http://bugs.winehq.org/show_bug.cgi?id=25870
Summary: Column headers don't always resize to fit text when
double-clicked
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When you try to double-click (with the left mouse button) on a column header
WHEN THE MOUSE POINTER SHOWS DOUBLE BLACK ARROWS, like this <-|->
the column is supposed to resize to fit the longest line of text below it
perfectly.
In programs such as Pegasus Mail and many others which use resizeable columns
e.g. 1by1 Player, double-clicking the column header results in any of the
following:
* nothing happens
* messes up the columns - depending on text size
* the column will resize properly
Although trivial, I believe Wine users should report bugs when they are
discovered.
Please test this using 1by1 Player and play around with the font size in the
application's settings (press <F6> to get into the program's settings). Now
try resizing the columns with different font sizes and double-clicking the
vertical lines which separate the columns. Download 1by1 Player:
http://mpesch3.de1.cc/1by1.html
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https://bugs.winehq.org/show_bug.cgi?id=55085
Bug ID: 55085
Summary: Wine Staging fails to start when virtual desktop is
enabled: "Application tried to create a window, but no
driver could be loaded."
Product: Wine-staging
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When virtual desktop is enabled in Staging I receive
00e8:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
00e8:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
Not even winecfg is able to start.
This started happening maybe 2-3 weeks ago after one of the rebases.
Regression test points to the following commit in Staging:
commit 00988a18d54cceea1ac03baf45c6289731f2103b
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Oct 25 11:45:47 2021 +0200
winex11.drv: Listen to RawMotion and RawButton* events in the desktop
thread.
We still need to send "normal" input from the clipping window thread
to trigger low-level hooks callbacks when clipping cursor. This is for
instance used in our dinput implementation.
Tested with wine-8.10-103-g8d2de5dbe1f (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=54267
Bug ID: 54267
Summary: regression: free() invalid pointer error then crash in
WoW
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kdt3rd(a)gmail.com
Distribution: ---
Created attachment 73831
--> https://bugs.winehq.org/attachment.cgi?id=73831
tail snippet of +seh,+unwind surrounding the free(): invalid pointer error
This worked fine in 7.22, but with 8.0-rc2 I am seeing a behavior where World
of Warcraft will run fine for a while (as short as 5 minutes, up to 30
minutes), then eventually hard abort with
0454:err:seh:dispatch_exception unknown exception (code=c0000420) raised
0454:err:seh:dispatch_exception unknown exception (code=c0000420) raised
0454:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
0454:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
free(): invalid pointer
0560:err:seh:call_stack_handlers invalid frame 000000000418E330
(0000000003F92000-0000000004090000)
0560:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
0588:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0000000000020082
0588:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000011FD70
There may be two issues here, I am not sure. I do not know how to find where
that free() invalid pointer is happening (I tried setting the normal
environment variable MALLOC_CHECK_=3 to see if I could get a unix-side stack
trace to no avail), so not sure how to pursue that.
Seeing the stack frame invalid and some recent patches to convert to a new
assembly-based implementation of the call handlers, I also have run (and
attached) the tail of a log with +seh,+unwind surrounding the crash
(stackfail.log). Although seeing that the "usual" stream of exceptions (WoW has
always had this c0000420 unknown error / assertion failure stream) are in a
separate thread (0454 vs 0560 above), I suspect that the free() invalid pointer
issue is the real problem.
This is against a wine compiled w/ mingw gcc 12.2 in wow64 dual-build.
If it helps, Wow.exe is a 64-bit (PE32+) executable
Unfortunately, I am unable to test this with only vanilla wine to bisect, as
the game does not run with vanilla as far as I know.
Please let me know any suggestions how to find out where something is free'd
not malloc'ed, bisect with staging stuff still applied, or how I can help debug
further.
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https://bugs.winehq.org/show_bug.cgi?id=44157
Bug ID: 44157
Summary: Overwatch: mouse laggy and jerky
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The mouse ingame wobbles always, and in menus I can't click and hold to scroll
the scrollbar of the menu, buy if I move the mouse wheel the scrollbar moves.
There's a video here of the game:
https://vimeo.com/246654111
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https://bugs.winehq.org/show_bug.cgi?id=55473
Bug ID: 55473
Summary: wine-staging 8.14 32 bit build fails in Ubuntu 20.04
Product: Wine-staging
Version: 8.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All the other packages we build were fine. Attaching full build log from the
OBS.
[ 928s] 5345: // In file included from dlls/mshtml/oleobj.c:34:
[ 928s] 5345: // dlls/mshtml/oleobj.c: In function
'DocObjOleInPlaceActiveObject_TranslateAccelerator':
[ 928s] 5345: // include/wine/debug.h:87:19: internal compiler error: in
subspan, at input.h:68
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https://bugs.winehq.org/show_bug.cgi?id=54428
Bug ID: 54428
Summary: Wine 8.0.1 cannot print to a local printer, but can to
a network printer
Product: Wine-staging
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 37
wine-common-8.0-1.fc37.noarch
cups-libs-2.4.2-5.fc37.x86_64
cups-libs-2.4.2-5.fc37.i686
No Wine program can print to a local printer. (Linux programs print just fine)
But, they can print to network printers!
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https://bugs.winehq.org/show_bug.cgi?id=53683
Bug ID: 53683
Summary: Mod Organzer 2 fails to read random directories and
files
Product: Wine-staging
Version: 7.17
Hardware: x86-64
URL: https://mega.nz/file/S8R2RbiL#YNLrxvQvb2xuneLqbw_TtOKm
v7aDQ2A7cLWw_FbYbFY
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gem-man-alt(a)pm.me
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Regression SHA1: 1ed196f0effa262b297705f36975261f44001417
Distribution: ArchLinux
Created attachment 73094
--> https://bugs.winehq.org/attachment.cgi?id=73094
TTY log
As of Wine-staging 1ed196f0effa262b297705f36975261f44001417 Mod Organizer will
fail to read random files and folders.
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https://bugs.winehq.org/show_bug.cgi?id=51173
Bug ID: 51173
Summary: Bloons TD 6: Crash when attempting llaunch
Product: Wine-staging
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fv61590(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70042
--> https://bugs.winehq.org/attachment.cgi?id=70042
Terminal output during appliaction crash.
Using wine-6.9 (staging). On Arch Linux with kernel 5.12.6.
Crashes when attempting to launch Bloons TD 6 from the wine bottle I have
created for Win10 with 64-bit architecture. It is the only application located
in that bottle, and thus is isolated from tampering from other applications.
It seems to be a Unity Engine crash, as this is reported in the terminal output
attached, it was working fine before the update done on <05-22-2021>.
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https://bugs.winehq.org/show_bug.cgi?id=53830
Bug ID: 53830
Summary: can't fin the power key when opening an Approach
database
Product: Wine-staging
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73362
--> https://bugs.winehq.org/attachment.cgi?id=73362
Approach start up error message
Fedora 36
wine-7.18-2.fc36.i686 (Wine Staging)
Lotus Approach N99.8.0208.0800
This affects my business in a YUGE way!
When attempting to open a database in Approach, the following error occurs:
"Couldn't find the PowerKey for the database 2-22-parts."
This is a regression from 7.12 (regression testing is over my head).
Please send me what tests/data you wish me to collect.
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https://bugs.winehq.org/show_bug.cgi?id=51475
Bug ID: 51475
Summary: Unhandled exception code c0000005 flags 0 addr
0x42a3a7 when trying to install vcrun2015
Product: Wine-staging
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryu.ketsueki(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Many applications need VCRUNTIME140.dll and naturally I looked up over
winetricks to install what was necessary. However, I noticed that every time I
try to do that, even when I manually download the executable and run straight
through wine and not winetricks, it gives that error. Last time I checked, that
error is characteristic of a regression.
The program in question that is asking for that DLL is a game, The Sims 4 to be
more precise. It never asked for that before, probably because it was such an
old prefix. Now I nuked it to start from scratch because the previous prefix
was giving errors. Turned out not to be the cause. Then I reinstalled Wine.
Didn't solve the problem. Then I tried standard wine instead of wine staging.
Also didn't work. I nuked the binaries and did a reinstall. Now wine is working
again but now it keeps asking for that DLL that I can't install because Wine is
giving that error.
Winetricks tried installing the 32bit package. I tried to manually install the
64bit one. Both gave the same error. Unhandled exception code c0000005 flags 0
addr 0x42a3a7
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https://bugs.winehq.org/show_bug.cgi?id=46645
Bug ID: 46645
Summary: DOOM 2016 Crashing on second loading screen on 99%
when Vulkan render is used
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
As the issue seems to be fixable by certain tweaks via various Windows
Utilities. I would say it is issue with applicable workaround in Wine and it
therefore falls into the Wine implementation garden as well. Reference:
https://steamcommunity.com/app/379720/discussions/0/358417461602906353/?ctp…
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu
compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0
4.20.6-200.fc29.x86_64 LLVM 7.0.1)
v: 4.5 Mesa 18.3.3 direct render: Yes
I will provide logs by EOB today as i will not be at my workstation for a while
now.
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https://bugs.winehq.org/show_bug.cgi?id=55452
Bug ID: 55452
Summary: Mouse doesn't work in multiple games
Product: Wine-staging
Version: unspecified
Hardware: x86-64
URL: https://archive.org/details/EvilGeniusDemo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After Staging commit a1e634bca9f71627321b8d186ceb3556ae2c5224 the mouse doesn't
work in many of my games (Doom 64, Prey 2017, The Witcher 2-3, Quake 1-2
Enhanced). Some of the games have working mouse in the menus but not in the
game. For others the mouse no longer works in the menu.
Evil Genius demo can be used to reproduce the problem.
evil_genius_demo.exe (195 M)
md5: 58e4ea2c32dd981be4c02e579775aa43
wine-8.13-428-g5cd11ade210 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=54985
Bug ID: 54985
Summary: Wine-staging 8.9 build fails
Product: Wine-staging
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74533
--> https://bugs.winehq.org/attachment.cgi?id=74533
Log from Debian Testing x86_64 failed build
Attaching the log from 64 bit Debian Testing; all the builds failed in the same
way.
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https://bugs.winehq.org/show_bug.cgi?id=53809
Bug ID: 53809
Summary: Using boxnet in warpem crashes on RTX2080 (Unhandled
exception: unimplemented function
nvcuda.dll.cuFuncSetAttribute called in 64-bit code.)
Product: Wine-staging
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73321
--> https://bugs.winehq.org/attachment.cgi?id=73321
backtrace
Using Boxnet in Warp (as described in [1]) runs fine one wine-staging (tested
with 7.17) when running on a machine with GTX1080 cards.
When running the same setup on a machine with RTX2080 cards, Warp crashes.
Running Boxnet/Warp on a Windows machine with RTX2080 cards works fine.
Therefore, I believe the issue is in winestaging.
The offending function call seems to be:
Unhandled exception: unimplemented function nvcuda.dll.cuFuncSetAttribute
called in 64-bit code (0x0000007b01394e).
Attached are the backtrace. If needed I can also provide the debug logs, for
both 1080 and 2080 cards.
[1] http://www.warpem.com/warp/?page_id=135
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https://bugs.winehq.org/show_bug.cgi?id=53797
Bug ID: 53797
Summary: Performance regression in Battle.net / Wow.exe using
wine-staging 7.18
Product: Wine-staging
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewt.reaper(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Using wine-staging 7.18-1 (Arch package) Battle.net application performance
appears degraded, with UI turning black and application freezing randomly.
Application is also completely frozen after system suspend and must be killed
from terminal.
Similarly, loading times in World Of Warcraft are severely degraded with the
game freezing for several seconds on first load and then very slow loading of
new Zone data.
Both symptoms appear to be resolved when downgrading back to wine-staging 7.17.
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https://bugs.winehq.org/show_bug.cgi?id=52045
Bug ID: 52045
Summary: The Witcher 3: crashes when launching
Product: Wine-staging
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gireham910(a)erpipo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 71056
--> https://bugs.winehq.org/attachment.cgi?id=71056
The output from the wine app, after the crash
Hello,
I noticed that on Fedora 35, with the latest wine-staging package (6.21) "The
Witcher 3" fails to launch (I have attached the output that wine itself
generated and asked me to upload, as well as the output from the terminal when
I manually tried to launch the app using "wine witcher3.exe").
The program used to work on wine-staging 6.18, and stopped working immediately
after updating to 6.21 (on Fedora there were no 6.19 or 6.20 packages). I don't
have other windows apps installed.
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https://bugs.winehq.org/show_bug.cgi?id=42286
Bug ID: 42286
Summary: Shantae and the Pirate's Curse - cursor rendered with
an opaque background behind it
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikk_pl(a)yahoo.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56995
--> https://bugs.winehq.org/attachment.cgi?id=56995
Screenshot showing the problem
The cursor in the game is rendered with a white opaque square behind it.
(Note that the game doesn't run on vanilla wine, it needs staging patches for
the CreateDeferredContext call.)
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https://bugs.winehq.org/show_bug.cgi?id=55404
Bug ID: 55404
Summary: Mouse inverted/broken in Eve Online when multiple
clients open
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kjandrews0(a)gmail.com
Distribution: ---
Created attachment 74964
--> https://bugs.winehq.org/attachment.cgi?id=74964
Mouse issue shown, close second client, then working correctly.
Opening multiple eve online clients, the click and drag to orient the ship in
space is now completely inverted on both X and Y axis. Can also be seen in the
station when "spinning" the ship.
Closing other clients and keeping only one running instantly fixes the issue,
starting another client once past character selection starts the issue again.
Downgrading from
wine-staging-8.11-1-x86_64.pkg.tar.zst
to
wine-staging-8.9.1-1-x86_64.pkg.tar.zst
Resolves the issue
Mouse pointer in game does work correctly when clicking areas of the UI, it's
just changing the direction of view via click and drag. Same issue in window
mode and fixed screen.
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https://bugs.winehq.org/show_bug.cgi?id=52853
Bug ID: 52853
Summary: Wine Staging is causing crashes when moving some IDA
Pro 7.2 subwindows
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi After a post 7.6 rebase moving some of the subwindwos (the compiler
subwindow for example when detached) is crashing IDA Pro 7.2
The issue apparead in this commit:
0b3309a201cfe65098e93f0f23af82509d1c6c72 is the first bad commit
commit 0b3309a201cfe65098e93f0f23af82509d1c6c72
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Thu Apr 14 17:17:08 2022 -0500
Rebase against 121851955e697b3158cbcf31801164eb627e78e9.
patches/patchinstall.sh | 2 +-
...-Support-XInput2-events-for-individual-wi.patch | 6 +--
...SEND_HWMSG_RAWINPUT-flags-only-when-RAWIN.patch | 32 +++++++--------
...-Listen-to-RawMotion-and-RawButton-events.patch | 46 +++++++++++-----------
staging/upstream-commit | 2 +-
5 files changed, 44 insertions(+), 44 deletions(-)
The error is
m Files\IDA 7.2\ida.exe: ../dlls/ntdll/unix/thread.c:1737:
ntdll_set_exception_jmp_buf: asserzione "!jmp ||
!ntdll_get_thread_data()->jmp_buf" non riuscita.
m Files\IDA 7.2\ida.exe: ../dlls/ntdll/unix/thread.c:1737:
ntdll_set_exception_jmp_buf: asserzione "!jmp ||
!ntdll_get_thread_data()->jmp_buf" non riuscita.
011c:err:seh:call_stack_handlers invalid frame 000000000051F4E0
(0000000000022000-0000000000420000)
011c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
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https://bugs.winehq.org/show_bug.cgi?id=53057
Bug ID: 53057
Summary: Wine 7.9 and converts ~ key to "vkey 0xDE scan 63"
instead of "vkey 0xDC scan 29" preventing it from
functioning properly.
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)pp.dyndns.biz
Distribution: ---
Created attachment 72460
--> https://bugs.winehq.org/attachment.cgi?id=72460
Short +key trace from 7.7 and 7.8
The tilde key (~) is converted differently in Wine 7.8 than in Wine 7.7. The
problem persists also in Wine 7.9. In my case it's used to bring down a text
console in Star Trek Online and that stopped working in 7.8. I've attached a
short +key trace from 7.7 and 7.8 just to show the difference between the
latest working version and the first non-working version.
If it makes a difference, I'm not actually on an American keyboard. It's a
qwerty keyboard with Swedish/Nordic layout so that key produces a § character
for me. But it's the same scancode and the key is used as the standard console
key in several games.
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https://bugs.winehq.org/show_bug.cgi?id=48840
Bug ID: 48840
Summary: Wine-staging broken when seccomp is disabled in kernel
Product: Wine-staging
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: r9ku1q(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
It fails with this message:
prctl(PR_SET_SECCOMP, ...): Invalid argument
0009:err:environ:run_wineboot failed to start wineboot c00000e5
prctl(PR_SET_SECCOMP, ...): Invalid argument
probably culprit is
wine-staging/patches/ntdll-Syscall_Emulation/0001-ntdll-Support-x86_64-syscall-emulation.patch
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https://bugs.winehq.org/show_bug.cgi?id=54229
Bug ID: 54229
Summary: ntifs.h is added after it's used
Product: Wine-staging
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The commits leading up to "include: Add ntifs.h" already include this header,
breaking the build.
Noticed this during a regression test against staging.
I applied the patches using
../wine-staging/patches/patchinstall.sh --backend=git-am --force-autoconf --all
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