http://bugs.winehq.org/show_bug.cgi?id=22273
Summary: CDBurnerXP doesn't start with Mono
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://cdburnerxp.se/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
The summary basically says it all... with winetricks mono26, the program
installs but won't start. With winetricks dotnet20, it's buggy but at least
somewhat usable. There's not much terminal output:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Native.CDBXP" (1.0.4.0)
fixme:reg:GetNativeSystemInfo (0x9c9bf58) using GetSystemInfo()
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https://bugs.winehq.org/show_bug.cgi?id=47281
Bug ID: 47281
Summary: Ableton Live 10.0.6
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.huey(a)gmail.com
Distribution: ---
This is an experimental branch where I've pulled a real-time patches from Kai
Krakow's proton tree and have incorporated it into both master and stable
branches of WineHQ
URL for the the GitHub repo is at:
https://github.com/billhuey/wine-bhuey
The branch is bhuey-rt-master and bhuey-rt-stable
Currently both stable and master run Ableton fine as far as I can tell but
there are issues with wineserver sucking up a full core of CPU time.
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billh@pngn-dev:~/wine/wine-test-stable$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
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Linux pngn-dev 5.0.14-rt9 #2 SMP PREEMPT RT Fri May 17 01:31:54 PDT 2019 x86_64
x86_64 x86_64 GNU/Linux
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It's running a real-time kernel but I doubt that's the issue.
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https://bugs.winehq.org/show_bug.cgi?id=56889
Bug ID: 56889
Summary: PwSafe 3.39.0 does not start, Wine "stalls"
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Ubuntu 24.04 / Wine 9.11
https://sourceforge.net/projects/passwordsafe/files/Windows/3.3x/3.39.0/
Unzip all files
wine pwsafe
Does not start, nothing logged, Wine "stalls"
https://appdb.winehq.org/appview.php?iAppId=4017 states that it's supposed to
work fine.
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https://bugs.winehq.org/show_bug.cgi?id=51615
Bug ID: 51615
Summary: Samsung SDK 1.2.2 for Java ME: Emulator crashes when
playing multimedia
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 70468
--> https://bugs.winehq.org/attachment.cgi?id=70468
backtrace, shell log and screenshot
Emulator crashes when it plays another MMAPI multimedia (any audios and
probably videos aswell)
QuickTime 7, required by the SDK, was installed
Samsung_SDK_122\bin\zayit.exe is the program that crashes the emulator
Download URL: https://1drv.ms/u/s!AttE4nJrALFwgcMUYkavVNZVAwuyUg?e=eVCe5m
Alternative (checksum not verified):
https://www.softpedia.com/get/Programming/SDK-DDK/Samsung-Java-SDK.shtml#sg…
SHA1 Checksum: 88789b058f468ab28f5bea6de046e5c9649980eb
Distro: Manjaro Linux KDE 21.0.7
Kernel Version: Linux 5.10.56-1-MANJARO (64-bit)
CPU: Intel Core i3 7100U
GPU: Mesa Intel HD Graphics 620
Graphics Platform: X11
RAM: 12GB (4GB + 8GB)
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https://bugs.winehq.org/show_bug.cgi?id=56692
Bug ID: 56692
Summary: Wine-staging "new WoW64" build fails in Fedora 40
Product: Wine-staging
Version: 9.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The OBS has not enabled i586 builds for Fedora 40, so I created spec files to
do "new WoW64" builds. The wine-devel packages built fine, but the wine-staging
build failed with:
>
> [ 392s] dlls/combase/string.c: In function 'impl_from_HSTRING_BUFFER':
> [ 392s] include/winnt.h:888:46: error: initialization of 'const WCHAR (*)[1]' {aka 'const short unsigned int (*)[1]'} from incompatible pointer type 'HSTRING_BUFFER' {aka 'struct HSTRING_BUFFER__ *'} [-Wincompatible-pointer-types]
> [ 392s] 888 | const typeof(((type *)0)->field) *__ptr = (address); \
In Fedora 39, that's a warning, not an error, and the build succeeds.
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https://bugs.winehq.org/show_bug.cgi?id=56394
Bug ID: 56394
Summary: Final Fantasy XI Online: Mouse/pointer cursor
activates at unintended times.
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
URL: https://web.archive.org/web/20210810150839/http://www.
playonline.com/ff11eu/download/media/install_win.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
CC: eric.pouech(a)gmail.com, temp82(a)luukku.com
Regression SHA1: 6c11a4af5885c6485a908ea5c547e072fe71aa23
Distribution: Gentoo
After d1789fbb40d [1], the pointer cursor in Final Fantasy XI Online (FFXI) may
activate when it should not.
Perhaps somehow related to how FFXI, when running in fullscreen or a borderless
window, can "warp" the cursor to certain locations on the screen when a pointer
device is used to open certain menus, so no actual movement of the device is
needed when going from a menu to another.
Normally the cursor is hidden when using only the keyboard or a gamepad, but
due to this issue, the cursor may activate when pressing 'cancel', and due to
how log windows may be set up in the game, this can lead into the cursor
actually changing the selection in a menu.
It is extremely noticeable during battle, when using a gamepad and multiple
reactive horizontal log windows, and pressing 'cancel' repeatedly to minimise
the log windows.
There is something similar that can be made manifest in a native Windows
environment as well, but it is slightly different, and a report for a different
tracker.
Reverting the referenced refactoring restores behaviour to that of the native
environment.
Thank you!
1.
https://source.winehq.org/git/wine.git/commitdiff/d1789fbb40d74b747451c9c5d…
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https://bugs.winehq.org/show_bug.cgi?id=56292
Bug ID: 56292
Summary: "Sony DualShock 4"-Controller is not detected by Wine
anymore
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
"Wine 9.1" does not detect my "Sony DualShock 4"-controller (the newer
"CUH-ZCT2E"-version); neither when connecting it via Bluetooth nor when
connecting it via USB.
(The multitouch-pad on it still works.)
With "Wine 9.0", the controller was detected as an XInput-device.
With "Wine 9.1", it was not listed in the game-controller-settings.
Other controllers were correctly detected (as XInput-devices) by "Wine 9.1".
With "Wine 9.0", these 2 lines did appear in the log (when starting
"control.exe" and then the game-controller-settings from it):
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:xinput:pdo_pnp IRP_MN_QUERY_ID type 5, not implemented!
With "Wine 9.1", these lines did not appear in the log.
Operating-system: Debian GNU/Linux Testing (Trixie)
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http://bugs.winehq.org/show_bug.cgi?id=25431
Summary: Wine shouldn't change the gamma value
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: incarus6(a)googlemail.com
Some games (like Shaya http://shaiya.aeriagames.com/ ) can change the gamma
value (I don't know how exactly, but it have the same effect as using the
xgamma command in Linux). When you play in windowed mode (or with dual-screen)
it is really annoying (and causing eyestrain) when the gamma value is too high.
There should be an option to disable the possibility for games and software to
change the gamma value.
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http://bugs.winehq.org/show_bug.cgi?id=33759
Bug #: 33759
Summary: Some applications reset the X color profile
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Some applications tend to reset the X color profile when they start. This
profile is set by xcalib and shouldn't be mindlessly messed with.
I could not determinate a pattern as to which programs do this. It seems games
are especially prone.
A simple test case:
Get xcalib, and use it to set some random color profile, such as with
xcalib -a -gc 5
Get CPU-Z. There is a simple no-installation zip available. Click away the
initial error message and then watch as it resets the profile as it loads
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https://bugs.winehq.org/show_bug.cgi?id=47441
Bug ID: 47441
Summary: Pokémon TCG Online crashes on exit
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: ---
I downloaded Pokémon TCG from
https://www.pokemon.com/it/gcc/gcc-online/scarica/ and it works very good, but
it hangs when I close it, and I can't do anything anymore, I can only shut down
my pc manually with power button.
To reproduce the error: download the application for Windows from
https://www.pokemon.com/it/gcc/gcc-online/scarica/ and install it. Then run it
and log in. Once you're in click "Setings" and then "Exit"; then the program
hangs.
Unfortunately I didn't manage to create a terminal output because terminal
gives me an error saying that the path I write is not an exe file.
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