https://bugs.winehq.org/show_bug.cgi?id=56514
Bug ID: 56514
Summary: incorrect activation of forms after closing the last
opened one (delphi or lazarus)
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bvsoft(a)bvsoft.ru
Distribution: ---
In a Delphi or Lazarus application, we create and open several windows. Next,
close the last open one. In Windows, and this is probably correct, the last
window opened before becomes active, but under Wine we see that the first open
window is activated - the main window of the application. This creates problems
when running applications with multiple windows, including when working with
dialog forms.
If necessary, I can send an example in the form of sources, or a ready-made
binary.
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http://bugs.winehq.org/show_bug.cgi?id=26503
Summary: modal windows don't stay on top
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Created an attachment (id=33743)
--> (http://bugs.winehq.org/attachment.cgi?id=33743)
Simple delphi program + source.
Under MS Windows these modal windows can be placed anywhere on the screen,
clicking the main window doesn't hide them. Not so under Wine: clicking the
main window puts it on top hiding the modal windows.
Ubuntu 10.04
Wine version 1.3.15
Demo from Khmelevskiy Alexandr is attached.
Open "bug21039.exe" then press "MessageBox" button.
Press main windows.
Messagebox goes behind main window an application hangup.
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https://bugs.winehq.org/show_bug.cgi?id=56513
Bug ID: 56513
Summary: Algodoo v2.1.0: multiple application elements are
running way too fast
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: starryfinita(a)outlook.com
Distribution: ---
Created attachment 76269
--> https://bugs.winehq.org/attachment.cgi?id=76269
Terminal log of a brief Algodoo session
This issue has been tested with Algodoo v2.1.0 running under Wine v9.5.
I found that certain elements in Algodoo are running way too fast in Wine:
* The window and tooltip animations are instant. I initially thought they
weren't even functional.
* Animations like the spinning gear when loading Algobox and the "click here"
indicator in the tutorial animate way too fast.
* The total usage time counts up impossibly fast--more specifically, at a rate
of roughly 0.75 minutes per second.
* More severely, the sketch and polygon tools are harder to use, as certain
gestures like the box, circle and plane gestures get recognized instantly
whether they're intentional or not.
I suspect that this is because Wine does not properly implement whatever
mechanism was used by Algodoo to throttle down the speed of the UI.
This issue only affects the UI. It does not affect the simulation, which runs
at the correct speed.
The application came from http://www.algodoo.com/download/.
Filename: Algodoo_2_1_0-Win32.exe
SHA1: 3983bf609cd4f1c73d436c27438079912c91038e
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https://bugs.winehq.org/show_bug.cgi?id=56511
Bug ID: 56511
Summary: Disney's Aladdin in Nasira's Revenge inputs from
controller doesn't work
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: famohe8565(a)evimzo.com
Distribution: ---
There seems to be issue with how wine translates controller inputs to game.
Game recognizes dual shock 3 and dual shock 4 fine and even shows in main menu
but axis is all wrong, wrong inputs, unable to properly change inputs
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https://bugs.winehq.org/show_bug.cgi?id=56510
Bug ID: 56510
Summary: Kingdom Hearts 3 video stuck on black screen
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Blisto(a)protonmail.com
Distribution: ---
When launching Kingdom Hearts 3 it will first play a video showing some company
logos and after that the game will get stuck on a black screen. I gather it is
supposed to play another video here and that it may be media foundation
shenanigans.
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https://bugs.winehq.org/show_bug.cgi?id=56507
Bug ID: 56507
Summary: jscript memory sink
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: k.kahurani(a)gmail.com
Distribution: ---
Hello
I have observed that jscript cannot handle the execution of scripts
concurrently.
In other words, though, this might not be the correct observation jscript
doesn't release bytecode after compiling.
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http://bugs.winehq.org/show_bug.cgi?id=26303
Summary: Rayman 2 Demo menu item doesn't work until you remove
a backslash
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
ftp://ftp.ubisoft.com/Rayman2/rayman2high.zip
(sha1sum 14b2ad6f41e2e1358f3a4a5167d67a7111ea4fb5 )
is a cute little game that works well if you do
winetricks-alpha vd=640x480 dinput
and run it with
wine c:\\UbiSoft\\Rayman2Demo\\Rayman2Demo.exe
but it fails if you use the freedesktop.org icon placed
on the desktop or in the system menus. The icon target is
env WINEPREFIX="$HOME/.local/share/wineprefixes/rayman2_demo" wine
C:\\windows\\UbiSoft\\SetupUbi.exe -play\ Rayman2
That command in a terminal reproduces the error.
Removing the backslash between 'play' and 'Rayman2'
works around the problem, and lets you start the game from the menus.
And commenting out the line
case ' ':
in winemenubuilder.c in escape() also works around the bug.
Are there programs that rely on spaces being escaped in fdo desktop entries?
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https://bugs.winehq.org/show_bug.cgi?id=56341
Bug ID: 56341
Summary: Ubisoft Connect crashes with UplayWebCore.exe
Product: Wine
Version: 9.2
Hardware: x86-64
URL: https://ubistatic3-a.akamaihd.net/orbit/launcher_insta
ller/UbisoftConnectInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 76069
--> https://bugs.winehq.org/attachment.cgi?id=76069
+seh
Crashes before login window with UplayWebCore.exe error.
wine-9.2-162-g90103fa07e5
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http://bugs.winehq.org/show_bug.cgi?id=22692
Summary: Total Commander: When copying a file the progress bar
is not updated except at the end
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Press F5 to copy a large file (200MB), notice the progress bar looks empty and
it shows "0 %" all the time; after a while, if you keep staring at it, right at
the end it is updated and looks full.
I guess whatever library is doing the copying does not report back the
progress, except at the end..
Total Commander 7.50a
wine-1.1.44
Ubuntu 10.04 64
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https://bugs.winehq.org/show_bug.cgi?id=43881
Bug ID: 43881
Summary: GOG LEGO Batman: broken graphics due to shader
compiling failure
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
The shader contains a string declaration like this:
string description = "Ubershader"
This leads to the following output:
trace:d3dcompiler:compile_shader Checking compilation target "vs_3_0"
trace:d3dcompiler:push_scope Pushing a new scope
fixme:hlsl_parser:hlsl_parse Array.
trace:d3dcompiler:compilation_message :144:7: error: syntax error, unexpected
KW_STRING
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