http://bugs.winehq.org/show_bug.cgi?id=34530
Bug #: 34530
Summary: Star Wars KOTOR II: Frame Buffer Effects and Soft
Shadows can't be turned on
Product: Wine
Version: 1.7.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Not much else to say, the buttons are just greyed out in the options menu.
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https://bugs.winehq.org/show_bug.cgi?id=56476
Bug ID: 56476
Summary: Microsoft Outlook (New) Crashes on Startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: jrlh(a)outlook.com
Distribution: ---
Created attachment 76243
--> https://bugs.winehq.org/attachment.cgi?id=76243
Backtrace log
OS: Fedora 39.
#win64
On startup of the Outlook (New) from the windows store you get an error:
Unhandled exception: unimplemented function
msvcp140_atomic_wait.dll.__std_calloc_crt called in 64-bit code
(0x006fffff453d77).
It would be really nice to get this running as it would solve the email problem
under linux.
checksum: 72b3b1c11c7f740eca309176a70f0f9bae884f78 olk.exe
wine olk.exe
002c:fixme:winediag:loader_init wine-staging 9.1 is a testing version
containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
0078:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
00e0:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0034:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
002c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
0024:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
012c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
wine: Call from 00006FFFFF453D77 to unimplemented function
msvcp140_atomic_wait.dll.__std_calloc_crt, aborting
wine: Unimplemented function msvcp140_atomic_wait.dll.__std_calloc_crt called
at address 00006FFFFF453D77 (thread 012c), starting debugger...
0140:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
014c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0138:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Call from 00006FFFFF453D77 to unimplemented function
msvcp140_atomic_wait.dll.__std_calloc_crt, aborting
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https://bugs.winehq.org/show_bug.cgi?id=53306
Bug ID: 53306
Summary: Rise of Nations Thrones and Patriots: Intros and menu
background video not showing (missing Windows Media
Video 7 decoder)
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 72682
--> https://bugs.winehq.org/attachment.cgi?id=72682
Log showing intro errors
When starting the game there is no intro movies (black screens) as well as
background video in the main menu.
Attachment contain console logs for when I start the game (intro movies).
The following logs are present for when the menu background video is supposed
to be loaded:
winegstreamer error: decodebin3: Your GStreamer installation is missing a
plug-in.
winegstreamer error: decodebin3:
../gstreamer/subprojects/gst-plugins-base/gst/playback/gstdecodebin2.c(4701):
gst_decode_bin_expose (): /GstBin:bin3/GstDecodeBin:decodebin3:
no suitable plugins found:
Missing decoder: Windows Media Video 7 (video/x-wmv, wmvversion=(int)1,
width=(int)1024, height=(int)768, format=(string)WMV1,
framerate=(fraction)10000000/333667)
0128:err:wmvcore:init_stream Failed to connect parser, hr 0x80004005.
The files in question are the following:
* <installation_path>/art/iface_bg_movie.wmv
* <installation_path>/art/opening.wmv
* <installation_path>/bhg_game_studios1M.wmv
* <installation_path>/ms_game_studios_1M.wmv
The files play nicely in all my local video players and I have the following
gstreamer packages installed:
$ pacman -Qs gst-
local/gst-libav 1.20.2-2
Multimedia graph framework - libav plugin
local/gst-plugins-bad 1.20.2-2
Multimedia graph framework - bad plugins
local/gst-plugins-bad-libs 1.20.2-2
Multimedia graph framework - bad
local/gst-plugins-base 1.20.2-2
Multimedia graph framework - base plugins
local/gst-plugins-base-libs 1.20.2-2
Multimedia graph framework - base
local/gst-plugins-good 1.20.2-2
Multimedia graph framework - good plugins
local/gst-plugins-ugly 1.20.2-2
Multimedia graph framework - ugly plugins
local/gst-python 1.20.2-2
Multimedia graph framework - python plugin
local/gupnp-dlna 0.12.0-1
Library to ease DLNA-related bits for applications using gupnp
local/lib32-gst-plugins-base 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - base
local/lib32-gst-plugins-base-libs 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - base
local/lib32-gst-plugins-good 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - good
plugins
local/lib32-gst-plugins-ugly 1.20.2-1
Multimedia graph framework - ugly plugins (32-bit)
My test rig:
* Manjaro Linux 21.3.0
* Kernel 5.10.123-1-MANJARO
* Nvidia RTX 3070 with 515.48.07 drivers
* Budgie DE
I also tried using wine-6.5 and winetricks wmp9 but it didn't make the videos
show (since wmp9 package is broken since wine-6.6).
If there is anything else I can test or provide please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=43590
Bug ID: 43590
Summary: Rise of Nations Thrones & Patriots weird graphics
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brabec.tomislav(a)gmail.com
Distribution: ---
Created attachment 59003
--> https://bugs.winehq.org/attachment.cgi?id=59003
Weird map rendering
I have a problem with Rise of Nations: Thrones & Patriots graphics. While the
basic version of game works fine, the expansion has weird rendering while
playing (image).
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https://bugs.winehq.org/show_bug.cgi?id=46896
Bug ID: 46896
Summary: BAD SPEED WITH 2 GAMES
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ninhomcj99(a)gmail.com
Trying to run Digimon Rumble Arena 2 and Dragon Ball Budokai Tenkaichi 3.
Everything is fine untile the main menu. After that the speed drastically
drops!! it is 9/10%. How can i solve this problem??
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https://bugs.winehq.org/show_bug.cgi?id=46887
Bug ID: 46887
Summary: Problems while opening a game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ninhomcj99(a)gmail.com
Distribution: ---
Created attachment 63963
--> https://bugs.winehq.org/attachment.cgi?id=63963
Problem output
I try to open a game (Digimon Rumble Arena 2 USa.iso) but then it tells me that
there was a problem and it crushes
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https://bugs.winehq.org/show_bug.cgi?id=56459
Bug ID: 56459
Summary: Inconsistent and Unexpected I/O flush behavior
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: renatopereyra(a)google.com
Distribution: ---
While recently debugging a Proton issue [1], I discovered odd I/O flushing
behavior. Redirecting stderr/stdout to a file would cause most of
intel-steam-stdout-255710.log in [1] to be empty. The contents of that file
were critical to root-cause the issue and not having them made it much more
difficult to debug. There were prints to stderr that directly explained what
was going wrong and I had inadvertently hidden these by redirecting I/O "to
preserve it" across multiple debugging runs.
To debug this I/O issue, I wrote a trivial Windows app that logs out to stderr
and is configurable to cover multiple corner cases. I was able to reproduce the
exact game behavior and a lot more other weirdness. I tested unmodified Wine
8.0, 9.0, and 9.4, as well as Proton 8.0 and Experimental (I will reach out to
Proton devs independently). I found a total of 7 possible flushing outcomes and
only 2 of those expected/good IMHO. In a lot of cases prints would just flat
out completely be missing. There were also other cases where only partial data
would ever flush out.
I've uploaded all my test results and test app to [2]. I'm unable to make the
drive fully public per my organization's policies so please request access.
Notes regarding the data sheet:
- While the test app supports multiple options (see README in [2]), the data
sheet only includes a subset. Options omitted in the spreadsheet appeared to
have no impact on the flush behavior.
- The minimum set of states required to reach each specific possible flushing
outcome is color-coded.
[1] https://github.com/ValveSoftware/Proton/issues/7529
[2]
https://drive.google.com/drive/folders/14pWGcywUMtoc9z3QmHXNGbLq5Sdg3ICG?re…
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https://bugs.winehq.org/show_bug.cgi?id=40891
Bug ID: 40891
Summary: Shaders fail to compile in League of Legends
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hevanen(a)googlemail.com
Distribution: ---
Created attachment 54981
--> https://bugs.winehq.org/attachment.cgi?id=54981
Game client console output (stdout+stderr)
When going into a game, the loading screen stays black and the game crashes
after a few seconds. Using native D3D9 works around the problem.
The full console output is attached. There's a repeat of messages like the
following:
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
League of Legends.exe(00000009): ERROR| PixelShader::Load: failed to create
shader program for
<Data/Shaders/HLSL/Filters/Dilate/PS_2PASS_DILATE_FILTER_1.ps_2_0>
The following two messages are also shown for some shaders:
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:d3dcompiler:make_assignment LHS expression not supported in compound
assignments yet.
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https://bugs.winehq.org/show_bug.cgi?id=49677
Bug ID: 49677
Summary: Registering app fails with database error
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbase2015-winebug(a)yahoo.de
Distribution: ---
Created attachment 67917
--> https://bugs.winehq.org/attachment.cgi?id=67917
Error message when trying to submit new app "α-Orionis Centurion"
Trying to submit a new app with the name "α-Orionis Centurion" fails (see
screenshot).
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https://bugs.winehq.org/show_bug.cgi?id=56480
Bug ID: 56480
Summary: vbscript: underscore line continue issues
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
> cat test.vbs
Class Tween
Public Function Delay(length)
Set Delay = Me
WScript.Echo "Delay " & length
End Function
Public Function Clear()
Set Clear = Me
WScript.Echo "Clear"
End Function
End Class
Dim instance
Set instance = new Tween
WScript.Echo "chained"
instance.Clear().Delay(1)
WScript.Echo "chained with continuation dots after"
' works as expected
instance. _
Clear(). _
Delay(1)
WScript.Echo "chained with continuation dots before"
' 0114:fixme:wscript:ActiveScriptSite_OnScriptError
instance.Clear() _
.Delay(1)
WScript.Echo "chained with continuation dots before2"
' 0114:fixme:wscript:run_script ParseScriptText failed: 80004005
instance _
.Clear() _
.Delay(1)
WScript.Echo "done"
--
Linux Wine.
> wine cscript test.vbs
0114:fixme:vbscript:parser_error L".Delay(1)\n\nWScript.Echo \"done\"\n":
"syntax error"
0114:fixme:wscript:ActiveScriptSite_OnScriptError ()
0114:fixme:wscript:run_script ParseScriptText failed: 80004005
--
Windows cscript
> cscript test.vbs
Microsoft (R) Windows Script Host Version 5.812
Copyright (C) Microsoft Corporation. All rights reserved.
chained
Clear
Delay 1
chained with continuation dots after
Clear
Delay 1
chained with continuation dots before
Clear
Delay 1
chained with continuation dots before2
Clear
Delay 1
done
--
Some more notes:
* On wine by commenting out the last section you get a different error
* I have also seen different errors depending on weather the functions called
have arguments or not
* Other uses of underscore do seem to work. Eg multiline Dim, multiline if.
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