https://bugs.winehq.org/show_bug.cgi?id=54502
Bug ID: 54502
Summary: Sims 1 fails to start with Wine built with PE support
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: audvare(a)gmail.com
Distribution: ---
Created attachment 74053
--> https://bugs.winehq.org/attachment.cgi?id=74053
startup log
Installed Wine building the binaries with Mingw toolchain. I get this error and
then Wine quits immediately:
ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib/gstreamer-1.0/libgstfrei0r.so
Please either:
- remove it and restart.
- run with --gst-disable-segtrap --gst-disable-registry-fork and debug.
If I use Wine without real PEs (.dll.so etc), the game runs fine.
Also if I enable WINEDEBUG=all the game runs but of course is very slow. The
same errors display but the game can still run.
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https://bugs.winehq.org/show_bug.cgi?id=53206
Bug ID: 53206
Summary: user32:win - test_topmost() has some rare failures in
Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:win - test_topmost() has some rare failures in Wine:
win.c:11770: Test succeeded inside todo block: child should be topmost
win.c:11772: Test marked todo: child2 should be topmost
win.c:11773: Test failed: grandchild should be topmost
win.c:11781: Test failed: child should NOT be topmost
win.c:11784: Test succeeded inside todo block: grandchild should NOT be topmost
win.c:11787: Test failed: 008E0096: expected NOT topmost
win.c:11606: Test succeeded inside todo block: 5: hwnd 01AA006E is still
topmost
https://test.winehq.org/data/patterns.html#user32:win
These failure don't seem to depend on the locale and happen on the TestBot VMs
which run fvwm. They did not happen on my box under KDE but they are pretty
rare (~1% failure rate) so there may not be enough data to draw conclusions.
They also happen outside of WineTest and have caused false positives.
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http://bugs.winehq.org/show_bug.cgi?id=9404
Summary: cannot select TWAIN source in irfanview
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.irfanview.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In Irfanview, users should be able to select the TWAIN source via file ->
select TWAIN source. Clicking that menu item should bring up a dialog box to
let users pick which scanner to use. In Wine, no dialog box ever comes up, so
the program uses the first TWAIN source it finds, which is the gphoto2 driver.
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https://bugs.winehq.org/show_bug.cgi?id=54498
Bug ID: 54498
Summary: kernel32:heap - The memory information sometimes
changes during test_GlobalMemoryStatus() in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:heap - The memory information sometimes changes during
test_GlobalMemoryStatus() in Wine.
This causes a failure when the available physical or page file information is
checked:
heap.c:3595: Test failed: got ullAvailPhys 0x14e7f00000
heap.c:3597: Test failed: got ullAvailPageFile 0x33a85ff000
Unfortunately this does not specify the expected value :-(
This never happens in during the nightly WineTest runs or in TestBot jobs but
has impacted a number of merge requests (e.g. MR2213, MR2094, MR2078, MR1499).
I can also sometimes reproduce it on my desktop. I think the trick to
reproducing it is to have some other activity on the system that causes a lot
of memory to be allocated or freed while this test is running. Looping on
test_GlobalMemoryStatus() calls also helps.
The test already assumes the data may change but it only allows -/+1MB which is
way too narrow. From some additional traces in MR2213:
memex-expect: Phys: 0x16e1861000 - 0x16e60eb000 = -76062720 / 0x1f5e3fc000 -
0x1f5e3fc000 = 0 PageFile 0x3452460000 - 0x3456cea000 = -76062720 /
0x3f483fc000 - 0x3f483fc000 = 0
During that run the total change in AvailPhys was 305 MB so I don't think
allowing an interval makes sense. It's better to loop and check that we can get
matching values in a few tries.
But then 4d122a26e56a went in the other direction, but did not specify why.
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https://bugs.winehq.org/show_bug.cgi?id=54496
Bug ID: 54496
Summary: Issue in rendering RuCaptchaBot.
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: greenlight2050(a)gmail.com
Distribution: ---
Hello...............
I have a program which is RucaptchaBot which runs fine under windows but when i
run it under linux it does not load properly......................Under
windows: it loads by showing white screen the the program loads
fine...................Under linux : it stops at loading the white screen and
it does not continue loading the program so i can use
it............................The program link is :
https://github.com/rucaptcha/bot-x/releases/download/v0.59/x-bot-en-v0.59.z….
To use The program authorization key is required :
Here is a screenshot of the program : https://imgur.com/xYatFFx
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http://bugs.winehq.org/show_bug.cgi?id=35319
Bug ID: 35319
Summary: Wolverine: install game crash
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47105
--> http://bugs.winehq.org/attachment.cgi?id=47105
Wolverine install crash log
Hello,
when installing Wolverine game, the install window suddenly disappear, without
any error message. Fortunately it seems the crash happened after install all
files.
I joined you the wine terminal log from start to the end of the install
process.
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https://bugs.winehq.org/show_bug.cgi?id=54488
Bug ID: 54488
Summary: Cortex Command (CCCP version): gamepad sticks always
points the left side
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: kotowhiskas(a)protonmail.com
Distribution: ---
When I launch the game with a gamepad (only PS3 USB and Xbox 360 with dongle
gamepads tested), wine starts to spam the game with analog stick left event,
and whenever I move mouse cursor it instantly moves to the left side, so I
can't use the mouse at all, the same happens in the bettle, as far as I can
understand, only left stick is bugged. Tested in CCCP version but also happens
in official version. Works fine in Windows 10 without wine.
https://github.com/cortex-command-community/Cortex-Command-Community-Projec…
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https://bugs.winehq.org/show_bug.cgi?id=54471
Bug ID: 54471
Summary: Spider-Man The Movie (2022) black cut-scenes
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Hello,
I tried to install Spider-Man The Movie (2022) (CD), intro video and all others
videos are black, but you can hear sound.
The video are encoded with blink codec.
I can reproduce this bug with demo of this game available here:
https://www.fileplanet.com/archive/p-27762/Spider-Man-The-Movie-Demo
My log using wine-staging 8:
$ wine SpiderMan.exe
0144:fixme:imm:ImeSetActiveContext (0003008E, 1): stub
0144:fixme:imm:ImmReleaseContext (00040050, 0003008E): stub
012c:fixme:imm:ImeSetActiveContext (000000000002003E, 0): stub
012c:fixme:imm:ImmReleaseContext (00000000000200A8, 000000000002003E): stub
0144:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0144:err:d3d:wined3d_restore_display_modes Failed to read the registry display
mode for L"\\\\.\\DISPLAY1".
0144:err:d3d:wined3d_swapchain_init Failed to restore display mode.
014c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
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https://bugs.winehq.org/show_bug.cgi?id=54492
Bug ID: 54492
Summary: Clip Studio Paint - Modifier Keys break stylus input
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidibus(a)gmail.com
Distribution: ---
When drawing in Clip Studio paint, hitting modifier keys like Ctrl Shift Alt
etc will cause the cursor to glitch and start rapidly flashing between
different input methods.
Can only be fixed by restarting the program, but holding down a different
modifier key pauses the glitching.
This occured on multiple Arch based systems (Manjaro and SteamOS) with an
Artist 15.6.
I have tested this with both the built in libwacom (I think) drivers, and
XP-Pen's own drivers, no change in the behaviour.
The behaviour does NOT occur with a mouse. It is only with a stylus.
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https://bugs.winehq.org/show_bug.cgi?id=54487
Bug ID: 54487
Summary: no possible to use B4A or B4J with wine 8.x.x
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tuxino888(a)mailoo.org
Distribution: ---
Created attachment 74040
--> https://bugs.winehq.org/attachment.cgi?id=74040
messagebox display System.Windows.Automation.Peers threw an exception
context Ubuntu 18.04 x86_64, gnome flashback
With wine version 7.0.1 B4A onr B4J run perfecty but, since wine 8.0.0 or wine
8.1 (in developpement) when i use b4a.ex or b4j.exe a messagebox display
System.Windows.Automation.Peers threw an exception, and the window are close
For use b4x or b4j i need install dotnet452 and vcrun2010
This thread :
https://www.b4x.com/android/forum/threads/b4x-using-running-b4a-and-or-b4j-…
Very thank for your work and regard.
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