http://bugs.winehq.org/show_bug.cgi?id=26888
Summary: Wine limits file names to 255 bytes even on NTFS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjudin+wine(a)iki.fi
Wine limits file names to 255 bytes even when underlying file system permits
longer file names (like NTFS) when creating a file. This is an issue with
programs that can create file names that are something like 140 characters but
if one character takes 2 or 3 bytes, this 255 byte filename limit will be
evident when same files that can be created in Windows can't be created with
Wine. NTFS supports 255 UTF-16 code units that can easily result in longer file
names than 255 bytes, especially for users of Japanese systems.
You can test this by creating a NTFS file system and some files with long names
on it:
truncate -s 2g /tmp/ntfsfs
losetup /dev/loop7 /tmp/ntfsfs
mkfs.ntfs -f /dev/loop7
mkdir /tmp/ntfsfs-mnt
mount -t ntfs-3g /dev/loop7 /tmp/ntfsfs-mnt
# Do this or whatever enables regular user to access this file system.
chmod 777 /tmp/ntfsfs-mnt
Then you can try to create long files outside of Wine:
# 257 UTF-8 bytes, 129 characters
echo foo >
/tmp/ntfsfs-mnt/ääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääa
# 325 UTF-8 bytes, 109 characters
echo foo >
/tmp/ntfsfs-mnt/亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜a
And inside Wine:
wine cmd
# 257 UTF-8 bytes, 129 characters
echo foo >
/tmp/ntfsfs-mnt/ääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääb
# 325 UTF-8 bytes, 109 characters
echo foo >
/tmp/ntfsfs-mnt/亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜b
Remember to have UTF-8 support enabled in your system.
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https://bugs.winehq.org/show_bug.cgi?id=56739
Bug ID: 56739
Summary: Alchemy is rotated 90°
Product: Wine
Version: 9.8
Hardware: x86-64
URL: https://alchemy.software.informer.com/download/
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 4a330b29212402b9700828be82939112bd11a786
Distribution: Ubuntu
Created attachment 76518
--> https://bugs.winehq.org/attachment.cgi?id=76518
Screenshot
The game Alchemy is rotated 90°. A bisect points to:
4a330b29212402b9700828be82939112bd11a786 is the first bad commit
commit 4a330b29212402b9700828be82939112bd11a786
Author: Zhiyi Zhang
Date: Tue Sep 22 15:02:24 2020 +0800
winex11.drv: Support display orientations for XRandR 1.4 display settings
handler.
Running in an emulated desktop works around this.
https://alchemy.software.informer.com/download/
$ sha1sum alchemysetup-en.exe
2fa2bd427e79b7fb585d090891ae368b0cea0156 alchemysetup-en.exe
$ xrandr --version
xrandr program version 1.5.1
Server reports RandR version 1.6
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https://bugs.winehq.org/show_bug.cgi?id=49963
Bug ID: 49963
Summary: MobaXTerm 20.3: cannot start a local terminal
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: ---
Created attachment 68354
--> https://bugs.winehq.org/attachment.cgi?id=68354
Backtrace MobaXterm 20.3
Using MobaXTerm from here ->
https://download.mobatek.net/2032020060430358/MobaXterm_Installer_v20.3.zip
Using Wine 5.18 on Ubuntu 20.04 using winehq ubuntu ppa.
When clicking on "Start local terminal", what assume to be the terminal exe
cygtermd.exe crashes.
Log and backtrace in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=56699
Bug ID: 56699
Summary: Cultures 2-3-4 crashes when directmusic enabled
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: yshuiv7(a)gmail.com
Regression SHA1: 8daf207bf76ac02894db92abcf6873ccacbdc0f4
Distribution: ArchLinux
Created attachment 76485
--> https://bugs.winehq.org/attachment.cgi?id=76485
terminal output including backtrace
When directmusic is selected as the source of the background music the
following games from the Cultures series crash upon launching a mission:
Cultures 2: The Gates of Asgard
Cultures - Northland
Cultures - 8th Wonder of the World
Reverting commit 8daf207bf76ac02894db92abcf6873ccacbdc0f4
fixes the crash for me.
commit 8daf207bf76ac02894db92abcf6873ccacbdc0f4
Author: Yuxuan Shui <yshui(a)codeweavers.com>
Date: Thu Jan 18 12:59:49 2024 +0000
dmime: Semi-support creating an audio path from config.
Note: background music previously didn't work with built-in directmusic
libraries.
Demo version of Northland doesn't contain music files.
Still present in wine-9.9-17-ged9ec141d52
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https://bugs.winehq.org/show_bug.cgi?id=51965
Bug ID: 51965
Summary: Rise of Legends Demo: Cannot attack territory
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
After starting a new campaign and attacking a territory, the campaign map
reloads. The following is output to standard out:
0024:fixme:msxml:SAXContentHandler_putDocumentLocator (002C6EB0)->(077785A4)
The trace I collected between clicking "Attack!" and the campaign map reloading
is large (58M) and may not be very informative.
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http://bugs.winehq.org/show_bug.cgi?id=12104
Summary: Cygwin's setup.exe doesn't resize properly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://cygwin.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can resize cygwin's setup, but the inner table of
packages doesn't resize.
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https://bugs.winehq.org/show_bug.cgi?id=52411
Bug ID: 52411
Summary: Cygwin installer: "Select Prackages" dialog maximizes
itself
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shefben(a)gmail.com
Distribution: ---
Created attachment 71669
--> https://bugs.winehq.org/attachment.cgi?id=71669
MAXIMUM CYGWIN
The only way to get the dialog to a normal size is by dragging on the edges.
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https://bugs.winehq.org/show_bug.cgi?id=44238
Bug ID: 44238
Summary: PowerPoint 2000 disjointed graphics
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Graphics become disjointed while scrolling with the slider bars. This happens
only at higher magnifications (when zoomed greater than 150%)
Graphics also do not always refresh properly when returning to application from
elsewhere on the desktop. Usually this is a black screen, which can be
refreshed with zoom 100%.
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https://bugs.winehq.org/show_bug.cgi?id=44893
Bug ID: 44893
Summary: SKSE64 fails to initialize correctly
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: labmailssadur(a)gmail.com
Distribution: ---
SKSE64 complains about failing to allocate "trampoline" and subsequently fails,
even though the game itself (Skyrim SE) still launches.
Steps to reproduce:
1. Set up a 64-bit prefix.
2. Install Skyrim Special Edition via Steam.
3. Install SKSE64.
4. Launch SKSE64 (via Mod Manager, such as MO, or directly, doesn't matter)
5. Watch SKSE64 complain about said "trampoline".
This occurs whether you try to launch a modded or unmodded game, although when
trying to launch an instance that relies on SKSE64 (such as SkyrimSE with
SkyUI), the game is unable to proceed into its loding screen, but doesn't
complain about it.
I tried to find an issue report or something similar, but didn't find one, so I
am assuming this is an issue with Wine.
Further info:
Tested SKSE64 version 2.0.6 on SkyrimSE Runtime 1.5.23.0.8
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https://bugs.winehq.org/show_bug.cgi?id=53887
Bug ID: 53887
Summary: Wing Commander IV drawing offset on screen.
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 73429
--> https://bugs.winehq.org/attachment.cgi?id=73429
ingame offset drawing
Wing Commander IV The Price of Freedom renders incorrectly in WINE. I have
tested this in a Virtual machine running Debian Squeeze 6.0 Wine 1.0.1 as well
as a current Debian Bookworm 12.0 Wine 7.20 installation. The error exists in
all versions of WINE. The display is drawn offset vertically down on the screen
from where it should be displaying.
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