https://bugs.winehq.org/show_bug.cgi?id=49990
Bug ID: 49990
Summary: Gray window for Minecraft Dungeons Launcher & Riot
Client
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
Distribution: ---
Created attachment 68393
--> https://bugs.winehq.org/attachment.cgi?id=68393
Wine log for Minecraft Dungeons Launcher
It is impossible to launch applications that ask to display a "Windows
interface" such as the login window Riot and/or Minecraft Dungeons Launcher. I
get an empty gray window.
The commit
https://source.winehq.org/git/wine.git/commit/bd27af974a21085cd0dc78b37b715…
provoc this problem.
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https://bugs.winehq.org/show_bug.cgi?id=43680
Bug ID: 43680
Summary: Epic Games Launcher crashes if tool-tip is shown in
D3D11 mode
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Tested with Wine staging 2.16.
How to reproduce:
- run EpicGamesLauncher.exe (maybe you need the "-SkipBuildPatchPrereq"
parameter)
- wait until the login window is shown
- everything seems to be ok
- move the mouse over one of the fields where you can enter email/password
- the window starts to flicker and finally EpicGamesLauncher.exe crashes
If you launch EpicGamesLauncher.exe with "-OpenGL", you do not get the crash.
Therefore I assume that it is a problem with D3D11.
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https://bugs.winehq.org/show_bug.cgi?id=56622
Bug ID: 56622
Summary: Systray icons now have black background without
compositor, and on some panels can be misaligned or
don't redraw, becoming invisible
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dark(a)darkok.xyz
Distribution: ---
Starting from 48e6bf3cf1aabdd2ac640f572416b9169e324f21, when using panels like
IceWM's, fbpanel or tint2, systray icons are now black.
Additionally, on IceWM, systray icons can become misaligned.
On fbpanel the icons seemingly don't redraw often enough either, as when a
tooltip icon is shown over it, it stays, and when a new systray icon is shown,
all previous icons become invisible until they get redrawn again, if ever.
I have tested this on numerous systems running Arch Linux, with consistent
results. I am running multiple instances of Wine's taskmgr.exe as a test
program, as that shows a tray icon that periodically redraws itself.
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https://bugs.winehq.org/show_bug.cgi?id=54587
Bug ID: 54587
Summary: GMG-Vision - ShellExecuteEx failed: Bad EXE format for
install.exe.
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74120
--> https://bugs.winehq.org/attachment.cgi?id=74120
Console output (wine-8.2 on Slackware64/Multilib)
Hello everyone,
I am having problems starting an installation routine with the following
details.
Download URL: https://intern.gte.de/opendownload/GMG-Vision.zip
bash-5.1$ sha256sum GMG-Vision.zip
5502fe9e3fd79d67a8bea0a6dd0699b7c63ade2da9e99a5d026ba4bae059f58e
GMG-Vision.zip
bash-5.1$ sha256sum install.exe
645317d955e157fab7e4c5c3c905a9ce5477e7c46e1a146614e684d759cea928 install.exe
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57003
Bug ID: 57003
Summary: Naver Line tray icon is always gray since 9.13
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
CC: rbernon(a)codeweavers.com
Regression SHA1: 800bb91323af078a44e75c5ac341f63df7fbf812
Distribution: ArchLinux
Since Wine 9.13, Naver Line always shows a gray tray icon. In older wine, it
shows a gray icon if the user is not logged in yet, a green icon after logging
in, and an icon with a red "N" symbol if there are unread messages - probably
there are more different icons.
git bisect points to
https://gitlab.winehq.org/wine/wine/-/commit/800bb91323af078a44e75c5ac341f6….
I have no idea how the change is related to the tray icon, though. Also, I
cannot test if reverting that commit brings back correct tray icons, as
building fails with:
../wine/dlls/win32u/window.c:1868:25: error: ‘is_layered’ undeclared (first use
in this function); did you mean ‘ulw_layered’?
Steps to reproduce:
1. Download and install Naver Line following steps in
https://bugs.winehq.org/show_bug.cgi?id=56999
2. Create an account and log in
P.S. I tried to add the author of the the aforementioned commit. Sorry if I did
it wrong!
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http://bugs.winehq.org/show_bug.cgi?id=30938
Bug #: 30938
Summary: Update a XIM candidate position when cursor location
changed
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
How to reproduce:
1. $ wine notepad
2. Activate input method (SCIM/IBUS/FCITX, etc), input something
Result:
Candidate window is below the notepad window, and never moved.
Expected result:
Candidate window moves as it is in gedit.
Probably related to these patches I found:
http://markmail.org/message/haq2zykslfkhwdilhttp://markmail.org/thread/2bfrrce47cqzga4l
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https://bugs.winehq.org/show_bug.cgi?id=37732
Bug ID: 37732
Summary: Corel Paint Shop Pro X7 Installer fails
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50235
--> https://bugs.winehq.org/attachment.cgi?id=50235
PSP X7 Backtrace on wine 1.7.32
Hello everyone,
I would like to share my experiences installing "Corel Paint Shop Pro X7" with
you. The installation starts up okay but a fatal error comes up when
initialising the trial installation.
I am assuming this is related to bug 27240 and 35057.
Some further info:
mwagner@linux-dnat:~/Downloads> shasum PSPX7_TBYB30.exe
7958bacb4ab198f7408066d269ca787c5b66042f PSPX7_TBYB30.exe
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https://bugs.winehq.org/show_bug.cgi?id=56884
Bug ID: 56884
Summary: foxit pdf reader can not run in linux after installing
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shapour8974(a)gmail.com
Distribution: ---
Created attachment 76703
--> https://bugs.winehq.org/attachment.cgi?id=76703
foxit pdf reader can not run on linux after installing
foxit pdf reader can not run on linux after installing
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https://bugs.winehq.org/show_bug.cgi?id=41607
Bug ID: 41607
Summary: Piggi 2 Demo version fails to start and throws runtime
and fatal error
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55951
--> https://bugs.winehq.org/attachment.cgi?id=55951
Backtrace wine 1.9.20
Dear wine-team,
I had a request from somebody working in agriculture to test an application in
wine and used wine 1.9.20 as 1.9.21 is not currently available on openSUSE.
A demo version is available at the following URL:
http://www.oask.de/Sauenplaner/piggi20_setup.exe
$ md5sum piggi20_setup.exe
bfd61acc354000a14e2974d383e7bd5f piggi20_setup.exe
The application throws a runtime error of 3633 (Laufzeitfehler) and then
crashes producing the debugging output shown in the attachment.
Is there anything I can do with winetricks to work aroud this issue?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=42997
Bug ID: 42997
Summary: Opera Neon Installation throws backtrace
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58133
--> https://bugs.winehq.org/attachment.cgi?id=58133
Opera Neon Backtrace on wine 2.7
Hello everyone,
I tried installing Opera Neon in a fresh prefix but the installation wouldn't
even start and throws a backtrace on 2.7 which is attached.
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https://bugs.winehq.org/show_bug.cgi?id=45106
Bug ID: 45106
Summary: OOB write in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61285
--> https://bugs.winehq.org/attachment.cgi?id=61285
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=45105
Bug ID: 45105
Summary: heap-buffer overflow in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61284
--> https://bugs.winehq.org/attachment.cgi?id=61284
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=55841
Bug ID: 55841
Summary: Lotus Approach: print "Properties" button ignored
Product: Wine-staging
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 75339
--> https://bugs.winehq.org/attachment.cgi?id=75339
WINEDEBUG=+winspool wine approach.exe > Wine.Print.Properties.WinspoolLog.txt
2>&1
Hi All,
# rpm -qa wine Note: this is Wine Staging
wine-8.18-1.fc38.i686
wine-8.18-1.fc38.x86_64
Lotus Approach N99.8.0208.0800 (Smart Suite)
This is impacting my ability to send out invoices as I can not configure my
envelope printing.
Wine blacks Lotus Approach’s ability to open any printer selected print
configuration dialog. This blocks me from being able to set the printer to
“Landscape” and “Manual Tray”.
This is only specific to Approach as it works fine in Lotus Word Pro and all my
other Wine Windows programs.
To reproduce:
→ start Lotus approach
→ click tab at the top “Create a New File …”
→ select “Blank Database” and “Okay”
→ in the “New” dialog that pops up, enter anything for the file name
(eraseme, etc.)
→in the “Create New database” dialog, enter anything in the “Field
Name” (“abc”) and “Okay
→ now go to “File”, “Print”
→ have fun clicking on the “Properties” button
Please fix as soon as possible.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=48521
Bug ID: 48521
Summary: StaxRip throes errors: Win32Exception (2.0.6.0)
Invalid function System.ComponentModel.Win32Exception
(0x80004005): Invalid function
Product: Wine
Version: 5.0
Hardware: x86
URL: https://github.com/staxrip/staxrip/releases
OS: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Steps to reproduce:
Use Staging (workaround https://bugs.winehq.org/show_bug.cgi?id=45868) and do
- winetricks -q dotnet40 dotnet48
- Invoke like ''wine start /unix /home/louis/StaxRip.exe'' otherwise you run
into
https://bugs.winehq.org/show_bug.cgi?id=48503
Try open an avi, it`ll tell you to install AviSynth, let it complete, then try
convert it; In the end an errormessage pops up:
Win32Exception (2.0.6.0)
Invalid function
System.ComponentModel.Win32Exception (0x80004005): Invalid function
at StaxRip.PowerRequest.SuppressStandby() in
D:\Projekte\VB\staxrip\General\General.vb:line 1532
at StaxRip.GlobalClass.ProcessJobs() in
D:\Projekte\VB\staxrip\General\GlobalClass.vb:line 36
The source is available from github:
Public Class PowerRequest
Private Shared CurrentPowerRequest As IntPtr
Shared Sub SuppressStandby()
If CurrentPowerRequest <> IntPtr.Zero Then
PowerClearRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
CurrentPowerRequest = IntPtr.Zero
End If
Dim pContext As POWER_REQUEST_CONTEXT
pContext.Flags = &H1 'POWER_REQUEST_CONTEXT_SIMPLE_STRING
pContext.Version = 0 'POWER_REQUEST_CONTEXT_VERSION
pContext.SimpleReasonString = "Standby suppressed by StaxRip" 'shown
when the command "powercfg -requests" is executed
CurrentPowerRequest = PowerCreateRequest(pContext)
If CurrentPowerRequest = IntPtr.Zero Then
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
End If
Dim success = PowerSetRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
If Not success Then
CurrentPowerRequest = IntPtr.Zero
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
End If
End Sub
Shared Sub EnableStandby()
If CurrentPowerRequest <> IntPtr.Zero Then
Dim success = PowerClearRequest(CurrentPowerRequest,
PowerRequestType.PowerRequestSystemRequired)
If Not success Then
CurrentPowerRequest = IntPtr.Zero
Dim err = Marshal.GetLastWin32Error()
If err <> 0 Then Throw New Win32Exception(err)
Else
CurrentPowerRequest = IntPtr.Zero
End If
End If
End Sub
Enum PowerRequestType
PowerRequestDisplayRequired
PowerRequestSystemRequired
PowerRequestAwayModeRequired
PowerRequestExecutionRequired
End Enum
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerCreateRequest(ByRef Context As POWER_REQUEST_CONTEXT)
As IntPtr
End Function
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerSetRequest(PowerRequestHandle As IntPtr, RequestType
As PowerRequestType) As Boolean
End Function
<DllImport("kernel32.dll", SetLastError:=True)>
Shared Function PowerClearRequest(PowerRequestHandle As IntPtr, RequestType
As PowerRequestType) As Boolean
End Function
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Structure POWER_REQUEST_CONTEXT
Public Version As UInt32
Public Flags As UInt32
<MarshalAs(UnmanagedType.LPWStr)>
Public SimpleReasonString As String
End Structure
End Class
Returning STATUS_SUCCESS for Nt{Create,Set,Clear}PowerRequest gets rid of the
errors. AFAICT it should be pretty safe to just return success from these three
functions, right?
Relevant console-output:
009c:fixme:ntdll:NtCreatePowerRequest (0x22d5e8, 0x22d5f0): stub
009c:fixme:ntdll:NtSetPowerRequest (0x110ea80, 1): stub
.
.
009c:fixme:ntdll:NtClearPowerRequest (0x110ea80, 1): stub
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https://bugs.winehq.org/show_bug.cgi?id=45455
Bug ID: 45455
Summary: Installation of Cetus3D-Software crashes
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pellwestphal(a)googlemail.com
Distribution: ---
Hello forum,
I wanted to install this software: https://www.tiertime.com/downloads/software/
its a 3D-printer software to load print jobs and control the printer.
https://pastebin.com/ThMrEcAh <- terminal output during installation
The installation starts up fine and I can go through the first few steps
without any issues except those repeating first lines you see in the terminal
paste. When I come to the actual installation it starts but then crashes after
the installation bar filled after a few seconds. The errors and fixme lines
appear instantly in the terminal.
Please help finding the underlying issue
My system is an x220 running Ubuntu 16.04 LTS with an i3wm as ui.
Thank you,
Per
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https://bugs.winehq.org/show_bug.cgi?id=43251
Bug ID: 43251
Summary: Anarchy Online Login Window Play and Settings button
disapper after minimising and maximising window
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I noticed some strange behaviour in Anarchy Online.
Steps to reproduce:
- Start up AnarchyOnline.exe
- Patch the game (if necessary)
- Click the minimise button of the window
- Maximise the window again
-> Settings and play button disappear.
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https://bugs.winehq.org/show_bug.cgi?id=56825
Bug ID: 56825
Summary: Unable to see screen for Harmony Assistant version
9.9.8d (64 bit)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dheorchestra(a)gmail.com
Distribution: ---
Created attachment 76632
--> https://bugs.winehq.org/attachment.cgi?id=76632
screen shot of installed Harmony Assistant 9.9.8d (64 bit). Cannot see
installed program screen.
I am using Linux Lite 7.0
Download Link for Harmony Assistant version 9.9.8d (64 bit)
https://www.myriad-online.com/en/products/harmony.htm
When running a new installation of the Windows version of Harmony Assistant
v9.9.8d (64-bit) all I receive is a black screen with little white dots on it
when the program is installed.
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https://bugs.winehq.org/show_bug.cgi?id=53839
Bug ID: 53839
Summary: Anarchy Online (Old Engine) Installer hangs after
downloading game files
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
sha256sum AnarchyOnline_EP1.exe
ed5ff785e38cbee788f30c5c6305b441c3c1c8590f852b53199c9d8c15607c9e
AnarchyOnline_EP1.exe downloaded from
https://ctrack.funcom.com/ad/?ref=AODOWNLOAD
Tested in a clean prefix on Slackware 15.0 with wine 7.19
It downloades the necessary game files but hangs at the end. (execute
'install.exe')
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https://bugs.winehq.org/show_bug.cgi?id=44516
Bug ID: 44516
Summary: Anarchy Online doesn't startup anymore
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 60469
--> https://bugs.winehq.org/attachment.cgi?id=60469
Console Output wine 3.1 (Non-staging)
Hello everyone,
I would like to report that I did some testing on "Anarchy Online" but it
doesn't seem to start up anymore and wants to launch a debugger but also fails
there.
Please see the console output for further information.
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https://bugs.winehq.org/show_bug.cgi?id=46375
Bug ID: 46375
Summary: Vietcong: game save thumbnails (screenshots) have
corrupted colors
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: Other
Created attachment 63117
--> https://bugs.winehq.org/attachment.cgi?id=63117
Game-save screenshots - left = created on windows, right = Wine
Every time Vietcong game creates new game save (psg file), it also creates
in-game screenshot of what scene game currently render on screen. This
screenshot is part of the psg file. In main menu, game shows screenshot of
selected game save (as a thumbnail). On native Windows, these screenshots are
created relative nice (but they are low quality/compressed pictures), while on
Wine they have always corrupted colors.
It is not problem of showing these screenshots (since I tried in Wine to load
game save created on Windows, which had nice thumbnail), but they are being
created corrupted. I have not looked into this bug deeply yet, so I do not know
which API game uses to create these screens.
This bug is in Wine probably for very long time, maybe since beginning. There
is nothing special in the Wine log.
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http://bugs.winehq.org/show_bug.cgi?id=25689
Summary: Combat Mission: Barbarossa to Berlin - failing to
initialize graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat69(a)gmx.net
Created an attachment (id=32722)
--> (http://bugs.winehq.org/attachment.cgi?id=32722)
terminal output when starting cmbb
I installed CMBB and updated to 1.03, using a crack made it possible to avoid
BUG:219.
Trying to start I get a message complaining that Direct3D graphics could not be
recognised.
Attached is the terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=56912
Bug ID: 56912
Summary: GR2Analyst 3 Weather Radar Software
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stormtrackertony(a)gmail.com
Distribution: ---
Created attachment 76733
--> https://bugs.winehq.org/attachment.cgi?id=76733
backtrace of error
Latest version of this software loads but errors when trying to import radar
data.
Shared the attached backtrace with the software developer and he responded:
The problem is here:
0x0043a534 gr2analyst+0x3a534: ldsl %eax,%esi
Which is trying to load a full 48-bit pointer into segment:register from a
memory location. Win32 programs aren't allowed to mess with their segment
registers.
I don't see that code anywhere in my asm listing files, so there are two
possibilities:
1. The stack is getting corrupted and the return address from a function call
is trashed, so the program tries to execute junk (which happens to be the LDS
instruction). Of course, the question is "why doesn't this happen on real
Windows"?
2. WINE has a bug that trashes the stack.
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https://bugs.winehq.org/show_bug.cgi?id=56999
Bug ID: 56999
Summary: LineMediaPlayer.exe from NAVER Line needs
msvcp140_2.dll.__std_smf_cyl_bessel_i
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
Distribution: ---
Created attachment 76838
--> https://bugs.winehq.org/attachment.cgi?id=76838
Logs for LineMediaPlayer.exe
LineMediaPlayer.exe is used to display images and videos in LINE. After a
recent upgrade, the player no longer works, showing an error about missing
msvcp140_2.dll.__std_smf_cyl_bessel_i (see logs)
Steps to reproduce:
1. Download and install https://desktop.line-scdn.net/win/new/LineInst.exe -
it's linked from https://line.me/ when using a Windows User-Agent header.
2. Try to run LineMediaPlayer.exe (ex: wine
/home/user/.local/share/wine/drive_c/users/user/AppData/Local/LINE/Data/plugin/LineMediaPlayer/1.2.0.545/LineMediaPlayer.exe)
Here 1.2.0.545 is the currently installed version of LineMediaPlayer. You may
need to change the version to the latest one if there are updates.
Investigation:
In Microsoft STL, __std_smf_cyl_bessel_i calls boost::math::cyl_bessel_i [1].
C++17 provides std::cyl_bessel_i. I'm not sure if it's feasible to use that in
a C project like Wine. Even if C++ is allowed, I assume a version requirement
like C++17 is still an issue.
[1]
https://github.com/microsoft/STL/blob/vs-2022-17.10/stl/src/special_math.cp…
[2] https://en.cppreference.com/w/cpp/numeric/special_functions/cyl_bessel_i
[3]
https://github.com/kcat/openal-soft/commit/d6d572df66eb2b5beeb3da7f3b11a328…
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https://bugs.winehq.org/show_bug.cgi?id=56652
Bug ID: 56652
Summary: 3ds max setup error
Product: Wine-staging
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
3DS Max 2024 wasn't launching without pasting bs.odis dlls to system32 folder,
all libs was in setup folder. After setting dll override setup launched but
could not finish installation. Figured out there's problem in main package,
3dsmax.msi, it wasn't launched either. I attached torrent file linked to my
package
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https://bugs.winehq.org/show_bug.cgi?id=43146
Bug ID: 43146
Summary: gtkmm hello world program can't show window
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bing(a)nym.hush.com
Distribution: ---
Created attachment 58373
--> https://bugs.winehq.org/attachment.cgi?id=58373
gtkmm hello world tarball
So I tried the gtkmm hello world program:
https://developer.gnome.org/gtkmm-tutorial/stable/sec-helloworld.html.en
and I put it in a tarball (Attached.)
Anyway, I cross-compiled it with mingw and it runs fine in a windows VM.
When I run it with wine though, it crashes -- which is surprising because the
program does so little!
I ran it with GDK_DEBUG=all and I can see that it's crashing on the showing of
a window.
I guess I should mention that I'm running this in an Xorg session, and not
Wayland.
Anyway, I'm running wine 2.8 as provided by Fedora 25.
Here is the backtrace:
https://pastebin.com/yWZkHkDZ
I don't know if it's customary to upload executables here, so I won't do that
unless asked.
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https://bugs.winehq.org/show_bug.cgi?id=56633
Bug ID: 56633
Summary: Version 9.8 source code triggers a virus alert on
MacOS Sonoma on M3
Product: Wine
Version: unspecified
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
When attempting to download source for 9.8, a virus alert is triggered on my
MBP. This does not happen with 9.7 source.
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https://bugs.winehq.org/show_bug.cgi?id=49381
Bug ID: 49381
Summary: Building wine from source on 32 bit Slackware Linux
fails since 5.10.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Distribution: ---
Created attachment 67441
--> https://bugs.winehq.org/attachment.cgi?id=67441
Archive containing the configure, make dep and make output in 2 files
The issue arises while building Wine 5.10 on 32 bit Slackware. Both Slackware
14.2 stable and current (15.0 beta) are affected while The 64 bit version
builds just fine.
The build procedure exits badly while linking ntdll.so, returning errors like:
/usr/bin/ld: unix/server.o: in function `remove_fd_from_cache':
server.c:(.text+0x29d): undefined reference to
`InterlockedCompareExchange64'
/usr/bin/ld: unix/server.o: in function `add_fd_to_cache':
server.c:(.text+0x60f): undefined reference to
`InterlockedCompareExchange64'
The output of the configure, make dep and make command is included into the
attached archive. They refer to the 14.2 current environment.
Thanks
Simone
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https://bugs.winehq.org/show_bug.cgi?id=47396
Bug ID: 47396
Summary: Lord of the Rings Mouse Pointer falls back to
System-Pointer since wine 4.9
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasti2k(a)gmail.com
Distribution: ---
Mouse Pointer falls back to System-Pointer since wine 4.9
Mouse Pointer changes to System Pointer, by moving the pointer over an enemy.
Last working Version was Wine 4.6
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https://bugs.winehq.org/show_bug.cgi?id=56842
Bug ID: 56842
Summary: Run the absolute path exe file and use the current
process to retrieve the working directory as Linux
working directory, not Windows working directory. (
GetCurrentDirectoryW -->NtCurrentTeb() -->Peb
-->ProcessParameters -->CurrentDirectory DosPath)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: zmtong1988(a)gmail.com
Distribution: ---
1. Running the desktop lnk file will use SetCurrentDirectoryW() to set the
current entry working directory, while GetCurrentDirectoryW() obtains the
normal Windows working directory.
1) While processing the lnk file, parse the shell: IPersistStream_fnLoad
Working Dir ->L "C: \ \ Program Files (x86) \ \ test \\"
2) SHELL_execute -->dir=L "C: \ \ Program Files (x86) \ \ test \\"
3) Set working directory: SetCurrentDirectoryW() -->L "C: \ \ Program Files
(x86) \ \ test \\"
4) Get working directory GetCurrentDirectoryW() ->us=&NtCurrentTeb() ->Peb
->ProcessParameters ->CurrentDirectory DosPath
The working directory obtained is L "C: \ \ Program Files (x86) \ \ test \
\".
At this point, the application obtains the working directory of the current
process through GetCurrentDirectoryW(), which is the normal windwos working
directory.
2. Run the absolute path exe and use GetCurrentDirectoryW() to obtain the
current process directory, which is the working directory for running Linux.
1) SHELL_execute -->dir=(null)
2) GetCurrentDirectoryW() -->L "Z: \ \ home \ \ work \ \ desktop\\
Retrieve the working directory of a running command process (for example,
when I open a terminal on the desktop to run a command, the working directory
obtained is: L "Z: \ \ home \ \ work \ \ desktop \ \).
At this point, the application obtains the working directory of the current
process as the Linux working directory through GetCurrentDirectoryW().
The file we need to load is in the Windows working directory, not in the
current process's working directory, which prevents us from finding the
corresponding file in the working directory.
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https://bugs.winehq.org/show_bug.cgi?id=56773
Bug ID: 56773
Summary: PES 2014 lags a lot during gameplay, sound gets choppy
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Tanvirmahtab1(a)outlook.com
The in-game menu works great but whenever launching a match, game starts to lag
and sound gets broken. I use crossover 24.
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https://bugs.winehq.org/show_bug.cgi?id=45244
Bug ID: 45244
Summary: MapleStory: screen freezes with certain audio files
Product: Wine
Version: 3.8
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alpha.s3r(a)gmail.com
Created attachment 61485
--> https://bugs.winehq.org/attachment.cgi?id=61485
Trimmed bug report. Frame Sync failed repeated indefinitely (but file size was
125 MB), so I erased most of those lines.
Wine screen freezes when playing certain audio files. It seems to be either
non-MPEG2 files or audio files that don't conform to 24k bps or 22050 Hz (any
audio under this classification seems to be fine).
The specific audio file that was used to replicate the crash was: MPEG 2.5 / 8k
bps / 8000 Hz. I've tested out other Wine versions, and Wine Stable 3.0 has the
same error, along Wine Staging 3.6, 3.7, 3.8.
However, if you use Wine 2.22 or Wine 1.4.1, the app runs fine and doesn't
freeze at these sound effects.
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https://bugs.winehq.org/show_bug.cgi?id=39276
Bug ID: 39276
Summary: Resizing window in TellTale games does not resize
active area
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: robertc(a)gmail.com
Distribution: ---
In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands)
resizing the display leads to some areas of the screen becoming hidden.
The games start in 1024x768 resolution by default, if you change that in the
game settings to, for instance, match your desktop resolution then you end up
with a 1024x768 panel showing the top left of game in the middle of a
blank/broken area. It is possible to interact with things outside the 1024x768
panel but you have to guess where they are.
I've attached a screenshot of the issue on my 1366x768 laptop.
This doesn't happen with The Walking Dead Season 1 so I assume this is some
update that Telltale have made to their game engine which is now broken in
WINE.
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https://bugs.winehq.org/show_bug.cgi?id=56629
Bug ID: 56629
Summary: PCK-Studio: Freezes computer when run.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: TIMenderslime(a)gmail.com
Distribution: ---
Error when running PCK-Studio.exe from
https://github.com/PhoenixARC/-PCK-Studio .
Steps to reproduce
1. Download any release or Beta (I tried
https://github.com/PhoenixARC/-PCK-Studio/releases/tag/Release_v5.8)
2. Extract the archive
3. Run "PCK-Studio.exe"
Results
After 10-60 seconds the system freezes and inputs from the mouse and keyboard
do nothing (the mouse cursor will still move around, but it does not interact
with anything). If I have a video or music playing in the background, they will
continue to play normally untill either I press and hold power button to turn
off my computer or my computer restarts from "something unexpected" occurring.
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https://bugs.winehq.org/show_bug.cgi?id=43284
Bug ID: 43284
Summary: I have tried to install Altium Designer in Ubuntu
12.04 through wine version 1.4 and aloso tried ubuntu
14.04 through wine version 1.6.It's successfully
installed the altium Designer.But when i tried to open
the application it hang on the machine.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kalidass.s(a)ahana.co.in
Distribution: ---
Hey Guys,
This is kalidoss.I have been using altium designer software in my
windows 7 machine ( x64 ) with out any fails.I want to use this application in
my ubuntu linux machine.
I have tried to install Altium Designer in Ubuntu 12.04 through
wine version 1.4 and also ubuntu 14.04 through wine version 1.6.It's
successfully installed the altium Designer software .But when i tried to open
the application it hang on the machine, particularly it was stopped when
loading some view modules in both machines.Please help me to resolve this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=56490
Bug ID: 56490
Summary: .NET 4.0 (dotnet40) fails to install (only with
Wine-Staging)
Product: Wine-staging
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When running `winetricks dotnet40` on Wine Staging, the installation fails with
the following error:
0130:err:msi:execute_script Execution of script 0 halted; action
L"[C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\;C:\\windows\\Microsoft.NET\\Framework64\\v4.0.30319\\Microsoft.CSharp.dll;505184<=>S-1-5-21-0-0-0-1000<=>{F5B09CFD-F0B2-36AF-8DF4-1DF6B63FC7B4}]CA_InstallAssemblyDef.3643236F_FC70_11D3_A536_0090278A1BB8"
returned 1603
0130:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
It installs fine with Wine Devel.
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https://bugs.winehq.org/show_bug.cgi?id=56631
Bug ID: 56631
Summary: Wine killed by SIGABRT
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: giovannicorriga(a)tiscali.it
Distribution: ---
Created attachment 76405
--> https://bugs.winehq.org/attachment.cgi?id=76405
The Abrt messages
Under Fedora Linux 40, using KDE Plasma 6 as the graphical environment, Wine
seems to work apparently well but in certain conditions the application crashes
and a SIGABRT signal is generated with the consequence that sometimes the
entire system crashes forcing the system to be rebooted with CTRL ALT DEL. This
bug appeared when Battlezone 98 was set to run on software, not hardware. This
bug is already listed as #956024 on Bugzilla and is reported here for the
record. In the attached file the information obtained from Abrt.
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https://bugs.winehq.org/show_bug.cgi?id=56455
Bug ID: 56455
Summary: When "split"is used with vertical scroll : garbage
displayed on split move
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76214
--> https://bugs.winehq.org/attachment.cgi?id=76214
screenshot (regedit in Ubuntu / Wine 8.0.1)
When "split"is used with vertical scroll : garbage displayed on split move
See screenshot
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https://bugs.winehq.org/show_bug.cgi?id=53621
Bug ID: 53621
Summary: When i tried to run ssf2 on my Chromebook it said page
fault on execute access to the error then it said this
program register dump
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dedethejake(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Unhandled exception page fault
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https://bugs.winehq.org/show_bug.cgi?id=43823
Bug ID: 43823
Summary: FL Studio: Cannot play wav files
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichit.bryce(a)gmail.com
Distribution: ---
Hello,
I have an issue with wine when I use it on FL Studio (x64), I can't play any of
the wav files with the program. I tried many things in order to get it working
but I'm no wine expert.
Launching FL Studio in a terminal doesn't give me a lot more information, but
it seems like it is a system-wide issue since I tried to play a wav directly
with wine (and a windows soft called Gspot) and it doesn't work indeed I've got
a "unable to render the audio" issue.
Also if I try to open a media file (mp3 or wav, I did not test other formats)
with foobar2000 it doesn't work. Error "Unrecoverable playback error: Audio
data format not supported by this device (0x88780064)" while playing a wav
file.
Anyone has any clues on how to troubleshoot this issue? I file this as a bug
but maybe there is a codec issue or something.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=31563
Bug #: 31563
Summary: Problem with an usb-serial card reader
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthieu.nue(a)gmail.com
Classification: Unclassified
I would like to use a cards reader (twin30
http://medprice.fr/lecteur-carte-vitale-fixe/lecteur-sesam-vitale-twin30-us…)
on linux with a windows programm.
The cards reader is a native serial device but it solds with a USB-serial
converter.
For testing the cards reader, i use a little programme named cpgesw32.exe.
On windows, it works.
On linux, it works with the equivalent program for linux.
So my card reader works on linux.
Now i want testing my cards reader with cpgesw32.exe on linux with wine.
The cards reader freeze after several seconds.
So i look the source code of wine.
The freeze of the device happens with the command
KERNEL32.WriteFile(0000004c,0033f2a4,00000009,0033f13c,00000000).
To continue, i used an usb sniffer. Before the freeze, the cpgesw32's program
call several command :
KERNEL32.GetCommState(0000004c,003552c0)
KERNEL32.SetCommState(0000004c,003552c0)
KERNEL32.GetCommTimeouts(0000004c,0033f8f8)
and others.
When KERNEL32.GetCommState(0000004c,003552c0) is called, the wine programm
launch :
- get_baud_rate
- get_line_control
- get_hand_flow
- get_special_chars
With the sniffer, i noticed that only the first command (get_baud_rate)
transmit a packet on the usb. After that, nothing on the usb port before the
WriteFile.
I noticed that if i open a connexion with my serial-usb device, only one
command works. If i want a second command, i need to close the conexion and
reopen it.
I suppose this is the object of the "server_get_unix_fd" function for wine.
So,
- is everyserial device works like that (one command by connexion) or is it
only my device ?
- is someone can help me on the "server_get_unix_fd" function ?
Thank you and sorry for my english (french speaker).
Matteli
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https://bugs.winehq.org/show_bug.cgi?id=52521
Bug ID: 52521
Summary: RMS Express: Intermittent TCP connections between
program components
Product: Wine
Version: 7.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
Context: RMS Express is a "Email over Radio" email-like client that interfaces
with sound modems (sound is then sent over radio to listening stations), much
like the old dial-up modems of the 1990's. Its modems are separate programs
that connect to it over local TCP.
Problem: I would technically call this a minor bug, but since many users of
this program don't like using computers and might not try closing and
re-running RMS Express, I would consider it basically a 'crash' for this
program. RMS Express's code can be peeked at with ILspy and ARDOP (one of the
modem programs) is open-source (available by joining
https://ardop.groups.io/g/main - and then later joining
ardop.groups.io/g/developers )
System:
- Happens on Debain 10/x86 (VMWare) & on RPi4/armv7l (see
https://github.com/WheezyE/Winelink/)
- Using wine-devel-7.1 (has been present since at least wine-devel-5.19 -
haven't tried earlier than that)
- Happens whether using wine-mono or .NET 4.6 (so we can rule out a wine-mono
bug)
Installation: If you're interested, here are some quick install commands &
notes.
```
# Set up wine
# NOTE: wine-mono is also required for RMS Express!
winetricks -q win7 sound=alsa # for RMS Express
winetricks -q vb6run pdh_nt4 win7 sound=alsa # for VARA
# Install RMS Express & VARA HF/FM (no matter what their version numbers are)
# NOTE: ARDOP, VARA HF, & VARA FM need the user to configure soundcards after
installation.
mkdir rmsdownloads 2>/dev/null; cd rmsdownloads
sudo apt-get install curl megatools p7zip-full -y
# Download / extract RMS Express
echo -e "\nDownloading and installing RMS Express . . .\n"
wget -q -r -l1 -np -nd -A "Winlink_Express_install_*.zip"
https://downloads.winlink.org/User%20Programs
7z x Winlink_Express_install_*.zip -o"WinlinkExpressInstaller"
wine WinlinkExpressInstaller/Winlink_Express_install.exe /SILENT
# Download / extract VARA HF
echo -e "\nDownloading VARA HF . . .\n"
VARAHFLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA HF
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAHFLINK}
7z x VARA\ HF*.zip -o"VARAHFInstaller"
wine VARAHFInstaller/VARA\ setup*.exe /SILENT
# Download / extract VARA FM
echo -e "\nDownloading VARA FM . . .\n"
VARAFMLINK=$(curl -s https://rosmodem.wordpress.com/ | grep -oP
'(?=https://mega.nz).*?(?=" target="_blank" rel="noopener noreferrer">VARA FM
v)') # Find the mega.nz link from the rosmodem website no matter its version,
then store it as a variable
megadl ${VARAFMLINK}
7z x VARA\ FM*.zip -o"VARAFMInstaller"
wine VARAFMInstaller/VARA\ FM\ setup*.exe /SILENT
cd ..
rm -rf rmsdownloads
# NOTE: RMS Express requires a free user account, which you can sign up for on
first run of the program.
```
Terminal output: The terminal output segments when ARDOP connects to RMS
Express (vs when ARDOP fails to connect to RMS Express) look basically
identical
(process numbers -and also the address in ImmReleaseContext- change every run)
Connects:
---snip---
0238:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0238:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0238:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0238:fixme:imm:ImmReleaseContext (000200E4, 002596C8): stub
---snip---
Doesn't connect:
---snip---
0288:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0288:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll",
(null), 0021E7F8, 00258AF8, 0021E7FC, 0021E7F0
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0060:fixme:nsi:ipv6_forward_enumerate_all not implemented
0288:fixme:imm:ImeSetActiveContext (0x2596c8, 1): stub
0288:fixme:imm:ImmReleaseContext (000300EC, 002596C8): stub
---snip---
I'm excited to say I got this program working on Android (without root)
recently thanks to box86/Termux/PRoot https://youtu.be/FkeP_IW3GGQ?t=23 . Lots
of ham radio operators are using really old Windows PC's to run this software
on their message servers. Many people want to take this software with them in a
backpack too (without getting an expensive Windows tablet) or strapped to their
radio on a Raspberry Pi, and I think solving this weird intermittent TCP
connection issue in Wine could help make using wine with RMS Express pretty
popular.
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https://bugs.winehq.org/show_bug.cgi?id=42460
Bug ID: 42460
Summary: League of Legends performance degradation over time
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krzysztofmachura1(a)gmail.com
Distribution: ---
After 30-40 min in game any spell casted causes stutter and fps becomes a lot
lower.
I get ~25fps at 30 min as well as stutter, after restarting game its back at
~80fps without any sttuter
Checked with
Windows xp, winetricks d3dx9_39+old LoL launcher
Windows 10, winetricks d3dx9, d3dcompiler_47 set to native+old Launcher
It happens on wine-staging with CSMT on and CSMT off, as well as normal wine.
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https://bugs.winehq.org/show_bug.cgi?id=39689
Bug ID: 39689
Summary: I was trying to open sims 4 then it said there was a
erroe but i was like whatever but now whenever i try
to open the game it is just blank. It seems to have a
error with origin
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: yungeun123(a)yahoo.com
Created attachment 52923
--> https://bugs.winehq.org/attachment.cgi?id=52923
I was trying to load the game sims 4 but there seems to be a problem
I was trying to open sims 4 then it said there was a erroe but i was like
whatever but now whenever i try to open the game it is just blank
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http://bugs.winehq.org/show_bug.cgi?id=29071
Bug #: 29071
Summary: Falcon BMS 4: Low FPS on Wine 1.3.32
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: victhor.foster(a)gmail.com
Classification: Unclassified
Created attachment 37463
--> http://bugs.winehq.org/attachment.cgi?id=37463
In-game graphics settings window
Falcon 4 BMS runs with a very low framerate(5-7 FPS as reported by the in-game
FPS indicator) in Wine 1.3.32. However, in Wine 1.2.3, the game runs at 20-23
FPS.
The scene used for the tests was the same(default "Korea" theater, game was
started using "instant action" > "commit" button). Attached is a screenshot of
the settings window, the settings used were exactly the same for both Wine
versions.
I would just use 1.2.3 for the time being if it wasn't for a annoying bug,
where switching to another window while the game is being played(Alt+Tab)
causes the gameplay window to turn black(on menu windows, this doesn't happen).
This does not happen on 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=21267
Summary: Fallout 3 GOTY: Crashes Randomly
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Created an attachment (id=25570)
--> (http://bugs.winehq.org/attachment.cgi?id=25570)
The Console log after a crash during the black screen after the opening video.
Fallout 3 Game of the Year Edition will crash in semi-random places when
starting a New game. Some of these places include the black screen right after
the opening video, after inputting the player's name, after customizing the
character, During the Birthday scene when you are shooting the radroach with
your BB Gun, etc. It seams to be a script executing error as the game is
usually supposed to be doing something (ie. controlling the radroach so it
doesn't attack the player, moving an NPC somewhere, setting game values(player
name, how the player looks) when it stops. The Game has two different crashes
for these events, but only one shows at anytime. The first one is obvious and
the rarest a Message box pops up saying the Program encountered an error an
needs to close. A stacktrace is able to be retrieved in this case. The second
one is a freeze, ie the game is no longer controllable by the user, and the
render has stopped. Music and sound effects (such as talking) still work until
the program is killed, but the player cannot make any sound effects such as
walking or shooting a gun. The game's menus are also disabled.
I've followed the hq's guides on getting the program to run, with the small
exception of manually installing the Games for Windows Live client and .Net
Framework. As the game's installer hangs when the installer for those
components have crashed, and thus must be killed to allow the installer to
continue.
It must be noted that a save game made after Vault 101 will work normally. It's
unknown if it's the result of the save being from another computer with the
game running normally or just after Vault 101 because i can't get the game past
Vault 101 when starting a new game.
System Specs:
Mandriva Linux 2010.0 X86_64
Intel Core 2 Quadcore
Latest Nvidia Drivers as of 1/5/2010
Wine 1.1.35 Mandriva Linux Repo
(If anyone needs more just ask.)
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https://bugs.winehq.org/show_bug.cgi?id=47819
Bug ID: 47819
Summary: Gramps does not display text labels, displays boxes
instead
Product: Wine
Version: 4.16
Hardware: x86-64
URL: https://www.gramps-project.org/wiki/index.php?title=Do
wnload#MS_Windows
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 65316
--> https://bugs.winehq.org/attachment.cgi?id=65316
screenshot
$ wine --version
wine-4.16
$ openssl sha256 GrampsAIO-5.1.1-1_win32.exe
SHA256(GrampsAIO-5.1.1-1_win32.exe)=
fa32bb3914508844420fe602f6746ba8f77709775c584481b979a024e3e2a69a
Gramps does not display labels properly, it shows boxes instead.
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http://bugs.winehq.org/show_bug.cgi?id=26706
Summary: SolidWorks: Some tools cannot be activated
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
When clicking on the toolbar button or the menu item to activate a tool,
nothing happens.
Known tools which do not work:
- Plane (menu Insert -> Reference Geometry -> Plane)
- Convert Entities (menu Tools -> Sketch Tools -> Convert Entities)
But there are probably more occurences...?
Steps to reproduce:
- Start designing a new part
- Click the new plane button
Actual results:
Nothing happens
Expected results:
After clicking the button a new plane pane should show to fill in the
properties of the new plane and to actually create it.
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http://bugs.winehq.org/show_bug.cgi?id=26873
Summary: Dekaron: crashes when starting the game from the
launcher
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
Created an attachment (id=34257)
--> (http://bugs.winehq.org/attachment.cgi?id=34257)
This is the backtrace from the console
Dekaron launcher works fine, but the game itself crashes just when I try to
start.
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https://bugs.winehq.org/show_bug.cgi?id=56656
Bug ID: 56656
Summary: Arc Browser on Wine 9.8
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
Distribution: ---
Created attachment 76430
--> https://bugs.winehq.org/attachment.cgi?id=76430
pic describing bug
Could not run setup due to missing mscoree.dll but required lib was in system32
folder and wine-mono installed
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https://bugs.winehq.org/show_bug.cgi?id=52800
Bug ID: 52800
Summary: FL Studio Knob Cursor Capture
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: variouscrap+wine(a)protonmail.com
Distribution: ---
Volume, pitch and other knobs in FL Studio work in a way that while you are
holding left click on them, it captures the cursor and you can move your mouse
up and down to adjust the knob.
With Wine after a certain amount of mouse movement, the cursor will appear
outside of the FL Studio window.
The cursor is invisible while in the FL Studio window, but is visible,
functional and stopped by the screen borders when it goes outside.
After going outside, you can use the cursor normally, but when going back to
the FL Studio window, it is still captured and will adjust the knob and you
have to click once to release the knob.
I'm using the latest version of FL Studio 20, KDE/Kwin and Arch btw.
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https://bugs.winehq.org/show_bug.cgi?id=47172
Bug ID: 47172
Summary: Win64 prefix installs 64-bit libraries to system32
instead of syswow64
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joakimpokemeg(a)hotmail.no
Distribution: ---
Created attachment 64423
--> https://bugs.winehq.org/attachment.cgi?id=64423
WINEDEBUG=+wineboot,+setupapi wineboot
When I was about to install DXVK through the install script it told me that it
could not find the d3d10.dll int the syswow64 directory. So I investigated and
found that syswow64 was in fact an empty directory. I made a clean new
wineprefix with win64 architechture and the syswow64 was still completely empty
but the system32 folder was filled with alot of dlls.
When I debugged the prefix creation with "WINEDEBUG=+wineboot,+setupapi
wineboot" I saw that it put dlls from a lib64 folder into the system32 folder
(log as attachment).
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https://bugs.winehq.org/show_bug.cgi?id=56362
Bug ID: 56362
Summary: Using CreateRemoteThread on x86 child from an x86_64
parent fails if a lpParameter is specified.
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: admin(a)sewer56.dev
Distribution: ---
Created attachment 76098
--> https://bugs.winehq.org/attachment.cgi?id=76098
Reproduction source code.
[ testcase source download ]
Using CreateRemoteThread on x86 child from an x86_64 parent fails if a
lpParameter is specified.
Full code reproduction in attachment.
-----------
Attachment Info:
test-AMD64.sh : Build & test 64-bit host and 64-bit client
test-x86.sh : Build & test 32-bit host and 32-bit client
test-AMD64-to-x86-target.sh : Build & test 64-bit host and 32-bit client
test_target.c : Dummy program, does nothing except sleep.
call-into-suspended-process.c : Test program that simulates calling
CreateRemoteThread into suspended processes.
-----------
Truth table:
| x86 to x86 | AMD64 | AMD64 w/ x86 test_target |
Windows 11 | OK | OK | OK |
Wine (git) | OK | OK | FAIL |
The test program fails with:
`[FAIL] CreateRemoteThread(process = 0000000000000048, start_address =
0000000000350000, parameter = &dummy) = 0000000000000000`.
-----------
Extra Notes:
Tested on x86_64 Archlinux using latest git version of Wine (reports as
'wine-9.3').
When running on Windows, this succeeds `WriteProcessMemory succeeded, but 0
bytes were written`.
I encountered this bug while writing a DLL Injection library. I validate my
code against Wine when I publish my libraries.
Please note, that I don't normally program in C (I don't even have an IDE set
up for this). I just write minimal reproductions in C when filing bugs to try
make life easier for Wine developers.
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https://bugs.winehq.org/show_bug.cgi?id=48721
Bug ID: 48721
Summary: SSL errors and "fixme" when launching a wow .bat
application
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: py_lrr(a)hotmail.fr
Distribution: ---
Created attachment 66595
--> https://bugs.winehq.org/attachment.cgi?id=66595
Console backtrace
Hi,
Running a wow (BfA) .bat launcher with Wine cmd, I get a warning saying TLS
library was not found and, then, some errors about windows functions (lines
beginning with "fixme").
I looked for a solution and didn't find one for this precise case, with the
fixme I guessed it could be something unimplemented ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=49827
Bug ID: 49827
Summary: sDate stopped working after Wine 3.x
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelwitten82(a)gmail.com
Distribution: ---
I am on Ubuntu and have recently moved up to 20.04.1, and after the re-install
I installed MYOB in PlayOnLinux (as I always have) and the date format was
wrong.
After a LOT of testing (you can see further in a Ubuntu bug I submitted -
https://bugs.launchpad.net/ubuntu/+source/playonlinux/+bug/1892859) I have
found what the issue is. After seeing that between Ubuntu 18.04 and 20.04 they
moved from wine 3.0 to 5.0, I have tested various versions in PlayOnLinux (all
32-bit, 64-bit seemed to have other issues):
5.0 (default) - NOT working
5.16 (latest in PlayOnLinux) - NOT working
4.21 - NOT working
3.21 - WORKS
There is an easy way to test this (in PlayOnLinux)
1. Open the General tab in the Config for the VM
2. Change the Wine version to whichever you want to test
3. Go to the Wine tab and Windows reboot (I do this to be safe)
4. Open the Command prompt (under the same tab)
5. Type "date"
It will show the current date in the format being used in wine on that vm. For
me, even though everything is set to en_AU and registry settings etc are to
dd/MM/yyyy (also tried d/MM/yyyy) my date format shows as en_US format
(MM/dd/yyyy -not sure if its dd or d as its the 13th today), until I drop back
to version 3.x.
This won't be an issue to people playing games etc I guess, but to anyone doing
anything with dates important (for example I am doing accounting, so my
invoices show wrong dates) this is a show stopper.
I have seen other people online ask about it but none of the answers worked for
me. I would think this is something pretty urgent to look at and get correct.
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http://bugs.winehq.org/show_bug.cgi?id=26839
Summary: 888 Poker Crashes after login and password entered
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
Created an attachment (id=34200)
--> (http://bugs.winehq.org/attachment.cgi?id=34200)
Crash screenshot
888 Poker Crashes after login and password entered, If just wait 888 poker
reports "server unreacheble" but show player on tables and some more info. Ater
I login i see my Name my status and that got crash (see screenshor) and 888
poker client hangs
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https://bugs.winehq.org/show_bug.cgi?id=56392
Bug ID: 56392
Summary: i have a problem without drivers
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mangiamichael409(a)gmail.com
Distribution: ---
the program crashed when I created the setup64 driver shortcut for the epson
ET-2714 printer
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https://bugs.winehq.org/show_bug.cgi?id=38437
Bug ID: 38437
Summary: Does not load game
Product: Wine
Version: 0.9
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alika0009(a)mail.ru
Created attachment 51298
--> https://bugs.winehq.org/attachment.cgi?id=51298
I do not know what to do, and want to play(((
Good day, I have a problem with the game The Sims 4. Turn on the game and
seeing the following((
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https://bugs.winehq.org/show_bug.cgi?id=56428
Bug ID: 56428
Summary: wine crashes with page fault running MMBasic for
Windows
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leonicolas(a)gmail.com
Distribution: ---
Created attachment 76192
--> https://bugs.winehq.org/attachment.cgi?id=76192
Unhandled exception: page fault on read access to 0x00000014 in wow64 32-bit
code (0x0044bac4)
Wine crashes with page fault error just after running MMBasic for Windows
Steps to reproduce:
Download the MMBasic for Windows from this link:
https://www.thebackshed.com/forum/uploads/matherp/2024-03-01_205501_MMBasic…
Execute the command: wine MMBasic.exe &> /dev/null
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https://bugs.winehq.org/show_bug.cgi?id=55334
Bug ID: 55334
Summary: Steam fails to load if compiled --with-wine64
Product: Wine
Version: 8.13
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74927
--> https://bugs.winehq.org/attachment.cgi?id=74927
wine-8.13 console output (eventually killed with SIGHUP)
Steam fails to load if compiled with --with-wine64.
Sometimes it'll let you know something has crashed and give you options to
restart various components (including the whole thing) but it makes no
difference.
A. This does not occur if Wine is compiled with --enable-archs=x86_64,i386.
B. It also does not occur using the official Wine binaries (for Ubuntu).
I have tried finding a library and/or kernel issue, but I cannot find it. The
openSUSE logs don't seem to build with --with-wine64. I don't know how those
binaries actually work. Something to do with multiarch setup?
I've tried building with a number of Ubuntu versions, Debian Stable and
Testing, and openSUSE Tumbleweed but the result is always the same.
My build process:
CFLAGS="-g -O0 -pipe"
64 bit: configure --enable-win64 => wine64
32 bit (schroot): configure => wine32
Combine (schroot): configure --with-wine64=wine64 --with-wine-tools=wine32
i386 chroots are need to build 32-bit Wine parts.
$ gcc --version
gcc (Ubuntu 11.3.0-1ubuntu1~22.04.1) 11.3.0
Also tried GCC 12 but no change.
Tried compiling a few older Wines but it made no difference, and eventually hit
other bugs. Doesn't look like a regression.
From what I can see in htop it looks like one of the steamwebhelper processes
is the problem, but I don't know what the problem is exactly.
My guess is there's a problem with the i386 part (or some sort of chroot
madness?). (A) and (B) don't seem to touch 32-bit libraries, at least not in
the same way.
I'm at a loss.
Waffle:
https://forum.winehq.org/viewtopic.php?t=37852
Note: On first run Steam will self-update. This seems to work fine.
No log-in needed to get this far.
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https://bugs.winehq.org/show_bug.cgi?id=51800
Bug ID: 51800
Summary: UserBenchmark Crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolothepro29(a)gmail.com
Distribution: ---
Created attachment 70686
--> https://bugs.winehq.org/attachment.cgi?id=70686
Logs
UserBenchmark crash in full benchmark
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https://bugs.winehq.org/show_bug.cgi?id=37740
Bug ID: 37740
Summary: Photoshop CS2 - Scanner IO problems
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50251
--> https://bugs.winehq.org/attachment.cgi?id=50251
Console output - Wine 1.7.32
Hello everyone,
Photoshop CS2 seems to be unable to contact the TWAIN source of my USB scanner
a Hewlett Packard 2544 AIO device. I will create two attachments, one for the
plain console output and one with WINEDEBUG=+twain
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https://bugs.winehq.org/show_bug.cgi?id=56310
Bug ID: 56310
Summary: Isolate Filesystem from Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: doomsdayrs(a)gmail.com
Distribution: ---
## Background
Currently, Wine by default allows Windows programs full access to the Linux
file system.
This, is of course inherently insecure and exposes the system to being
vulnerable to malware.
This is also not ideal for Atomic Systems such as Fedora GNOME Atomic, in which
Wine is installed via Flatpak.
## Solution
Isolate Wine from the filesystem by not mounting all drives to Wine.
## Side effects
The User can no longer access drives and storage outside of wine by default.
## Side effect solution
There are a few methods to solving this issue.
- Provide an option in the Wine File Picker to open the XDG File Chooser
instead. Documentation here:
https://flatpak.github.io/xdg-desktop-portal/docs/doc-org.freedesktop.porta…
- Provide an option to select directories in Wine Config. (Possible blocker is
that there does not seem to be a way currently to have persistent access to a
directory)
- File Manager integration, providing a "Wine" or "Windows" section similar to
how NextCloud does with it's nautilus integration.
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https://bugs.winehq.org/show_bug.cgi?id=56276
Bug ID: 56276
Summary: 001aedccb59ec9e9067d0703ba0ba9f8e1454159dd7aa4fa9f82c0
f9b9a57428 WeChatSetup.exe
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: rayklaus(a)163.com
Distribution: ---
Created attachment 75995
--> https://bugs.winehq.org/attachment.cgi?id=75995
when i install wechatsetup.exe and login,the wine show this
my os info:
cat /etc/os-release
PRETTY_NAME="Ubuntu 22.04.1 LTS"
NAME="Ubuntu Kylin"
VERSION_ID="22.04"
VERSION="22.04.1 LTS (Jammy Jellyfish)"
VERSION_CODENAME=jammy
ID=ubuntu
ID_LIKE=debian
HOME_URL="https://www.ubuntu.com/"
SUPPORT_URL="https://help.ubuntu.com/"
BUG_REPORT_URL="https://bugs.launchpad.net/ubuntu/"
PRIVACY_POLICY_URL="https://www.ubuntu.com/legal/terms-and-policies/privacy-policy"
UBUNTU_CODENAME=jammy
I install wine from source wine-8.0.2.tar.xz
./configure --enable-win64 && make -j14 && sudo make install
then exec /usr/local/bin/wine64 WechatSetup.exe
It show the "程序错误详情" when i login wechat
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https://bugs.winehq.org/show_bug.cgi?id=56254
Bug ID: 56254
Summary: winewayland.drv: Window title bug Roblox is spelled as
Roblex
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jdjjddrisn(a)outlook.com
Distribution: ---
Created attachment 75963
--> https://bugs.winehq.org/attachment.cgi?id=75963
Image demonstrating the bug
The issue involves a bug in the window title of winewayland.drv. where the name
Roblox is misspelled as Roblex
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https://bugs.winehq.org/show_bug.cgi?id=56868
Bug ID: 56868
Summary: OpenVR: could not open registry key, status 2
Product: Mono
Version: main
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mono
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
CC: madewokherd(a)gmail.com
Distribution: ---
wine-9.0 (Debian 9.0~repack-4+b1)
wine OutOfCtrl.exe (itch io game free to download by miknugget)
info: Game: OutOfCtrl.exe
info: DXVK: v2.3.1
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x752f37e0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Required Vulkan extension VK_KHR_surface not supported
err: DxvkInstance: Required instance extensions not supported
Stacktrace:
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https://bugs.winehq.org/show_bug.cgi?id=56657
Bug ID: 56657
Summary: wine-mono is not listed with "reg query"
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Running
$ wine reg query "HKLM\Software\Microsoft\Windows\CurrentVersion\Uninstall"
doesn't show any entries for Wine Mono, but "wine uninstaller" lists it, and
regedit shows the entries.
Is there something preventing this on purpose or is there something magic
missing from the installation process?
Cannot compare to Windows for obvious reasons.
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https://bugs.winehq.org/show_bug.cgi?id=56543
Bug ID: 56543
Summary: IsWindows10OrGreater is not return correct value even
I has embed the manifest
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76298
--> https://bugs.winehq.org/attachment.cgi?id=76298
Test file with compatibility embed
I am trying to find out that why the steam always detect os as win8
find out when I embed the compatibility in exe manifest. Windows will return
correctly, but not in wine. it still shown not win10 even with manifest.
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https://bugs.winehq.org/show_bug.cgi?id=56375
Bug ID: 56375
Summary: execl does not work like in windows.
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: sergiotarxz(a)posteo.net
Distribution: ---
Something that bothers me since many time ago is that when you develop Windows
applications in Linux testing in Wine a common pitfall is that execl won't work
equal so a perfectly working program in wine won't work at all in windows.
I do not know why in wine execl will search path and it is more permissive with
the contents of the second argument while in windows it only allows relative or
absolute paths and the second argument must have a correct content.
Is there something that can be done?
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https://bugs.winehq.org/show_bug.cgi?id=46049
Bug ID: 46049
Summary: Regression?: Unable to draw green annotations in
Chessbase 11
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
It no longer seems to be possible to draw green annotations in Chessbase 11. To
do this hold down alt and click (and move the mouse for an arrow). Alt + shift
and alt + ctrl (red and yellow) appear to work still. This could be an effect
of the window manager (KDE) as alt and mouse moves the window and that appears
to be happening, but surely the Windows behaviour should be the default if
actioned on a windows application?
This used to be possible.
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https://bugs.winehq.org/show_bug.cgi?id=56867
Bug ID: 56867
Summary: dynamic_cast too slow on wine compared to windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
Herb Sutter said dynamic cast was using string comparison and now it is not. So
the performance of dynamic cast becomes MUCH faster.
Same program with static link with microsoft's own library.
$ wine ./cout.exe
coutfd:0.1162809s
u=10000000
wine DLL implementation:
$ wine ./cout.exe
coutfd:0.4995548s
u=10000000
The overhead is 5x at least
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https://bugs.winehq.org/show_bug.cgi?id=52347
Bug ID: 52347
Summary: Can't copy text from Notepad++ running in Wine and
paste to Google Chrome (natively installed)
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
Notepad++: 8.2
Google Chrome: 96.0.4664.110
I have Notepad++ launched in Wine and Google Chrome on the host OS. When I try
copy-paste from Wine app to natively running browser nothing is pasted.
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https://bugs.winehq.org/show_bug.cgi?id=57015
Bug ID: 57015
Summary: Crashes when i attempt to install the python lib
Pyautogui
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: cooperwilliams2008(a)icloud.com
Distribution: ---
Created attachment 76858
--> https://bugs.winehq.org/attachment.cgi?id=76858
Log From wine
this is the log from when i attempted to install a python lib called pyautogui
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https://bugs.winehq.org/show_bug.cgi?id=56898
Bug ID: 56898
Summary: Project8Staging aka Valve DEADLOCK closes after the
splash screen
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h0tc0d3(a)gmail.com
Distribution: ---
Project8Staging aka Valve DEADLOCK closes after the splash screen. The game is
in alpha test, it works through Proton, but does not work in vanilla wine +
steamclient loader patches. Need help because, I play under Wayland and vanilla
wine has better performance than Proton. If you need access to the game, then I
could send an invite to the alpha test on Steam.
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https://bugs.winehq.org/show_bug.cgi?id=56408
Bug ID: 56408
Summary: Wine not running on an Asus Prime
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edward.leuf(a)gmail.com
Distribution: ---
It would seem Wine is not a fan of an Asus Prime H610M-A motherboard. I tried
to run it under Ubuntu 22.04 but no windows would show up. I was in the forums
asking for help but did not get anything fixed. I was noticing other things I
was not comfortable with under Ubuntu so after a long while I decided to go for
a simpler dist of Debian 12. I have reinstalled the nvidia drivers and many
other programs, then installed wine staging from the official WineHQ
instructions, and I had the same problems.
What was concluded is that Wine somehow finds two types of monitors and tries
to draw a window on the wrong one. First it add_monitor 0 (0,0)-(1024,768)
(0,0)-(1024,768), then it add_monitor 0 (0,0)-(1920,1080) (0,24)-(1920,1056),
then deduces the dimensions for a window of (0,0) - (0,0), finally saying no
driver could be loaded to create a window.
Any and all logs and discussion can be found in this forum post:
https://forum.winehq.org/viewtopic.php?t=38168
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https://bugs.winehq.org/show_bug.cgi?id=47742
Bug ID: 47742
Summary: Nexus mod manager doesn't work on 4.15 [REGRESSION]
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 subprocess crashing and it doesn't function.
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https://bugs.winehq.org/show_bug.cgi?id=56809
Bug ID: 56809
Summary: "D11CreateDeviceAndSwapChain" not found in d3d11.dll
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 76610
--> https://bugs.winehq.org/attachment.cgi?id=76610
Part of a log file while running "The Bat!": d3d11.dll
While running and tracing "The Bat!" mailer under wine I got a hint about a
missing procedure call to the procedure "D11CreateDeviceAndSwapChain".
Please see attachment named: thebat-trace-3.log
More info about this procedure see here:
https://learn.microsoft.com/de-de/windows/win32/api/d3d11/nf-d3d11-d3d11cre…
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https://bugs.winehq.org/show_bug.cgi?id=37739
Bug ID: 37739
Summary: Web page with ActiveX component crashes IE8
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steko(a)iosa.it
Distribution: ---
Created attachment 50249
--> https://bugs.winehq.org/attachment.cgi?id=50249
backtrace
We are trying to use IE8 in Wine for accessing an Intranet application that is
also based on ActiveX components. I was positively surprised to see that
everything works smoothly, except for this crash that seems to happen
consistently.
Obviously I have no way to make this application available for testing, as I am
only a user and I've got no control over the deployment.
The crash occurs when I load a specific type of page in the app, with forms
that display file attachments and normally would let me upload attachments -
not with normal HTML forms but through the ActiveX controls, AFAICT. This stuff
works normally under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=35741
Bug ID: 35741
Summary: Native Mumble push-to-talk issues when in steam under
wine games
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticknight487(a)aim.com
Once in a steam game the push to talk gets the initial push, but not the
releasing of the push-to-talk button, when using a mouse key for push to talk.
When using keyboard push to talk the behavior is as expected.
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http://bugs.winehq.org/show_bug.cgi?id=36770
Bug ID: 36770
Summary: Pinball Arcade refuses to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmn2004404(a)gmail.com
Created attachment 48831
--> http://bugs.winehq.org/attachment.cgi?id=48831
backtrace.txt generated by error report for PinballArcade.exe
On starting Pinball Arcade from the Windows version of Steam installed via
Winetricks, Wine reports: "The program PinballArcade.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience."
Clicking "Error Details" returns the following backtrace, attached to this bug
report.
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http://bugs.winehq.org/show_bug.cgi?id=27909
Summary: EVE Online: Installer is missing left half of text
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.eveonline.com/download/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35705)
--> (http://bugs.winehq.org/attachment.cgi?id=35705)
bad screenshot
See screenshot. No terminal output.
tried winetricks ie7 allfonts riched20 riched30 gdiplus, but none made a
difference (though allfonts gave better fonts, obviously :p).
481a33ca000fcc136cbecd666cd181688882d836 EVE_Premium_Setup_273475.exe
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https://bugs.winehq.org/show_bug.cgi?id=56816
Bug ID: 56816
Summary: Submitting a new app on appdb on linux in chrome is
not possible as the page scrolls very slowly
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Submitting a new app on appdb on linux in chrome is not possible as the page
scrolls very slowly, this problem does not occur if firefox is used instead
Steps to reproduce: using kubuntu 24.04 and chrome 125, log into chrome and
then log into appdb, then try to submit an app, when it asks you to search for
an app search for one, then when it gets to the submission form, the form can't
be scrolled or can only be scrolled very slowly, shortly afterwards chrome may
say the page is not responding
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https://bugs.winehq.org/show_bug.cgi?id=56489
Bug ID: 56489
Summary: Cannot submit the form because of error " If Runs?
is set to ‘No‘ you must answer Yes to the question
about problems and provide details in the What does
not work text area."
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zdanevich.vitaly(a)ya.ru
Distribution: ---
Created attachment 76258
--> https://bugs.winehq.org/attachment.cgi?id=76258
screenshot
Or error description should be improved? I do not understand what is wrong with
my submission :(
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https://bugs.winehq.org/show_bug.cgi?id=45895
Bug ID: 45895
Summary: World of Tanks 1.1 not able to start "Wine C++
Library, R, Program: C, a"
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m(a)maltris.org
Distribution: ---
Created attachment 62410
--> https://bugs.winehq.org/attachment.cgi?id=62410
back trace
0.9 worked perfectly, I used it for a while some time ago. When trying 1.1 no
matter if its wine-staging or -stable, it crashes with this problem. Cleared
the winepath multiple times and reinstalled fully. No success.
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https://bugs.winehq.org/show_bug.cgi?id=56689
Bug ID: 56689
Summary: Dead By Day light crashes on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sollieus(a)gmail.com
Distribution: ---
Created attachment 76470
--> https://bugs.winehq.org/attachment.cgi?id=76470
Logs form game crash
when Starting the game dead by daylight from epic games using the Heroic games
launcher Flatpak the game will start easy anti cheat and once that finishes the
game will crash.
logs provided by game are attached below
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https://bugs.winehq.org/show_bug.cgi?id=56574
Bug ID: 56574
Summary: Wine devel for MacOS stopped updating at 9.3
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
Distribution: ---
Wine-devel is no longer tracking recent development versions (on MacOS). Most
current devel version is 9.3
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https://bugs.winehq.org/show_bug.cgi?id=56500
Bug ID: 56500
Summary: Ntdll: Jump buffers definitions: Mafia Definite
Edition fails to start on Wine 9.4
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: tuxway+wine(a)posteo.de
Distribution: ---
I've encountered crashes of "Mafia Definite Edition" right after the start of
the game before the main menu without a clear error.
The crashed seemed to begin with Wine 9.4. Wine 9.3 works fine for me.
After bisecting the following commit seems to be the first not working one:
https://gitlab.winehq.org/wine/wine/-/commit/7a156cbd7fbbf1ce10f805bcfb43ff…
But I'm not sure how this is related.
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https://bugs.winehq.org/show_bug.cgi?id=51165
Bug ID: 51165
Summary: All programs fail to find libraries
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilkka.prusi(a)gmail.com
Distribution: ---
Wine versions from 6.6 to newest 6.9 all programs fail to find system
libraries.
Failing programs include wine-programs like winecfg.
Returning to 6.5 all works well again.
System is Debian 11 (testing), gcc (Debian 10.2.1-6) 10.2.1 20210110, kernel
version 5.11.22
For example, running winecfg gives:
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\shlwapi.dll") not found
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\gdi32.dll") not found
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http://bugs.winehq.org/show_bug.cgi?id=24028
Summary: WaitForInputIdle doesn't return for specific
application (infinite loop?)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
There is application called Injection Launcher that launches Ultima Online
(game) client and then hacks it. When using Wine, Injection Launcher doesn't
notice that client started.
Is uses something like:
if (WaitForInputIdle(pi.hProcess, INFINITE) != 0)
{
api_error("Failed waiting for client window to open");
error_stage(STAGE_STARTCLIENT);
return 0;
}
This bug is present in Wine since "ever" and exists in git.
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https://bugs.winehq.org/show_bug.cgi?id=53184
Bug ID: 53184
Summary: It said no Direct3D
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alloyedbrick(a)outlook.com
Distribution: ---
Created attachment 72624
--> https://bugs.winehq.org/attachment.cgi?id=72624
Unity web player
First I can't run Red Alert2 Mental Omega now,but I can run it before
Then Unity web player said no DX9
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https://bugs.winehq.org/show_bug.cgi?id=47743
Bug ID: 47743
Summary: Witcher Script Merger doesn't work on 4.15
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 it cant find its config, and always loosing
dependencies.
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https://bugs.winehq.org/show_bug.cgi?id=41075
Bug ID: 41075
Summary: Into The Stars requires libcef.dll
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55258
--> https://bugs.winehq.org/attachment.cgi?id=55258
Terminal output Wine 1.9.15-272-g0b49495
While testing the latest git version of Wine with this game, I noticed that
there is the following terminal output when starting the game:
err:module:import_dll Library libcef.dll (which is needed by L"C:\\GOG
Games\\Into the
Stars\\Nebraska\\CefRuntime\\Binaries\\Win64\\CefFramework.dll") not found
Some basic googling shows that this might be a .DLL related to Chrome but I am
not 100% sure.
If this bug is invalid, please let me know. Terminal output attached
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https://bugs.winehq.org/show_bug.cgi?id=37711
Bug ID: 37711
Summary: payday 2 broken lighting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
On wine/radeonsi, payday 2 has broken lighting, and objects have no shadows.
This doesn't make the game unplayable. It's just objects have no shadows.
Gallium Nine has light working.
While trying to fix a bug with Gallium Nine textures of some parts of the road,
I tested different configuration of input channels / default values for empty
channels for the textures used by the game.
In particular for depth stencil formats, like D3DFMT_D24S8 used by the game, we
have the depth on r, the stencil on g, and b=0 a=1
I don't remember what different combinations I tried for this format, but
basically when different from that, I got broken lights exactly like wine.
Which makes me think wine probably doesn't handle this format correctly.
If you want to reproduce we have a server with the trace (too big to put here -
taken with apitrace), come on our channel (#d3d9) to ask for access.
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https://bugs.winehq.org/show_bug.cgi?id=43819
Bug ID: 43819
Summary: steam overlay - unusable on ultrawide screen
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Have an issue with steam overlay. It reners semi-transparent but nothing can be
used in it. This issue only occurs on my machine with an ultrawide screen. On
my other identical machine with identical OS, it works flawless.
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https://bugs.winehq.org/show_bug.cgi?id=56288
Bug ID: 56288
Summary: Patch provided but needs to be added to official
Sources
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: SMA.TFG(a)gmx.de
Distribution: ---
Here a User had provided a Patch that would fix the Crash of Solid Edge but we
need a Person who can add this to the offical Repos
https://bugs.winehq.org/show_bug.cgi?id=55736
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https://bugs.winehq.org/show_bug.cgi?id=56467
Bug ID: 56467
Summary: Calling the GetPrivateProfileString interface failed
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: csumushu(a)gmail.com
Distribution: ---
I have written a C program to read an INI file, and I found that when a key
name contains spaces, it can be read successfully on Windows, but fails to read
when the executable program is run using Wine.
//------------------------Here is the code of the
program-----------------------
#include <Windows.h>
#include <stdio.h>
#define MAX_BUFFER_SIZE 260
int main(int argc, char* argv[])
{
char iniFile[MAX_BUFFER_SIZE];
GetPrivateProfileString("SYS_PARA_AREA", "VFSRootPath Item", "", iniFile,
MAX_BUFFER_SIZE, "CONFIG.INI");
if (iniFile[0] != '\0')
{
printf("VFSRootPath Item: %s\n", iniFile);
}
else
{
printf("Failed to read VFSRootPath Item from ini file.\n");
}
return 0;
}
//-----------------------------------------------------------------------------
//--------------------Here is the content of the INI file---------------------
[SYS_PARA_AREA]
VFSRootPath Item=C:\ProgramData\ne1\
//-----------------------------------------------------------------------------
On Windows, I compile an executable program using `gcc -o test test.c` and can
read content normally. However, when I copy the program to Ubuntu and attempt
to run it with Wine, it fails to read content.
Here is my environment information:
Operating System: Ubuntu 23.10
Wine: wine-8.0.1 (Ubuntu 8.0.1~repack-3ubuntu2)
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https://bugs.winehq.org/show_bug.cgi?id=39768
Bug ID: 39768
Summary: scaling window for games with low resolution
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
some old games do not have a resolution bigger than 640x480.
For example:
Shivers
The longest journey
Motoracer
..
and the modern displays does not have a 4:3 ratio, so it is not possible to put
this games in fullscreen or the games will be stretch. Some modern screens do
not even support this resolution.
Do you plan to add a scaling feature to wine?
LGDN
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https://bugs.winehq.org/show_bug.cgi?id=57011
Bug ID: 57011
Summary: GameStudio 3D program freezes on fflush since wine-9.5
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76855
--> https://bugs.winehq.org/attachment.cgi?id=76855
Test script for 3D Gamestudio
Originally reported at https://forum.winehq.org/viewtopic.php?p=144395
This is a regression between wine-9.4 and wine-9.5.
The program can be downloaded from
http://www.opserver.de/down/gstudio8_setup.exe
Install the free version in a 32bit WINEPREFIX. Run SED.exe.
Click Project->New Project. Enter a name, save it somewhere and press no to the
next question.
Click File->New, enter the test code from the attachment and save it somewhere.
Press the run button in the script editor.
The newly opened game freezes and the terminal spams lines like
> 0284:err:sync:RtlpWaitForCriticalSection section 0031FE30 #0001 wait timed out in thread 0284, blocked by 2620054, retrying (60 sec)
For further tests you can just open the save script.
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https://bugs.winehq.org/show_bug.cgi?id=56982
Bug ID: 56982
Summary: wincuple crashes on Mac m1
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vcifello(a)hotmail.com
Created attachment 76811
--> https://bugs.winehq.org/attachment.cgi?id=76811
backtrace and terminal output
link to program
https://www.microchip.com/en-us/products/fpgas-and-plds/spld-cplds/pld-desi…
wine runs executable without 1 required argument specifying library location it
shows the help output
when required library specified, it crashes
backtrace and terminal output attached
hope you can help!
thanks
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https://bugs.winehq.org/show_bug.cgi?id=56649
Bug ID: 56649
Summary: Tony Hawk's Pro Skater 3 crashes on startup
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: japareaggae(a)gmail.com
Distribution: ---
Created attachment 76425
--> https://bugs.winehq.org/attachment.cgi?id=76425
Console output of Wine while running the game
## How to reproduce
* Install the game as usual
* Run the "Skate3.exe" binary in the game installation folder
* Click on the "OK" or "Play Tony Hawk's Pro Skater 3" buttons
## Expected results
The game starts
## Actual results
The game crashes
## Build date and operating system
Tested on wine-9.8-6-g79fb59e21ed9, built on 2024-05-07, on an Arch Linux
system.
## Additional builds
This might be a regression since there is a Gold-rated AppDB test result for
Wine version 7.19-staging:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=3823
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