Ericsson_PC_Suite_6.011.00_Web_DEU.exe
644c7b34adebec50d3e38e53865e31b1af26ae7a376bda420b88b4a7a6ad17ad
Sony_Ericsson_PC_Suite_6.011.00_Web_DEU.exe
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https://bugs.winehq.org/show_bug.cgi?id=55836
Bug ID: 55836
Summary: Game crashes at the start of a game Versailles II
Product: Wine
Version: 8.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aldoricozim(a)gmail.com
Distribution: ---
When I launch the game, I go straight to the main menu. I launch a new game,
the cinematic starts with a delay on the sound, then I arrive in the game, I
move the mouse then its plant.
I can't do anything except kill the process.
The game is listed in AppDB.
Here's the link:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31726
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https://bugs.winehq.org/show_bug.cgi?id=52629
Bug ID: 52629
Summary: Crash upon start
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 71950
--> https://bugs.winehq.org/attachment.cgi?id=71950
Console output in terminal where application is started
When starting the application crashes. May be related to "wine: Unhandled
exception 0xc0000090" in the output.
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https://bugs.winehq.org/show_bug.cgi?id=45482
Bug ID: 45482
Summary: jade empire default cpu affinity is only with cpu1 and
performance are dropped
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ArchLinux
If don't know is a valid wine bug or a game bug, but reading appdb seem not
present on old wine version < 3.7 or less.
When game is started performance is very poor, seem < 10 fps in main menu,
unplayable at all.
Investigating I discovered that game use only 25% of cpu at default, looking
for the cause, I check cpu affinity in wine taskmgr and it's have just one
check of four (cpu1).
I check all box, and game start to use more of 25% cpu, and performance
increase to 60fps stable.
Problem is that cpu affinity isn't saved, and operation need repeat every time
that game is started.
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https://bugs.winehq.org/show_bug.cgi?id=56094
Bug ID: 56094
Summary: Hasleo WinToUSB Free 5.8 crashes on launch
Product: Wine-staging
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75765
--> https://bugs.winehq.org/attachment.cgi?id=75765
Screenshot of crash on app startup.
See screenshot below of an error.
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http://bugs.winehq.org/show_bug.cgi?id=12027
Summary: List in combobox don't disapear when window moved
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patriotyk(a)gmail.com
When we dropping down combobox and after that trying move window, the list of
items in combobox doesn't disapear.
It is reproducible in all applications which used combobox
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https://bugs.winehq.org/show_bug.cgi?id=54901
Bug ID: 54901
Summary: Medieval II Total War some units partly invisible with
d3dx9_30 as builtin
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: Blisto(a)protonmail.com
Distribution: ---
Created attachment 74406
--> https://bugs.winehq.org/attachment.cgi?id=74406
Log of game through Wine with Windows steam.
In Medieval II Total War parts of some units are invisible when the d3dx9_30
dll is set as builtin.
An easy repro is to load up historical battle "Battle of Agincourt" and look at
your army leader. His head is missing.
Other units such as later era heavy armor units might have their whole torso
missing
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https://bugs.winehq.org/show_bug.cgi?id=50111
Bug ID: 50111
Summary: osu! crashes since 20201110 version with Wine Mono
Product: Wine
Version: 5.21
Hardware: x86-64
URL: https://m1.ppy.sh/r/osu!install.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: aidas957(a)gmail.com
Regression SHA1: d1472b302d3931074da50bc6ba6571a31a8c76c6
Distribution: ArchLinux
Created attachment 68605
--> https://bugs.winehq.org/attachment.cgi?id=68605
osu! 20201110 Wine Mono log
When osu! got updated to the 20201110 update, the game kinda starts up. but
later shows an error dialog and message attached below
Running osu! with winetricks dotnet40 makes the game work again
The Wine log is also attached but I don't think it's important
Note: I can't attach multiple files for some reason (and keywords don't exist)
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https://bugs.winehq.org/show_bug.cgi?id=48080
Bug ID: 48080
Summary: Oregon Trail II will not start on 32-bit
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)stillion.com
Distribution: ---
Created attachment 65631
--> https://bugs.winehq.org/attachment.cgi?id=65631
Detailed report of the bug
The 32-bit version of Oregon Trail II will not run. It will crash if you try to
run it. Does not happen on the latest version of Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=44699
Bug ID: 44699
Summary: Clang 6.0 fails to run under wine
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: martellmalone(a)gmail.com
Distribution: ---
This is the current output when running clang under wine.
```
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:crypt:CRYPT_LoadProvider Failed to load dll
L"C:\\windows\\system32\\rsaenh.dll"
LLVM ERROR: Could not acquire a cryptographic context: Unknown error
(0x8009001D)
```
Here is the line it currently fails on.
https://github.com/llvm-mirror/llvm/blob/release_60/lib/Support/Windows/Pro…
This could be possibly related to #44061
To reproduce this you can run the following docker build script which build
llvm and clang and then cross compiles it for windows with mingw-w64.
Executing the resulting clang on a simple c source file results in the error.
https://github.com/martell/mingw-w64-clang/blob/master/Dockerfile
This is an x64 application.
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https://bugs.winehq.org/show_bug.cgi?id=37246
Bug ID: 37246
Summary: Old C&C titles freeze after the map is loaded.
Product: Wine
Version: 1.7.2
Hardware: x86-64
URL: https://appdb.winehq.org/objectManager.php?sClass=vers
ion&iId=4242
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tyrfing(a)mail.ru
Created attachment 49534
--> https://bugs.winehq.org/attachment.cgi?id=49534
Terminal Output while freezing :)
Hi.
I tried to play Command and Conquer RA II (with and without Yuris Revenge) and
Tiberian Sun. Shortly after the map is loaded (Campaign or Skirmish) the game
freezes, and the sound loops.
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https://bugs.winehq.org/show_bug.cgi?id=44812
Bug ID: 44812
Summary: MSYS2 applications need NtQueryInformationProcess
'ProcessQuotaLimits' class support
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Proc…
Unfortunately there is little information/details, I just found this:
https://wine-staging.com/news/2015-11-01-release-1.7.54.html
--- quote ---
Implement stub for ProcessQuotaLimits info class (MSYS2, Wine Staging Bug #570)
--- quote ---
Source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ntdll/process.c#l196
--- snip ---
174
/******************************************************************************
175 * NtQueryInformationProcess [NTDLL.@]
176 * ZwQueryInformationProcess [NTDLL.@]
177 *
178 */
179 NTSTATUS WINAPI NtQueryInformationProcess(
180 IN HANDLE ProcessHandle,
181 IN PROCESSINFOCLASS ProcessInformationClass,
182 OUT PVOID ProcessInformation,
183 IN ULONG ProcessInformationLength,
184 OUT PULONG ReturnLength)
185 {
186 NTSTATUS ret = STATUS_SUCCESS;
187 ULONG len = 0;
188
189 TRACE("(%p,0x%08x,%p,0x%08x,%p)\n",
190 ProcessHandle,ProcessInformationClass,
191 ProcessInformation,ProcessInformationLength,
192 ReturnLength);
193
194 switch (ProcessInformationClass)
195 {
196 UNIMPLEMENTED_INFO_CLASS(ProcessQuotaLimits);
...
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=54232
Bug ID: 54232
Summary: Paint tool sai 2 does not sync with the cursor
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nazizeakz938(a)gmail.com
Distribution: ---
When using paint tool sai 2 the brush and in application cursor are rendered
lower than the actual position of the cursor.
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http://bugs.winehq.org/show_bug.cgi?id=24466
Summary: Sid Meier's Pirates! frequent hiccups, temporary
lock-ups
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30870)
--> (http://bugs.winehq.org/attachment.cgi?id=30870)
terminal output
Sid Meier's Pirates! (patched to the latest 1.0.2 version) performs badly in
Wine. This issue is described in several test results on the Appdb page of the
game, too.
I can observe the following symptoms:
- After the intro video played, it takes almost 2 minutes to get into the main
menu (without noticeable hdd activity).
- When I get into the game and visit any places in the port (Governor,
Merchant, Tavern etc.) it usually takes the game 15-20 seconds to display the
next screen (although music plays continuously).
- While sailing, the game frequently "freezes" for 2-3 seconds without no
apparent reasons.
When those hiccups occur all animations freeze on the current screen until the
next screen is loaded but music plays fluently.
Reducing the screen resolution, graphical details or disable audio doesn't
help.
I remember playing this game several years ago in a native Win XP without this
issues.
No demo available.
Fedora 13 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Kernel 2.6.34.6
Nvidia 7600 GT / driver 256.53
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https://bugs.winehq.org/show_bug.cgi?id=55705
Bug ID: 55705
Summary: PDF Xchange editor crashes
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donescamillo(a)gmail.com
Distribution: ---
Wine 8.17 development branch.
PdfXchange Editor free version i.e. not registered version. portable, version
10.0.1.371
Linux Mint 21.2
PdfXchange editor works OK, can highlight, add labels, images, whatever the
free version allows.
The problem is that after some time, when PdfXchange Editor is being closed, it
hangs, and the dialog asking for forcing the application to close appears.
This happens in previous versions, too.
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https://bugs.winehq.org/show_bug.cgi?id=53561
Bug ID: 53561
Summary: Command and Conquer 3 Kane's Wrath Installer fails
during component selection.
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 72925
--> https://bugs.winehq.org/attachment.cgi?id=72925
+msi log of CNC3 Kane's Wrath install attempt.
When installing the game in Advanced install type mode (to change the
destination install directory) the installer fails to continue past the
component selection screen, displaying the error: "At least one language pack
must be selected"
The default component selection includes the language pack, and even
deselecting and re-selecting it does not fix the error. Making the installer
unable to proceed.
This can be worked around by using the "Recommended" install type, but that
means the user must manually change the game's installation directory after the
game is installed.
It should also be noted that changing the install directory causes the
installer to display "_BrowseProperty" as the selected path after closing the
folder selection dialog.
The original game Command and Conquer 3 also has the same installer bug.
An +msi log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=34003
Bug #: 34003
Summary: File save problem with Visual Cadd 6.0
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purevw(a)wtxs.net
Classification: Unclassified
Created attachment 45182
--> http://bugs.winehq.org/attachment.cgi?id=45182
A binary crash report generated by Visual Cadd 6.0
When trying to do a normal file save (with thumbnail written into the file) in
Visual Cadd 6.0 the program crashes. The crash only occurs when running under
wine, as opposed to running in Windows.
I found a workaround that seems to point to the problem. I found that if I
clear the check-box for "Show Preview" in the file save dialog box, the file
saves normally. Tri-tools.com has been very cooperative in offering help,
rather than simply saying "We don't support Linux" as so many developers do
when asked for help. Here is a paste of their latest response to information
that I had given them:
>> If a report file is generated, it will be stored in your Temp folder. The >>file will start with VC and have an extension of .vccrd.
>>
>>The crash info that you already submitted was sufficient to find the cause, >>though. Wine is failing to correctly create the bitmap and VCADD does not >>handle the failure properly. Since the bitmap is not being created anyhow, >>turning off Preview is the best solution for now. We'll work on a fix for the >>crash, but we won't be able to create the preview unless Wine cooperates.
I'll attache the created error report, but it appears to be a binary file. I
am able to open it with Kdevelop 4 but have no idea what to do with the
information. Perhaps it will give more detailed information as to what is
happening.
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http://bugs.winehq.org/show_bug.cgi?id=24655
Summary: BiDi support broken for writing Arabic
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fahad.alsaidi(a)gmail.com
The next step to improve Arabic support in Wine after fixing bug 24608 is
fixing writing Arabic. Let me explain more, Now when you open Arabic text,
Notepad will display it good enough to read it although it doesn't support full
RTL. The problem is when you try to write something in Arabic. The new text
will not be displayed correctly. It is displayed like that wine doesn't support
Arabic at all. The interesting thing is when you select the text, the text will
be displayed right.
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https://bugs.winehq.org/show_bug.cgi?id=47206
Bug ID: 47206
Summary: Call from 0x7b453193 to unimplemented function
mscoree.dll.GetProcessExecutableHeap, aborting
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
I think this is visual studio 2015 community edition. Am trying to do:
wine myplace.../drive_c/windows/Microsoft.NET/Framework/v4.0.30319/MSBuild.exe
myproject.vcxproj
Got unimplemented function mscoree.dll.GetProcessExecutableHeap error.
Running Wine Staging 4.8 .
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http://bugs.winehq.org/show_bug.cgi?id=28716
Bug #: 28716
Summary: LNToGoogle is unable to connect to google calendar -
thinks it's behind a proxy
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
1. Download program from http://sourceforge.net/projects/lntogoogle/
2. Install mono ( winetricks mono210 )
3. Run the program and enter Google Calendar username/passoword ( not
necessarily valid ones )
Instead of getting a login success or error message, I am informed that I am
possibly behind a proxy which requires username/passowrd to connect to the
internet.
Terminal output:
fixme:gdi:ExtCreatePen Hatches not implemented
err:ole:CoGetClassObject class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
err:ole:create_server class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {29131539-2eed-1069-bf5d-00dd011186b7}
could be created for context 0x15
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http://bugs.winehq.org/show_bug.cgi?id=11956
Summary: NoteTab Pro 5.5 Select Clip Library from Library Bar
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.notetab.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lm_hamilton(a)yahoo.com
When selecting a library using the mouse and clicking on the Library Bar, at
the bottom, it is above the Status Bar, the user has to hold the mouse and move
off the Library Bar then release the mouse button, for it to change to the
selected library.
If this procedure is not followed, it closes the clip book, usually on the left
of the screen, but can be put on the right.
This has been an issue with the past several versions of Wine.
This issue also occurs on NoteTab Light and Standard.
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https://bugs.winehq.org/show_bug.cgi?id=39983
Bug ID: 39983
Summary: wine cannot work in any version, possibly the reason
for graphics card driver
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chxp_moon(a)163.com
Distribution: ---
Created attachment 53423
--> https://bugs.winehq.org/attachment.cgi?id=53423
start winecfg after install wine
I first install ubuntu 14.04 on my new computer, if I update ubuntu before I
install wine1.6 (sudo apt-get install wine1.6), it show wine1.6 depends on
wine1.6-i386 (sudo apt-get install wine1.6-i386) and it cannot install, when I
install wine1.6-i386, it show wine1.6-i386 depends on wine1.4 and so on ...
(when I install xorg-edgers, I can install wine1.6 or wine1.8 (sudo apt-get
install wine1.6), however, the problem mention following still exist.)
Furhter, I reinstall the ubuntu 14.04 and install wine before I update the
systems. Wine1.6 is installed, however, when I start winecfg it show the error
of 'gdi32' error (see attachment).
I tried the wine1.8 and wine1.9.1 and also tried the ubuntu15.10, winecfg never
correctly started. And I also compile the 1.6 and 1.8 from source, it compile
right but cannot correctly started with same error.
I doubt the driver of my computer or some library of drive corrupt with wine.
my system and my computer information is here:
I using ubuntu 15.10 newly. The Graphic system: Intel® HD Graphics 5300
(Broadwell GT2) .
I think mesa library may corrupt with wine?
> uname -a
Linux UX305FA 4.2.0-22-generic #27-Ubuntu SMP Thu Dec 17 22:57:08 UTC 2015
x86_64 x86_64 x86_64 GNU/Linux
> cat /proc/version
Linux version 4.2.0-22-generic (buildd@lcy01-22) (gcc version 5.2.1 20151010
(Ubuntu 5.2.1-22ubuntu2) ) #27-Ubuntu SMP Thu Dec 17 22:57:08 UTC 2015
> lspci
00:00.0 Host bridge: Intel Corporation Broadwell-U Host Bridge -OPI (rev 09)
00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated
Graphics (rev 09)
00:03.0 Audio device: Intel Corporation Broadwell-U Audio Controller (rev 09)
00:04.0 Signal processing controller: Intel Corporation Broadwell-U Camarillo
Device (rev 09)
00:14.0 USB controller: Intel Corporation Wildcat Point-LP USB xHCI Controller
(rev 03)
00:16.0 Communication controller: Intel Corporation Wildcat Point-LP MEI
Controller #1 (rev 03)
00:1b.0 Audio device: Intel Corporation Wildcat Point-LP High Definition Audio
Controller (rev 03)
00:1c.0 PCI bridge: Intel Corporation Wildcat Point-LP PCI Express Root Port #1
(rev e3)
00:1c.3 PCI bridge: Intel Corporation Wildcat Point-LP PCI Express Root Port #4
(rev e3)
00:1f.0 ISA bridge: Intel Corporation Wildcat Point-LP LPC Controller (rev 03)
00:1f.2 SATA controller: Intel Corporation Wildcat Point-LP SATA Controller
[AHCI Mode] (rev 03)
00:1f.3 SMBus: Intel Corporation Wildcat Point-LP SMBus Controller (rev 03)
02:00.0 Network controller: Intel Corporation Wireless 7265 (rev 59)
> hwinfo --short
cpu:
Intel(R) Core(TM) M-5Y71 CPU @ 1.20GHz, 2600 MHz
Intel(R) Core(TM) M-5Y71 CPU @ 1.20GHz, 2683 MHz
Intel(R) Core(TM) M-5Y71 CPU @ 1.20GHz, 2600 MHz
Intel(R) Core(TM) M-5Y71 CPU @ 1.20GHz, 2788 MHz
graphics card:
Intel VGA compatible controller
sound:
Intel Audio device
Intel Audio device
storage:
Intel SATA controller
network:
wlan0 Intel WLAN controller
network interface:
lo Loopback network interface
wlan0 WLAN network interface
disk:
/dev/sda SanDisk SD7SN3Q5
bios:
BIOS
bridge:
Intel Host bridge
Intel PCI bridge
Intel PCI bridge
Intel ISA bridge
hub:
Linux 4.2.0-22-generic xhci-hcd xHCI Host Controller
Linux 4.2.0-22-generic xhci-hcd xHCI Host Controller
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https://bugs.winehq.org/show_bug.cgi?id=55982
Bug ID: 55982
Summary: Harry Buster: endlessly hangs at loading screen
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ---
This is the game in question:
https://www.mobygames.com/game/177750/harry-buter-xl/
Download from: https://www.myabandonware.com/game/harry-bu-ter-xl-mju
sha1sum Harry-Bu-ter-XL_Win_EN.zip
a3b0f38788544fb80fc9f63940e4053961757595 Harry-Bu-ter-XL_Win_EN.zip
Upon running "wine HarryBuster.exe", the main menu opens. Click on "START". A
loading screen appears, which always stops at the same position (but no error
message appears, and the program doesn't crash). In the terminal, wine seems to
be in an infinite loop, always printing out the same message with an
incrementing number. Wine needs to be killed with Control+C, otherwise it will
run forever.
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https://bugs.winehq.org/show_bug.cgi?id=55142
Bug ID: 55142
Summary: Using Gitlab for Wine bug tracker
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Now that Wine project is using Gitlab for managing and merging development
changes, do you also plan to use it for bug tracking?
Bugzilla is cumbersome in not allowing to edit most things, not having good
quality formatting, any kind of threads and so on.
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https://bugs.winehq.org/show_bug.cgi?id=54116
Bug ID: 54116
Summary: 008c:err:setupapi:SetupDefaultQueueCallbackW copy
error 1812
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Can we please not have this error for Wine 8.0?
You can see it for all applications including the built-ins.
For Wine 8.0-rc1, completely new prefix, notepad:
[birdie@zen ~]$ notepad
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0050:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0050:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0050:err:ole:start_rpcss Failed to open RpcSs service
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0048:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0048:fixme:imm:ImeSetActiveContext (0001002E, 0): stub
0048:fixme:imm:ImmReleaseContext (00010020, 0001002E): stub
002c:fixme:imm:ImeSetActiveContext (0001004E, 1): stub
002c:fixme:imm:ImmReleaseContext (0001004C, 0001004E): stub
008c:err:setupapi:SetupDefaultQueueCallbackW copy error 1812
L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" ->
L"C:\\windows\\inf\\wineusb.inf"
00e8:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00e8:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00e8:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00e8:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
wine: configuration in L"/home/birdie/.wine" has been updated.
010c:fixme:imm:ImeSetActiveContext (00030062, 1): stub
010c:fixme:imm:ImmReleaseContext (00030048, 00030062): stub
[birdie@zen ~]$ wine client error:68: write: Bad file descriptor
wine client error:b4: write: Bad file descriptor
wine client error:11c: write: Bad file descriptor
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https://bugs.winehq.org/show_bug.cgi?id=50210
Bug ID: 50210
Summary: S.T.A.L.K.E.R.: Call of Pripyat needs
D3DX11GetImageInfoFromMemory implementation
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Enhanced full dynamic lighting (DX11)
fixme:d3dx:D3DX11GetImageInfoFromMemory src_data 08D75427, src_data_size 65664,
pump 00000000, img_info 0031D0C0, hresult 00000000 stub!
wine-5.22-195-gcbca9f847f6
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https://bugs.winehq.org/show_bug.cgi?id=39711
Bug ID: 39711
Summary: The program crashes after some time of running.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamshed21(a)gmail.com
Distribution: ---
Created attachment 52960
--> https://bugs.winehq.org/attachment.cgi?id=52960
The program crashes after some time of running.
The program crashes after some time of running.
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https://bugs.winehq.org/show_bug.cgi?id=56059
Bug ID: 56059
Summary: Overwatch 2: highlight saving generates a 1ms (empty)
webm video file
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forestix(a)nom.one
Distribution: ---
Created attachment 75715
--> https://bugs.winehq.org/attachment.cgi?id=75715
example video file
When attempting to save a game highlight as a webm video file, Overwatch 2
*seems* to be encoding the video as it should, in that it uses the CPU and
takes an appropriate amount of time to complete. However, the resulting file is
only about 700K, and doesn't play in any player.
Examining the file with MediaInfo shows what looks like a reasonable container
with video and audio parts, but only 1ms duration.
I get the same results in all of these Wine versions:
wine-9.0-rc2
wine-9.0-rc2 (Staging)
wine-ge-custom (aka lutris-GE-Proton) 8-23
Game installer download link:
https://download.battle.net/en-us?product=ow&blzcmp=ow_gamesite
Steps to reproduce:
- play a game (easiest way is via Play: Training: Practice vs. AI: Casual)
- after the game is over, return to the main menu
- click username button (top right corner)
- click history tab (top edge)
- click highlights tab (left edge)
- click a highlight from "today's top 5"
- click save button (bottom edge)
- select movie format: webm
- click save button
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https://bugs.winehq.org/show_bug.cgi?id=51984
Bug ID: 51984
Summary: Logos 9 Bible Software (.NET 4.7 app) regression
selection popups no longer show
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 70971
--> https://bugs.winehq.org/attachment.cgi?id=70971
terminal output from moment after selecting text.
Selecting text in the app causes a popup. This popup no longer shows in 6.20
staging if selecting left to right. If selecting right to left it appears
sometimes after a delay. This is a regression, in wine 6.19 and for many
versions before it was instant.
I've attached the terminal output from the moment before selection to the
moment after selection.
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http://bugs.winehq.org/show_bug.cgi?id=11317
Summary: Need for Speed II Demo - hangs on smp machine
Product: Wine
Version: 0.9.53.
Platform: Other
URL: http://files.filefront.com/nfs2demoexe/;3978828;/fileinf
o.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Need for Speed II, a multithreaded game works on single cpu machines, does not
work on SMP machine.
wine-0.9.53, Ubuntu 7.04, nVidia 8800GTS, Intel(R) Core(TM)2 Quad CPU @ 2.4GHz
the point at which things go wrong isn't always the same, sometimes part of the
intro video clip display other times it will hang before, if you adjust the
priority of the process it may get a little further but still goes pearshaped.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8f684 "loader.c:
loader_section" wait timed out in thread 001a, blocked by 0018, retrying (60
sec)
wine-0.9.53, Ubuntu 7.10, nVidia FX 5200, Intel(R) Celeron(R) CPU 2.40GHz
works flawlessly.
I can't test on a SMP windows machine.
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https://bugs.winehq.org/show_bug.cgi?id=55265
Bug ID: 55265
Summary: [Dragon Age II] "shader_spirv_scan_shader" error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 74881
--> https://bugs.winehq.org/attachment.cgi?id=74881
Output console log
With the Vulkan renderer, i have a black screen but i can hear the sound.
No problem with OpenGL renderer, i did not try with DXVK but i think it would
work.
####
0880:err:d3d_shader:shader_spirv_scan_shader Failed to scan shader, ret -3.
0880:fixme:d3d_shader:shader_spirv_scan_shader Shader log:
0880:fixme:d3d_shader:shader_spirv_scan_shader <anonymous>: E0002: Invalid
DXBC magic.
0880:fixme:d3d_shader:shader_spirv_scan_shader
####
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https://bugs.winehq.org/show_bug.cgi?id=55661
Bug ID: 55661
Summary: Tableau Public: Crashes on startup
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lrdarknesss(a)yahoo.de
Distribution: ---
Created attachment 75189
--> https://bugs.winehq.org/attachment.cgi?id=75189
Error message on loading screen
I was able to install Tableau Public 2023 2.1 using their normal installer
without any additional Wine tricks (apart from installing Wine Mono and Gecko
(not sure if required tho)).
The problem is that as soon as I want to start the application it crashes with
a meaningless error message (sorry the screenshot is only in German).
It basically translates to " cannot start due to an error while initialising.
please uninstall and reinstall".
I will attach the logs in a further post.
I think this bug is different from this one because I couldn't find the
font-related error message and it's not happening during installation:
https://bugs.winehq.org/show_bug.cgi?id=49621
Nevertheless, I installed corefonts using Winetricks, but unfortunately it
didn't solve the bug.
Here is the SHA 1 hash:
sha1sum tabpublic.exe
33150bc72d6a630d43935fafa4db669ff77db270 tabpublic.exe
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https://bugs.winehq.org/show_bug.cgi?id=55653
Bug ID: 55653
Summary: Logitech Extreme 3d Joystick has axes mapped
incorrectly
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan(a)jdcox.net
Distribution: ---
Using the jstest utility the joystick reports this:
Joystick (Logitech Logitech Extreme 3D) has 6 axes (X, Y, Rz, Throttle, Hat0X,
Hat0Y)
wine control shows that Rz is mapped to the Z axis and the throttle is mapped
to the Rz axis in wine. These two should be flipped.
I have tested with SDL disabled and enabled and I get the same behavior.
This occurs in current wine and in current proton releases.
The problem does not occur in Proton 6 series, but does with 7 and later.
I am aware this bug tracker is for wine, but using Proton was the best way to
test an older, albeit heavily patched, version of wine that I am currently
aware of.
This issue is a problem because games in the X-Wing and Tie Fighter series of
games treat the rudder (or accidental joystick rotation on this cheap joystick)
as throttle movements and constantly adjust throttle during gameplay.
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https://bugs.winehq.org/show_bug.cgi?id=45471
Bug ID: 45471
Summary: No background music in AdAstra (DirectMusicSegment
doesn't loads MIDI files)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: mstefani(a)winehq.org
Distribution: ---
Follow up to bug #31829. While that fixes the crash at startup there is still
no background music in AdAstra:
0009:fixme:dmime:seg_IPersistStream_Load MIDI file loading not supported
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https://bugs.winehq.org/show_bug.cgi?id=55056
Bug ID: 55056
Summary: CreateSymbolicLinkA is not implemented.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: muhammadyusuf.kurbonov2002(a)gmail.com
Distribution: ---
Tool for GeneralsZH Game called GenLauncher (Mod Manager) uses SymLinks to
control Mods. And GenLauncher doesn't work, because CreateSymbolicLinkA has not
been implemented (it's only stub now).
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https://bugs.winehq.org/show_bug.cgi?id=37806
Bug ID: 37806
Summary: Black screen when starting Rocky Memphis and the
Temple of Ophuxoff
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sha256sum(a)gmail.com
Distribution: ---
Rocky Memphis is a free indie game which can be downloaded from
http://rocky.ovine.net/download.php
when starting the game I get a black window and the CPU goes to 100%
All I see is
/tmp$ wine Rocky.exe
fixme:winediag:start_process Wine-Compholio is a Wine testing version
containing experimental patches.
fixme:winediag:start_process Please don't report bugs at winehq.org and use our
issue tracker instead:
fixme:winediag:start_process https://github.com/compholio/wine-compholio/issues
fixme:process:SetProcessDEPPolicy (0): stub
fixme:process:SetProcessDEPPolicy (2): stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
/tmp$ uname -a
Linux localhost.localdomain 3.17.7-200.fc20.x86_64 #1 SMP Wed Dec 17 03:35:33
UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
/tmp$ rpm -qa|grep wine|sort
mingw32-wine-gecko-2.24-1.fc20.noarch
wine-1.7.30-1.fc20.i686
wine-alsa-1.7.30-1.fc20.x86_64
wine-arial-fonts-1.7.30-1.fc20.noarch
wine-capi-1.7.30-1.fc20.i686
wine-cms-1.7.30-1.fc20.i686
wine-common-1.7.30-1.fc20.noarch
wine-core-1.7.30-1.fc20.i686
wine-core-1.7.30-1.fc20.x86_64
wine-courier-fonts-1.7.30-1.fc20.noarch
wine-desktop-1.7.30-1.fc20.x86_64
wine-filesystem-1.7.30-1.fc20.noarch
wine-fixedsys-fonts-1.7.30-1.fc20.noarch
wine-fonts-1.7.30-1.fc20.noarch
wine-ldap-1.7.30-1.fc20.i686
wine-marlett-fonts-1.7.30-1.fc20.noarch
wine-mono-4.5.2-4.fc20.noarch
wine-ms-sans-serif-fonts-1.7.30-1.fc20.noarch
wine-openal-1.7.30-1.fc20.i686
wine-pulseaudio-1.7.30-1.fc20.i686
wine-small-fonts-1.7.30-1.fc20.noarch
wine-symbol-fonts-1.7.30-1.fc20.noarch
wine-systemd-1.7.30-1.fc20.noarch
wine-system-fonts-1.7.30-1.fc20.noarch
wine-tahoma-fonts-1.7.30-1.fc20.noarch
wine-twain-1.7.30-1.fc20.i686
wine-wingdings-fonts-1.7.30-1.fc20.noarch
wine-wow-1.7.30-1.fc20.i686
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http://bugs.winehq.org/show_bug.cgi?id=34419
Bug #: 34419
Summary: Wine Game running Issue
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorw2016(a)ymail.com
Classification: Unclassified
For some reason Wine no Longer Run's Pylotro DDO Laucher and Wine Freezes up on
DDO on Sayin it "Installing Pre-Req's" or "initializing" or "downloading
EN-Splash-screen" the 1 Downloading EN splash screen works but it takes like 10
Min's to do it every time u start up the DDO Client and for Pylotro it wont
Load up the Info for user name or Server choice. it says like DDO client has
Initialising, please wait...
Available languages checked.
But wont load any thing else any more as i can see done made sure that it was
Routed i know that 100% sure its Routed to its Files it needs just wont do any
thing any more with DDO
Just now got this resently and ima not sure if this is good or what hope it
helps on this info--V
E04] Error accessing GLS data centre.
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