https://bugs.winehq.org/show_bug.cgi?id=52622
Bug ID: 52622
Summary: Crash of `lib` test from `windows-rs` due missing
implementation of `d3dcompiler_47.dll.D3DCreateLinker`
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
This test pass on Windows 10
Failures
```
running 1 test
test test ... FAILED
failures:
---- test stdout ----
wine: Call from 000000007B0123DE to unimplemented function
d3dcompiler_47.dll.D3DCreateLinker, aborting
wine: Unimplemented function d3dcompiler_47.dll.D3DCreateLinker called at
address 000000007B0123DE (thread 0130), starting debugger...
```
Rust for Windows can be installed via
https://forge.rust-lang.org/infra/other-installation-methods.html
or directly
https://static.rust-lang.org/dist/rust-1.59.0-x86_64-pc-windows-gnu.msihttps://raw.githubusercontent.com/microsoft/windows-rs/master/crates/tests/…
Steps to reproduce
git clone https://github.com/microsoft/windows-rs.git
cd windows-rs
git checkout 9965e3c44829d0c86b2d9d2b3c5338376f158bde
cd crates/tests/lib/
wine cargo test
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https://bugs.winehq.org/show_bug.cgi?id=56244
Bug ID: 56244
Summary: SplashTop RMM client for Atera fails after upgrade to
Wine 9.0
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patm(a)ait.cx
Distribution: ---
Created attachment 75950
--> https://bugs.winehq.org/attachment.cgi?id=75950
Wine debugger backtrace
The program has been stable on all of the version 8 releases. After upgrading
to version 9.0 the SplashTop RMM client fails to load and Wine Debugger posts
this error: "The program strwincltt.exe has encountered a serious problem and
needs to close.
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https://bugs.winehq.org/show_bug.cgi?id=56195
Bug ID: 56195
Summary: Device name inconsistent casing between
GetRawInputDeviceInfo and PnP
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: pnpmgr
Assignee: wine-bugs(a)winehq.org
Reporter: nick(a)windblume.net
Distribution: ---
Created attachment 75905
--> https://bugs.winehq.org/attachment.cgi?id=75905
Sample application with bug
(Fedora 39, wine 9.0-rc5 from official rpm repo)
This seems to affect hotplug detection in some games, where the program is
keying on the device name to manage the joystick/joypad devices.
I have attached a sample application exhibiting the behaviour. To test, have
e.g. a DualSense controller attached, then reconnect it. It is then clear that
the hash returned initially is upper case, whilst the name in the
DEV_BROADCAST_DEVICEINTERFACE struct later is lower case.
On Windows 10, the two strings end up to be the same.
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https://bugs.winehq.org/show_bug.cgi?id=56174
Bug ID: 56174
Summary: Forza Horizon 4 crashes with
concrt140.dll.?_Confirm_cancel@_Cancellation_beacon@de
tails@Concurrency@@QEAA_NXZ
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
With reverted bd89ab3040e30c11b34a95072d88f635ade03bdc (bug 55397)
wine: Call from 00006FFFFF463DC7 to unimplemented function
concrt140.dll.?_Confirm_cancel@_Cancellation_beacon@details@Concurrency@@QEAA_NXZ,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=25207
Summary: SHFileOperation does not create new directory on
FO_MOVE
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard(a)rtrussell.co.uk
Created an attachment (id=32007)
--> (http://bugs.winehq.org/attachment.cgi?id=32007)
C program to demonstrate the problem
SHFileOperation should create the destination directory on an FO_MOVE
operation, if it does not already exist, but fails to do so. See:
http://msdn.microsoft.com/en-us/library/bb759795.aspx
"Copy and Move operations can specify destination directories that do not
exist. In those cases, the system attempts to create them and normally displays
a dialog box to ask the user if they want to create the new directory. To
suppress this dialog box and have the directories created silently, set the
FOF_NOCONFIRMMKDIR flag in fFlags".
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https://bugs.winehq.org/show_bug.cgi?id=52879
Bug ID: 52879
Summary: Improve software components also for using
“SysInspector”
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried the tool “SysInspector 1.4.2.0” out together with the software
“Wine 7.7-1449.4”.
Markus_Elfring@Sonne:~> wine
/home/altes_Heim2/elfring/geladen/Freeware/sysinspector_nt64_enu.exe
00c4:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv"
failed to start: 1114
011c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 000000000011F704,
000000000011F720 000000000011F700
011c:fixme:nls:get_dummy_preferred_ui_language (0x38 000000000011F704
000000000011F720 000000000011F700) returning a dummy value (current locale)
011c:fixme:winspool:PerfOpen (null): stub
011c:fixme:winspool:PerfCollect L"2", 000000000011DFE8, 000000000011DFCC,
000000000011DFD0: stub
011c:fixme:winspool:PerfClose stub
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address
000000014002D07B (thread 0134), starting debugger...
0074:fixme:imm:ImeSetActiveContext (0x5a7b0, 0): stub
0074:fixme:imm:ImmReleaseContext (0000000000010020, 000000000005A7B0): stub
0148:fixme:imm:ImeSetActiveContext (0x47e00, 1): stub
…
0140:fixme:dbghelp:interpret_function_table_entry unknown code 6
…
00a8:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
…
011c:fixme:shell:InitNetworkAddressControl stub
…
01b4:fixme:vdmdbg:VDMEnumProcessWOW 000000000304F100: stub!
01c4:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
…
01f4:fixme:service:svcctl_EnumServicesStatusExW resume handle not supported
…
wine: Call from 000000007B0135FE to unimplemented function
wevtapi.dll.EvtCreateRenderContext, aborting
…
020c:err:ole:CoUninitialize Mismatched CoUninitialize
How will the chances evolve to fix remaining open issues?
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https://bugs.winehq.org/show_bug.cgi?id=55810
Bug ID: 55810
Summary: Finding Nemo (Steam): window borders gone missing
(virtual desktop)
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 245bdef5b11c19ccd4e8625b86267ca731badcc0
Distribution: ArchLinux
Finding Nemo uses a fixed 800x600 resolution.
When I start the game in virtual desktop mode the window borders are absent.
Nothing suspicious can be seen in the terminal output.
Reverting
commit 245bdef5b11c19ccd4e8625b86267ca731badcc0
fixes the problem for me.
https://store.steampowered.com/app/331450/DisneyPixar_Finding_Nemo/
wine-8.18-127-g6391b8d5c99
X Server 21.1.8
XFCE 4.18
winecfg -> Desktop Integration -> Theme: <No Theme>
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https://bugs.winehq.org/show_bug.cgi?id=55883
Bug ID: 55883
Summary: SpeedWave can't draw Window
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cupcapcorn(a)yahoo.co.jp
Distribution: ---
Created attachment 75414
--> https://bugs.winehq.org/attachment.cgi?id=75414
SpeedWave Installer (shareware)
On Fedora 38 and wine 8.0.2 I can install SpeedWave (Application to accelerate
the speed of wave and mp3 file), but I try to launch this applicantion and no
window appears. I think SpeedWave can't draw window.
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https://bugs.winehq.org/show_bug.cgi?id=56265
Bug ID: 56265
Summary: Epic Games Launcher 15.21.0 calls unimplemented
function
cfgmgr32.dll.CM_Get_Device_Interface_PropertyW
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 75980
--> https://bugs.winehq.org/attachment.cgi?id=75980
Epic Games Launcher 15.21.0 terminal output on Wine 9.0-rc3
Hello,
Epic Games Launcher, updated to version 15.21.0, bails out at start when
calling unimplemented function cfgmgr32.dll.CM_Get_Device_Interface_PropertyW.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=49703
Bug ID: 49703
Summary: Ghost Recon fails to start
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: sramey40(a)gmail.com
Distribution: ---
The original Tom Clancy's Ghost Recon (on CD) seems to install fine, except for
this error at the end of installation:
wine start Setup.exe
[sean@sean-pc-arch GRECON]$ 00d4:fixme:file:NtLockFile I/O completion on lock
not implemented yet
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:fixme:sfc:SRSetRestorePointA 02EB66F0 02EB51E0
00d4:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with
error 0x8001011d
^C
But, when I try to run the game, nothing happens and this is the output on
console:
wine start GhostRecon.exe
[sean@sean-pc-arch Ghost Recon]$ 00c0:err:winediag:wined3d_dll_init Setting
multithreaded command stream to 0.
^C
^C marks where I hit ctrl-c to stop the process, as it seemed hung.
I'm using a 32bit wineprefix with Windows 2000 or XP.
I can't really do regression testing, as I can't get an older package of wine
to install properly, and I also can't get wine to compile for even as new a
version as wine-4.0. It complains about multiple definitions of hInstance and
fails on compiling crypt32. Only the 5.0 releases will compile, and I have this
bug in them.
I've also noticed that a lot of older games seem broken. Seems like nobody has
tested these games in a while. The latest test of the Ghost Recon CD version
recorded in the App database is wine 1.5. Recently I had somebody help me out
with Age of Empires 2: The Age of Kings CD version, and we discovered that the
safedisc 1.x copy protection support was broken in wine since version 3.0 I
think. Probably a good idea to try running some old games, especially ones on
CD, to check for compatibility regressions.
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