https://bugs.winehq.org/show_bug.cgi?id=49404
Bug ID: 49404
Summary: Secret Files 3 needs
d3dx9_skin_info_ConvertToIndexedBlendedMesh
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 48779
fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 052DD250, mesh_in
052DA200, options 0x4000220, palette_size 48, adjacency_in 0453F920,
adjacency_out 0469BB60, face_remap 00000000, vertex_remap 00000000,
max_face_infl 0453F8EC, num_bone_combinations 0453F8F0, bone_combination_table
0453F8E8, mesh_out 0031EFC8 stub!
wine-5.10-306-g67ef515174
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https://bugs.winehq.org/show_bug.cgi?id=39652
Bug ID: 39652
Summary: Battlefield 2142 Demo fails to start - full DirectX
9.0c installer resolves problem
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 52853
--> https://bugs.winehq.org/attachment.cgi?id=52853
battlefield_2142_demo_backtrace
Download from:
http://www.gamershell.com/download_15855.shtml
Installation of the Battlefield 2142 Demo (aka training video simulator 2015)
in clean 32-bit Wineprefix.
Launching game without any winetricks verbs, etc. results in the attached
backtrace and console logs.
Executing:
winetricks directx9
and removing all the Wine library overrides allows the game demo to
successfully launch, display a training video and reach the main login screen
(as it can get - due to the shutdown, last year, of the Gamespy Master
Servers).
I haven't been able to successfully launch the game by installing the
individual components of the DirectX9 installer. I did attempt to do this in a
clean 32-bit Wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=48957
Bug ID: 48957
Summary: Forgotten Hope 2 Crashes / Fail to start.
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ryanrkpm(a)yahoo.com
Distribution: ---
Created attachment 66933
--> https://bugs.winehq.org/attachment.cgi?id=66933
terminal output
WHen i ran it with root privileges it goes into BF2 and says I must update the
video driver, but when going back into Forgotten Hope 2 it crashes every time.
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https://bugs.winehq.org/show_bug.cgi?id=40045
Bug ID: 40045
Summary: Thinking Worlds Player: Direct3D 9 application doesn't
display anything
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: zionnimchuk(a)gmail.com
Distribution: ---
Created attachment 53508
--> https://bugs.winehq.org/attachment.cgi?id=53508
Verbose error log warn+all
Wine runs the application, gets no significant errors, but nothing shows up. I
have to force quit (Ctrl-C) the application to close it.
Tested operating systems: 64-bit Arch Linux, 64-bit Ubuntu 15.10
Wine versions tested: 1.9.2, 1.9.1 (from Arch Linux package)
I initially posted this as a forum post. You can see it here:
https://forum.winehq.org/viewtopic.php?f=8&t=26045
Error log (normal output):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f724,0x00000000), stub!
fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event
If you look at the more verbose error log, you can see, on line 295-298 it
says:
warn:d3d_surface:surface_init Creating a lockable surface with a POOL of
DEFAULT, that doesn't specify DYNAMIC usage.
warn:d3d9:d3d9_swapchain_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce}
not implemented, returning E_NOINTERFACE.
warn:d3d9:d3d9_swapchain_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce}
not implemented, returning E_NOINTERFACE.
warn:d3d9:d3d9_device_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce} not
implemented, returning E_NOINTERFACE.
Which I think is the problem.
You can view the verbose error log (warn+all) here:
http://paste.scratchbook.ch/view/ec9a60dc (same as attachment)
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https://bugs.winehq.org/show_bug.cgi?id=47278
Bug ID: 47278
Summary: Europa Universalis 4 Golden Century require TGA
support in D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
HI.
As the title says, Europa Universalis 4 Golden Century (so version 1.28.3
Spain), require TGA file support for D3DXSaveSurfaceToFileInMemory function.
In the log there is :
0057:fixme:d3dx:D3DXSaveSurfaceToFileInMemory File format 0x2 is not supported
yet
After the line the application catch a MEMORY_ACCESS_VIOLATION and close
itself.
In the log there is also a bunch of:
0057:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
For now winetricks d3d9x_43 is a workaround
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https://bugs.winehq.org/show_bug.cgi?id=56496
Bug ID: 56496
Summary: BeamNG Techdemo 0.3 needs support for 'implicit
conversion from float3 to float4'
Product: vkd3d
Version: 1.11
Hardware: x86-64
URL: https://www.moddb.com/games/beamng/downloads/beamng-te
chdemo-03
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:543:13: E5017: Aborting due to
not yet implemented feature: Prioritize between multiple compatible function
overloads.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:543:13: E5002: Can't
implicitly convert from float3 to float4.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=55684
Bug ID: 55684
Summary: Null pointer dereference in failure path
Product: vkd3d
Version: 1.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
From Coverity report:
/home/akhaldi/wine/libs/vkd3d/libs/vkd3d-shader/dxil.c: 1793 in
sm6_parser_declare_function()
1787 return false;
1788 }
1789 ret_type = fn->type->u.function->ret_type;
1790
1791 if (!(fn->type = sm6_type_get_pointer_to_type(fn->type,
ADDRESS_SPACE_DEFAULT, sm6)))
1792 {
>>> CID 1546877: Null pointer dereferences (FORWARD_NULL)
>>> Dereferencing null pointer "fn->type".
1793 WARN("Failed to get pointer type for type %u.\n",
fn->type->class);
1794 return false;
1795 }
1796
1797 if (record->operands[1])
1798 WARN("Ignoring calling convention %#"PRIx64".\n",
record->operands[1]);
The issue is obviously in 'fn->type' being reused in a warning message.
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https://bugs.winehq.org/show_bug.cgi?id=56426
--- Comment #3 from zsolt.sandor(a)gmail.com ---
Hello,
It seems that the problem is that java changed how they access the network
interfaces and the API they call is not available in wine-stable (9.0) causing
the problem.
The change is however available in the wine-staging (9.8) [ubuntu package name]
and when tried to execute my test, it worked perfectly:
> Getting network interfaces
> 0198:fixme:iphlpapi:GetAnycastIpAddressTable (0, 000000000134F750) stub
> Done
How to move forward? Either backport the changes to stable, or mark as
non-relevant, use the staging / development version.
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https://bugs.winehq.org/show_bug.cgi?id=56637
Bug ID: 56637
Summary: Error opening Foxit Phantom portable executable
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aosd1996(a)gmail.com
Distribution: ---
Created attachment 76409
--> https://bugs.winehq.org/attachment.cgi?id=76409
this is the log file for the error report
I tried to open a Foxit Phantom portable executable using wine and it showed me
this error.
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