https://bugs.winehq.org/show_bug.cgi?id=52375
Bug ID: 52375
Summary: Airborne Kingdom is mostly black except the interface
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 71580
--> https://bugs.winehq.org/attachment.cgi?id=71580
Terminal Output
You can see the interface in this game, but you cannot see the city you are
building. If you happen to hit a building in the darkness, you can see a small
white outline but nothing more than that.
In some cases when you turn the camera there are green stripes that slowly
vanish like when you take a photo in the night with a long exposure.
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https://bugs.winehq.org/show_bug.cgi?id=56745
Bug ID: 56745
Summary: Amazing Adventures 2: mouse pointer flashes all over
the screen
Product: Wine
Version: 9.9
Hardware: x86-64
URL: https://archive.org/details/amazing-adventures-around-
the-world-2008-spintop-popcap-cd
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76527
--> https://bugs.winehq.org/attachment.cgi?id=76527
Video of issue with Wine 9.9
The mouse pointer while trying to play Amazing Adventures Around The World (CD
version) flashes all over the screen. The game cannot be played.
I tried Wine 9.0 and the result is the same. I also tried Wine 8.0.1 but there
is an unimplemented function. I am guessing that this is not a regression.
Work around is to use an emulated desktop. This work around also fixed an issue
where nothing is drawn when disabling full screen mode within the game.
Note that the "download version" cannot be tested because the servers are long
gone.
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30
0024:fixme:wbemprox:enum_class_object_Next timeout not supported
0024:fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
012c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
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https://bugs.winehq.org/show_bug.cgi?id=38104
Bug ID: 38104
Summary: 7k2: Game screen don't repaint
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Created attachment 50772
--> https://bugs.winehq.org/attachment.cgi?id=50772
Output from console
Once game is started 7k2 don't repaint screen. It only repaint screen on mouse
position(small rectangle - possible with size of cursor size).
In menu screen was repainted normally.
I submited many years ago path for it, but it wasn't applied. I submited it to
wine-hackers mailing list. The response was: Microsoft never released dx6 for
Windows - it was only version for Sega Dreamcast.
In these moment menu don't show - there was only displayed error message "Wine
cann't attach flipping surface". The error don't appears now, the menu is
correctly draw, but no screen in game is repainted.
But this is another error. Now only screen don't repaint. As I remeber, this is
possible bug with locks.
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https://bugs.winehq.org/show_bug.cgi?id=47165
Bug ID: 47165
Summary: iTunes 12.9 - new GUI issue - black, unusable
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 64410
--> https://bugs.winehq.org/attachment.cgi?id=64410
log for 12.9 with wine 4.8
iTunes 12.7 works fine, but iTunes 12.9 is just a black window with few menu
text. Native gdiplus doesn't help.
Wine 4.8, 64bit, Ubuntu 19.4.
Download for iTunes 12.
https://secure-appldnld.apple.com/itunes12/091-45357-20180123-72201840-FFEA…
Do you need any extra output?
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https://bugs.winehq.org/show_bug.cgi?id=55081
Bug ID: 55081
Summary: Zoria and the Cursed Land demo needs SM1 'sin' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://store.steampowered.com/app/1622110/Zoria_and_t
he_Cursed_Land/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
memory:81:50: E5017: Aborting due to not yet implemented feature: SM1 "sin"
expression.
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https://bugs.winehq.org/show_bug.cgi?id=42236
Bug ID: 42236
Summary: Error running CintaNotes 3.5
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugz.b(a)mailhero.io
Distribution: ---
Created attachment 56893
--> https://bugs.winehq.org/attachment.cgi?id=56893
first log file
I downloaded CintaNotes (the portable version, from http://cintanotes.com/) and
it seems to run, but any note insertion results in errors. I've attached the
logs.
This is a pretty awesome app, any help in running it appreciated!
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http://bugs.winehq.org/show_bug.cgi?id=27122
Summary: NotaBene initial installer window has wrong title:
(null)
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Created an attachment (id=34589)
--> (http://bugs.winehq.org/attachment.cgi?id=34589)
Screenshot in w2k
...instead of "Nota Bene Trial Version - Welcome".
Additionally, "Nota Bene Trial Version" in the text box should be in bold.
See screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=51578
Bug ID: 51578
Summary: Static control doesn't load 1bpp monochrome icons
correctly
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
comctl32 static controls won't load a 1bpp monochrome icon properly. The icon
simply won't load and the image is missing.
Just for bookkeeping, a patch is in the works.
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https://bugs.winehq.org/show_bug.cgi?id=35685
Bug ID: 35685
Summary: can't read DivX 10.1.1 license agreement
Product: Wine
Version: 1.7.13
Hardware: x86
URL: http://dist.divx.com/divx/DivXInstaller.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 47651
--> https://bugs.winehq.org/attachment.cgi?id=47651
tid,richedit
Similar to bug 22986, however that bug is fixed for Divx 7 in wine-1.7.13
(sometime before 1.6).
10.1.1, however, does not show its license agreement.
austin@aw25 ~ $ sha1sum DivXInstaller.exe
baeab7938aecf58ca1a9668ff72e72ffa87e7795 DivXInstaller.exe
austin@aw25 ~ $ du -h DivXInstaller.exe
976K DivXInstaller.exe
austin@aw25 ~ $ wine --version
wine-1.7.13-53-g37e0a1a
winetricks riched20 works around the bug.
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http://bugs.winehq.org/show_bug.cgi?id=21661
Summary: RichEdit: Wrong behaviour when formating an empty
selection
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.teamviewer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
In our Software TeamViewer, a Richedit control is used to display chat
messages.
The nick names are colored green or blue, the text should remain black.
This works in general...
But if one side sends several chat messages in row, the nick name is omitted
(by TeamViewer).
And then, an empty selection (where the nickname would be) is formated green or
blue.
It seems, that if this happens the second time, something is screwed up and the
color becomes the default color...
Of course TeamViewer could just NOT format the empty selection with
EM_SETCHARFORMAT, (and this will be done in an upcoming release), but still
this is a wine bug, I think.
To reproduce, start a remote support session in TeamViewer from your Linux-box
to a different TeamViewer, then click on Audio/Video/Chat and type three or
more messages.
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http://bugs.winehq.org/show_bug.cgi?id=34875
Bug #: 34875
Summary: WordFlood 2.0 Program Error Won't Launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gowtham.pro(a)gmail.com
Classification: Unclassified
Created attachment 46479
--> http://bugs.winehq.org/attachment.cgi?id=46479
The dump created
I am trying to run this software to run on my Linux destro (Ubuntu 12.04). It's
called WordFlood 2.0. Not a popular software but quintessential for me.
Anyways installed this software with Wine and installation went without any
problem. But when I launch the application I get an error.
I am attaching the dump here just in case you people need to take a look.
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https://bugs.winehq.org/show_bug.cgi?id=50259
Bug ID: 50259
Summary: Stickies 8.0b crashes
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
URL: https://dl2.filehorse.com/win/office-and-business-tool
s/stickies/Stickies-8.0b.exe?st=YBCnEai8bIHT2rFoXvvLAg
&e=1607313144&fn=stickies_setup_8.0b.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68791
--> https://bugs.winehq.org/attachment.cgi?id=68791
console output
You need mfc90u.dll
Software crashes very early in riched20.dll
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https://bugs.winehq.org/show_bug.cgi?id=53841
Bug ID: 53841
Summary: Save-As dialog: big indent of edit field
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Created attachment 73371
--> https://bugs.winehq.org/attachment.cgi?id=73371
Use case
As detected in ReactOS use of this Wine component :
https://jira.reactos.org/browse/CORE-13025
Dialog has about 10-15 pix indent of filename field. Next field is ok: it has
1-2pix indent (small). 1st field not ok.
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https://bugs.winehq.org/show_bug.cgi?id=38688
Bug ID: 38688
Summary: Icon overlays not drawn in some cases
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: Christoph(a)ApiViewer.de
Distribution: ---
ImageList_DrawIndirect does not draw overlay icons in three cases where the
function is taking a shortcut with "goto end;".
This was tested with ReactOS\base\applications\mscutils\devmgmt_new on ReactOS
which is using comctl32 from wine.
Test results:
in 32bit color no overlay icons are not shown at all.
if (!bMask && (has_alpha || (fState & ILS_ALPHA)))
...
if (bIsTransparent)
bResult = alpha_blend_image ...
goto end;
in 16bit Color mode the overlay icons are drawn, but only the part on which the
underlying icon is not transparent (wrong ROP code?)
I don't think this application will work on wine because it relies on setupapi
code which wine will probably does not have.
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http://bugs.winehq.org/show_bug.cgi?id=18382
Summary: SubEdit fails to start
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://matinf.pcz.pl/~subedit/download/subedit_b4072_ins
tall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20962)
--> (http://bugs.winehq.org/attachment.cgi?id=20962)
Fatal error
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that SubEdit fails to start and shows fatal error.
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https://bugs.winehq.org/show_bug.cgi?id=48023
Bug ID: 48023
Summary: Visual Studio 2019 not starting
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 65561
--> https://bugs.winehq.org/attachment.cgi?id=65561
Hack for RegLoadAppKey
After https://bugs.winehq.org/show_bug.cgi?id=47626 just out of curiosity I
tried running Visual Studio: winetricks corefonts dotnet472 msxml6 and applied
the attached patch/hack.
Result: splash screen is shown and then welcome screen is displayed. But after
clicking "Not now, maybe later" it halts with:
Application: devenv.exe
Framework Version: v4.0.30319
Description: The application requested process termination through
System.Environment.FailFast(string message).
Message: Failed to schedule time on the UI thread. A continuation would never
execute.
It crashes much earlier without the patch/hack as it cannot bind binary
registry file and read/create registry keys.
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https://bugs.winehq.org/show_bug.cgi?id=57016
Bug ID: 57016
Summary: staging patchinstall.py fails on security wine_todo
Product: Wine-staging
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76859
--> https://bugs.winehq.org/attachment.cgi?id=76859
current_broken_diff
wine-staging-9.13/patches/server-Stored_ACLs/0004-server-Temporarily-store-the-full-security-descripto.patch
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https://bugs.winehq.org/show_bug.cgi?id=42171
Bug ID: 42171
Summary: IrfanView's 4.44 Help -> About window has wrong
placement for textboxes
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56775
--> https://bugs.winehq.org/attachment.cgi?id=56775
Wrong placement of labels
Note: Split of and blocked by 6682, only works with patches not yet in wine.
https://source.winehq.org/patches/data/128612https://source.winehq.org/patches/data/128613
The textboxes in irfanviews about dialog overlap the image.
The issue is somehow related to Bug 41639.
If my lib32-freetype2 is up to date with version 2.7, the font is ugly, but it
renders fine. If downgraded, the font is fine, but the placement is wrong.
I can submit a testcase for that, but which font can I rely on? Wine doesn't
have all fonts after all. Tahoma maybe?
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http://bugs.winehq.org/show_bug.cgi?id=28674
Bug #: 28674
Summary: using OpenID login is a necessity
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
Classification: Unclassified
>We are sorry to report that recently our login database for the
>WineHQ Bugzilla Database was compromised.
>To prevent further damage we have reset your password to what is shown
>below. We strongly suggest that if you shared your WineHQ bugs
>password on any other sites that you change that password as soon
>as possible.
How is it possible to manage passwords on 200 sites if they don't use OpenID?
Is it so hard to understand?
PLEASE USE OPENID LOGIN !!!!!!
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https://bugs.winehq.org/show_bug.cgi?id=54501
Bug ID: 54501
Summary: IrfanView - Pasting into clipboard results in a black
screen
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74052
--> https://bugs.winehq.org/attachment.cgi?id=74052
Console output (wine-8.1 on Slackware64/Multilib)
Hello everyone,
I downloaded IrfanView in its own prefix with the following:
sha256sum iview462_x64_setup.exe
d9d4c5f3120a9420e2dbaf0ee8931556e161787fbc4297d5fb4e4c7616fdd668
iview462_x64_setup.exe
and it installs and seems to run just fine.
Steps to reproduce
- Start IrfanView
- Start Gimp (Linux-native)
- Open an Image in Gimp
- Copy the image from Gimp into IrfanView
- Paste it into IrfanView
Expected result: Image should show in IrfanView
Actual result: Black screen though dimension of the image are shown at the
bottom of the application.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49802
Bug ID: 49802
Summary: Crash at AfxBeginThread of x64 apps on macOS when
built with VS2019
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Created attachment 68117
--> https://bugs.winehq.org/attachment.cgi?id=68117
Samples to demonstrate the issue
Our x64 apps built with Visual Studio 2010 (VS2010) run on macOS for a long
time. We recently have started a project to move to Visual Studion 2019
(VS2019). The same x64 app which works fine when built with VS2010 crashes on
macOS when it is built with VS2019. The crash occurs when the MFC function
AfxBeginThread is called. Static linking is used for linking the MFC and other
libs.
After a very painful research we identified that a simular report has been made
in Nov. 2019 in the Wineskin area
(see https://github.com/Gcenx/WineskinServer/issues/22).
The reporter said "I ended up replacing the AfxBeginThread call with a call to
CreateThread which works fine on all versions." We did the same thing with the
same result. Replacing AfxBeginThread by CreateThread works fine with VS2019.
However, according to
https://stackoverflow.com/questions/21718674/difference-between-afxbeginthr…
a replacement of AfxBeginThread by CreateThread is not really recommended when
MFC is used.
The crash happens on all macOS versions with Wine 5.4, 5.7 and 5.16 (we took
5.16 from Gcenx (https://github.com/Gcenx/macOS_Wine_builds)). On Windows and
Linux the VS2019 app runs fine. Further, the Win32 equivalent app runs fine on
macOS.
In summary:
A crash happens for AfxbeginThread in an x64 app on macOS with Wine 5.4, 5.7,
5.16.
We did a deeper dive and found that the crash happens inside AfxbeginThread,
module Thread.cpp inside the function __acrt_get_begin_thread_init_policy.
See address:
0001:001ab7cc __acrt_get_begin_thread_init_policy 00000001401ac7cc f
libucrt:win_policies.obj
According to the backtrace.txt (attached) the exception happens when reading
from a 32 bit address. This sounds strange to me for a x64 app.
Any help is highly appreciated.
Reinhold
==========================================================================
As a C++ sample I have compiled a trivial app which AfxBeginThread which
demonstrate the problem.
In the attached zip file you can find
backtrace.txt
Test_of_AfxBeginThread_VS2019.exe
Test_of_AfxBeginThread_VS2010.exe
The code and project files for VS2010 and VS2019 can be downloaded from
www.notation.com/download/Wine/Bugzilla/Project_Files_AfxBeginThread_sample…
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http://bugs.winehq.org/show_bug.cgi?id=36917
Bug ID: 36917
Summary: Synthmasters fails to draw correctly
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49028
--> http://bugs.winehq.org/attachment.cgi?id=49028
Screenshot
Synthmaster is a Windows VST (synthesizer).
I use it along with vst-bridge and renoise.
https://github.com/abique/vst-bridgehttp://renoise.com/
It fails to render correctly, and I think that it is related to the following
lines:
fixme:wincodecs:PngDecoder_Block_GetCount stub
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
Is it an issue coming from wine or SynthMaster?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=50071
Bug ID: 50071
Summary: When I try to run Eve Online, qt5webenginecore crashes
after some time.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liamtheprogrammer(a)gmail.com
Distribution: ---
Created attachment 68527
--> https://bugs.winehq.org/attachment.cgi?id=68527
A backtrace for the crash of the QT5 web engine.
When I try to run Eve Online, qt5webenginecore crashes after some time. It does
this saying that it encountered a serious error and needs to close.
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https://bugs.winehq.org/show_bug.cgi?id=49735
Bug ID: 49735
Summary: EVE Online crashes when undocking with wine-devel
5.15~buster
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: biz(a)mynetblog.com
Distribution: ---
Created attachment 68027
--> https://bugs.winehq.org/attachment.cgi?id=68027
backtrace
This bug is for the latest version of EVE Online. Backtrace attached.
https://binaries.eveonline.com/EveLauncher-1770799.exe
My OS:
Debian 10 Buster with wine-devel 5.15~buster amd64
Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) x86_64 GNU/Linux
Using video driver version 440.100 (via buster-backports) for:
GeForce GTX 1660 SUPER
https://wiki.debian.org/NvidiaGraphicsDrivers#Version_440.100_.28via_buster…
The client crashes when I undock my ship, the launcher still works. The client
worked fine until I undocked. The graphics were turned up to high without
anti-aliasing turned on. It looked great.
When I installed the game, it did not make a shortcut to the game, so I have to
launch it via the terminal. I'm using Gnome.
I made the client windowed because I use multiple accounts (but I only had one
logged in), I then made it full screen. When I did that, it made the full
screen size not be full screen and it asked if I wanted to make it full screen
and I could not click on anything. I had to manually kill the client. Then when
I started the client again, it was a normal full screen.
There is a lot of "fixme" in the terminal screen when I run the game via the
terminal.
I am unable to install the stable version of wine 5. I filed a bug about that
already. So, I had no choice but to install the development version (which
appears to not have the bug).
To get this game to install, I first installed wine-devel.
I made a .wine directory using "/opt/wine-devel/bin/wine wineboot"
I installed the winetricks that is standard in the Buster version of Debian
because that is all I could figure out how to install. The instructions said to
use that to install corefonts and I don't know how to do it without using that
program.
I used that winetricks to install core fonts.
I installed the Visual C++ Runtime packages.
I uninstalled winetricks and the wine stuff it installed as dependencies.
I then installed the game and launched it from the installer. It seemed to work
great until I undocked.
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https://bugs.winehq.org/show_bug.cgi?id=45939
Bug ID: 45939
Summary: wineserver hits ulimit, too many open files (eve
online)
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: showard314(a)gmail.com
Distribution: ---
Created attachment 62469
--> https://bugs.winehq.org/attachment.cgi?id=62469
ls -l /proc/17977/fd
When playing eve online, the wineserver linux process hits the default 4096
limit in ubuntu.
$ ls /proc/17977/fd | wc -l
4096
The wineserver has thousands of files open of this form:
'/tmp/.wine-1000/server-805-73a277/anonmap.jD13vQ (deleted)'
Attachments are:
lsof -p 17977
ls -l /proc/17977/fd
This sounds like:
https://bugs.winehq.org/show_bug.cgi?id=45251
but I can't tell if it is a different bug in wine since so many are those tmp
anonmaps
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https://bugs.winehq.org/show_bug.cgi?id=45873
Bug ID: 45873
Summary: EVE Online: Starting a client sometimes errors
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yomoejoe(a)gmail.com
Distribution: ---
Created attachment 62378
--> https://bugs.winehq.org/attachment.cgi?id=62378
Eve Error Log
When starting a client from the windows launcher using wine, it will
occasionally error; while other times it starts just fine the first time.
Usually after a few attempts the client starts successfully and runs fine after
that initial hurdle.
Linux 4.9.0-8-amd64 #1 SMP Debian 4.9.110-3+deb9u4 (2018-08-21) x86_64
GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=45818
Bug ID: 45818
Summary: Eve Online loader works, Eve Online client crashes
upon launch
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stacy(a)guppylog.com
Distribution: ---
Created attachment 62279
--> https://bugs.winehq.org/attachment.cgi?id=62279
The backtrace wine generated and told me to attach to the bug
Eve Online loader works, Eve Online client crashes upon launch
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https://bugs.winehq.org/show_bug.cgi?id=43634
Bug ID: 43634
Summary: Eve Online weird mouse behavior
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aidan(a)jmad.org
Distribution: ---
I have i3 configured so that the top bar appears when the super key is held,
and so that I can scroll on the bar to change workspaces. For some reason,
this very often does not work in Eve Online, and instead the bar will appear,
but scrolling on it has no effect, and the mouse pointer keeps the Eve style,
instead of returning to the default as it is supposed to. Other windows allow
me to use the bar to change workspaces, including other fullscreen games
(native (I haven't tried any other wine games)).
This may be an issue with grabbing in fullscreen, as although I have the eve
options set to stay in window mode, pressing the i3 key combination to toggle
fullscreen causes the issue to disappear temporarily. The issue also appears
to occur much less often when I have two monitors enabled.
I filed a bug in i3 here that got closed as working-as-intended:
https://github.com/i3/i3/issues/2774
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https://bugs.winehq.org/show_bug.cgi?id=41440
Bug ID: 41440
Summary: EVE Online: CTRL-key stuck when switching between
windows (multiple accounts)
Product: Wine-staging
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nt(a)divzero.at
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When playing EVE Online with multiple accounts the CTRL-key will be
(constantly) activated when switching between windows. One can "unstuck" the
key by repeatedly clicking CTRL + mouse key somewhere in the window. I can and
will provide any DEBUG logs just someone please tell me the required flags.
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https://bugs.winehq.org/show_bug.cgi?id=42258
Bug ID: 42258
Summary: Error when in Eve causes game to crash when using
Razor Kraken USB Headset
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jrfleming82(a)gmail.com
Created attachment 56950
--> https://bugs.winehq.org/attachment.cgi?id=56950
Bug file
Bug happens as you load into eve. Say wine.exe has encountered an error and
game freezes,
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https://bugs.winehq.org/show_bug.cgi?id=43288
Bug ID: 43288
Summary: Eve online opengl crash on mac OS X in library
libGPUSupportMercury.dylib at function
gpusSubmitDataBuffers()
Product: Wine-staging
Version: 2.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: davec.bugs(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58632
--> https://bugs.winehq.org/attachment.cgi?id=58632
eve_online_openg_crash_lldb_backtrace
Eve online crashes on mac OS X in library libGPUSupportMercury.dylib at
function gpusSubmitDataBuffers(). The crashes occurs randomly.
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https://bugs.winehq.org/show_bug.cgi?id=56025
Bug ID: 56025
Summary: Eve Online installer
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adihuton(a)yahoo.com
Distribution: ---
Created attachment 75669
--> https://bugs.winehq.org/attachment.cgi?id=75669
No backtrace available
It appear when i start the Eve Online installer
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https://bugs.winehq.org/show_bug.cgi?id=56007
Bug ID: 56007
Summary: Eve online
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adihuton(a)yahoo.com
Distribution: ---
Created attachment 75628
--> https://bugs.winehq.org/attachment.cgi?id=75628
From when installing eve online
When installing eve online and when in game it use close to 80% of cpu when
started the game with their loglite it give error like "shader computing
failed".
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https://bugs.winehq.org/show_bug.cgi?id=55933
Bug ID: 55933
Summary: after MPEG codec is implement, repeat video will stop
after few loop
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 75497
--> https://bugs.winehq.org/attachment.cgi?id=75497
Log about video stop on game
after mpeg codec is merged
game has video on it, but after few loop, the video is stopped.
Game is "Creature reaction inside the ship! 1.5" from dlsite.
Log is generate by WINEDEBUG=+quartz
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https://bugs.winehq.org/show_bug.cgi?id=39652
Bug ID: 39652
Summary: Battlefield 2142 Demo fails to start - full DirectX
9.0c installer resolves problem
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 52853
--> https://bugs.winehq.org/attachment.cgi?id=52853
battlefield_2142_demo_backtrace
Download from:
http://www.gamershell.com/download_15855.shtml
Installation of the Battlefield 2142 Demo (aka training video simulator 2015)
in clean 32-bit Wineprefix.
Launching game without any winetricks verbs, etc. results in the attached
backtrace and console logs.
Executing:
winetricks directx9
and removing all the Wine library overrides allows the game demo to
successfully launch, display a training video and reach the main login screen
(as it can get - due to the shutdown, last year, of the Gamespy Master
Servers).
I haven't been able to successfully launch the game by installing the
individual components of the DirectX9 installer. I did attempt to do this in a
clean 32-bit Wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=54580
Bug ID: 54580
Summary: Secret Files: Sam Peters crashes due to HLSL syntax
error 'unexpected KW_TECHNIQUE'
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
065c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
065c:err:d3dcompiler:D3DCompile2 Shader log:
065c:err:d3dcompiler:D3DCompile2 <anonymous>:1:1: E5000: syntax error,
unexpected KW_TECHNIQUE
065c:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
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https://bugs.winehq.org/show_bug.cgi?id=55079
Bug ID: 55079
Summary: Rayman Origins needs SM1 'cos' support
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:147:21: E5017: Aborting due to
not yet implemented feature: SM1 "cos" expression.
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https://bugs.winehq.org/show_bug.cgi?id=55080
Bug ID: 55080
Summary: Rayman Origins needs support for instruction type
HLSL_IR_IF
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:51:1: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_IF.
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https://bugs.winehq.org/show_bug.cgi?id=51713
Bug ID: 51713
Summary: Deus Ex Mankind Divided needs "D3DCompile2 HLSL shader
compilation"
Product: vkd3d
Version: 1.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 70588
--> https://bugs.winehq.org/attachment.cgi?id=70588
WINEDEBUG=+vkd3d VKD3D_DEBUG="trace" output log
Hello,
I tried to launch with vkd3d + vulkan renderer and it crashes at launch with
these error lines :
babaowhisky@debian-desktop:~/GOG Games/Deus Ex Mankind Divided/retail$ wine
DXMD.exe
0108:err:winediag:wined3d_dll_init Using the Vulkan renderer.
0108:fixme:heap:RtlSetHeapInformation 0000000002810000 0 000000000011F720 4
stub
0108:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0110:fixme:ver:GetCurrentPackageId (000000002349FE10 0000000000000000): stub
0120:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0120:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0120:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0120:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0108:fixme:d3d:get_vulkan_physical_device Multiple physical devices available.
0108:fixme:d3d:adapter_vk_init_driver_info Failed to retrieve GPU description
for device "AMD RADV POLARIS11" 1002:67ff.
0108:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x237a36d0, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0, mode_count 0x11dcb0, modes (nil)
partial stub!
0108:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x237a36d0, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0, mode_count 0x11dcb0, modes
0x7f49adc0cc90 partial stub!
0108:fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0108:fixme:d3d:get_vulkan_physical_device Multiple physical devices available.
0108:fixme:d3d:adapter_vk_init_driver_info Failed to retrieve GPU description
for device "AMD RADV POLARIS11" 1002:67ff.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
01b0:fixme:d3dcompiler:D3DCompile2 HLSL shader compilation is not yet
implemented.
System :
- Debian Sid 64bits
- AMD RX560 4Gb
- Mesa 21.2.1
- Plain wine-6.16
- vkd3d-1.2-460-gb5251b3
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https://bugs.winehq.org/show_bug.cgi?id=56837
Bug ID: 56837
Summary: Bad file pointer after a file write in appending mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sldev(a)free.fr
Distribution: Other
Created attachment 76648
--> https://bugs.winehq.org/attachment.cgi?id=76648
bug-demo program and its source file
When writing for append into a file, Wine returns a bad ftell() file pointer
unless a fflush() is performed before querying with ftell().
See the bug-demo program (run it under bare metal Windows, then under Wine).
This bug has existed like forever (Wine 6 and newer, for sure).
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https://bugs.winehq.org/show_bug.cgi?id=56377
Bug ID: 56377
Summary: Microsoft Edge freezes almost immediately after
launching
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Microsoft Edge will freeze about 1-3 seconds after launching.
Steps to reproduce:
1. Download and install WebView2 (which includes Edge) from
https://developer.microsoft.com/en-us/microsoft-edge/webview2/
2. Run:
wine "/PATH/TO/PREFIX/drive_c/Program Files
(x86)/Microsoft/EdgeCore/VERSIONNUMBER/msedge.exe" --no-sandbox --disable-gpu
--no-first-run
Edge will launch, it will respond to inputs for a very short time, then freeze
completely.
--no-sandbox is required for it to launch at all, I will also file a bug for
this issue.
--disable-gpu is required wine wined3d, it can be dropped if using DXVK.
--no-first-run disables the first run prompting you to sign in and such, it has
no bearing on the bug itself. (If omitted, Edge still freezes, including the
dialog.)
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https://bugs.winehq.org/show_bug.cgi?id=52715
Bug ID: 52715
Summary: wine segfaults on asahi linux (apple M1 hardware,
linux kernel/userland)
Product: Wine
Version: 7.4
Hardware: aarch64
OS: Linux
Status: NEW
Keywords: source
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
The GCC Compile Farm has a m1 machine running asahi linux, so I tried building
wine. While it compiles (note: most optional deps and freetype were missing),
the resulting binary segfaults, even for --version/--help:
austin@gcc103:~/wine$ file loader/wine
loader/wine: ELF 64-bit LSB executable, ARM aarch64, version 1 (SYSV),
dynamically linked, interpreter /lib/ld-linux-aarch64.so.1,
BuildID[sha1]=c47e4c565e49cc68efce4887d600f06d749670e0, for GNU/Linux 3.7.0,
with debug_info, not stripped
austin@gcc103:~/wine$ ./loader/wine --version
Segmentation fault
austin@gcc103:~/wine$ ./loader/wine --help
Segmentation fault
austin@gcc103:~/wine$ uname -a
Linux gcc103.fsffrance.org 5.17.0-rc7-asahi-next-20220310-g4a4f4ec03834 #1 SMP
PREEMPT Sat Mar 12 18:16:45 UTC 2022 aarch64 GNU/Linux
austin@gcc103:~/wine$ gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/aarch64-linux-gnu/11/lto-wrapper
Target: aarch64-linux-gnu
Configured with: ../src/configure -v --with-pkgversion='Debian 11.2.0-18'
--with-bugurl=file:///usr/share/doc/gcc-11/README.Bugs
--enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --prefix=/usr
--with-gcc-major-version-only --program-suffix=-11
--program-prefix=aarch64-linux-gnu- --enable-shared --enable-linker-build-id
--libexecdir=/usr/lib --without-included-gettext --enable-threads=posix
--libdir=/usr/lib --enable-nls --enable-bootstrap --enable-clocale=gnu
--enable-libstdcxx-debug --enable-libstdcxx-time=yes
--with-default-libstdcxx-abi=new --enable-gnu-unique-object
--disable-libquadmath --disable-libquadmath-support --enable-plugin
--enable-default-pie --with-system-zlib --enable-libphobos-checking=release
--with-target-system-zlib=auto --enable-objc-gc=auto --enable-multiarch
--enable-fix-cortex-a53-843419 --disable-werror --enable-checking=release
--build=aarch64-linux-gnu --host=aarch64-linux-gnu --target=aarch64-linux-gnu
--with-build-config=bootstrap-lto-lean --enable-link-serialization=4
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 11.2.0 (Debian 11.2.0-18)
austin@gcc103:~/wine$
~/llvm-mingw-20211002-ucrt-ubuntu-18.04-aarch64/bin/aarch64-w64-mingw32-gcc
--version
clang version 13.0.0 (https://github.com/llvm/llvm-project.git
d7b669b3a30345cfcdb2fde2af6f48aa4b94845d)
Target: aarch64-w64-windows-gnu
Thread model: posix
InstalledDir: /home/austin/llvm-mingw-20211002-ucrt-ubuntu-18.04-aarch64/bin
Note that the machine uses a 16k stack size instead of 4k, which may be at
fault:
https://github.com/AsahiLinux/docs/wiki/Software-known-to-have-issues-with-…
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https://bugs.winehq.org/show_bug.cgi?id=56479
Bug ID: 56479
Summary: Shrift 2 Translation Patch 1.3Gamev2.07: could not
load file or assembly. access denied.
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: solin-arrin(a)protonmail.com
Distribution: ---
Created attachment 76247
--> https://bugs.winehq.org/attachment.cgi?id=76247
log of error
required libraries: Dotnet 7 Desktop runtime x86 7.0.14
URL: https://mega.nz/folder/sfdglALL#dhxWNXv4NEDxvmbmC8Y2WA/folder/MbkUDZ7B
sha256sum:8a29e924c0cc965d40c0b99ac5342cfc46adbf754fc1ac068c50bd4c3d1c1167
while the URL is a file-sharing site this is the only place the translation
patch is being distributed by the developer of the patch.
crashes when trying to launch the program.
i have tested this problem only seems to effect wine as i am able to get the
program to run and translated the game on windows.
the program can start without having the game, though it will ask you to select
the game directory.
tested with both a 64 and 32 prefix, issue happens on both.
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https://bugs.winehq.org/show_bug.cgi?id=53844
Bug ID: 53844
Summary: vbscript invoke_vbdisp not handling let property
correctly for VT_DISPATCH arguments
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
Given the following code where 'LeftFlipper' is Dispatch object:
dim LF : Set LF = New FlipperPolarity
LF.Object = LeftFlipper
Class FlipperPolarity
private Flipper
Public Sub Class_Initialize
End Sub
Public Property let Object(aInput) : Set Flipper = aInput : End Property
End Class
In invoke_vbdisp, the Object property is stored in
This->desc->funcs[id].entries[VBDISP_LET]
The code tries to find the function using the VBDISP_SET index since the
argument is VT_DISPATCH:
func = This->desc->funcs[id].entries[V_VT(dp.rgvarg) == VT_DISPATCH ?
VBDISP_SET : VBDISP_LET];
At first I tried to reverse the order figuring maybe this was a typo, however
then it broke let's with non-objects.
So as a hack I did this:
func = This->desc->funcs[id].entries[V_VT(dp.rgvarg) == VT_DISPATCH
? VBDISP_SET : VBDISP_LET];
if(!func)
func = This->desc->funcs[id].entries[VBDISP_LET];
if(!func) {
FIXME("no letter/setter\n");
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http://bugs.winehq.org/show_bug.cgi?id=33769
Bug #: 33769
Summary: Strong Bad's Cool Game for Attractive People Demo
crashes without native d3dcompiler_43
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
The demo
dd2f18068f16a1353a3490d95723b746cec8050f SBCG4AP_Homestar_Ruiner_setup.exe
from
http://www.strategyinformer.com/pc/strongbadscoolgameforattractivepeople/de…
tested with wine-1.6-rc1, crashes unless you do
winetricks d3dcompiler_43
I'll attach a +seh,trace+d3dcompiler log.
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http://bugs.winehq.org/show_bug.cgi?id=34004
Bug #: 34004
Summary: Broken Sword: The Angel of Death demo needs native
d3dx9_36
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.fileplanet.com/167033/160000/fileinfo/Broke
n-Sword:-The-Angel-of-Death-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45184
--> http://bugs.winehq.org/attachment.cgi?id=45184
log+d3dx
Without native d3dx9_36 shows a grey screen.
43e497c98f638e3b572b81d77a089bf6a03c3327 broken_sword_4-demo.zip
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http://bugs.winehq.org/show_bug.cgi?id=33770
Bug #: 33770
Summary: Strong Bad's Cool Game for Attractive People Demo has
interesting rendering glitches on initial menu screen
without native d3dx_36 (purist)
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
First, go purist with 'winetricks alldlls=builtin', then
work around bug 33769 with 'winetricks d3dcompiler_43'.
The game seems to start ok, but the initial menu screen
(where Strong Bad speaks the left-hand menu items as you
mouse over them) shows ghosts of Strong Bad and his sidekick
when they move.
'winetricks d3dx9_36' works around the problem.
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https://bugs.winehq.org/show_bug.cgi?id=52002
Bug ID: 52002
Summary: comctl32:datetime fails in the Arabic (Egypt) locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:datetime fails in the Arabic (Egypt) locale:
datetime.c:212: Test failed: String mismatch ("12 hh" vs "hh 12")
datetime.c:798: Test failed: Expected 08/11/2021, got 2021/11/08
https://test.winehq.org/data/patterns.html#comctl32:datetime
This failure happens as soon as one sets UserDefaultLCID to 0xc01 (Settings ->
Time & Language -> Regional format -> Arabic (Egypt)).
Note: the reason it worked up to 2021-10-21 is because before then
UserDefaultLCID was incorrectly set to English in the w10pro64-ar VM. Then I
upgraded the VM to Windows 21H1 and in the process I recreated the Arabic
snapshot which got the intended locale this time. The current settings are:
SystemDefaultLCID 0c01
UserDefaultLCID 0c01
ThreadLocale 0c01
SystemPreferredUILanguages 0409
UserDefaultUILanguage 0401
ThreadUILanguage 0401
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http://bugs.winehq.org/show_bug.cgi?id=26673
Summary: wine start foo.url does not open the url
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
An application I installed provides a nice little .url file:
-----------
[InternetShortcut]
URL=http://www.winehq.org/
-----------
on windows, double clicking that opens up my default browser and gives me the
webpage. Running 'cygstart foo.url' in windows does the same (wrapper around
windows start.exe).
On wine, however, I get:
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: Success
and I don't get a nice wine gecko window :(.
perhaps it only needs to be added to tools/wine.inf?
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