https://bugs.winehq.org/show_bug.cgi?id=55334
Bug ID: 55334
Summary: Steam fails to load if compiled --with-wine64
Product: Wine
Version: 8.13
Hardware: x86-64
URL: https://cdn.cloudflare.steamstatic.com/client/installe
r/SteamSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 74927
--> https://bugs.winehq.org/attachment.cgi?id=74927
wine-8.13 console output (eventually killed with SIGHUP)
Steam fails to load if compiled with --with-wine64.
Sometimes it'll let you know something has crashed and give you options to
restart various components (including the whole thing) but it makes no
difference.
A. This does not occur if Wine is compiled with --enable-archs=x86_64,i386.
B. It also does not occur using the official Wine binaries (for Ubuntu).
I have tried finding a library and/or kernel issue, but I cannot find it. The
openSUSE logs don't seem to build with --with-wine64. I don't know how those
binaries actually work. Something to do with multiarch setup?
I've tried building with a number of Ubuntu versions, Debian Stable and
Testing, and openSUSE Tumbleweed but the result is always the same.
My build process:
CFLAGS="-g -O0 -pipe"
64 bit: configure --enable-win64 => wine64
32 bit (schroot): configure => wine32
Combine (schroot): configure --with-wine64=wine64 --with-wine-tools=wine32
i386 chroots are need to build 32-bit Wine parts.
$ gcc --version
gcc (Ubuntu 11.3.0-1ubuntu1~22.04.1) 11.3.0
Also tried GCC 12 but no change.
Tried compiling a few older Wines but it made no difference, and eventually hit
other bugs. Doesn't look like a regression.
From what I can see in htop it looks like one of the steamwebhelper processes
is the problem, but I don't know what the problem is exactly.
My guess is there's a problem with the i386 part (or some sort of chroot
madness?). (A) and (B) don't seem to touch 32-bit libraries, at least not in
the same way.
I'm at a loss.
Waffle:
https://forum.winehq.org/viewtopic.php?t=37852
Note: On first run Steam will self-update. This seems to work fine.
No log-in needed to get this far.
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https://bugs.winehq.org/show_bug.cgi?id=51800
Bug ID: 51800
Summary: UserBenchmark Crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolothepro29(a)gmail.com
Distribution: ---
Created attachment 70686
--> https://bugs.winehq.org/attachment.cgi?id=70686
Logs
UserBenchmark crash in full benchmark
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https://bugs.winehq.org/show_bug.cgi?id=37740
Bug ID: 37740
Summary: Photoshop CS2 - Scanner IO problems
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50251
--> https://bugs.winehq.org/attachment.cgi?id=50251
Console output - Wine 1.7.32
Hello everyone,
Photoshop CS2 seems to be unable to contact the TWAIN source of my USB scanner
a Hewlett Packard 2544 AIO device. I will create two attachments, one for the
plain console output and one with WINEDEBUG=+twain
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https://bugs.winehq.org/show_bug.cgi?id=56310
Bug ID: 56310
Summary: Isolate Filesystem from Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: doomsdayrs(a)gmail.com
Distribution: ---
## Background
Currently, Wine by default allows Windows programs full access to the Linux
file system.
This, is of course inherently insecure and exposes the system to being
vulnerable to malware.
This is also not ideal for Atomic Systems such as Fedora GNOME Atomic, in which
Wine is installed via Flatpak.
## Solution
Isolate Wine from the filesystem by not mounting all drives to Wine.
## Side effects
The User can no longer access drives and storage outside of wine by default.
## Side effect solution
There are a few methods to solving this issue.
- Provide an option in the Wine File Picker to open the XDG File Chooser
instead. Documentation here:
https://flatpak.github.io/xdg-desktop-portal/docs/doc-org.freedesktop.porta…
- Provide an option to select directories in Wine Config. (Possible blocker is
that there does not seem to be a way currently to have persistent access to a
directory)
- File Manager integration, providing a "Wine" or "Windows" section similar to
how NextCloud does with it's nautilus integration.
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https://bugs.winehq.org/show_bug.cgi?id=56276
Bug ID: 56276
Summary: 001aedccb59ec9e9067d0703ba0ba9f8e1454159dd7aa4fa9f82c0
f9b9a57428 WeChatSetup.exe
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: rayklaus(a)163.com
Distribution: ---
Created attachment 75995
--> https://bugs.winehq.org/attachment.cgi?id=75995
when i install wechatsetup.exe and login,the wine show this
my os info:
cat /etc/os-release
PRETTY_NAME="Ubuntu 22.04.1 LTS"
NAME="Ubuntu Kylin"
VERSION_ID="22.04"
VERSION="22.04.1 LTS (Jammy Jellyfish)"
VERSION_CODENAME=jammy
ID=ubuntu
ID_LIKE=debian
HOME_URL="https://www.ubuntu.com/"
SUPPORT_URL="https://help.ubuntu.com/"
BUG_REPORT_URL="https://bugs.launchpad.net/ubuntu/"
PRIVACY_POLICY_URL="https://www.ubuntu.com/legal/terms-and-policies/privacy-policy"
UBUNTU_CODENAME=jammy
I install wine from source wine-8.0.2.tar.xz
./configure --enable-win64 && make -j14 && sudo make install
then exec /usr/local/bin/wine64 WechatSetup.exe
It show the "程序错误详情" when i login wechat
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https://bugs.winehq.org/show_bug.cgi?id=56254
Bug ID: 56254
Summary: winewayland.drv: Window title bug Roblox is spelled as
Roblex
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jdjjddrisn(a)outlook.com
Distribution: ---
Created attachment 75963
--> https://bugs.winehq.org/attachment.cgi?id=75963
Image demonstrating the bug
The issue involves a bug in the window title of winewayland.drv. where the name
Roblox is misspelled as Roblex
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https://bugs.winehq.org/show_bug.cgi?id=56868
Bug ID: 56868
Summary: OpenVR: could not open registry key, status 2
Product: Mono
Version: main
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mono
Assignee: wine-bugs(a)winehq.org
Reporter: elias_0000_0000(a)yahoo.com
CC: madewokherd(a)gmail.com
Distribution: ---
wine-9.0 (Debian 9.0~repack-4+b1)
wine OutOfCtrl.exe (itch io game free to download by miknugget)
info: Game: OutOfCtrl.exe
info: DXVK: v2.3.1
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x752f37e0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Required Vulkan extension VK_KHR_surface not supported
err: DxvkInstance: Required instance extensions not supported
Stacktrace:
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https://bugs.winehq.org/show_bug.cgi?id=56657
Bug ID: 56657
Summary: wine-mono is not listed with "reg query"
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Running
$ wine reg query "HKLM\Software\Microsoft\Windows\CurrentVersion\Uninstall"
doesn't show any entries for Wine Mono, but "wine uninstaller" lists it, and
regedit shows the entries.
Is there something preventing this on purpose or is there something magic
missing from the installation process?
Cannot compare to Windows for obvious reasons.
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https://bugs.winehq.org/show_bug.cgi?id=56543
Bug ID: 56543
Summary: IsWindows10OrGreater is not return correct value even
I has embed the manifest
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76298
--> https://bugs.winehq.org/attachment.cgi?id=76298
Test file with compatibility embed
I am trying to find out that why the steam always detect os as win8
find out when I embed the compatibility in exe manifest. Windows will return
correctly, but not in wine. it still shown not win10 even with manifest.
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https://bugs.winehq.org/show_bug.cgi?id=56375
Bug ID: 56375
Summary: execl does not work like in windows.
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: sergiotarxz(a)posteo.net
Distribution: ---
Something that bothers me since many time ago is that when you develop Windows
applications in Linux testing in Wine a common pitfall is that execl won't work
equal so a perfectly working program in wine won't work at all in windows.
I do not know why in wine execl will search path and it is more permissive with
the contents of the second argument while in windows it only allows relative or
absolute paths and the second argument must have a correct content.
Is there something that can be done?
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https://bugs.winehq.org/show_bug.cgi?id=46049
Bug ID: 46049
Summary: Regression?: Unable to draw green annotations in
Chessbase 11
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
It no longer seems to be possible to draw green annotations in Chessbase 11. To
do this hold down alt and click (and move the mouse for an arrow). Alt + shift
and alt + ctrl (red and yellow) appear to work still. This could be an effect
of the window manager (KDE) as alt and mouse moves the window and that appears
to be happening, but surely the Windows behaviour should be the default if
actioned on a windows application?
This used to be possible.
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https://bugs.winehq.org/show_bug.cgi?id=56867
Bug ID: 56867
Summary: dynamic_cast too slow on wine compared to windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
Herb Sutter said dynamic cast was using string comparison and now it is not. So
the performance of dynamic cast becomes MUCH faster.
Same program with static link with microsoft's own library.
$ wine ./cout.exe
coutfd:0.1162809s
u=10000000
wine DLL implementation:
$ wine ./cout.exe
coutfd:0.4995548s
u=10000000
The overhead is 5x at least
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https://bugs.winehq.org/show_bug.cgi?id=52347
Bug ID: 52347
Summary: Can't copy text from Notepad++ running in Wine and
paste to Google Chrome (natively installed)
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: EmilySeville7cf(a)gmail.com
Distribution: ---
Notepad++: 8.2
Google Chrome: 96.0.4664.110
I have Notepad++ launched in Wine and Google Chrome on the host OS. When I try
copy-paste from Wine app to natively running browser nothing is pasted.
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https://bugs.winehq.org/show_bug.cgi?id=57015
Bug ID: 57015
Summary: Crashes when i attempt to install the python lib
Pyautogui
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: cooperwilliams2008(a)icloud.com
Distribution: ---
Created attachment 76858
--> https://bugs.winehq.org/attachment.cgi?id=76858
Log From wine
this is the log from when i attempted to install a python lib called pyautogui
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https://bugs.winehq.org/show_bug.cgi?id=56898
Bug ID: 56898
Summary: Project8Staging aka Valve DEADLOCK closes after the
splash screen
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h0tc0d3(a)gmail.com
Distribution: ---
Project8Staging aka Valve DEADLOCK closes after the splash screen. The game is
in alpha test, it works through Proton, but does not work in vanilla wine +
steamclient loader patches. Need help because, I play under Wayland and vanilla
wine has better performance than Proton. If you need access to the game, then I
could send an invite to the alpha test on Steam.
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https://bugs.winehq.org/show_bug.cgi?id=56408
Bug ID: 56408
Summary: Wine not running on an Asus Prime
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edward.leuf(a)gmail.com
Distribution: ---
It would seem Wine is not a fan of an Asus Prime H610M-A motherboard. I tried
to run it under Ubuntu 22.04 but no windows would show up. I was in the forums
asking for help but did not get anything fixed. I was noticing other things I
was not comfortable with under Ubuntu so after a long while I decided to go for
a simpler dist of Debian 12. I have reinstalled the nvidia drivers and many
other programs, then installed wine staging from the official WineHQ
instructions, and I had the same problems.
What was concluded is that Wine somehow finds two types of monitors and tries
to draw a window on the wrong one. First it add_monitor 0 (0,0)-(1024,768)
(0,0)-(1024,768), then it add_monitor 0 (0,0)-(1920,1080) (0,24)-(1920,1056),
then deduces the dimensions for a window of (0,0) - (0,0), finally saying no
driver could be loaded to create a window.
Any and all logs and discussion can be found in this forum post:
https://forum.winehq.org/viewtopic.php?t=38168
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https://bugs.winehq.org/show_bug.cgi?id=47742
Bug ID: 47742
Summary: Nexus mod manager doesn't work on 4.15 [REGRESSION]
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 subprocess crashing and it doesn't function.
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https://bugs.winehq.org/show_bug.cgi?id=56809
Bug ID: 56809
Summary: "D11CreateDeviceAndSwapChain" not found in d3d11.dll
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 76610
--> https://bugs.winehq.org/attachment.cgi?id=76610
Part of a log file while running "The Bat!": d3d11.dll
While running and tracing "The Bat!" mailer under wine I got a hint about a
missing procedure call to the procedure "D11CreateDeviceAndSwapChain".
Please see attachment named: thebat-trace-3.log
More info about this procedure see here:
https://learn.microsoft.com/de-de/windows/win32/api/d3d11/nf-d3d11-d3d11cre…
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https://bugs.winehq.org/show_bug.cgi?id=37739
Bug ID: 37739
Summary: Web page with ActiveX component crashes IE8
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steko(a)iosa.it
Distribution: ---
Created attachment 50249
--> https://bugs.winehq.org/attachment.cgi?id=50249
backtrace
We are trying to use IE8 in Wine for accessing an Intranet application that is
also based on ActiveX components. I was positively surprised to see that
everything works smoothly, except for this crash that seems to happen
consistently.
Obviously I have no way to make this application available for testing, as I am
only a user and I've got no control over the deployment.
The crash occurs when I load a specific type of page in the app, with forms
that display file attachments and normally would let me upload attachments -
not with normal HTML forms but through the ActiveX controls, AFAICT. This stuff
works normally under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=35741
Bug ID: 35741
Summary: Native Mumble push-to-talk issues when in steam under
wine games
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticknight487(a)aim.com
Once in a steam game the push to talk gets the initial push, but not the
releasing of the push-to-talk button, when using a mouse key for push to talk.
When using keyboard push to talk the behavior is as expected.
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http://bugs.winehq.org/show_bug.cgi?id=36770
Bug ID: 36770
Summary: Pinball Arcade refuses to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmn2004404(a)gmail.com
Created attachment 48831
--> http://bugs.winehq.org/attachment.cgi?id=48831
backtrace.txt generated by error report for PinballArcade.exe
On starting Pinball Arcade from the Windows version of Steam installed via
Winetricks, Wine reports: "The program PinballArcade.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience."
Clicking "Error Details" returns the following backtrace, attached to this bug
report.
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http://bugs.winehq.org/show_bug.cgi?id=27909
Summary: EVE Online: Installer is missing left half of text
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.eveonline.com/download/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35705)
--> (http://bugs.winehq.org/attachment.cgi?id=35705)
bad screenshot
See screenshot. No terminal output.
tried winetricks ie7 allfonts riched20 riched30 gdiplus, but none made a
difference (though allfonts gave better fonts, obviously :p).
481a33ca000fcc136cbecd666cd181688882d836 EVE_Premium_Setup_273475.exe
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https://bugs.winehq.org/show_bug.cgi?id=56816
Bug ID: 56816
Summary: Submitting a new app on appdb on linux in chrome is
not possible as the page scrolls very slowly
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Submitting a new app on appdb on linux in chrome is not possible as the page
scrolls very slowly, this problem does not occur if firefox is used instead
Steps to reproduce: using kubuntu 24.04 and chrome 125, log into chrome and
then log into appdb, then try to submit an app, when it asks you to search for
an app search for one, then when it gets to the submission form, the form can't
be scrolled or can only be scrolled very slowly, shortly afterwards chrome may
say the page is not responding
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https://bugs.winehq.org/show_bug.cgi?id=56489
Bug ID: 56489
Summary: Cannot submit the form because of error " If Runs?
is set to ‘No‘ you must answer Yes to the question
about problems and provide details in the What does
not work text area."
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zdanevich.vitaly(a)ya.ru
Distribution: ---
Created attachment 76258
--> https://bugs.winehq.org/attachment.cgi?id=76258
screenshot
Or error description should be improved? I do not understand what is wrong with
my submission :(
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https://bugs.winehq.org/show_bug.cgi?id=45895
Bug ID: 45895
Summary: World of Tanks 1.1 not able to start "Wine C++
Library, R, Program: C, a"
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m(a)maltris.org
Distribution: ---
Created attachment 62410
--> https://bugs.winehq.org/attachment.cgi?id=62410
back trace
0.9 worked perfectly, I used it for a while some time ago. When trying 1.1 no
matter if its wine-staging or -stable, it crashes with this problem. Cleared
the winepath multiple times and reinstalled fully. No success.
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https://bugs.winehq.org/show_bug.cgi?id=56689
Bug ID: 56689
Summary: Dead By Day light crashes on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sollieus(a)gmail.com
Distribution: ---
Created attachment 76470
--> https://bugs.winehq.org/attachment.cgi?id=76470
Logs form game crash
when Starting the game dead by daylight from epic games using the Heroic games
launcher Flatpak the game will start easy anti cheat and once that finishes the
game will crash.
logs provided by game are attached below
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https://bugs.winehq.org/show_bug.cgi?id=56574
Bug ID: 56574
Summary: Wine devel for MacOS stopped updating at 9.3
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erisi(a)comcast.net
Distribution: ---
Wine-devel is no longer tracking recent development versions (on MacOS). Most
current devel version is 9.3
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https://bugs.winehq.org/show_bug.cgi?id=56500
Bug ID: 56500
Summary: Ntdll: Jump buffers definitions: Mafia Definite
Edition fails to start on Wine 9.4
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: tuxway+wine(a)posteo.de
Distribution: ---
I've encountered crashes of "Mafia Definite Edition" right after the start of
the game before the main menu without a clear error.
The crashed seemed to begin with Wine 9.4. Wine 9.3 works fine for me.
After bisecting the following commit seems to be the first not working one:
https://gitlab.winehq.org/wine/wine/-/commit/7a156cbd7fbbf1ce10f805bcfb43ff…
But I'm not sure how this is related.
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https://bugs.winehq.org/show_bug.cgi?id=51165
Bug ID: 51165
Summary: All programs fail to find libraries
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilkka.prusi(a)gmail.com
Distribution: ---
Wine versions from 6.6 to newest 6.9 all programs fail to find system
libraries.
Failing programs include wine-programs like winecfg.
Returning to 6.5 all works well again.
System is Debian 11 (testing), gcc (Debian 10.2.1-6) 10.2.1 20210110, kernel
version 5.11.22
For example, running winecfg gives:
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\shlwapi.dll") not found
0024:err:module:import_dll Library sechost.dll (which is needed by
L"C:\\windows\\syswow64\\advapi32.dll") not found
0024:err:module:import_dll Library advapi32.dll (which is needed by
L"C:\\windows\\syswow64\\gdi32.dll") not found
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http://bugs.winehq.org/show_bug.cgi?id=24028
Summary: WaitForInputIdle doesn't return for specific
application (infinite loop?)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
There is application called Injection Launcher that launches Ultima Online
(game) client and then hacks it. When using Wine, Injection Launcher doesn't
notice that client started.
Is uses something like:
if (WaitForInputIdle(pi.hProcess, INFINITE) != 0)
{
api_error("Failed waiting for client window to open");
error_stage(STAGE_STARTCLIENT);
return 0;
}
This bug is present in Wine since "ever" and exists in git.
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https://bugs.winehq.org/show_bug.cgi?id=53184
Bug ID: 53184
Summary: It said no Direct3D
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alloyedbrick(a)outlook.com
Distribution: ---
Created attachment 72624
--> https://bugs.winehq.org/attachment.cgi?id=72624
Unity web player
First I can't run Red Alert2 Mental Omega now,but I can run it before
Then Unity web player said no DX9
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https://bugs.winehq.org/show_bug.cgi?id=47743
Bug ID: 47743
Summary: Witcher Script Merger doesn't work on 4.15
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It works on 4.10, but on 4.15 it cant find its config, and always loosing
dependencies.
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https://bugs.winehq.org/show_bug.cgi?id=41075
Bug ID: 41075
Summary: Into The Stars requires libcef.dll
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55258
--> https://bugs.winehq.org/attachment.cgi?id=55258
Terminal output Wine 1.9.15-272-g0b49495
While testing the latest git version of Wine with this game, I noticed that
there is the following terminal output when starting the game:
err:module:import_dll Library libcef.dll (which is needed by L"C:\\GOG
Games\\Into the
Stars\\Nebraska\\CefRuntime\\Binaries\\Win64\\CefFramework.dll") not found
Some basic googling shows that this might be a .DLL related to Chrome but I am
not 100% sure.
If this bug is invalid, please let me know. Terminal output attached
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https://bugs.winehq.org/show_bug.cgi?id=37711
Bug ID: 37711
Summary: payday 2 broken lighting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
On wine/radeonsi, payday 2 has broken lighting, and objects have no shadows.
This doesn't make the game unplayable. It's just objects have no shadows.
Gallium Nine has light working.
While trying to fix a bug with Gallium Nine textures of some parts of the road,
I tested different configuration of input channels / default values for empty
channels for the textures used by the game.
In particular for depth stencil formats, like D3DFMT_D24S8 used by the game, we
have the depth on r, the stencil on g, and b=0 a=1
I don't remember what different combinations I tried for this format, but
basically when different from that, I got broken lights exactly like wine.
Which makes me think wine probably doesn't handle this format correctly.
If you want to reproduce we have a server with the trace (too big to put here -
taken with apitrace), come on our channel (#d3d9) to ask for access.
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https://bugs.winehq.org/show_bug.cgi?id=43819
Bug ID: 43819
Summary: steam overlay - unusable on ultrawide screen
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Have an issue with steam overlay. It reners semi-transparent but nothing can be
used in it. This issue only occurs on my machine with an ultrawide screen. On
my other identical machine with identical OS, it works flawless.
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https://bugs.winehq.org/show_bug.cgi?id=56288
Bug ID: 56288
Summary: Patch provided but needs to be added to official
Sources
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: SMA.TFG(a)gmx.de
Distribution: ---
Here a User had provided a Patch that would fix the Crash of Solid Edge but we
need a Person who can add this to the offical Repos
https://bugs.winehq.org/show_bug.cgi?id=55736
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https://bugs.winehq.org/show_bug.cgi?id=56467
Bug ID: 56467
Summary: Calling the GetPrivateProfileString interface failed
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: csumushu(a)gmail.com
Distribution: ---
I have written a C program to read an INI file, and I found that when a key
name contains spaces, it can be read successfully on Windows, but fails to read
when the executable program is run using Wine.
//------------------------Here is the code of the
program-----------------------
#include <Windows.h>
#include <stdio.h>
#define MAX_BUFFER_SIZE 260
int main(int argc, char* argv[])
{
char iniFile[MAX_BUFFER_SIZE];
GetPrivateProfileString("SYS_PARA_AREA", "VFSRootPath Item", "", iniFile,
MAX_BUFFER_SIZE, "CONFIG.INI");
if (iniFile[0] != '\0')
{
printf("VFSRootPath Item: %s\n", iniFile);
}
else
{
printf("Failed to read VFSRootPath Item from ini file.\n");
}
return 0;
}
//-----------------------------------------------------------------------------
//--------------------Here is the content of the INI file---------------------
[SYS_PARA_AREA]
VFSRootPath Item=C:\ProgramData\ne1\
//-----------------------------------------------------------------------------
On Windows, I compile an executable program using `gcc -o test test.c` and can
read content normally. However, when I copy the program to Ubuntu and attempt
to run it with Wine, it fails to read content.
Here is my environment information:
Operating System: Ubuntu 23.10
Wine: wine-8.0.1 (Ubuntu 8.0.1~repack-3ubuntu2)
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https://bugs.winehq.org/show_bug.cgi?id=39768
Bug ID: 39768
Summary: scaling window for games with low resolution
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
some old games do not have a resolution bigger than 640x480.
For example:
Shivers
The longest journey
Motoracer
..
and the modern displays does not have a 4:3 ratio, so it is not possible to put
this games in fullscreen or the games will be stretch. Some modern screens do
not even support this resolution.
Do you plan to add a scaling feature to wine?
LGDN
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https://bugs.winehq.org/show_bug.cgi?id=57011
Bug ID: 57011
Summary: GameStudio 3D program freezes on fflush since wine-9.5
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76855
--> https://bugs.winehq.org/attachment.cgi?id=76855
Test script for 3D Gamestudio
Originally reported at https://forum.winehq.org/viewtopic.php?p=144395
This is a regression between wine-9.4 and wine-9.5.
The program can be downloaded from
http://www.opserver.de/down/gstudio8_setup.exe
Install the free version in a 32bit WINEPREFIX. Run SED.exe.
Click Project->New Project. Enter a name, save it somewhere and press no to the
next question.
Click File->New, enter the test code from the attachment and save it somewhere.
Press the run button in the script editor.
The newly opened game freezes and the terminal spams lines like
> 0284:err:sync:RtlpWaitForCriticalSection section 0031FE30 #0001 wait timed out in thread 0284, blocked by 2620054, retrying (60 sec)
For further tests you can just open the save script.
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https://bugs.winehq.org/show_bug.cgi?id=56982
Bug ID: 56982
Summary: wincuple crashes on Mac m1
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vcifello(a)hotmail.com
Created attachment 76811
--> https://bugs.winehq.org/attachment.cgi?id=76811
backtrace and terminal output
link to program
https://www.microchip.com/en-us/products/fpgas-and-plds/spld-cplds/pld-desi…
wine runs executable without 1 required argument specifying library location it
shows the help output
when required library specified, it crashes
backtrace and terminal output attached
hope you can help!
thanks
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https://bugs.winehq.org/show_bug.cgi?id=56649
Bug ID: 56649
Summary: Tony Hawk's Pro Skater 3 crashes on startup
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: japareaggae(a)gmail.com
Distribution: ---
Created attachment 76425
--> https://bugs.winehq.org/attachment.cgi?id=76425
Console output of Wine while running the game
## How to reproduce
* Install the game as usual
* Run the "Skate3.exe" binary in the game installation folder
* Click on the "OK" or "Play Tony Hawk's Pro Skater 3" buttons
## Expected results
The game starts
## Actual results
The game crashes
## Build date and operating system
Tested on wine-9.8-6-g79fb59e21ed9, built on 2024-05-07, on an Arch Linux
system.
## Additional builds
This might be a regression since there is a Gold-rated AppDB test result for
Wine version 7.19-staging:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=3823
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https://bugs.winehq.org/show_bug.cgi?id=56918
Bug ID: 56918
Summary: RFE: please add wine staging to the $PATH
Product: Wine-staging
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 40
wine-staging-9.12-1.1.x86_64
Request for Enhancement: please consider adding to the post install scripts,
pathmunge /opt/wine-staging/bin after
to /etc/profile under the "# Path manipulation" section
And remove it with the remove script.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=56955
Bug ID: 56955
Summary: Pro evolution soccer 2017 lags and stutters, sound
gets all jerky and choppy
Product: Wine
Version: 9.6
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tanvir.maht(a)outlook.com
Pro Evolution Soccer 2017 runs at a pretty low frame-rate despite being
supported on the powerful Apple Silicon Mac. Lags, stutters all over and the
cracky sound.
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https://bugs.winehq.org/show_bug.cgi?id=55636
Bug ID: 55636
Summary: cannot get rid of prefix status messages
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
I would like to be able to get rid of the 2 messages on creation of prefixes,
but even with WINEDEBUG=-all they never go away, as seen below:
$ echo "int main() {return 0;}" > main.c
$ i686-w64-mingw32-gcc main.c
$ rm -rf ~/.wine
$ WINEDEBUG=-all wine a.exe
wine: created the configuration directory '/home/devel/.wine'
wine: configuration in L"/home/devel/.wine" has been updated.
I see from the code that they end up in wine_dbg_printf which is always printed
wouldnt it make sense for these to be part of one of the debug class/channel so
that it could be filtered by WINEDEBUG ?
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https://bugs.winehq.org/show_bug.cgi?id=52131
Bug ID: 52131
Summary: wine-mono + RMS Express: HF Channel Selection Browser
crashes
Product: Wine
Version: 6.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
wine-mono + RMS Express: HF Channel Selection Browser crashes when updating
from the internet (crashes soon after the "Update from Internet" button is
pushed - after downloading data, during "STANDBY - Updating RMS channels
propagation indices for" [callsignhere]). Crash happens with wine-mono, but
does not happen with dotnet46.
A very similar-looking crash also happens when pushing the "SFI" (solar flux
index) button in the HF Channel Selection Browser (which also crashes during
"STANDBY - Updating RMS channels propagation indices for" [callsignhere]). This
crash could be the same crash as the "Update from Internet" crash.
Notes:
Madewokherd (Esme) has been incredibly gracious (already fixing three other
errors in wine-mono + RMS Express) that I didn't want to be annoying by posting
another RMS Express error on their github page, so I thought maybe this would
be the best place to post. The other bugs that Esme fixed (thank you!!) and
their terminal logs (for comparison) can be found here:
https://github.com/madewokherd/wine-mono/issues/116 &
https://github.com/madewokherd/wine-mono/issues/122
System specs:
- Program: RMS Express.exe (Winlink Express) v1.5.42.0 (latest as of
11/28/2021 - downloaded from https://downloads.winlink.org/User%20Programs/ ).
Note: This program requires a free user account to use. User accounts can be
created for free using the in-program prompts on first-run.
- Winetricks packages: winetricks -q dotnet46 win7 sound=alsa
- Wine version: wine-devel 6.22
- wine-mono version: Nov 26, 2021 nightly (PR #126 / commit 6831b18 - msi
downloaded from
https://github.com/madewokherd/wine-mono/actions/runs/1496716432 )
- OS: x86 Debian 10 Linux (on VMWare Workstation 16 on a Windows laptop)
Logs:
I've logged quite a bit of behavior and attached those below.
- For larger logs, I've included truncated versions and 'interesting' parts.
- The crash 'backtrace' from the wine/wine-mono "Program Error" window is
included.
- Logs also include both the program running idly in wine-mono (without
pushing the "Update from Internet" button) and the program crash in wine-mono.
- Different logs were made using by running wine-mono's built-in functions:
WINE_MONO_TRACE=x, WINE_MONO_TRACE=program, and WINE_MONO_TRACE=wrapper. (No
suspicious WINE_MONO_TRACE=x exceptions pop up during the crash though).
- I've also logged normal behavior on Windows using "Improved dotNET Tracer"
(by Kao / Kurapica), which shows which program VB.NET methods are supposed to
be being used when the crash happens (it also doesn't expose any .NET
Windows/Winlink code internals, just program method names near the crash).
- Some pictures are also included for reference.
Let me know what you think or if I can submit any other logs. And thank you
for reading/considering it!
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https://bugs.winehq.org/show_bug.cgi?id=37725
Bug ID: 37725
Summary: Tera Online seems to Freeze
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Distribution: ---
Tera online seems to freeze after clicking on the Play on the Launcher.
Debug info is coming soon.
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https://bugs.winehq.org/show_bug.cgi?id=56323
Bug ID: 56323
Summary: Paintdotnet requires Windows 11 or newer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Paintdotnet 5..0.12 requires Windows 11 or newer
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https://bugs.winehq.org/show_bug.cgi?id=51607
Bug ID: 51607
Summary: Microsoft Edge Installer: Unsupported query properties
issue when prefix version is set to Win10
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 70462
--> https://bugs.winehq.org/attachment.cgi?id=70462
Error message after downloading files
I tried the same thing because for me Edge fails to install if Win10 is set
before the installer is run, stating that there was an error when temporarily
saving the downloaded setup files.
Backtrace (win10 prefix - fails):
https://gist.github.com/MadByteDE/d0ebe8056aa95ef160c17166f58bff57
Backtrace (win7 prefix - succeeds):
https://gist.github.com/MadByteDE/a965e3ebb3b784f85369effa2ba64aae
Issue seems to be this part (after comparing the backlogs):
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
0058:fixme:mountmgr:query_property Unsupported property 0x7
0058:fixme:mountmgr:query_property Unsupported property 0x8
There is another (seemingly unrelated) issue with Microsoft Edge that lead me
to this bug because I tried to set win10 first and then run the installer.
https://bugs.winehq.org//show_bug.cgi?id=51437
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https://bugs.winehq.org/show_bug.cgi?id=42822
Bug ID: 42822
Summary: Steam slow with multi-monitor setup
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
I'm running KDE/ubuntu, and have noticed that when I run steam if I have two
monitors plugged in it runs at an unusable speed. If i unplug my second monitor
wine runs steam perfectly fine.
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