https://bugs.winehq.org/show_bug.cgi?id=54737
Bug ID: 54737
Summary: Sakura no Toki (SakuToki): hangs after opening video
(which also has no sound)
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 74241
--> https://bugs.winehq.org/attachment.cgi?id=74241
terminal output for 8.4
Unfortunately the trial does not contain the OP movie, so you need the full
version to test this yourself.
The OP plays after Chapter II. You could just hold left-ctrl for a few minutes
[the last scene of chapter II is set at an art gallery, so one you hit that,
you know you’re close], or I can attach a savegame from right before if you
prefer.
According to VLC, which plays the video perfectly, it’s in Windows Media Video
9 (WMV3) + Windows Media Audio Lossless (WMAL) format (please suggest a tool
that can extract more detailed info about the video if you think that might be
useful).
In-game, the video plays, actually, but there’s no audio during video playback.
The bigger problem is that when the video ends, the game gets stuck at a white
screen that doesn’t seem to accept any input; the in-game audio resumes just
fine.
Transcoding the video fixes the audio, but not the hang on video exit.
Moving the video file [movie/oe45xltvh.dat] out of the way will allow you to
progress at least.
The mfplat component is a mere guess based on the log. Sorry.
[Ubuntu 18.04.6 LTS, official wine-devel packages from the WineHQ repo,
pristine separate prefix]
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https://bugs.winehq.org/show_bug.cgi?id=51058
Bug ID: 51058
Summary: Buddy Launcher: fails to install/run, "failed to
create driver"
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 69919
--> https://bugs.winehq.org/attachment.cgi?id=69919
terminal output [wine 6.7]
BuddyLauncher is a Japanese online activation DRM "solution" required for some
commercial games, the client is available from
https://www.drmbuddy.com/mypage/dl_launcher.php [the big grey button to the
right that says "無料ダウンロード", you want BuddySetup3201.exe]. It may need
LANG=ja_JP.UTF-8 or similar set to run.
I know DRM is tricky, and I'm not holding my breath, but considering the last
update was in 2011 and it supports everything back to 98SE(!) I thought it
might be simple enough to at least report it.
The installation completes without a GUI error message, but it's obviously not
installed correctly, and the terminal output has this at the end:
0118:fixme:ntoskrnl:IoAllocateDriverObjectExtension stub: 00426DD8, 003B5000,
76, 00D9FA1C
0118:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\{1B5AFF9E-65D4-4392-9CD0-DF0DB39A6AD4}":
c0000002
[Ubuntu 18.04.5, official packages from winehq.org]
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http://bugs.winehq.org/show_bug.cgi?id=11273
Summary: Civilization I for Windows (16-bt) does not install
through setup
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Civilization I for Windows (16-bt) does not install through setup.
Already existing installation works, though, with some bugs I've reported
separately.
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http://bugs.winehq.org/show_bug.cgi?id=19607
Summary: FIFA '97 does not start
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=22862)
--> (http://bugs.winehq.org/attachment.cgi?id=22862)
FIFA '97 output
FIFA '97 does not start. See attached files for output.
System is a fully updated Kubuntu 9.04 with Wine 1.1.26 (default settings) on a
Dell D610 with Intel 915 graphics.
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https://bugs.winehq.org/show_bug.cgi?id=37551
Bug ID: 37551
Summary: FIFA Manager 13: Doesn't start - Black screen
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rundhund101(a)gmx.de
Distribution: ---
Created attachment 49972
--> https://bugs.winehq.org/attachment.cgi?id=49972
Log file with error message
After starting the Game the Screen goes black and nothing happens.
This message is created endlessly in the log file:
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0xff,
opcode_token 0x0000ffff.
The log got very big after that. ~2,6GB
Had to kill it.
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https://bugs.winehq.org/show_bug.cgi?id=40847
Bug ID: 40847
Summary: When the Game "Football Manager 13" wants to start it
crash with "fatal error"
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kramermarkus(a)t-online.de
Distribution: ---
Created attachment 54833
--> https://bugs.winehq.org/attachment.cgi?id=54833
Backtrace from FM13
When i want to start the Game "Fifa Football Manager 13" first Origin start
normal in Wine with Playonlinux, when i want to start the FM now it comes the
message from a fatal error.
I have installed the FM with Origin in the wine Version.
I have attemps it with 1.8 , 1.8.3 , 1.9.12 and 1.9.12-staging.
I put the Backtrace as attachment.
And please excuse my bad english.
Greetings from Germany
Markus
----German Version below----
Wenn ich den FM13 starten möchte, startet Origin ohne Probleme, allerdings
folgt dann die Meldung von einem schwerwiegenden Fehler. Origin und FM13 ließen
sich ohne Probleme installieren und Origin läuft ohne Abstürze.
Ich habe den FM13 über Origin unter Wine installiert.
Grüße
Markus
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https://bugs.winehq.org/show_bug.cgi?id=38763
Bug ID: 38763
Summary: Homeworld hangs when changing screen resolution or
switching renderer
Product: Wine
Version: 1.5.8
Hardware: x86
URL: http://www.fileplanet.com/22939/20000/fileinfo/Homewor
ld-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 81cd178ae1baea33212acf7d7e8e65d354e50492
Distribution: ---
This is about a bug in the original Homeworld, can be reproduced in the demo
and the patched v1.05 game version as well.
When changing screen resolution or selecting a different renderer in the video
options menu the game hangs with 100% CPU usage after clicking the <accept>
button to apply the change.
Bug #23714 describes a problem when changing resolution, the difference is that
I can't reproduce the problem in Wine 1.2/1.4, the problem appeared in Wine
1.5.8 for me.
The first commit that broke the game (so that it crashes when changing
resolution):
commit 81cd178ae1baea33212acf7d7e8e65d354e50492
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jun 25 21:51:16 2012 +0200
winex11: Move ChoosePixelFormat implementation to opengl32 and base it on
DescribePixelFormat.
Then came (Wine 1.5.17)
commit 449deda62fea5f18676e3e109e7f4c4f455b6b40
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 8 11:56:06 2012 +0100
wined3d: Link directly to opengl32.
and the game hangs since then.
To reproduce the problem in the demo:
1. install the demo and start the game with homeworld.exe
2. in the main menu go to <Options> -> <Video> menu and choose a different
screen resolution/renderer and click the <Accept!> button.
wine-1.7.45-62-g46bdb6e
Fedora 22
XOrg 1.17.1
nouveau 1.0.11 + Mesa3D 10.5.7
XFCE 4.10
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https://bugs.winehq.org/show_bug.cgi?id=54684
Bug ID: 54684
Summary: Sakura no Toki (SakuToki): thumbnails on save/load
screen are all-black
Product: Wine
Version: 8.3
Hardware: x86-64
URL: https://trial.getchu.com/D090/968350/sakuranotoki_tria
l.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 74197
--> https://bugs.winehq.org/attachment.cgi?id=74197
terminal output for 8.3 without/with DXVK
The given URL links to the free trial version / demo of the game; the full
version behaves identically.
Use unzip -I shift-jis -O shift-jis to extract the ZIP, to avoid garbling the
filenames.
Run サクラノ刻第I章体験版.exe; you'll probably want to set LANG=ja_JP.UTF-8.
1. Start game.
2. Wait until you get the regular UI [it's just a few seconds, but you can
press left-ctrl to speed it up a bit].
3. Save the game.
4. Note that the thumbnail doesn't show the screen you're on but is all-black.
If you examine the "savedata" directory, you'll notice that there's an
all-black PNG alongside the save file; in other words, it seems to be the
capture that fails.
Installing DXVK into the prefix "fixes" the issue.
That's why I chose the d3d component, by the way. I hope that was the right
thing to do; if not please accept my apologies and reassign.
[Ubuntu 18.04.6 LTS, official wine-devel packages from the WineHQ repo,
pristine separate prefix]
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https://bugs.winehq.org/show_bug.cgi?id=47416
Bug ID: 47416
Summary: Perfectly Clear crashes on Save
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mauro.decarolis(a)libero.it
Distribution: ---
Created attachment 64762
--> https://bugs.winehq.org/attachment.cgi?id=64762
crash log
Perfectly Clear is an image manipulation program. When saving your work with
Save or Save As, the program crashes.
Tried on Perfectly Clear v 3.7.0.1586 -you can grab an evaluation copy here:
https://eyeq.photos/downloads/perfectly-clear-free?utm_source=autoresponder…
wine version 4.9
kernel version 4.6.16
Attaching crash log
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=15110
Summary: MechCommander crashes in virtual desktop mode when mouse
leaves virtual desktop
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukas.middendorf(a)freenet.de
Created an attachment (id=15805)
--> (http://bugs.winehq.org/attachment.cgi?id=15805)
debug output from console (I marked the point at which the mouse pointer left
the window)
I'm using wine 1.1.3 (compiled from source for complete debug symbols, but
crash is the same with the package from winehq) on ubuntu 8.04.
When wine runs in virtual desktop mode and the intro video of MechCommander is
over, as soon as the mouse pointer leaves the window, the game freezes and I
get a backtrace on the console. There are no errors or fixmes directly related
to the crash. If I then use ctrl+c in the console, the internal debugger of
MechCommander starts (this also happens if the crash has not happened), but
does not seem to be of any use (missing debug symbols I think), but at least
the program does not die totally.
If I disable direct draw for MechCommander (edit prefs.cfg in game directory
and set "b DirectDraw = F") the game runs in windowed mode itself and I have
not seen the crash happen.
I have seen it happen with MechCommander Gold and also with the free demo of
MechCommander. The only way to get the demo seems to be from
http://downloads.gamezone.com/demos/d8467.htm (unfortunately you need a special
downloader, but it runs with wine), but http://www.mechcommander.org/ offers
some valuable help on how to obtain the full version.
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http://bugs.winehq.org/show_bug.cgi?id=11265
Summary: A number of bugs with Civilization I
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
A Civilization I for Windows (16-bit) displays a number of bugs:
1. Some splash screens display no content.
2. In some dialogues (such as city-dialogue) there are some
tranparent/non-rendered areas
3. Keyboard commands do not work in game.
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https://bugs.winehq.org/show_bug.cgi?id=42386
Bug ID: 42386
Summary: Zmodler3 crash
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: harald.nigg(a)web.de
Distribution: ---
Created attachment 57183
--> https://bugs.winehq.org/attachment.cgi?id=57183
Zmodler3
Hello Wine Team,
i have a big Problem.
My 3D Program "Zmodler3" dosen't run with Wine.
I hope you can help me please.
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https://bugs.winehq.org/show_bug.cgi?id=47384
Bug ID: 47384
Summary: Bookmap
Product: Wine-staging
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.666(a)live.fr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
Bookmap 6 and 7 not work on Manjaro 18 / Solus 3.0 / Ubuntu 16.04.
Best Regards
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http://bugs.winehq.org/show_bug.cgi?id=32201
Bug #: 32201
Summary: Unclosed quotes in .inf files are tolerated by
windows, not by wine
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
My company develop a product that contains an ActiveX control. I have been
experimenting with the new ActiveX auto-install feature.
The INF file contains the line:
signature="$CHICAGO$
instead of
signature="$CHICAGO$"
Clearly this is a mistake which we will correct soon. However, windows
tolerates this, wine does not. A message box with the text "Installation of
component failed: 800f0100" is shown.
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https://bugs.winehq.org/show_bug.cgi?id=41456
Bug ID: 41456
Summary: vlc media player works on wine-1.34 but not wine-1.3.5
Product: Wine
Version: 1.3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ericmatteson2001(a)yahoo.com
Distribution: ---
Created attachment 55824
--> https://bugs.winehq.org/attachment.cgi?id=55824
tests of vlc media player on several versions of wine.
vlc media player runs normally on wine-1.3.4 but not on wine-1.3.5
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https://bugs.winehq.org/show_bug.cgi?id=52816
Bug ID: 52816
Summary: Quantum Break has broken rendering with OpenGL
renderer
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 72194
--> https://bugs.winehq.org/attachment.cgi?id=72194
example
wine-7.6-152-g07f22e20d73
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https://bugs.winehq.org/show_bug.cgi?id=41988
Bug ID: 41988
Summary: Atari: The 80 Classic Games requires
WINED3D_TEXF_LINEAR
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56395
--> https://bugs.winehq.org/attachment.cgi?id=56395
Wine 2.0-rc1 terminal output
In Wine 2.0-rc1 whenever I run the main menu for Atari: The 80 Classic Games, I
get the following terminal output:
fixme:d3d:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in software
blit.
Full terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=27448
Summary: Windows Expert Tool needs mode command
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://forums.mydigitallife.info/threads/26240-Windows-Expert-Tool-2.0-Reco…
fixme:shell:SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000180
wine: cannot find L"C:\\windows\\system32\\mode.exe"
File not found
Right click WET and run as administrator
Press Return key to continue:
Looks like the "mode" command is missing. Appears to be a batch command? I
can't find it anywhere.
This program looks like a fun testcase.
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https://bugs.winehq.org/show_bug.cgi?id=49816
Bug ID: 49816
Summary: Streamlabs OBS fails to start
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ldhacker(a)live.com
Distribution: ---
When trying to open Streamlabs OBS (https://streamlabs.com/) it seems like
nothing happens. The loading spinner spins for a few seconds then stops.
When clicking Streamlabs OBS.exe to try and run it again, a window pops up
saying that Streamlabs encountered an issue.
Log.txt shows what happens when I try to open it the first time.
Log2.txt shows what happens the second time.
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http://bugs.winehq.org/show_bug.cgi?id=22891
Summary: winamp [5.572] Winamp.exe hangs after exiting winamp
forcing a kill
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Created an attachment (id=28305)
--> (http://bugs.winehq.org/attachment.cgi?id=28305)
Console/Terminal output after exit is selected/close button is clicked
When exiting Winamp via the WinAMP's Menu -> Exit or via the close box, Winamp
hangs in sleeping state and never exits requiring a kill.
Out put of errors after exit is started attached.
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https://bugs.winehq.org/show_bug.cgi?id=52635
Bug ID: 52635
Summary: WarpEM fails to process data with: internal error in
the .NET Runtime at IP 00000000014B7F8A
(00000000013F0000) with exit code 80131506
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 71960
--> https://bugs.winehq.org/attachment.cgi?id=71960
Screenshot with settings in WarpEM GUI
Trying to do some data processing with WarpEM fails with this error:
0280:err:eventlog:ReportEventW L"Application: WarpWorker.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an internal
error in the .NET Runtime at IP 00000000014B7F8A (00000000013F0000) with exit
code 80131506.\n"
In order to reproduce the issue, I did the following:
* install WarpEM 1.0.9 on wine-staging 7.3/Debian10 according to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=40620
* Download about 50 data sets or more from
http://ftp.ebi.ac.uk/empiar/world_availability/10721/data/
(the total set is 1.5TB with 2834 files, 50 are sufficient)
* Start WarpEM and set "Input: directory" to local copy of th data, and set
"Input: Extension" to "*.tiff".
* Adapt settings in WarpEM gui according to attached screenshot
(Pixel X/Y: 0.4190/0.4190, Bin:1, Exposure 1, Range 20.0-2.8, Motion
33.5-6.7, Motion Grid 6x4x70, etc.)
* Click on "START PROCESSING"
Then for each selected gpu, a WarpWorker (cmd) window is openend, which
eventually dies, and Wine reports for each work this error:
093c:err:eventlog:ReportEventW L"Application: WarpWorker.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an internal
error in the .NET Runtime at IP 00000000014B7F8A (00000000013F0000) with exit
code 80131506.\n"
Once these WarpWorker Windows closed, pressing "STOP PROCESSING" has no effect,
and Warp can only be closed by closing the window, and stopping wine with
<Ctrl-C> .
I understand that the error code indicates a problem with memory management and
garbage collection, so it might be also a bug in WarpEM. However, according to
a colleague, the same procedure seem to work fine on windows.
I plan to attach a log file with default WINEDEBUG. Let me know if you need
further information.
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http://bugs.winehq.org/show_bug.cgi?id=31360
Bug #: 31360
Summary: Bobcad v21 crashes on startup
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tried installing v21 express trial from http://www.bobcad.com, sha1sum
2e986bc8e48e74d361a100d0f8ea5f7b1d41c38e v21.6.exe
Need 'winetricks mfc42' before install to avoid a DLL registration failure.
On startup, the app crashes. +relay shows it's right after
ole32.OleCreateEmbeddingHelper() returns. Adding warn+heap seems to
show it's using freed memory as a pointer:
...
0045:Ret ole32.OleCreateEmbeddingHelper() retval=00000000 ret=007477df
0045:Call KERNEL32.InterlockedDecrement(02813064) ret=00745900
0045:Ret KERNEL32.InterlockedDecrement() retval=00000005 ret=00745900
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7492f7 ip=007492f7
tid=0045
...
Unhandled exception: page fault on read access to 0xfeeefeee in 32-bit code
(0x007492f7).
Backtrace:
=>0 0x007492f7 in bobcad21 (+0x3492f7) (0x0033f184)
1 0x00743441 in bobcad21 (+0x343440) (0x0033f208)
2 0x7bc63e6a call_entry_point+0x29() in ntdll (0x0033f238)
3 0x7bc64a74 relay_call+0x173(descr=0x7e7dc248, idx=0x5000d, stack=0x33f2ac)
[wine-git/dlls/ntdll/relay.c:466] in ntdll (0x0033f298)
4 0x7e6ff4bd in ole32 (+0xf4bc) (0x0033f2f0)
5 0x0046290c in bobcad21 (+0x6290b) (0x0033f2f0)
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https://bugs.winehq.org/show_bug.cgi?id=49002
Bug ID: 49002
Summary: Free Horror Game "My Place" triggers
GL_INVALID_FRAMEBUFFER_OPERATION in wined3d
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 66977
--> https://bugs.winehq.org/attachment.cgi?id=66977
Snipped from the log
At a certain section, the game spams this error, severely degrading the
performance.
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http://bugs.winehq.org/show_bug.cgi?id=16404
Summary: Ever17 crash in system voices menu
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.download.com/Ever17-Out-of-Infinity/3000-
7494_4-10573528.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyle7(a)hotmail.com
Created an attachment (id=17729)
--> (http://bugs.winehq.org/attachment.cgi?id=17729)
Terminal output from the crash
This is tested on wine from git, with patch
http://bugs.winehq.org/attachment.cgi?id=17707 applied to avoid the crash of
bug 10005 .
This only occurs in the full version of the game, as the system voices menu not
is included in the trial version. I have tested this with the Japanese full
version, not sure if US version affected as well.
Steps to reproduce:
Start the game,
Click on Special -> System Voices
Click on any of the characters on the screen. The game crashes.
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