https://bugs.winehq.org/show_bug.cgi?id=53674
Bug ID: 53674
Summary: Nvidia driver loaded : Unhandled page fault on execute
access to
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: malo.allee(a)hotmail.fr
Distribution: ---
Created attachment 73086
--> https://bugs.winehq.org/attachment.cgi?id=73086
logs for: WINEPREFIX=~/test wine wineboot -u > fulllogs.txt 2>&1
Hello,
I have one nvidia gpu and intel graphics I want to run a program on my intel
graphics GPU on my monitor connected on it. If nvidia-driver is loaded (seems
like dkms specifically) wine does crash at boot event with `wine wineboot -u`.
It works normally when I uninstall nvidia-driver or when I disconnect my GPU
from the slot and reboot.
In a few specific cases (winecfg if nothing else has been run in a new
environment) a window is still displayed, but in most cases it freeze without
window showing.
Some background
I want to be able to run a multi-seat environment with my program running on
both, this is why I need the nvidia driver to be loaded.
BTW when a run it with display connected to nvidia gpu output it works fine.
My Xorg config does no mention nvidia at all.
OS: Ubuntu 22.04.1 jammy
wine version tried:
- 6.0.3
- 7.17
- wine-stable
- wine-staging
GPUs:
- NVIDIA Corporation GP102 [GeForce GTX 1080 Ti]
- driver : nvidia-driver-510
- Intel Corporation HD Graphics 530
- driver : i915
logs :
$ WINEPREFIX=~/test wine wineboot -u
wine: created the configuration directory '/home/user/test'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
wine: Unhandled page fault on execute access to 00007FA5017B0D10 at address
00007FA5017B0D10 (thread 0050), starting debugger...
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0050:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 76 92" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
wine: Unhandled page fault on execute access to 00007F95FE04DD10 at address
00007F95FE04DD10 (thread 0048), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=54473
Bug ID: 54473
Summary: document address-sized examine format in winedbg
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)2ar.nl
Distribution: ---
Created attachment 74022
--> https://bugs.winehq.org/attachment.cgi?id=74022
possible patch
Provide a way to figure out how to print 64-bit values in 64-bit winedbg with
the x command. Maybe by pointing to the man page from the help command and
adding the 'a' format there.
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https://bugs.winehq.org/show_bug.cgi?id=54485
Bug ID: 54485
Summary: Program "Looper Software" does not start - Message
"Data length error"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yamyam9(a)gmx.de
Distribution: ---
Created attachment 74036
--> https://bugs.winehq.org/attachment.cgi?id=74036
Program error Details
It is a software with which you import audio files from a Looper pedal
(electric guitar) on the PC.
Downloaded from: http://www.rowinmusic.com/en/col.jsp?id=122 (Looper software
1.7.exe)
The software works without errors under Windows 10.
On my Linux system (Linuxmint 20.3, Mate), the installation process under Wine
8.0 was apparently flawless. However, the program cannot be started. The error
message is "Data Length Error", I add an error report.
Thank you for help!
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http://bugs.winehq.org/show_bug.cgi?id=33807
Bug #: 33807
Summary: Objects disappear at certain camera angles in Ground
Control
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Created attachment 44813
--> http://bugs.winehq.org/attachment.cgi?id=44813
Terminal output without WINEDEBUG
Game: Ground Control, version 1.0.0.5, crack for version 1.0.0.7 (versions have
no effect on this issue)
***Problem***:
Some objects become invisible at random times. When this happens, shadows still
work properly. Often only certain parts of an object become invisible, like
only chassis of tank. This doesn't happen with visual effects, like lights and
fire. Camera angle has some limited effect on the moment when this happens.
I am running the game in hardware rendering mode. (Game also has software
rendering mode, but only for 640x480 resolution. Some similar glitches appear
in software mode too)
According to appdb, this has been happening forever and is not a regression.
The game uses directx 7. Logs attached.
***Additional details***:
During installation, the game asked to install directx 7.0a, which I clicked
no. Also tried clicking yes, but it has no effect. No dll overrides, winetricks
or anything was used.
The game also suffers from input slowdown at certain times, but it's probably a
different bug.
Also, this game is a free download now, so you can try yourself if you wish.
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https://bugs.winehq.org/show_bug.cgi?id=52389
Bug ID: 52389
Summary: OpenCL - regression. OpenCL demo does not work
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Created attachment 71614
--> https://bugs.winehq.org/attachment.cgi?id=71614
Log from running GPU Caps Viewer
OpenCL does not seem to initialize after
f91c009786fa09723976dce0233592f69df5cead.
Tested with GPU Caps Viewer (From Geeks3D) - the OpenCL "Info" tab does not
show any devices. The CL Platform is listed.
None of the CL Demos work.
Graphics adapter: nVidia RTX2070
Wine-dev+GIT@76c9fc8a761c9faff72f97ab508a1afcb28eeb12
WINEDEBUG=+opencl
Log attached
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https://bugs.winehq.org/show_bug.cgi?id=50469
Bug ID: 50469
Summary: The Void crashes with builtin d3dx9_36 (needs
D3DXDisassembleShader implementation)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
The game version is from GOG.
After making D3DXFillCubeTextureTX() return S_OK (bug #48528), the game crashes
after D3DXDisassembleShader call as it does not check the returned value.
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https://bugs.winehq.org/show_bug.cgi?id=54481
Bug ID: 54481
Summary: LinVst (linux) no longer works with Wine version 8.0
and above.
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wineuserfeedback(a)hotmail.com
Distribution: ---
WIth wine version 8.0 and above, LinVst (linux) no longer works. Wine version
7.22 is the last compatible version. Please address the issue. Many thanks.
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https://bugs.winehq.org/show_bug.cgi?id=54479
Bug ID: 54479
Summary: Arturia Jup-8 V3 - disappeared text in Pop-Up menus on
all objects
Product: Wine-staging
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomas(a)digitalspace.name
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74032
--> https://bugs.winehq.org/attachment.cgi?id=74032
Expected and Error behavior
The black rectangle missing text.
Standalone Version Arturia Jup-8 V3
Pop up menu items are blank with no text and black background color.
Expected is: show Pop up menu items filled with text or knob values
Screenshot with error attached.
causing an error: drag over the knob and give show pop up menu for knob
debug message error when this error happen is:
Debug message is:
Wine STDERR] 0740:fixme:win:RegisterTouchWindow hwnd 00000000000500AE, flags 0
stub!
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 233 1
0000000000000000
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 4a 1
0000000000000000
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 49 1
0000000000000000
Wine STDERR] 0740:err:seh:KiUserCallbackDispatcher ignoring exception
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https://bugs.winehq.org/show_bug.cgi?id=54478
Bug ID: 54478
Summary: Arturia Analog Lab 4 - disappeared text in Pop-Up
menus on all objects
Product: Wine-staging
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomas(a)digitalspace.name
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74031
--> https://bugs.winehq.org/attachment.cgi?id=74031
The black rectangle missing text.
Standalone Version Arturia Analog Lab 4
Pop up menu items are blank with no text and black background color.
Expected is: show Pop up menu items filled with text or knob values
Screenshot with error attached.
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