https://bugs.winehq.org/show_bug.cgi?id=55304
Bug ID: 55304
Summary: Kerberos authentication stopped to work after PE
wldap32 conversion
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch, regression
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: hans(a)meelstraat.net
Regression SHA1: 02e52db7aa627b980dec3dfd4053e20a380ee555
Distribution: ---
Created attachment 74900
--> https://bugs.winehq.org/attachment.cgi?id=74900
patch
SASL2 plugin in libs/ldap/libldap/sasl_w.c doesn't follow the rfc4752
specification in several ways, and it looks like it was never tested with
Kerberos since it queries the key info using
QueryContextAttributesA(SECPKG_ATTR_KEY_INFO) however this attribute is not
supported neither by Wine Kerberos implementation nor by Kerberos in Windows
10. Actually SSF (SASL Security Strength Factor) value returned by the plugin
is never used by libldap, so it's not necessary to set SSF to anything but 1.
Besides, dlls/kerberos uses constants for trailer, signature and max buffer
size that no longer work with modern implementations. Also at least the
Kerberos servers I was testing with use trailer length either 64 or 60, so I
had to add a patch to query Kerberos security trailer length from the context,
otherwise it's not possible to correctly encode/decode LDAP messages and server
responses.
I'm attaching a patch that makes Kerberos authentication work again.
Here are some useful links that were used as a reference:
https://www.rfc-editor.org/rfc/rfc4752#page-3https://github.com/openldap/openldap/blob/master/libraries/libldap/cyrus.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/lib/client.chttps://github.com/cyrusimap/cyrus-sasl/blob/master/plugins/gssapi.c
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https://bugs.winehq.org/show_bug.cgi?id=57399
Bug ID: 57399
Summary: [wine-mono] ReadTimeout of SerialPort not working
properly
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: serial
Assignee: wine-bugs(a)winehq.org
Reporter: osu_Vanilla(a)126.com
Distribution: ---
The following code set ReadTimeout to 500ms, and call the function Read.
When COM33 receives nothing, it should throw TimeoutException after timeout.
But wine stuck on the Read operation, until it received 4096 (or more) bytes.
```
using System.IO.Ports;
namespace ConsoleApplication1
{
internal class Program
{
public static void Main(string[] args)
{
var serialPort = new SerialPort("COM33", 9600, Parity.None, 8,
StopBits.One);
serialPort.ReadTimeout = 500;
serialPort.WriteTimeout = 500;
serialPort.Open();
var buff = new byte[4096];
serialPort.Read(buff, 0, 4096);
}
}
}
```
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https://bugs.winehq.org/show_bug.cgi?id=57403
Bug ID: 57403
Summary: Windows Movie Maker crashes (with backtrace) -
Unhandled exception: 0xc06d007e in wow64 32-bit code
(0x7bc229cf).
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abcdef123(a)spam4.me
Created attachment 77389
--> https://bugs.winehq.org/attachment.cgi?id=77389
Backtrace of Windows Movie Maker
1. Download ISO from here
https://archive.org/details/windows_live_essentials_2012_qfe4_image
2. Extract with The Unarchiver https://theunarchiver.com/ or a similar program
3. Go to the en-gb folder and open the installer
4. Install only Windows Movie Maker and Photo Gallery
5. Try to open Windows Movie Maker by opening your Wineprefix and navigating to
it in the Finder.
6. Expect it to work
7. It crashes (see backtrace).
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https://bugs.winehq.org/show_bug.cgi?id=57345
Bug ID: 57345
Summary: File has unexpected size (55647 != 51543)
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: henrik.nilsson(a)acconeer.com
CC: dimesio(a)earthlink.net
Distribution: ---
I get the following error:
fetch
https://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-i386/Packa…
File has unexpected size (55647 != 51543). Mirror sync in progress? [IP:
151.101.38.217 443]
If I check https://dl.winehq.org/wine-builds/ubuntu/dists/noble/Release the
timestamp of that file is older than the timestamp of Packages.gz and the file
size stated does indeed not match the size of Packages.gz
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https://bugs.winehq.org/show_bug.cgi?id=57348
Bug ID: 57348
Summary: apt update throws an hash error
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
CC: dimesio(a)earthlink.net
Distribution: ---
On Linux Mint 22, current repo throws an error on apt update:
Fehl:7 https://dl.winehq.org/wine-builds/ubuntu noble/main amd64 Packages
Datei hat eine unerwartete Größe (47408 != 43848). Eventuell läuft gerade
eine Spiegel-Synchronisierung? [IP: 151.101.130.217 443]
Hashes of expected file:
- Filesize:43848 [weak]
-
SHA512:f77fd998887fe8fe66993a6dda49cd23f95b68122c6ba2b9f886eea701617e030049e8e50989d691eadbd7e85a921f858932d9403e441db50cd65d998ccaef76
- SHA256:801997eeae2773c9bf92f99bfc92f624058a360cd83f07b5390c7b2adf2866f1
- SHA1:58cda7c7e9315d005019576aa974840858631a28 [weak]
- MD5Sum:e9e9575dfdb3ddc9277e02f0fb3856eb [weak]
Release file created at: Sun, 06 Oct 2024 10:41:46 +0000
Seems to be a server/mirror issue?
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https://bugs.winehq.org/show_bug.cgi?id=57237
Bug ID: 57237
Summary: Baldur's Gate 3 (GOG) sometimes fails to launch
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mailing(a)devnull.lol
Distribution: ---
Created attachment 77153
--> https://bugs.winehq.org/attachment.cgi?id=77153
Output from launching bg3 using DirectX 11
Baldur's Gate 3 (GOG, patch 6) will fail to launch if choosing DirectX 11 in
the launcher. During the first launch it will give a C++ runtime error code
R6025 and then crash. Any subsequent launches won't have the error but will
just show a black screen for a moment and then crash. If launching with Vulkan
it does actually seem to play but I still get the same runtime error box.
I tested this on Debian Bookworm using vanilla wine 9.18. The version of
Baldur's Gate 3 I installed was the offline installer version from GOG (patch 6
specifically).
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https://bugs.winehq.org/show_bug.cgi?id=57169
Bug ID: 57169
Summary: Driver errror message right after launching Ancient
Cities
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ski_ller(a)protonmail.ch
Distribution: ---
Hi,
Since the game was released in early access, it always endup with a message
saying the game won't run on old amd card, and the game close.
The problem is i have a 7700m discrete GPU, so i assume the game method to
detect the drivers versions / gpu is invalid.
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https://bugs.winehq.org/show_bug.cgi?id=54695
Bug ID: 54695
Summary: Adobe Premiere Pro CS6: Fails to load msxml3
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: ericxiang456(a)gmail.com
Distribution: ---
Created attachment 74204
--> https://bugs.winehq.org/attachment.cgi?id=74204
Terminal output when running Adobe Premiere CS6
When running Adobe Premiere CS6 in Wine with the msxml3 library override to
"Native" (installed via Winetricks), Premiere will fail to run because the
msxml3 library fails to load (terminal output attached below).
When overriding the msxml3 library to "Builtin then native", Premiere will
launch, however the user interface will be displayed incorrectly (UI elements
in black will appear as white).
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https://bugs.winehq.org/show_bug.cgi?id=57400
Bug ID: 57400
Summary: Pradis6.exe crashes upon launch with staging versions
9.20 & 9.21
Product: Wine-staging
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fhb33435b(a)postedmail.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When launched from console, get following:
026c:err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory
for {df0b3d60-548f-101b-8e65-08002b2bd119} with error 0x80004002
OND~5A4\Pradis\pradis6.exe: dlls/win32u/dibdrv/objects.c:812: solid_pen_lines:
Assertion `num >= 2' failed.
0254:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
{df0b3d60-548f-101b-8e65-08002b2bd119} in above refers to ole2disp.dll and
oleaut32.dll in system32 directory
The hardware is 64 bit but this application is running in a 32-bit wine prefix.
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http://bugs.winehq.org/show_bug.cgi?id=29521
Bug #: 29521
Summary: Warhammer Darkomen starts with blank screen
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
Classification: Unclassified
Game starts fine, but I see nothing except cursor. Ingame sounds are present,
when I move cursor I hear sounds that appear when menu item is hovered, also
menu music is present. I tried to run with "winduz 98" and "winduz 95" setting
in winecfg, but result is the same. Specs:
Arch Linux with 3.1.6 kernel.
NVidia gt430 with nvidia 290.10 driver.
wine 1.3.36
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