https://bugs.winehq.org/show_bug.cgi?id=56821
Bug ID: 56821
Summary: Keyboard modifiers behavior is unreliable
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
Sometimes, modifiers are unreliable in combination with letters.
The issue stems from Wine commit made 15 years ago:
https://gitlab.winehq.org/wine/wine/-/commit/a4a5a2ec121eeb2a7cd4ffbb5ba7b2…
Wine attempts to sync with the Linux SCIM keyboard state, leading to scenarios
where processing modifiers KeyUp events cause the state of ignoring them.
Attached example shows extra WM_KEYUP message of “Shift” in combination with
“e”.
Wine result:
KeyDown: 16
KeyUp: 16
KeyDown: 69
KeyUp: 69
KeyUp: 16
Expected result:
KeyDown: 16
KeyDown: 69
KeyUp: 69
KeyUp: 16
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https://bugs.winehq.org/show_bug.cgi?id=56830
Bug ID: 56830
Summary: osu! setup fails to install
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svengrewe(a)posteo.de
Distribution: ---
Wine version: 9.10
Setup program:
https://archive.org/details/osuinstall-old
For another issue I stumbled upon this. This old setup doesn't seem to work at
all without .Net Framework 3.5 or so.
Workarounds I needed:
$ wine osu\!install.exe /extractcab
$ winetricks dotnet40
$ wine SupportFiles/osu\!.msi
The first EXE wants to install .Net Frameworks I think.
The MSI file in it needs it to succeed.
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https://bugs.winehq.org/show_bug.cgi?id=56832
Bug ID: 56832
Summary: universal document converter 6.8 fails to install
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 76642
--> https://bugs.winehq.org/attachment.cgi?id=76642
debug log when running udc68-free-setup.exe
universal document converter 6.8 fails to install. It shows some dialog
windows, the last two dialog windows show these error messages.
"Environment variable issues detected ..."
"Unable to fix Enviroment variable issue"
The wine debug log is attached.
In order to reproduce, download and run
https://www.print-driver.com/files/udc.exe
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https://bugs.winehq.org/show_bug.cgi?id=56794
Bug ID: 56794
Summary: Mono error when trying to run Osu
Product: Mono
Version: main
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mono
Assignee: wine-bugs(a)winehq.org
Reporter: svengrewe(a)posteo.de
CC: madewokherd(a)gmail.com
Distribution: ---
Created attachment 76600
--> https://bugs.winehq.org/attachment.cgi?id=76600
Console Output
Osu Installer:
https://m1.ppy.sh/r/osu!install.exe
Starting the game gives an error. Doesn't happen with .NET Framework 4.0.
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https://bugs.winehq.org/show_bug.cgi?id=47778
Bug ID: 47778
Summary: world of warcraft in game store browser crashes
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: goin2mars(a)protonmail.com
Distribution: ---
Created attachment 65266
--> https://bugs.winehq.org/attachment.cgi?id=65266
backtrace from running in game wow browser opened when using shop feature
wow browser : BlizzardBrowser.exe found in /home/me/.wine/drive_c/Program Files
(x86)/World of Warcraft/_retail_/UTILS
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https://bugs.winehq.org/show_bug.cgi?id=56823
Bug ID: 56823
Summary: Genshin Impact game rendering error.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1519364926(a)qq.com
Created attachment 76631
--> https://bugs.winehq.org/attachment.cgi?id=76631
3 program error details
Genshin Impact game rendering error.
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https://bugs.winehq.org/show_bug.cgi?id=56650
Bug ID: 56650
Summary: Report on SELinux 'execheap' Issues with
wine-preloader
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chplee(a)gmail.com
Distribution: ---
This report was prepared by ChatGPT. I'm sorry that my own ability is not
enough to support such a large amount of code analysis, so I have to turn to
ChatGPT.
I'm filing this report because a lot of people are suffering from this problem.
Please refer to:
https://bugzilla.redhat.com/show_bug.cgi?id=2247299
### Report on SELinux 'execheap' Issues with `wine-preloader`
#### Introduction
The `wine-preloader` program is a crucial part of the Wine software, which
allows Windows applications to run on Unix-like operating systems. An issue has
been identified where SELinux prevents `wine-preloader` from executing code in
writable memory regions, raising security alerts related to 'execheap'
accesses. This report identifies potential sources of the issue in the program
and provides recommendations for modifications.
#### Potential Issues Identified
1. **Memory Mapping and Protection Setup**:
In `wine-preloader`, memory mapping is handled with protections set that
could potentially include both write and execute permissions. This is
particularly evident in the function calls to `wld_mmap`, where memory
protection flags are set based on the segment flags parsed from ELF headers.
```c
wld_mmap((void *)(l->l_addr + c->mapstart), c->mapend - c->mapstart,
c->prot, MAP_FIXED | MAP_COPY | MAP_FILE, fd, c->mapoff);
```
Here, the `c->prot` can contain combinations of `PROT_READ`, `PROT_WRITE`,
and `PROT_EXEC` based on the segment's flags.
2. **Dynamic Code Generation**:
Dynamic generation or modification of code could potentially occur, though
not explicitly shown in the code snippets provided, it could be inferred from
the overall functionality where executable code may be modified or generated
on-the-fly.
3. **Modifying Memory Protection Attributes**:
The use of `wld_mprotect` to change the protection attributes of memory
pages could lead to states where pages are both writable and executable.
```c
wld_mprotect((caddr_t) (zero & ~page_mask), page_size, c->prot|PROT_WRITE);
```
Although this snippet aims to make pages writable temporarily, if combined
inappropriately with executable flags elsewhere, it could trigger SELinux
policies.
#### Recommendations
- **Restricting Memory Permissions**:
Enforce strict separations between writable and executable pages. Modify the
logic that sets memory protections to ensure that no memory page is both
writable and executable at the same time. This can be achieved by adjusting the
ELF segment loading routines to separate code and data segments clearly.
- **Use of Memory Protection Changes**:
Implement a clear two-step process for handling memory that needs to be
executable:
- Initially, set memory to writable to modify or generate code.
- Once modifications are complete, change the memory protection to executable
only (removing write permissions).
- **Code Audit and Testing**:
Conduct a thorough audit of the places where memory permissions are set. Test
under a SELinux-enforced environment to ensure that the adjustments meet
security policies without hindering functionality.
- **SELinux Policy Adjustments**:
If `wine-preloader` inherently requires certain operations that SELinux
policies restrict, consider creating custom SELinux policy modules that allow
specific actions while maintaining overall security. This should be done
cautiously to avoid creating unnecessary security holes.
#### Conclusion
Adjustments to `wine-preloader` should focus on ensuring that memory regions
are either writable or executable but never both. By adhering to security best
practices and possibly adjusting SELinux policies, `wine-preloader` can
function effectively without triggering security violations in SELinux
environments.
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https://bugs.winehq.org/show_bug.cgi?id=56819
Bug ID: 56819
Summary: Danganronpa V3 demo crashes on start shortly after
GStreamer assertion failure
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 76628
--> https://bugs.winehq.org/attachment.cgi?id=76628
WINEDEBUG=+console GST_DEBUG=4
The demo is free on Steam. Terminal output is attached. The relevant part seems
to be:
(wine:543494): GStreamer-Video-CRITICAL **: 18:38:47.343:
gst_video_info_from_caps: assertion 'gst_caps_is_fixed (caps)' failed
First reported at
https://www.reddit.com/r/LinuxCrackSupport/comments/15unp2s/danganronpa_v3_…
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https://bugs.winehq.org/show_bug.cgi?id=56805
Bug ID: 56805
Summary: DuckStation Does Not Find PlayStation BIOS File
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crashdance22(a)protonmail.com
Distribution: ---
When running the DuckStation installer or trying to run the PlayStation BIOS
after installation, the installer and emulator itself cannot find SCPH5001.bin.
The emulator does list the file as detected and available in the BIOS dropdown
box, but proceeds to say it is not found. I have reproduced this issue in Wine
Stable and Development versions on multiple machines and Ubuntu-based distros.
The problem does not occur on Windows.
I am aware DuckStation is natively available on Linux. However, the Windows
version must be run in Wine to use the Online Crash Team Racing mod network
client. The software cannot be run in a VM due to it needed to load DirectX
libraries on startup.
I have attached a zipped log file with WINEBUG=+all. I know using the "+all"
option can be excessive but I was not able to easily find any errors or fixme
statements otherwise. The log begins as soon as I start the DuckStation
installer and I terminate Wine as soon as I see the "cannot find BIOS file"
error message.
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https://bugs.winehq.org/show_bug.cgi?id=56793
Bug ID: 56793
Summary: Age of Empires 2 Fails to Run
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dartme18(a)gmail.com
Distribution: ---
I'm using arch linux. I did
```
export WINEARCH=win32 WINEPREFIX=/home/lmat/.wine32
mkdir aoe2cd1
fuseiso aoe2cd1.iso aoe2cd1
cd aoe2cd1
wine ./aoesetup.exe
```
The setup ran marvelously. I then went to run the game:
```
cd ~/.wine32/drive_c/Program\ Files/Microsoft\ Games/Age\ of\ Empires\ II
wine empires2.exe
```
and I see a window saying, "The program empires2.exe has encountered a serious
problem and needs to close....". The details show "Unhandled exception: page
fault on read access to 0xffffffff in 32-bit code..." Later down, it shows
"Platform: i386" which seems correct. Maybe I need to install some directx or
something? The game comes with directx 6 on the CD, I think.
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