https://bugs.winehq.org/show_bug.cgi?id=38275
Bug ID: 38275
Summary: DeferWindowPos accept NULL HWND and fail at
EndDeferWindowPos()
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: rozhuk.im(a)gmail.com
Distribution: ---
http://source.winehq.org/git/wine.git/blob/e882cdf55cc004b5ffb7b85d912b4733…
DeferWindowPos( HDWP hdwp, HWND hwnd...
does not check: hwnd != NULL (windows does!)
and later EndDeferWindowPos() fail in
http://source.winehq.org/git/wine.git/blob/e882cdf55cc004b5ffb7b85d912b4733…
X11DRV_SetWindowPos(...)
...
763 /* Fix redundant flags */
764 if (!fixup_flags( winpos )) return FALSE;
fixup_flags()
...
WND *wndPtr = WIN_GetPtr( winpos->hwnd );
382 BOOL ret = TRUE;
383
384 if (!wndPtr || wndPtr == WND_OTHER_PROCESS)
385 {
386 SetLastError( ERROR_INVALID_WINDOW_HANDLE );
387 return FALSE;
388 }
Miranda NG was affected.
Workaround:
if (NULL != hwnd) /* Wine fix. */
hdwp = DeferWindowPos(hdwp, hwnd...);
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https://bugs.winehq.org/show_bug.cgi?id=46943
Bug ID: 46943
Summary: Theme Park World crashes at startup
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 64065
--> https://bugs.winehq.org/attachment.cgi?id=64065
Log with exception
Hi,
I'm trying to get Theme Park World to start with Wine. I've set the Windows
version to Windows 2000 (as stated in bug 37802), and the game is updated to
version 2.0.
The copy protection seems to work, but after the initial splash screen is gone
I immediately get the following exception:
> 0035:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7b46b76e
When I try with the no-cd crack, the game runs as it should.
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http://bugs.winehq.org/show_bug.cgi?id=28420
Summary: serious problem in running schrankplaner.exe
Product: Wine
Version: unspecified
Platform: x86
URL: javascript:downloahttp://www.schrankplaner.de/deu/4_Pl
anen&Bestellen/41_GratisSoftware/45_Gratis-Software.ht
ml?PHPSESSID=25bda3c1dc1d0b9440e7c516aaa00b46d('./soft
ware_de/schrankplaner_setup.exe','1')
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muemarco(a)gmail.com
after installing the program successfully by creating a .verb file and running
it with the command winetricks schrankplaner.verb, the program crashes when I
start it from the wine program list.
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https://bugs.winehq.org/show_bug.cgi?id=55036
Bug ID: 55036
Summary: UltraISO: EAccessViolation: Access violation in module
COMCTL32.DLL
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: audvare(a)gmail.com
Distribution: ---
Created attachment 74599
--> https://bugs.winehq.org/attachment.cgi?id=74599
screenshot
Getting this issue as soon as I click 'Continue to Try' (for the trial). I get
two dialogs both of which have access violations in COMCTL32.DLL. Then the
program exits.
Using wine-vanilla (Gentoo package) 8.10.
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https://bugs.winehq.org/show_bug.cgi?id=55134
Bug ID: 55134
Summary: Cannot run wineboot in 32-bit prefix, unhandled page
fault on read access
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: audvare(a)gmail.com
Distribution: ---
Created attachment 74689
--> https://bugs.winehq.org/attachment.cgi?id=74689
crash log
I am using wine-staging 8.10 on Gentoo with the following USE flags and
building PEs with a MinGW toolchain. I definitely have 32-bit support enabled.
X alsa cups fontconfig gecko gphoto2 gstreamer mingw mono netapi nls opencl
opengl osmesa pcap perl pulseaudio samba sdl ssl strip truetype udev udisks
unwind usb v4l vulkan wayland xcomposite xinerama -capi -crossdev-mingw
-custom-cflags -dos -kerberos -llvm-libunwind -scanner -selinux -smartcard
I run with the following env (where WINEPREFIX is a directory that does not
exist):
WINEPREFIX=/home/tatsh/.local/share/wineprefixes/a
WINEARCH=win32
When I run `wineboot -i`, it just crashes:
wine: Unhandled page fault on read access to FFFFFFFF at address 688A1FF0
(thread 0138), starting debugger...
I have to use SIGKILL to get these processes to stop.
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http://bugs.winehq.org/show_bug.cgi?id=10791
Summary: RPG Maker XP 10.2a: Does not play Background Music (BGM)
and Background Sounds (BGS)
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hen.asraf(a)gmail.com
Background Music and Background Sounds cannot be played with Wine.
It is possible to play them in your own media player and such, and then just
choose to use the preferred file to be played when playing. It will play on
Windows machines, only it won't under Wine.
No errors occur, the sound simply does not play.
Sound Effects (SE) and Music Effects (ME) do work.
It might have something to do with the file type and media codec.
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https://bugs.winehq.org/show_bug.cgi?id=54765
Bug ID: 54765
Summary: d2d drawing issues with the program RootsMagic 8 or 9
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: sargenthp(a)gmail.com
Distribution: ---
With the version of Wine 8.x RootsMagic 9 is not drawing properly. It might
show the controls, but soon as the cursor is moved into the window the controls
disappear. If you move the window the controls will repaint once in awhile.
Rootsmagic can be downloaded and installed. Installation works fine... But
immediately you will be able to see the results once rootsmagic is opened.
Here are some of the messages I see with some attempt of removing duplicates...
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0024:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 000000000011D57C,
0000000000000000 000000000011D5D8
0024:fixme:nls:get_dummy_preferred_ui_language (0x38 0x409 000000000011D57C
0000000000000000 000000000011D5D8) returning a dummy value (current locale)
0024:fixme:d2d:d2d_device_context_DrawGeometry Ignoring stroke style
000000000BD28B50.
0024:fixme:d2d:d2d_device_context_PushLayer iface 000000000BD329A0,
layer_parameters 000000000011E648, layer 000000000BD33470 stub!
0024:fixme:d2d:d2d_text_renderer_DrawGlyphRun Ignoring options 0x2.
0024:fixme:d2d:d2d_device_context_Flush iface 000000000BD26520, tag1
000000000011D8F8, tag2 000000000011D8F0 stub!
0024:fixme:d2d:d2d_device_context_Flush iface 000000000BD336B0, tag1
000000000011D858, tag2 000000000011D850 stub!
0024:fixme:d2d:d2d_device_context_PopLayer iface 000000000BD329A0 stub!
0024:fixme:d2d:d2d_device_context_PushLayer iface 000000000BD329A0,
layer_parameters 000000000011E648, layer 000000000BD2DE50 stub!
0024:fixme:d2d:d2d_device_context_Flush iface 000000000BD33EB0, tag1
000000000011D8F8, tag2 000000000011D8F0 stub!
0024:fixme:d2d:d2d_device_context_Flush iface 000000000BD34160, tag1
000000000011D858, tag2 000000000011D850 stub!
0024:fixme:d2d:d2d_device_context_PopLayer iface 000000000BD329A0 stub!
0024:fixme:d2d:d2d_text_renderer_DrawGlyphRun Ignoring options 0x2.
0024:fixme:d2d:d2d_device_context_PushAxisAlignedClip Ignoring antialias_mode
0.
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https://bugs.winehq.org/show_bug.cgi?id=38117
Bug ID: 38117
Summary: Fallen Enchantress: map screen is black unless
'ClothMapOnly' option is enabled
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50801
--> https://bugs.winehq.org/attachment.cgi?id=50801
terminal output
The map screen is black, only some HUD elements can be seen.
The game contains configuration options in ~/My
Games/FallenEnchantress/Prefs.ini
If I set the option 'ClothMapOnly=1' then the map is rendered properly.
The same problem with Wine 1.4/1.6.
Native d3dx9_41 was used to start the game.
Disabling GLSL doesn't help.
Fedora 21
Nvidia binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=46164
Bug ID: 46164
Summary: Graphics blurry/garbled in Unigine Superposition
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Graphics is blurry/garbled in Unigine Superposition running in "DirectX" or
"OpenGL" mode with "medium" or higher "shader quality".
Setting "shader quality" to "low" seems ok in both OpenGL and DirectX mode.
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http://bugs.winehq.org/show_bug.cgi?id=33053
Bug #: 33053
Summary: Support for dvorak programmer layout.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gitterrost4+winehq(a)gmail.com
Classification: Unclassified
Created attachment 43693
--> http://bugs.winehq.org/attachment.cgi?id=43693
Patch to add support for dvorak programmer's layout.
There currently is no support for the dvorak programmer's layout in wine. The
layout can be found here:
http://kaufmann.no/roland/dvorak/index.html
The symptom of this problem is:
In Guild Wars, if I try to bind the key with the ampersand on it (where the 1
would usually be on a standard US-Keyboard) to an action, it just does nothing,
as if i hadn't pressed any key.
The same goes for Diablo III. If I try to bind this key, it says
"!!!MISSING!!!".
Writing in these apps currently works as expected (i.e. in Chats or Messages).
I have altered the File dlls/winex11.drv/keyboard.c, and it kind of works. (see
the attached Patch)
When I press the ampersand-key in the patched version, it registers, but shows
up as "1" in the options dialog. This is no problem for gameplay, it just looks
weird.
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