https://bugs.winehq.org/show_bug.cgi?id=55433
Bug ID: 55433
Summary: RT-Thread Studio jcef_helper.exe
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wyzarddoc(a)yahoo.com
Distribution: ---
Created attachment 74994
--> https://bugs.winehq.org/attachment.cgi?id=74994
report doc for bug report
app starts then window pops up with jcef_helper.exe error
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https://bugs.winehq.org/show_bug.cgi?id=54436
Bug ID: 54436
Summary: wine-staging-8.0 regression (not working): Command &
Conquer 3: Tiberium Wars Kane's Wrath
Product: Wine-staging
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73981
--> https://bugs.winehq.org/attachment.cgi?id=73981
wine-staging-8.0: left is fine, right is broken
With wine-staging-7.0 "Command & Conquer 3: Tiberium Wars Kane's Wrath" was
working fine.
In wine-8.0 and wine-staging-8.0 it's broken.
With wine-staging-8.0 the menu looks broken.
See attached screenshot. (left is fine, right is broken)
With wine-8.0 the menu loads, but starting a skirmish game crashes the
application. There's an error dialog window saying:
Direct3D error 0x8007000e (E_OUTOFMEMORY)
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https://bugs.winehq.org/show_bug.cgi?id=45574
Bug ID: 45574
Summary: Dark Souls Remastered - Large Performance Regression
with 3.12+
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rstrube(a)gmail.com
Distribution: ---
Dark Souls Remastered has been running really well with Wine 3.11 and below.
Starting with 3.12 and subsequently 3.13 the performance has dropped
dramatically. From 60+fps at 1080p to about 10fps.
I've done some anecdotal testing with Wine and Wine-Staging and the problem
seems to be unrelated to the Wine-Staging patches.
I'm not sure what the best way to proceed is, but I'd be happy to provide logs,
etc. I just might need some direction.
Please note that I am using DXVK, but I've tried different combinations of DXVK
with different versions of Wine and the problem does not seem to be related to
DXVK. The consistent factor is using Wine 3.12+. I've also looked at the DXVK
log files with tracing enabled and nothing unusual appears there.
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https://bugs.winehq.org/show_bug.cgi?id=55974
Bug ID: 55974
Summary: Version 8.21 crashes WordPerfect Office 7.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: doug.roberts09(a)gmail.com
Distribution: ---
WordPerfect Office 7 suddenly crashes upon start up. It has worked fine all
through version 8.x, including version 8.20.
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https://bugs.winehq.org/show_bug.cgi?id=56704
Bug ID: 56704
Summary: Installing dotnet35sp1 (winetricks)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zumers(a)yandex.ru
The installation dotnet 3.5 sp1 using winetricks freezes ("?" wait timed out in
thread ..., blocked by 0000, retrying (60 sec)).
RedOS 5.15.87
Wintricks: 20240105
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https://bugs.winehq.org/show_bug.cgi?id=56700
Bug ID: 56700
Summary: "Edit application version" takes a long time to load
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Whenever I click on "Edit application version"
(https://appdb.winehq.org/admin/editAppVersion.php) it takes minutes to load.
Used to be seconds.
Other parts of the AppDB seem to load at a reasonable speed.
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https://bugs.winehq.org/show_bug.cgi?id=47989
Bug ID: 47989
Summary: FL Studio 20 hangs on splash screen
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: leadrdrk(a)mail.ru
Distribution: ---
Created attachment 65507
--> https://bugs.winehq.org/attachment.cgi?id=65507
Wine log
FL Studio 20 hangs on splash screen when launched.
Using wine-staging.
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http://bugs.winehq.org/show_bug.cgi?id=34018
Bug #: 34018
Summary: Altium Designer 10 hangs on startup
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After patching wininet to work around bug 34013, the game^Wapp installs
successfully. It hangs on startup during "configuring supplier search"
(seemingly due to a deadlock when unloading altiumcore.bpl; see attached bt
all.)
"winetricks mdac28" works around this hang and lets you get to the next
problem.
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https://bugs.winehq.org/show_bug.cgi?id=56702
Bug ID: 56702
Summary: Resampler cutoff frequency for upsampling seems too
low
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dsound
Assignee: wine-bugs(a)winehq.org
Reporter: ttacwh+fgpjlj0hrlk5k(a)pokemail.net
Distribution: ---
When you use wine directsound and mix in a secondary buffer whose sample rate
is below your device sample rate (for example, upsampling 8000/11025 to
44100/48000), the resampled output has a frequency cutoff at around 1/4 of the
secondary buffer's sample rate (1/2 nyquist frequency) instead of where it's
supposed to be - around 1/2 the sample rate (or ~85% of nyquist freq, going by
make_fir). You can also visually verify this if you view the spectrum of the
resampled output.
This can be very noticeable especially if your input sounds are of a lower
sample rate but still have higher frequencies present.
Other related aspects seem to be working correctly (mmdev opening the device at
requested sample rate, pulseaudio negotiating sample format correctly according
to logs, no other resampling in the chain).
It seems that the fir resampler logic (mixer.c, fir.h, make_fir) hasn't
substantially changed since it was first added over a decade ago, so this seems
less likely to be a regression.
Additionally, I confirmed that the linear resampler from DSound-Fast_Mixer
patch (from wine-staging) does not have this issue - you can force it to always
use the linear resampler by setting HQBuffersMax reg key to 0.
I don't have a test case to upload, but it should be fairly simple to
reproduce.
Tested on wine-devel 9.8 and 9.9 (linux mint 21.3 / ubuntu 22.04)
Thanks!
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