https://bugs.winehq.org/show_bug.cgi?id=55421
Bug ID: 55421
Summary: Fallout Tactics graphics glitches only with
winehq-devel
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkranger_red(a)hotmail.com
Distribution: ---
The game 'Fallout Tactics: Brotherhood of Steel' is fully playable with Wine.
But recently I am not sure from which Wine version, the game shows some
noticeable graphics glitches, which the previous Wine version doesn't have. So
I uninstalled Wine from Fedora's repo, and use the WineHQ's repo instead. It
turns out that the game's graphics runs normally with winehq-stable(8.0.2), but
has some glitches with winehq-devel(8.13).
The attached screenshots show the launcher menu differences between Wine 8.0.2
and 8.13. Besides that, the in-game graphics also has more glitches with
winehq-devel, but usually happen in very short time and difficult to capture
the screenshots.
OS: Fedora Linux 38 (Workstation Edition) x86_64
Kernel: 6.4.7-200.fc38.x86_64
Uptime: 2 hours, 9 mins
Packages: 2703 (rpm)
Shell: bash 5.2.15
Resolution: 1920x1080
DE: GNOME 44.3
WM: Mutter
WM Theme: Adwaita
Theme: Adwaita [GTK2/3]
Icons: Adwaita [GTK2/3]
Terminal: gnome-terminal
CPU: AMD FX-8350 (8) @ 4.000GHz
GPU: NVIDIA GeForce GTX 660
Memory: 5130MiB / 15932MiB
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https://bugs.winehq.org/show_bug.cgi?id=56054
Bug ID: 56054
Summary: Microsoft Safety Scanner crashes on exit on
unimplemented function tbs.dll.GetDeviceIDString
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75710
--> https://bugs.winehq.org/attachment.cgi?id=75710
Terminal output
All you have to do to reproduce the crash is open the program and immediately
close it.
$ sha256sum MSERT.exe
8a885021b8c41fb8578cfa50a0c3a706c6b1b7fb7fd3faddcc48bd8eb7f8f091
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https://bugs.winehq.org/show_bug.cgi?id=51599
Bug ID: 51599
Summary: cmd.exe incorrectly parses an all-whitespace line
followed by a closing parenthesis
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 70449
--> https://bugs.winehq.org/attachment.cgi?id=70449
Example batch file
The attached batch file works on Windows, but Wine says:
Can't recognize ')' as an internal or external command, or batch script.
Wine's cmd.exe doesn't have a problem with entirely blank lines, but something
about having spaces on the line is tripping it up.
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https://bugs.winehq.org/show_bug.cgi?id=55897
Bug ID: 55897
Summary: cpython 3.12.0 crashes due to unimplemented CopyFile2
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: tobias-winehq(a)23.gs
Distribution: ---
Newer Python versions (starting with 3.12.0) contain an optimized
implementation of shutil.copy2
(https://devdocs.io/python~3.11/library/shutil#shutil.copy2), which uses
kernel32.CopyFile2 in the background (Implementation:
https://github.com/python/cpython/pull/105086/files#diff-db8ac5932616071392…).
This leads to crashes if this method is used. Unfortunatly, this method is used
by pip in some cases, so a random `wine pip install pysftp` leads to a crash...
To reproduce:
1. Install Python 3.12.0 from https://www.python.org/
2. Run `wine python -c 'import shutil; shutil.copy2("a", "b")'`
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https://bugs.winehq.org/show_bug.cgi?id=55619
Bug ID: 55619
Summary: VOCALOID AI Shared Editor v.6.1.0 crashes with
System.Management.ManagementObject object construction
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: theboomtnt46(a)gmail.com
Distribution: ---
Created attachment 75156
--> https://bugs.winehq.org/attachment.cgi?id=75156
Crash log
VOCALOID AI Shared Editor v.6.1.0 crashes while initializing.
Logs attached.
wine-8.16 (Staging)
kubuntu linux 23.04
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https://bugs.winehq.org/show_bug.cgi?id=55268
Bug ID: 55268
Summary: user32:cursoricon - LoadImageA() fails in
test_monochrome_icon() on Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:cursoricon - LoadImageA() fails in test_monochrome_icon() on Windows 8+:
cursoricon.c:2853: monochrome, bitmap info
cursoricon.c:2917: Test failed: LoadImage() failed with 0.
See https://test.winehq.org/data/patterns.html#user32:cursoricon
The call below has been failing systematically on Windows 8+ for more than 8
months:
handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0,
LR_LOADFROMFILE);
ok(handle != NULL ||
broken(use_core_info && handle == NULL), /* Win 8, 10 */
"LoadImage() failed with %lu.\n", GetLastError());
So on Windows 8+ we expect to get NULL only if use_core_info is true but in
fact we get NULL even if it is false. That makes this test pretty pointless.
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https://bugs.winehq.org/show_bug.cgi?id=55724
Bug ID: 55724
Summary: mfmediaengine:mfmediaengine sometimes gets a
threadpool assertion in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
mfmediaengine:mfmediaengine sometimes gets a threadpool assertion in Wine:
mfmediaengine.c:147: created L"C:\\users\\winetest\\Temp\\rgb32frame.bmp"
Unhandled exception: assertion failed in 32-bit code (0x7bc24980).
[...]
Backtrace:
=>0 0x7bc24980 raise_status+0x30(status=0x80000101, rec=00000000)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:201]
in ntdll (0x0499fd20)
1 0x7bc249a9 in ntdll (+0x249a9) (0x0499fd40)
2 0x7bc24d7b debugstr_a(str="!object->num_running_callbacks",
file="../wine/dlls/ntdll/threadpool.c", line=0x84c)
[/home/winetest/tools/testbot/var/wine-win32/../wine/include/wine/debug.h:507]
in ntdll (0x0499fd70)
3 0x7bc24d7b _assert+0x1b(str="!object->num_running_callbacks",
file="../wine/dlls/ntdll/threadpool.c", line=0x84c)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:627]
in ntdll (0x0499fd70)
4 0x7bc5cb88 tp_object_release+0x198(object=<register EBX not accessible in
this frame>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2123]
in ntdll (0x0499fdb0)
5 0x7bc60645 TpReleaseWait+0x35(wait=013E32C8)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2117]
in ntdll (0x0499fde0)
6 0x6b141a08 work_item_Release+0x6e(iface=<internal error>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:567]
in rtworkq (0x0499fe00)
7 0x6b141a08 work_item_Release+0x88(iface=009E7EA0)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:580]
in rtworkq (0x0499fe00)
8 0x6b142f9a waiting_item_cancelable_callback+0x2a(instance=0499FE90,
context=009E7EA0, wait=013E32C8, wait_result=0)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/rtworkq/queue.c:769]
in rtworkq (0x0499fe30)
9 0x7bc5d55a tp_object_execute+0x14a(object=<register EDI not accessible in
this frame>, wait_thread=<register EBX not accessible in this frame>)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2248]
in ntdll (0x0499fed0)
10 0x7bc5daf0 threadpool_worker_proc+0x100(param=00249938)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/threadpool.c:2356]
in ntdll (0x0499ff30)
11 0x7b829770 in kernel32 (+0x29770) (0x0499ff48)
12 0x7bc5a557 in ntdll (+0x5a557) (0x0499ff5c)
13 0x7bc5ada0 RtlCreateUserThread(entry=7BC5D9F0, arg=00249938)
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/thread.c:315]
in ntdll (0x0499ffec)
0x7bc24980 raise_status+0x30
[/home/winetest/tools/testbot/var/wine-win32/../wine/dlls/ntdll/exception.c:201]
in ntdll: sub $0x04, %esp
201 for (;;) RtlRaiseException( &ExceptionRec ); /* never returns */
See https://test.winehq.org/data/patterns.html#mfmediaengine:mfmediaengine
There are only two instances so far but both are only days old and the GitLab
CI is impacted too:
2023-10-04 MR!4012 (test-linux-32)
2023-10-02 debian11-fr-32
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https://bugs.winehq.org/show_bug.cgi?id=55997
Bug ID: 55997
Summary: Dolphin Emulator crashes from 5.0-17624
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windows.gaming.input
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 75609
--> https://bugs.winehq.org/attachment.cgi?id=75609
Wine logs when launching Dolphin
Dolphin Emulator doesn't launch on Wine starting from version 5.0-17624.
The commit is the following:
https://github.com/dolphin-emu/dolphin/commit/50550cf978f3712e333953362e5bb….
I don't know what exactly is missing on Wine, but that commit is all about
windows.gaming.input.
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https://bugs.winehq.org/show_bug.cgi?id=55765
Bug ID: 55765
Summary: The 32-bit d2d1:d2d1 frequently crashes on the GitLab
CI
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 32-bit d2d1:d2d1 crashes on the GitLab CI:
d2d1.c:7400: Test marked todo: Figure does not match.
Unhandled exception: page fault on write access to 0x00000000 in wow64 32-bit
code (0x79d70bdf).
[...]
Backtrace:
=>0 0x79d70bdf d2d_device_context_Clear+0x7f(iface=<is not available>,
colour=<is not available>)
[/builds/wine/wine/build32/../dlls/d2d1/device.c:1864] in d2d1 (0x0068fc48)
1 0x004261e4 in d2d1_test (+0x261e4) (0x0068fd08)
2 0x0043bacb in d2d1_test (+0x3bacb) (0x0068fd78)
3 0x0043c5b3 in d2d1_test (+0x3c5b3) (0x0068fe18)
4 0x0043d680 in d2d1_test (+0x3d680) (0x0068fee8)
5 0x0043d384 in d2d1_test (+0x3d384) (0x0068ff30)
6 0x7bbf8a70 in kernel32 (+0x28a70) (0x0068ff48)
7 0x7bd89827 in ntdll (+0x59827) (0x0068ff5c)
8 0x7bd8a048 in ntdll (+0x5a048) (0x0068ffec)
0x79d70bdf d2d_device_context_Clear+0x7f
[/builds/wine/wine/build32/../dlls/d2d1/device.c:1864] in d2d1: fst (%eax)
See https://test.winehq.org/data/patterns.html#d2d1:d2d1
It's not clear where in the test the crash happens (particularly with the
parallel execution) but it always follows the trace on line 7400 so it is
likely to be in test_draw_geometry().
Based on the backtrace and current source, the crash happens on this
d2d_device_context_Clear() line, probably because ID3D11DeviceContext_Map()
silently failed:
vs_cb_data->transform_geometry._11 = 1.0f;
The first crash happened on 2023-10-03:
* 2023-10-03 gitlab-debian-32
* 2023-10-04 gitlab-debian-32
* 2023-10-04 MR!4010
* 2023-10-05 MR!3993
* 2023-10-05 MR!4018
* 2023-10-06 gitlab-debian-32
* 2023-10-06 MR!4037
* 2023-10-09 MR!4048
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