https://bugs.winehq.org/show_bug.cgi?id=56783
Bug ID: 56783
Summary: MySims doesn't render the character creation screen
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 76584
--> https://bugs.winehq.org/attachment.cgi?id=76584
Character creation black screen
When starting a new game, the game will first display a few 2D images detailing
the game's plot. Afterwards the player will be taken to the character creation
screen for them to create their sim. Under wine-9.10 this screen is completely
black minus the in-game UI elements.
(Also in wine-9.10 this screen doesn't show any text. See also: Bug #56782.)
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https://bugs.winehq.org/show_bug.cgi?id=55613
Bug ID: 55613
Summary: right click does not work in Battle.net App (friends
list, favorite games)
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Right click does not work in Battle.net (Blizzard).
Battle.net App version: 2.24.1.14385 (2023-09-17)
Right click is mostly being needed for managing contacts in the friends list at
the right side and favorite games in the top bar. In both cases right click is
supposed to open a context menu.
Console output when right clicking:
0118:fixme:system:EnableNonClientDpiScaling (00050116): stub
0118:fixme:shell:SHGetPropertyStoreForWindow (00050116 112451A8 0060B018) stub!
0118:fixme:shell:window_prop_store_SetValue 1B806B70,
{{9f4c2855-9f79-4b39-a8d0-e1d42de1d5f3},4}, 0060B008
0118:fixme:shell:window_prop_store_SetValue 1B806B70,
{{9f4c2855-9f79-4b39-a8d0-e1d42de1d5f3},2}, 0060AFF8
0118:fixme:shell:window_prop_store_SetValue 1B806B70,
{{9f4c2855-9f79-4b39-a8d0-e1d42de1d5f3},3}, 0060AFE8
0118:fixme:shell:window_prop_store_SetValue 1B806B70,
{{9f4c2855-9f79-4b39-a8d0-e1d42de1d5f3},5}, 0060AFD8
0118:fixme:shell:window_prop_store_Commit 1B806B70
0118:fixme:win:GetPointerDevices (0060CCAC 00000000): partial stub
0118:fixme:system:NtUserQueryDisplayConfig flags 0x2, paths_count 0x60ccac,
paths 0x1addd280, modes_count 0x60cca8, modes 0x1ad59340, topology_id (nil)
semi-stub
0118:fixme:system:NtUserDisplayConfigGetDeviceInfo Unimplemented packet type
11.
Workaround:
Enable the virtual desktop in winecfg or using the /explorer switch.
https://wiki.winehq.org/Winecfg#Window_Settingshttps://wiki.winehq.org/Explorer
Unfortunately you can't switch between different "Windows application" windows
using ALT-TAB in this mode.
And when you use ALT-TAB to switch to other X windows, this may cause the
Windows applications to assume that the ALT key is being stuck hold down. This
is probably another bug, but I can't find a bug report for it. (feel free to
create a bug report and link it here, if you encounter this problem)
See also:
https://www.reddit.com/r/wine_gaming/comments/ou67et/right_clicking_on_batt…https://www.reddit.com/r/linux_gaming/comments/141oitc/right_click_on_battl…
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https://bugs.winehq.org/show_bug.cgi?id=56743
Bug ID: 56743
Summary: Wine "typo" in traces ... library failing to be loaded
see their 1st letter replaced by a "v".
Product: Wine
Version: 9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76525
--> https://bugs.winehq.org/attachment.cgi?id=76525
traces
Trying to wine mspaint.exe with W2K3 mspaint.exe ... library failing to be
loaded see their 1st letter replaced by a "v". See screenshot
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https://bugs.winehq.org/show_bug.cgi?id=55956
Bug ID: 55956
Summary: Akiba's Trip no longer able to be played. Deadlocks or
Crashes before reaching the main menu.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Currently attempting to play Akiba's Trip Undead & Undressed causes the game to
deadlock / crash after showing the intros and skipping the intro movie.
With movies enabled in the game options wine winds up printing a glibc
assertion.
With movies disabled in the game options the game deadlocks after hitting a
critical section timeout.
In both cases there are mfplat errors present in the logs.
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https://bugs.winehq.org/show_bug.cgi?id=55233
Bug ID: 55233
Summary: A-Train PC Classic - UI is incorrectly sized and
cannot switch between selected windows.
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
The UI windows in A-Train PC Classic are unusable.
Note: This game was ported from the Nintendo 3DS, and most / all of it's UI is
intact. "UI windows" are essentially the game's menu / dialog box interface.
(Called "windows" here as that's what the game's configuration INI file calls
them.)
Attempting to start a new game the first time causes each window to fill the
entire application window and draw on top of each other. With only the top most
window receiving user input.
For the second attempt to start a new game, the windows are correctly sized /
placed but only the most recently drawn window accepts user input with no way
to switch to an inactive window. This breaks the game as the first requirement
of the player is to use an inactive window's "Enter Company Name" button.
The game's configuration INI file contains options for setting each window's
origin X/Y coordinates, width and height. However editing these values manually
seems to result in a deadlock. With the game continuing to update the
application window (minimize / partial hide / etc.) but otherwise refusing user
input after showing the company logos.
Attempting to use a known good configuration file from Windows also doesn't
work. As the game seemingly ignores it with no visible window behavior change
from when starting a new game. As described above.
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https://bugs.winehq.org/show_bug.cgi?id=56659
Bug ID: 56659
Summary: Total War Shogun 2 doesn't render 3D model textures in
D3D11 mode.
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 76434
--> https://bugs.winehq.org/attachment.cgi?id=76434
Console log in D3D11 mode.
Now that bug #53197 is fixed, the game actually gets in game with wine's
builtin D3D11.
However, none of the game's 3D model textures render at all. With all 3D models
appearing with a solid black / dark grey color.
In addition some effects are also missing. Such as the cherry blossoms and
leaves on the trees.
The result is a very burnt out / heavy fog looking Japan. As seen in the
attached screenshots.
As bug #53197 was about stubbing D3DX11LoadTextureFromTexture() in wine, it may
be related.
Finally, attempting to enter a battle from the campaign map will cause the game
to crash after a few calls to D3DX11GetImageInfoFromMemory().
Console log attached.
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https://bugs.winehq.org/show_bug.cgi?id=56780
Bug ID: 56780
Summary: Multiple games skip playing cutscenes (The Long Dark,
The Room 4: Old Sins, Saint Kotar)
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 50983.
068c:fixme:mfplat:media_source_get_service_GetService Unsupported service
{dd0ac3d8-40e3-4128-ac48-c0add067b714}.
068c:fixme:mfplat:MFPluginControl_IsDisabled (0
{88753b26-5b24-49bd-b2e7-0c445c78c982})
068c:fixme:mfplat:MFPluginControl_GetPreferredClsidByIndex (0 0
00007FB6AC36F2B8 00007FB6AC36F2E0)
0718:fixme:mfplat:video_processor_ProcessMessage Ignoring message 0.
9.10-32-gb6abacbb7b0
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https://bugs.winehq.org/show_bug.cgi?id=56761
Bug ID: 56761
Summary: So when I install Blizzard.net setup exe its crashes
and gives me the backtrace log
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adampigeons(a)gmail.com
Distribution: ---
Created attachment 76555
--> https://bugs.winehq.org/attachment.cgi?id=76555
the log of the error
i launch battlenet exe setup then the window becomes unusable then i get the
backtrace log
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https://bugs.winehq.org/show_bug.cgi?id=56779
Bug ID: 56779
Summary: PCAD 2006 SP2. Vertical flipped RefDes text drawing
glitch
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wghralbwklqcocselg(a)cazlq.com
Distribution: ---
1. Open PCAD PCB
2. Place any component
3. Select a component with mouse click
4. Press F to move a component to another layer
5. Shift-click on a text near component to select them
6. Press R to rotate selected text, text can disappear and move horizontally,
but you can see it again after scroll visible area by mouse wheel
Or open in PCAD on Wine any PCB project created in PCAD on Windows and select
Bottom layer. All vertical RefDes Labels in Bottom layer will be shown
incorrectly.
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