https://bugs.winehq.org/show_bug.cgi?id=8332
Aida Jonikienė <aidas957(a)gmail.com> changed:
What |Removed |Added
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CC| |aidas957(a)gmail.com
--- Comment #42 from Aida Jonikienė <aidas957(a)gmail.com> ---
> Just tested 6.19 on a server with punkbuster and fairfight enabled. I was able to play fine with no issues.
GloriousEggroll: Was that tested on upstream Wine (with CAP_NET_RAW disabled)?
If so can you retest BF4 again on the latest Wine version (if that still works
I think the bug can be closed as fixed)?
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https://bugs.winehq.org/show_bug.cgi?id=56504
Bug ID: 56504
Summary: CS2 (Steam): Crash when loading any Map
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Reason: Unknown
Workaround (See
https://steamcommunity.com/app/730/discussions/0/3821921664842038207/):
run "sudo sysctl -w vm.max_map_count=16777216"
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https://bugs.winehq.org/show_bug.cgi?id=47689
Bug ID: 47689
Summary: When DirectWrite rendering is enabled in Notepad++
performance is inacceptable
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
[Notepad++](https://github.com/notepad-plus-plus/notepad-plus-plus) is an
application based on Scintilla.
Scintilla is a library for creating textareas.
[DirectWrite](https://docs.microsoft.com/en-us/windows/win32/directwrite/dir…
is an API for text rendering with subpixel antialiasing which can be
hardware-accelerated using Direct2D.
[SCI_SETTECHNOLOGY](https://www.scintilla.org/ScintillaDox.html#SCI_SETTECHN…
is a enum value identifying a call to Scintilla (in fact it is done using
Windows messages).
When it is set to values > 0 (SC_TECHNOLOGY_DIRECTWRITE,
SC_TECHNOLOGY_DIRECTWRITERETAIN, or SC_TECHNOLOGY_DIRECTWRITEDC), Scintilla
uses DirectDraw accelerated via Direct2D for rendering instead of an own
surrogate.
In Windows >7 everything works fine.
In Wine performance is damn bad - single screen update takes several seconds.
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https://bugs.winehq.org/show_bug.cgi?id=56499
Bug ID: 56499
Summary: Ragnarok Origin launcher: freezing with wined3d.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: manoelricado(a)outlook.com
Distribution: ---
The Ragnarok Origin launcher is experiencing freezing issues when using
wined3d. whereas it operates without any freezing problems when utilizing dxvk.
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https://bugs.winehq.org/show_bug.cgi?id=56502
Bug ID: 56502
Summary: Mouse gets stuck in one direction while playing some
games
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: PedroCarn(a)gmail.com
Distribution: ---
I noticed that on some Fullscreen games my mouse gets stuck around 20% of the
screen, feels like I hit a invisible wall - vertically - Monitor 1 and
horizontally - Monitor 2 *if I change the game to Monitor 2*, there was always
one direction I couldn't move.
My monitor setup: Monitors: 2
0: +*DP-1 2560/600x1440/340+1920+0 DP-1
1: +DP-2 1920/600x1080/340+0+0 DP-2
I noticed this issue on the following games:
- Overwatch 2
- Horizon Zero Dawn
- Ghost Recon Breakpoint
System:
OS: Arch Linux
KERNEL: 6.8.2-zen2-1-zen
CPU: AMD Ryzen 7 5800X3D 8-Core
GPU: AMD Radeon RX 6800 XT (radeonsi, navi21, LLVM 17.0.6, DRM 3.57,
6.8.2-zen2-1-zen)
GPU DRIVER: 4.6 Mesa 24.0.3-arch1.2
DE: Gnome 46 [Wayland]
WM: Mutter
RAM: 32 GB
Wine Version 9.0
This only happened after updating from Gnome 45 to Gnome 46, I have been
testing different wine/proton versions and always had the same problem and was
driven me insane until I found a few workarounds:
1 - Disable one of the monitors
2 - Change the render to Xorg.
3 - Setting both monitors to the same resolution 1920x1080.
4 - In winecfg unchecking "Allow the window manager to control the windows"
seems to fix the issue.
It's possible that it might be a mutter/gnome bug but since I am only
experienced this while gaming using wine, I decided to open the bug here.
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https://bugs.winehq.org/show_bug.cgi?id=56497
Bug ID: 56497
Summary: MotorM4X crashes due to HLSL compilation failure
(needs 'SM1 cast from bool to integer' handling)
Product: vkd3d
Version: 1.11
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:9:12: E5017: Aborting due to
not yet implemented feature: SM1 cast from bool to integer.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:9:12: E5017: Aborting due to
not yet implemented feature: SM1 cast from bool to integer.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=56444
Bug ID: 56444
Summary: Plogue sforzando GUI is always one animation frame
behind
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: s_chriscollins(a)hotmail.com
Distribution: ---
Created attachment 76204
--> https://bugs.winehq.org/attachment.cgi?id=76204
video showing the bug
The free VST plugin Plogue sforzando always lags one animation frame behind
what it should be. I believe this might only happen with NVIDIA GPUs, as the
issue does not occur on my laptop (radeon driver) or in VirtualBox. Please see
the attached video for a demonstration of the bug.
STEPS TO REPRODUCE
1. Download and install Plogue sforzando: https://www.plogue.com/downloads.html
2. Launch "sforzando x64" from the application menu.
3. Click on the tabs and keyboard keys.
ACTUAL RESULT
The GUI always displays the preceding frame generated by the application, but
not the current frame, making things appear laggy/unresponsive, etc.
EXPECTED RESULT
The GUI should update as soon as I click on an interactable element.
MY COMPUTER
OS: KDE Neon 6.0 User Edition (Plasma Desktop 6.0.2, KDE Frameworks 6.0.0, Qt
6.6.2)
Linux Kernel: 6.5.0-25-lowlatency (64-bit)
Motherboard: ASRock X58 Extreme3 (Intel X58 chipset)
CPU: Intel Core i7-990x Gulftown (3.46 GHz hexa-core, Socket 1366) @ 4.15 GHz
RAM: 24GB (6x G.Skill 4GB DDR3 PC3-10666 1333 MHz) @ 1430 MHz
Video: EVGA NVIDIA GeForce RTX 2080 SUPER w/ 8GB RAM
NVIDIA video driver: 550.54.14
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http://bugs.winehq.org/show_bug.cgi?id=34883
Bug #: 34883
Summary: Warface gface version does not start
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46489
--> http://bugs.winehq.org/attachment.cgi?id=46489
Terminal output
I created a 32 bit wine prefix and installed firefox 25 windows version on it
then I installed warface plugin from gface and installed the game without a
problem but when I try to start the game it shows a black screen and then
disables it and just shows the webpage I was on
http://i.imgur.com/3JT0ZUO.png
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https://bugs.winehq.org/show_bug.cgi?id=43490
Bug ID: 43490
Summary: Broken native support for comctl32.dll.
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: s3141p(a)gmail.com
Distribution: ---
# Summary
Broken native support for comctl32.dll.
This results in a number of popular Windows applications partially, or sometime
totally, not working anymore, such as IrfanView, Faststone Image Viewer, and
XPDF-Xchange viewer.
I confirmed that both wine 2.10 2.13, and 2.14 exhibit the same problem. I
hypothesize that this issue was introduced in wine 2.8 following the changes
for fake dll generation that were announced in
https://www.wine-staging.com/news/2017-05-16-release-2.8.html.
# Reproducing this issue
1. Install 32-bit wine 2.14.
2. Install 32-bit IrfanView 4.44 - latest version as of this writing.
3. Install `winetricks comctl32` - Microsoft COM control DLL 5.8 for Windows
XP, year 2001.
Note: #2 and #3 have worked together for me for all wine versions up to 2.6 (I
skipped 2.8-9, and 2.11-12).
4. Run IrfanView, select menu entry File > Open; IrfanView crashes. Terminal
output shows this message:
```
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
err:module:DelayLoadFailureHook failed to delay load
comctl32.dll.HIMAGELIST_QueryInterface
wine: Call from 0x7b4367c6 to unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface, aborting
wine: Unimplemented function comctl32.dll.HIMAGELIST_QueryInterface called at
address 0x2e0023:0x7b4367c6 (thread 0031), starting debugger...
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
```
Of course, the Microsoft Windows XP comctl32.dll doesn't implement
HIMAGELIST_QueryInterface, which, according to
https://msdn.microsoft.com/en-us/library/windows/desktop/bb761510(v=vs.85).…
requires at least Windows Vista. The corresponding wine API is documented in
https://source.winehq.org/WineAPI/HIMAGELIST_QueryInterface.html.
Other examples of Windows applications that fail with the same message include:
* PDF-Xchange Viewer version 2.5 - it doesn't start at all.
* FastStone Image Viewer 6.2 - it hangs with an hourglass mouse pointer.
The obvious work-around is not to load the native comctl32.dll and rely
entirely on the built-in dll. While this works, as it has always worked in the
past, the native implementation lacks enough functionality that at least
IrfanView and Faststone image capture do not work well. That is why several
forum threads recommend using Microsoft's comctr32.dll for such applications.
For IrfanView, the impairment is mainly cosmetic, so it can be tolerated.
Faststone Image Capture, however, can't display thumbnails past the first
screenful (about 20-30 pictures) if the native comctl32 DLL isn't loaded.
# Conclusion
IrfanView and other important Windows applications fail to work partially or
entirely when the native comctl32.dll is loaded. Before version wine 2.10
(possibly 2.8) they all worked without a glitch. The native comctl32.dll is
still needed for full application compatibility because the built-in
replacement DLL lacks some functionality (tested with wine 2.14).
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #40 from unxed <unxed(a)mail.ru> ---
Wrote a script implementing workaround from comment 23. This will clear you
Wine prefix and install fresh working FastStone 5.6
curl -sSL https://raw.githubusercontent.com/unxed/fswine/main/fswine.sh >
/tmp/fswine.sh && bash /tmp/fswine.sh
Even with HiDPI support! Don't forget to set you screen resolution to something
like 200 in winecfg.
Tested on Linux Mint 21.3 Virginia, Cinnamon, amd64
wine-6.0.3 (Ubuntu 6.0.3~repack-1)
Source code:
https://github.com/unxed/fswine/blob/main/fswine.sh
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